Reach's art design makes it is so obvious that Reach was inspired by Killzone. Halo 3 had fruity look to it and now they're going for "dark and gritty"? Is Bungie even trying to hide their plagiarism?
The armor abilites in Reach are a complete rip off of the classes in Killzone 2. In Killzone, the Scout class has the ability to become invisible. Bungie stole the idea and called it "armor ability". They ripped off jet packs too. Killzone comes up with a cool new mechanic, and Bungie immediately steals it.
Invasion mode in Reach is an imitation of Warzone mode in KZ2. Bungie liked the idea of constantly changing objectivs and they reveal it exactly one year after KZ2 comes out. There is no way any of these things happened by accident.
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