It has been said many many times from publishers and developers; the hardcore market is too small for these large companies to invest an AAA game for it. Ubisoft has said it when casualizing the Rainbow Six, Ghost Recon, and Splinter Cell series. Crytek has shown that the design of Crysis 1 might have been to complex for a broader market, the Elder Scrolls series has been becoming more and more streamlined with every new game.
Anyways, seeing as the hardcore market is becoming a niche market, are you willing to pay more for these types of games?
Would you pay more for games like Red Orchestra, ArmA, the older SOCOM games, older Rainbows, King's Field, Shadow Tower, Demon/Dark Souls, etc.?
---Think of it like this, the Ferrari and Porche brand don't try to broaden their market, they are a "luxury" brand unlike like the Honda, Ford, etc. brands. But due to them not trying to please the broader market, their cars are more expensive.
I personally wouldn't mind pay a little bit more for a hardcore-based tactical game. I love them so much!!! I just hate that its being forshadowed by the casual market. =(
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lavalantasks:I'm a longtime fan of the old Ghost Recon 1 games on Xbox 1 and PC, mainly becuase they were more realistic, with one-hit kills, no recharging health-bars and massive levels. The newer Ubisoft shooters seem geared towards a mass market. Are there any plans to release or re-release any of these old super-realistic shooters on next-gen consoles?
Phil Therien:I doubt we will ever go back to really hardcore only shooters. The market was too narrow for it to be a viable business choice. We would like to be able to please both sides but compromises have to be made. We have some ideas to improve on the situation though - keep in mind however that we want our games to be accessible to as many people as possible, otherwise we just couldn't keep making games.
Source:http://www.eurogamer.net/articles/no-place-for-really-hardcore-shooters-r6-vegas-2-developer
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