Do you agree with him... read below.
David Sirlin, one of the chief designers behind the Super Street Fighter II Turbo HD Remix project, has attacked Street Fighter IV and listed what he doesn't like about it.
After picking apart various problems with the design and why he does like them, Sirlin's chief complaint is that Street Fighter IV isn't as casual friendly as has been claimed.
"When I read about the 100/100 scores, I see again and again how "simple and elegant" the game is," he says. "Two super meters, a 3-tier focus attack system, and all the complications above seem to fly in the face of that. Even more though, I hear how "casual friendly" it is. This is deeply mysterious and I'm not sure why this so often claimed... Qcf x 2 +PPP all the time, extra button presses to throw, extra button presses to roman cancel, and many, many extremely difficult link combos work in concert to create that impenetrable wall of execution between you and the actual game."
This has sparked furious back and forth arguing in the comments section of his blog, with Sirlin standing by his claims that Street Fighter IV is actually a difficult game to get into rather than an easy one.
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