...everyone, and I mean EVERYONE, came together as a community and decided not to make a purchase due to certain aspects of the game or developer's direction?
I guess my follow up question is, has their ever been a title that sold below 1,000 units total? Did that developer bounce back years later?
I asked this to a couple buddies at work with No Man's Sky as my example. Had the community known of all these "promised" features not being there in the final game, would that community have came together to boycott it by refusing a purchase?
This isn't a thread to bash No Man's Sky specifically, I just used it as an example because of the grand majority of consumers that were not satisfied.
Always wondered if there was a title that a large percentage of potential buyers decided to back out.
Thanks guys!
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