Where does Halo Reach graphics stand?
1) This is about its technical visual, not a combination with art like color palette.
2) What's the level of anti-aliasing in the game?
3) So does the sky and clouds in the Planet Reach volumetric like in Crysis?
4) How about the texture? Is it comparable to PS3 powerhouse like God Of War 3 or Uncharted 2? Or is it on Crysis level?
5) So is it the best looking Xbox360 game? (engine wise, not aesthetic)
6) What's the quality of the weapon models?
7) Is there any modern graphical aspects like Global Illumination, HDR, tessellation, dynamic day/night, dynamic weather?
8) Is the physics on the level of Crysis?
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