We constantly adapt as we learn what makes this thing tick...
We are definately not using FP16 HDR anymore, Marco implemented a cool method to get the same results using INT8. Faster and with MSAA, Winner
1080p? could still happen but I reckon 720p will be the standard but we will see. Just can't see us burning precious memory, fillrate and bandwidth for something only a few people can use...
http://www.beyond3d.com/forum/showthread.php?p=648063#post648063
IT IS USING HDR8?!??! I CAN'T THINK OF ONE X360 GAME THAT DOESNT USE AT LEAST HDR10!
THE DREAM IS DEAD, WAVE BYE TO REALISTIC LIGHTING AND 1080P COWS.
IT'S OVER, THE TRUTH IT FINALLY COMING OUT, CELL IS A DISASTER!
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