people who say halo's story sucks have probably played too many RPGs. let's take a look at the FPS genre. there isn't much story going on in that genre. in fact, you have games like Painkiller for the Xbox which basically has no story. Halo's story has themes such as:
- racism
- church and state
- religious fanaticism
all of which are very topical, and at some points, seem to draw parallels to current events.
now let's look at the covenant. at first glance, they seem like generic aliens bent on world domination. but on further inspection, you see that they're not so much bent on taking over the world as they are about a "great journey." however, the army seems oblivious to the fact that in order for this "great journey" to take place, all sentient life must die; they run purely on blind faith, and in essence, kill themselves for that faith. this draws parallels to radical islam. things get even more interesting when you consider the brutes and ttheir allies, and the elites and their allies, both of whom are fighting each other and preventing the covenant from fighting under one banner, which is similar to sunnis vs. shiites.
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