HD era too soon?

  • 97 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#51 HuusAsking
Member since 2006 • 15270 Posts

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

mr_mozilla

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

At this point, I wouldn't be surprised if companies are noting that the following will have to be a minimum for the next generation of consoles:

  • 4x/6x BD drive capable of supporting the quad-layer 100GB BD disc (which will probably be standardized in the next couple years).
  • Either a large (ie. 500GB) internal hard drive or the ability to play, save, etc. off of external USB drives (IOW, full external function--not just soundtrack playing or whatever) for infinite expandability. If you're going to go the USB route, might as well employ USB 3.0 ports which will be standardized next year.
  • Either support for n-class wireless networking or support for an alternative like Powerline Ethernet which would address both security concerns and any lack or inability (ie. in an apartment) to wire up.
  • All games on the console must be capable of a sustained fully-native rendering resolution of 1920x1080@60fps completely throughout the game, complete with full or almost-full lighting and visual effects.
  • If security protocols can allow it, support for userland servers to remove the big bottleneck that prevents console online quality from coming even close to that of PC online.
Avatar image for Hewkii
Hewkii

26339

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#52 Hewkii
Member since 2006 • 26339 Posts

and by the way I SAID RETAIL.

not downloadable. downloadable games often don't sell well. hell even ocarina of time on VC probably hasn't sold over a million.

darth-pyschosis

you'd have to name "indie" games that are also in retail format, first.

Avatar image for mr_mozilla
mr_mozilla

2381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#53 mr_mozilla
Member since 2006 • 2381 Posts
[QUOTE="mr_mozilla"]

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

HuusAsking

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#54 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="mr_mozilla"]

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

mr_mozilla

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

That's changing. Next year almost all TV will be digital and by 2010 1080i or p TVs will be more commonplace.
Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#55 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]Agreed the HD era came too soon no systems can handle 1080p at good graphics and stability..ect and the same with 720p.SpruceCaboose

And that is not true either. In some cases, that is true. In others, its not.

If that wasn't true then it would mean no game on the ps3 or 360 would have preformance issues at 720p "*pretty much" regardless of the game, at 1080p of which we hardly have any games they are either extremely limited or have preformance issues out the hind end.

at 720p they are limited in some way or they have preformance issues, Simply put at 480i or 480p alot of games like gears of war, or MGS4 could look better and run at 60fps no matter the situtation and thats a fact but because they are 720p or higher certain things are sacraficed or they have problems.

so its true this generation wasn't not made to handle high resolutions.

*pretty much means that the developer isn't idiotic and bad at programming.

Avatar image for organic_machine
organic_machine

10143

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#56 organic_machine
Member since 2004 • 10143 Posts
There is a market for these indies on PC.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#57 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="SpruceCaboose"]

[QUOTE="WilliamRLBaker"]Agreed the HD era came too soon no systems can handle 1080p at good graphics and stability..ect and the same with 720p.WilliamRLBaker

And that is not true either. In some cases, that is true. In others, its not.

If that wasn't true then it would mean no game on the ps3 or 360 would have preformance issues at 720p "*pretty much" regardless of the game, at 1080p of which we hardly have any games they are either extremely limited or have preformance issues out the hind end.

at 720p they are limited in some way or they have preformance issues, Simply put at 480i or 480p alot of games like gears of war, or MGS4 could look better and run at 60fps no matter the situtation and thats a fact but because they are 720p or higher certain things are sacraficed or they have problems.

so its true this generation wasn't not made to handle high resolutions.

*pretty much means that the developer isn't idiotic and bad at programming.

There are numerous sacrifices made at 1080p. The scene in VT3 is pretty static, so not a lot was needed. In RR7, the track is a lot less detailed than in its predecessor, RR6, plus AA was turned off. I think Wipeout HD uses a similar trick of sparse tracks so as not to overload the RSX. And many "1080p" PS3 games don't even use the full 1920x1080 resolution but rather gimp the horizontal resolution down to 1440, 1280, or even 960 to cheat.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#58 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mr_mozilla"][QUOTE="HuusAsking"][QUOTE="mr_mozilla"]

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

HuusAsking

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

That's changing. Next year almost all TV will be digital and by 2010 1080i or p TVs will be more commonplace.

You're dreaming.

Avatar image for KungfuKitten
KungfuKitten

27389

Forum Posts

0

Wiki Points

0

Followers

Reviews: 42

User Lists: 0

#59 KungfuKitten
Member since 2006 • 27389 Posts
Hmmm, i told You so?
Avatar image for blasto65_basic
blasto65_basic

496

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#60 blasto65_basic
Member since 2002 • 496 Posts
[QUOTE="mr_mozilla"][QUOTE="HuusAsking"][QUOTE="mr_mozilla"]

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

HuusAsking

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

That's changing. Next year almost all TV will be digital and by 2010 1080i or p TVs will be more commonplace.

You do know that digital does not mean HD. It is just the signal not the format that they are changing.

Avatar image for CubanBlunt
CubanBlunt

2025

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#61 CubanBlunt
Member since 2005 • 2025 Posts

i feel (as someone who loves 2D game programming) that this HD era with PS3 and 360 is a generation too soon and that its hurting the gaming industry.

we get good games from the big companies like ubi, EA, etc. but what about all the independant games? katamari (published by namco i know), strong bad, lost winds, N+, de blob? very rarely do the smaller indie game developers get chances to push their product on a unified gaming platform like a 360, ps3 or wii.

i love my PS3, i do. but i'm tired of being fed shooters and sports games. same for 360.

i want unique games. and when it costs say, $1 million to make a game for the xbox 360 a smaller company may want to take risks with their project, maybe make a long running idea into a more concrete product but coz of high development costs they can't take that risk. so they make a sports, shooter, or something else popular.

they don't have as much freedom, i think thats why even with bigger companies like atari, square enix, capcom, we're seeing a huge crunch of companies merging or buying other companies. it costs too much to make games.

theres no advantage to making artistically driven games on HD consoles unless you make a game into a popular genre or you're company name is Electronic Arts.

why wouldnt capcom expand to the west? their still cranking out ps2 games in japan, so they want to help american make them money too. they will spend millions of dollars on street fighter 4, resident evil 5, just to profit very little.

when if they development costs were as low as say, the ps2, they could profit more, then have more money to give to smaller internal projects like viewtiful joe, okami, killer 7. see what i'm saying?

i feel that wiiware, psn, xbl are helping this situation. esspecially XNA game studio, as i use it.

but it isn't enough.

lets see how many square enix games have come out for wii and ds this year? dozens. world ends with you, final fantasy fables, arkanoid, final fantasy tactics.

on 360/ps3? last remnant, undiscovery and what else??????

coz the costs are too high. i'm not saying quantity is better than quality, i'm saying though that with that quantity there's a better chance for new ideas , where as with IU, and LR we have standard RPGs. nothing original like TWEWY.

darth-pyschosis

You said that you want "unique" games? You just have to look for them, Elefunk, Hail to the chimp. Review dont usually review under the radar games. Also games are afraid to take a chance on games. Unique game are out there, just have to look for them.

"There's no advantage to making artistically driven games on HD consoles" 720 is HD, most games are in 720. The world was going HD, so games pretty much had to too.

Avatar image for CubanBlunt
CubanBlunt

2025

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#62 CubanBlunt
Member since 2005 • 2025 Posts

I don't think so. All TV broadcasts will be digital in less than 6 months, it was time. This gen will just last a bit longer than any other.

DisPimpin

This will boost HDTV sales, I'm not buying a converter box, I'd rather buy a new T.V., I think a lot of people, not most but a lot will buy new T.V.'s

Edit: But at the same time Nintendo is killing the PS3 and the 360 because its SD. Nintendo said that they would hit HD when they see the need.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#63 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="mr_mozilla"][QUOTE="HuusAsking"][QUOTE="mr_mozilla"]

I might be talking out my butt, but I actually think the problem is that this gen is not HD enough, for this hardware the HD standard for games should be 1080p, not sub-720p. That would actually cut down the costs for development.

It's not the resolution that makes games so expensive to make, it's all the other crap like lighting and polygons. The lower the resolution they can get away with, the fancier lighting etc. they can and have to implement in the game to compete. And that costs money.

blasto65_basic

Going for a 1080p standard too soon will come back to bite you. Sony's still smarting from its 2005 claim, which it can't readily fulfill. And people want those advanced lighting effects since they've been on PCs for years. If they get too far back, they risk defection. Convenience is squat if consoles don't have the games you want in the quality you want.

Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

That's changing. Next year almost all TV will be digital and by 2010 1080i or p TVs will be more commonplace.

You do know that digital does not mean HD. It is just the signal not the format that they are changing.

But if you're gonna go digital, you might as well go HD from a TV station's perspective. The major networks are increasinly using HD broadcasts for their shows, as are major nonbroadcast networks like ESPN, Discovery, A&E, History, and so on.

So going digital pretty much means going HD at the same time.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#64 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="DisPimpin"]

I don't think so. All TV broadcasts will be digital in less than 6 months, it was time. This gen will just last a bit longer than any other.

CubanBlunt

This will boost HDTV sales, I'm not buying a converter box, I'd rather buy a new T.V., I think a lot of people, not most but a lot will buy new T.V.'s

There will still be a market for the converters. And those on cable or sat don't need the boxes (sat's already digital, cable's increasinly digital and is immune on top of that). For the average consumer, they probably won't buy a new TV until their current one dies--it's the usual formula.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#65 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="blasto65_basic"][QUOTE="HuusAsking"][QUOTE="mr_mozilla"]Imo consoles shouldn't even try to compete with PC in terms of graphics, it's impossible because they can't be upgraded. It was Xbox that started this trend, before it no one even expected PC graphics from consoles. This is why we now have games on massive budgets going back to sub-HD resolutions.

1080p games don't need to look crappy, games like The Darkness and Wipeout HD look wonderfull and I'd be happy to see consoles churn out more sharp looking games like that, instead of jaggied 600p games with some uber lighting that you can't see anyway under all the blur and grey.

Okay, maybe 1080p is too much, most people don't have TVs for that so it would be useless.

HuusAsking

That's changing. Next year almost all TV will be digital and by 2010 1080i or p TVs will be more commonplace.

You do know that digital does not mean HD. It is just the signal not the format that they are changing.

But if you're gonna go digital, you might as well go HD from a TV station's perspective. The major networks are increasinly using HD broadcasts for their shows, as are major nonbroadcast networks like ESPN, Discovery, A&E, History, and so on.

So going digital pretty much means going HD at the same time.

No, it doesn't. Cable boxes and DVRs convert digital to analog for older TV sets, which means the vast majority of, if not all, cable and satellite subscribers and DVR/Tivo users won't notice any difference in their service when the switchover occurs. Plus, the equipment to produce and process HD video is many times more expensive than that for SD video, so networks don't necessarily want that, either.

Going HD might be what the electronics industry wants, but no one else will necessarily want it. The networks going digital will give us 90% of the benefit of going HD without the multi-thousand dollar cost of going HD.

Avatar image for teuf_
Teuf_

30805

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#66 Teuf_
Member since 2004 • 30805 Posts
[QUOTE="Teufelhuhn"][QUOTE="mjarantilla"]

...and have performance issues. :)

mjarantilla



The overwhelming majority of games have performance issues?

The vast majority of high profile games. Notice that in my original post. Barring sports, fighting, and racing games, which require the fewest resources to run, how many games can you name that don't have at least one of the following issues:

* Screen-tearing (e.g. Saints Row)
* Unsteady framerate (e.g. Bioshock, Mass Effect, Oblivion)
* Memory leak (e.g. Oblivion)
* Low/sub-HD resolution (e.g. Halo 3, COD4, MGS4)
* Texture/object pop-in (e.g. GTAIV, Gears of War, Mass Effect)
* Unreasonably long/frequent load times (e.g. Mass Effect, Oblivion)



Memork leaks? Load times? What does this have to do with backbuffer resolution?

You seem to be making the common mistake that any game that runs at a resolution less than 1280 x 720 does so because it would somehow magically fix all their performance problems, and it would be impossible for the game to run smoothly without it.

The sub-720p resolutions being used is much more an indication of user tolerance to lower resolutions than it is an indicator of system performance.
Avatar image for GARRYTH
GARRYTH

6870

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#67 GARRYTH
Member since 2005 • 6870 Posts
nope loving every second of it.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#68 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Teufelhuhn"][QUOTE="mjarantilla"]

...and have performance issues. :)

Teufelhuhn



The overwhelming majority of games have performance issues?

The vast majority of high profile games. Notice that in my original post. Barring sports, fighting, and racing games, which require the fewest resources to run, how many games can you name that don't have at least one of the following issues:

* Screen-tearing (e.g. Saints Row)
* Unsteady framerate (e.g. Bioshock, Mass Effect, Oblivion)
* Memory leak (e.g. Oblivion)
* Low/sub-HD resolution (e.g. Halo 3, COD4, MGS4)
* Texture/object pop-in (e.g. GTAIV, Gears of War, Mass Effect)
* Unreasonably long/frequent load times (e.g. Mass Effect, Oblivion)



Memork leaks? Load times? What does this have to do with backbuffer resolution?

You seem to be making the common mistake that any game that runs at a resolution less than 1280 x 720 does so because it would somehow magically fix all their performance problems, and it would be impossible for the game to run smoothly without it.

The sub-720p resolutions being used is much more an indication of user tolerance to lower resolutions than it is an indicator of system performance.

I'm not making that mistake at all. Notice how I listed "low/sub-HD resolution" as a completely separate issue in the list of issues that routinely pop up in 360/PS3 games?

I'm not suggesting a direct causal connection between the two, even though it's easy to make that mistake from the way I worded my posts. I'm simply saying that the "high-profile" games on the 360/PS3 suffers from one or more jarring issues that impact playability and immersion, and the only games that seem to be free from those issues (like framerate and load times and memory leaks) are games that run at sub-HD resolutions.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#69 HuusAsking
Member since 2006 • 15270 Posts

No, it doesn't. Cable boxes and DVRs convert digital to analog for older TV sets, which means the vast majority of, if not all, cable and satellite subscribers and DVR/Tivo users won't notice any difference in their service when the switchover occurs. Plus, the equipment to produce and process HD video is many times more expensive than that for SD video, so networks don't necessarily want that, either.

Going HD might be what the electronics industry wants, but no one else will necessarily want it. The networks going digital will give us 90% of the benefit of going HD without the multi-thousand dollar cost of going HD.

mjarantilla

Yes it does because the HD transition has been ten years in the making. Most of the networks that have intended to go HD have already done so. This includes the big networks (ABC--including all subsidiaries and especially ESPN, NBC, CBS, FOX) and many of the major nonbroadcast channels (A&E/History, Discovery, All Time Warner Networks). As for nobody wanting it, they won't have a choice. Once their traditional TV dies and they go to Walmart for a new one, what are they gonna find in a year or two? Nothing but HDTVs? So it's either go HD or go without.

As for noticing a difference, may I remind you that all HD programming is 16:9 widescreen while traditional TVs are 4:3 traditional? That usually means letterboxing, which is usually noticable.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#70 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

No, it doesn't. Cable boxes and DVRs convert digital to analog for older TV sets, which means the vast majority of, if not all, cable and satellite subscribers and DVR/Tivo users won't notice any difference in their service when the switchover occurs. Plus, the equipment to produce and process HD video is many times more expensive than that for SD video, so networks don't necessarily want that, either.

Going HD might be what the electronics industry wants, but no one else will necessarily want it. The networks going digital will give us 90% of the benefit of going HD without the multi-thousand dollar cost of going HD.

HuusAsking

Yes it does because the HD transition has been ten years in the making. Most of the networks that have intended to go HD have already done so. This includes the big networks (ABC--including all subsidiaries and especially ESPN, NBC, CBS, FOX) and many of the major nonbroadcast channels (A&E/History, Discovery, All Time Warner Networks). As for nobody wanting it, they won't have a choice. Once their traditional TV dies and they go to Walmart for a new one, what are they gonna find in a year or two? Nothing but HDTVs? So it's either go HD or go without.

As for noticing a difference, may I remind you that all HD programming is 16:9 widescreen while traditional TVs are 4:3 traditional? That usually means letterboxing, which is usually noticable.

Even if HDTVs are the only kinds offered, it would still take several years for HDTVs to overtake SDTVs in overall usage. Transition to a new and better standard is obviously inevitable, but it is by no means fast.

BTW, no one cares about letterboxing except videophiles.

Avatar image for foxhound_fox
foxhound_fox

98532

Forum Posts

0

Wiki Points

0

Followers

Reviews: 13

User Lists: 0

#71 foxhound_fox
Member since 2005 • 98532 Posts
My 360 games look utterly fantastic on my 27" 4:3 480i CRT SDTV. I used to think it was "too soon" until I actually started playing some amazing looking games like Mass Effect, Kameo: Elements of Power and Dead Rising. I can't wait until I can get a HDTV.
Avatar image for ramey70
ramey70

4002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#72 ramey70
Member since 2006 • 4002 Posts
[QUOTE="Teufelhuhn"][QUOTE="mjarantilla"]

...and have performance issues. :)

mjarantilla



The overwhelming majority of games have performance issues?

The vast majority of high profile games. Notice that in my original post. Barring sports, fighting, and racing games, which require the fewest resources to run, how many games can you name that don't have at least one of the following issues:

* Screen-tearing (e.g. Saints Row)
* Unsteady framerate (e.g. Bioshock, Mass Effect, Oblivion)
* Memory leak (e.g. Oblivion)
* Low/sub-HD resolution (e.g. Halo 3, COD4, MGS4)
* Texture/object pop-in (e.g. GTAIV, Gears of War, Mass Effect)
* Unreasonably long/frequent load times (e.g. Mass Effect, Oblivion)

Why would you so freely toss out sports games as those are some of the best selling and most popular games around? (much to the dismay of many of the posters here)

Avatar image for ramey70
ramey70

4002

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#73 ramey70
Member since 2006 • 4002 Posts
By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#74 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="Teufelhuhn"][QUOTE="mjarantilla"]

...and have performance issues. :)

ramey70



The overwhelming majority of games have performance issues?

The vast majority of high profile games. Notice that in my original post. Barring sports, fighting, and racing games, which require the fewest resources to run, how many games can you name that don't have at least one of the following issues:

* Screen-tearing (e.g. Saints Row)
* Unsteady framerate (e.g. Bioshock, Mass Effect, Oblivion)
* Memory leak (e.g. Oblivion)
* Low/sub-HD resolution (e.g. Halo 3, COD4, MGS4)
* Texture/object pop-in (e.g. GTAIV, Gears of War, Mass Effect)
* Unreasonably long/frequent load times (e.g. Mass Effect, Oblivion)

Why would you so freely toss out sports games as those are some of the best selling and most popular games around? (much to the dismay of many of the posters here)

Because you wouldn't expect the soundtrack variety in the rhythm genre to be representative of soundtrack variety in all other game genres, and you wouldn't expect the game length in the online web game genre to be representatives of game length in all other game genres. Likewise, you wouldn't expect the graphical realism in sports/fighting/racing games to be representative of realism in all other game genres.

Those games (sports, fighting, and racing), by the very nature of their gameplay, require a minimal amount of resources to produce good/realistic graphics. For ****'s sake, there was a 1080i racing game on the PS2.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#75 mjarantilla
Member since 2002 • 15721 Posts

By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.ramey70

Someone has to advocate the interests of normal, well-adjusted people with proper priorities on this board.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#76 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="ramey70"]By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.mjarantilla

Someone has to advocate the interests of normal, well-adjusted people with proper priorities on this board.

And someone has to provide the reality check. Sometimes, normal, well-adjusted people, priorities or not, are helpless in the face of progress.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#77 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

[QUOTE="ramey70"]By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.HuusAsking

Someone has to advocate the interests of normal, well-adjusted people with proper priorities on this board.

And someone has to provide the reality check. Sometimes, normal, well-adjusted people, priorities or not, are helpless in the face of progress.

Progress? Let's keep in mind exactly what we're talking about here: pixels. Normal, well-adjusted people care more than just resolution. They know that resolution is just about the least important improvement that can be made to a game. That's why they've balked at buying into the HD generation, not because they don't have HDTVs or because they don't see a difference. They just don't care about the difference, and they shouldn't, not when games have so many more serious problems to take care of.

The mainstream intuition is already remarkably accurate at choosing the right path for an industry to take. It doesn't need the colored guidance of technophile fascination.

Avatar image for Ace132
Ace132

1515

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#78 Ace132
Member since 2008 • 1515 Posts
its bettter than staying in last gen like the wii >_>
Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#79 VoodooHak
Member since 2002 • 15989 Posts

For full-on 1080p gaming, yes. That's why the sweet spot for game development is 720p. In that case, it's not too early at all. 2 of the 3 consoles are still standard-def-friendly. I don't see a problem here.

In terms of indie developers, PSN and XBL titles have plenty of smaller games, and that library continues to grow. I don't see a problem here either.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#80 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="mjarantilla"]

[QUOTE="ramey70"]By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.mjarantilla

Someone has to advocate the interests of normal, well-adjusted people with proper priorities on this board.

And someone has to provide the reality check. Sometimes, normal, well-adjusted people, priorities or not, are helpless in the face of progress.

Progress? Let's keep in mind exactly what we're talking about here: pixels. Normal, well-adjusted people care more than just resolution. They know that resolution is just about the least important improvement that can be made to a game. That's why they've balked at buying into the HD generation, not because they don't have HDTVs or because they don't see a difference. They just don't care about the difference, and they shouldn't, not when games have so many more serious problems to take care of.

The mainstream intuition is already remarkably accurate at choosing the right path for an industry to take. It doesn't need the colored guidance of technophile fascination.

So you're saying when their TV dies, they'd rather go without a TV than buy an HDTV? That's the decision they'll be facing soon. Anyway, they're approaching the commodity point (plenty of decent HDTVs for under $500).
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#81 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="HuusAsking"][QUOTE="mjarantilla"]

[QUOTE="ramey70"]By the way, it is funny that the one night I check this board in ages of absence I see mjarantilla still fighting his crusade against any and all things HD.HuusAsking

Someone has to advocate the interests of normal, well-adjusted people with proper priorities on this board.

And someone has to provide the reality check. Sometimes, normal, well-adjusted people, priorities or not, are helpless in the face of progress.

Progress? Let's keep in mind exactly what we're talking about here: pixels. Normal, well-adjusted people care more than just resolution. They know that resolution is just about the least important improvement that can be made to a game. That's why they've balked at buying into the HD generation, not because they don't have HDTVs or because they don't see a difference. They just don't care about the difference, and they shouldn't, not when games have so many more serious problems to take care of.

The mainstream intuition is already remarkably accurate at choosing the right path for an industry to take. It doesn't need the colored guidance of technophile fascination.

So you're saying when their TV dies, they'd rather go without a TV than buy an HDTV? That's the decision they'll be facing soon. Anyway, they're approaching the commodity point (plenty of decent HDTVs for under $500).

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#82 HuusAsking
Member since 2006 • 15270 Posts

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

mjarantilla
What good's the converter without a TV? I'm talking about when people's old TV start dying out (Planned Obsolescence, anyone?).
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#83 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"]

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

HuusAsking

What good's the converter without a TV? I'm talking about when people's old TV start dying out (Planned Obsolescence, anyone?).

Uh-huh.

That's rather unlikely. Unless you know a lot of people with TVs from the 80s. CRTs have a very, very long lifetimes. Back at home, my TV from 1990 still works just fine and shows no sign of breakdown.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#84 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="mjarantilla"]

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

mjarantilla

What good's the converter without a TV? I'm talking about when people's old TV start dying out (Planned Obsolescence, anyone?).

Uh-huh.

That's rather unlikely. Unless you know a lot of people with TVs from the 80s. CRTs have a very, very long lifetimes. Back at home, my TV from 1990 still works just fine and shows no sign of breakdown.

They won't last that long. All the ones we had from the 70's and 80's (and most were Sonys, mind you--the other was a Zenith) have long since given up the ghost.
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#85 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="HuusAsking"][QUOTE="mjarantilla"]

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

HuusAsking

What good's the converter without a TV? I'm talking about when people's old TV start dying out (Planned Obsolescence, anyone?).

Uh-huh.

That's rather unlikely. Unless you know a lot of people with TVs from the 80s. CRTs have a very, very long lifetimes. Back at home, my TV from 1990 still works just fine and shows no sign of breakdown.

They won't last that long. All the ones we had from the 70's and 80's (and most were Sonys, mind you--the other was a Zenith) have long since given up the ghost.

Ghosting? That's a problem with leaving the TV on too long on one image. That has nothing to do with lifetime at all. If you avoid the situations that produce ghosting, a CRT will outlast your family dog.

Avatar image for Gamer556
Gamer556

3846

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#86 Gamer556
Member since 2006 • 3846 Posts
Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it?
Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#87 Verge_6
Member since 2007 • 20282 Posts

Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? Gamer556

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#88 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="mjarantilla"][QUOTE="HuusAsking"][QUOTE="mjarantilla"]

I'm not saying that. Are you saying that buying a brand new $500-$1000 TV is a more palatable option than buying a $100 converter? Because THAT is the real decision they'll be facing.

Anyway, my point is that the adoption rate is going to be far slower than you or anyone here anticipates. Radical adoption only occurs when there is radical change. High definition doesn't offer that kind of change (or rather, not enough change).

mjarantilla

What good's the converter without a TV? I'm talking about when people's old TV start dying out (Planned Obsolescence, anyone?).

Uh-huh.

That's rather unlikely. Unless you know a lot of people with TVs from the 80s. CRTs have a very, very long lifetimes. Back at home, my TV from 1990 still works just fine and shows no sign of breakdown.

They won't last that long. All the ones we had from the 70's and 80's (and most were Sonys, mind you--the other was a Zenith) have long since given up the ghost.

Ghosting? That's a problem with leaving the TV on too long on one image. That has nothing to do with lifetime at all. If you avoid the situations that produce ghosting, a CRT will outlast your family dog.

Not ghosting. Pancake TV (magnets failing), pictures too distorted to be viewable (and this was off a video feed, so signal wan't the issue), the dreaded BZ-ZZZZT!, or it simply does a lot of "keep on knocking, but you can't come in". IOW, catastrophic failures that usally tell you it's time for a new TV.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#89 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? Verge_6

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

But that'll change rapidly, especially with the analog cutoff looming. Once that happens, I doubt analog TVs will be available in stores. And when consumers need a new TV because their old one dies, guess what they'll end up getting?
Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#90 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="mjarantilla"][QUOTE="HuusAsking"][QUOTE="mjarantilla"]Uh-huh.

That's rather unlikely. Unless you know a lot of people with TVs from the 80s. CRTs have a very, very long lifetimes. Back at home, my TV from 1990 still works just fine and shows no sign of breakdown.

HuusAsking

They won't last that long. All the ones we had from the 70's and 80's (and most were Sonys, mind you--the other was a Zenith) have long since given up the ghost.

Ghosting? That's a problem with leaving the TV on too long on one image. That has nothing to do with lifetime at all. If you avoid the situations that produce ghosting, a CRT will outlast your family dog.

Not ghosting. Pancake TV (magnets failing), pictures too distorted to be viewable (and this was off a video feed, so signal wan't the issue), the dreaded BZ-ZZZZT!, or it simply does a lot of "keep on knocking, but you can't come in". IOW, catastrophic failures that usally tell you it's time for a new TV.

You said 70s and 80s, right? Well, 20 years is about the expected lifespan of those TVs, and according to you, it's been almost double that.

Besides, I'd be willing to bet the vast majority of family TVs owned today were bought in the mid to late 90s.

Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#91 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="Verge_6"]

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? HuusAsking

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

But that'll change rapidly, especially with the analog cutoff looming. Once that happens, I doubt analog TVs will be available in stores. And when consumers need a new TV because their old one dies, guess what they'll end up getting?

If prices on HDTVs stay as they are now...probably another analog from a retail source outside of the major outlets or online via Amazon or Ebay. I just don't see a massive wave of sales for HDTVs unless the prices are lowered. Considerably.

Avatar image for mjarantilla
mjarantilla

15721

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#92 mjarantilla
Member since 2002 • 15721 Posts
[QUOTE="Verge_6"]

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? HuusAsking

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

But that'll change rapidly, especially with the analog cutoff looming. Once that happens, I doubt analog TVs will be available in stores. And when consumers need a new TV because their old one dies, guess what they'll end up getting?

You're talking about two different things: the analog cutoff, and a TV reaching the end of its lifetime. Which situation are you trying to address?

If the former, then a $100 converter will solve that.

If the latter, then a transition to HD because of SD CRTs dying out will occur over many years, certainly well into the next decade if not more.

Avatar image for thepwninator
thepwninator

8134

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#93 thepwninator
Member since 2006 • 8134 Posts
[QUOTE="darth-pyschosis"]

[QUOTE="ZOnikJJ"]I have a 40" Samsung 1080p LCD in my bedroom. There are two other HDTVs in my house (42" Samsung Plasma, and 60" Mitsubishi DLP). I enjoy HD TV programming as well as games, so I don't think it was too early at all. There are plenty of budget HDTVs out in the market right now. Just look at those Vizio sets.Taylorgc2004

i have a budget HDTV.

i have a ps3 and a wii, DS too

with rising tuition costs, gas prices, and the housing market in american where it is, let alone the entire economy

it isn't easy to own all these luxuries. i haven't had AC in my car for 2 years. why? unneeded luxury.

i want it ever so badly. but $200 on fixing it won't pay my tuition.

thats why it was hard to even buy my wii, ps3, ds.

i'm a gamer, i guess you could label me "hardcore" not that i care, but i can't stay away from gaming

not every household is like that. god forbid people get struck with terrible financial bills like debt, or even worse medical bills for treating a terrible illness

I bet you don't live in Texas.

I do. Our AC went out for two days at our house last summer. We lived in a hotel for those two days.

Avatar image for Gamer556
Gamer556

3846

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#94 Gamer556
Member since 2006 • 3846 Posts

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? Verge_6

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

That's because most people have a plethora of old TVs lying around their house. Of all new TVs sold, how many do you think are HD? I'd bet it's almost all of them.

Also, I'm sure that 10% figure is dated. I remember hearing the same thing 4 years ago.

And who does this hurt exactly? It's not like people without HDTVs can't play the games.

Avatar image for Head_of_games
Head_of_games

10859

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#95 Head_of_games
Member since 2007 • 10859 Posts
That's what downloadable games are for.
Avatar image for Verge_6
Verge_6

20282

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#96 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="Verge_6"]

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? Gamer556

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

That's because most people have a plethora of old TVs lying around their house. Of all new TVs sold, how many do you think are HD? I'd bet it's almost all of them.

Also, I'm sure that 10% figure is dated. I remember hearing the same thing 4 years ago.

And who does this hurt exactly? It's not like people without HDTVs can't play the games.

It was about 5% four years ago. The 10% figure is about...last year. :?

It doesn't hurt anyone, I'm just saying that HDTVs are not very 'commonplace'.

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#97 HuusAsking
Member since 2006 • 15270 Posts
[QUOTE="HuusAsking"][QUOTE="Verge_6"]

[QUOTE="Gamer556"]Most people I know have at least one HDTV in their house. If the technology is commonplace, why not use it? mjarantilla

The thing is, HDTVs are NOT commonplace. In fact, I think that less than 10% of TVs owned in the United States are capable of High Definition output.

But that'll change rapidly, especially with the analog cutoff looming. Once that happens, I doubt analog TVs will be available in stores. And when consumers need a new TV because their old one dies, guess what they'll end up getting?

You're talking about two different things: the analog cutoff, and a TV reaching the end of its lifetime. Which situation are you trying to address?

If the former, then a $100 converter will solve that.

If the latter, then a transition to HD because of SD CRTs dying out will occur over many years, certainly well into the next decade if not more.

Both. With the analog cutoff, it's likely that TV manufacturers will EOL their analog TVs and start making digital TVs exclusively. And when they're cut off at the source, where are you going to get a non-HD TV after 2009 when your current one dies?

PS. Don't count on those 90's TVs to last too long, either. Remember, Planned Obsolescence, they don't make 'em like they used to.