Here is why the PS3 is a failure.

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bluebrad1974

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#1 bluebrad1974
Member since 2005 • 5162 Posts

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

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whitetiger3521

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#2 whitetiger3521
Member since 2005 • 4686 Posts
You have no idea what your talking about
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bluebrad1974

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#3 bluebrad1974
Member since 2005 • 5162 Posts
You have no idea what your talking aboutwhitetiger3521
Typical cow in denial.
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JiveT

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#4 JiveT
Member since 2005 • 8619 Posts
Well this post was much more intelligent than I thought it would be. But I think the PS3 has enough power to put out great looking games and its clearly a huge step up from the PS2. It just needs to get the software ball rolling.
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hotdaisy18

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#5 hotdaisy18
Member since 2004 • 1909 Posts
-yawn- You expect us to read your novel this late? Where's those cliffnotes. Short version please!
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springz300

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#6 springz300
Member since 2004 • 2050 Posts

what do you people mean when you say ps3 will fail?

U mean not get games?

because it certainly will.

You mean not sell as much as ps2? because we all kno any system that sells below 100 million now is a failure right.

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whitetiger3521

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#7 whitetiger3521
Member since 2005 • 4686 Posts

[QUOTE="whitetiger3521"]You have no idea what your talking aboutbluebrad1974
Typical cow in denial.

No you try to say you know what the Cell and RSX is all about but yet you dont even have a clue. 

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bluebrad1974

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#8 bluebrad1974
Member since 2005 • 5162 Posts
-yawn- You expect us to read your novel this late? Where's those cliffnotes. Short version please!hotdaisy18
Just read the last paragraph for the main point.
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the-very-best

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#9 the-very-best
Member since 2006 • 14486 Posts

You left out the most important reason PS3 won't be a failure: the games.

I can understand why many will want to believe that GT5, GTAIV, MGSIV, FFXIII, GOW3, Heavenly Sword, Uncharted, White Knight Story, Tekken 6 etc will do nothing for the PS3 but the reality is that consumers don't ignore good games.

They just need good value for money and PS3 isn't that just yet, but it will be. 

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bluebrad1974

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#10 bluebrad1974
Member since 2005 • 5162 Posts

what do you people mean when you say ps3 will fail?

U mean not get games?

because it certainly will.

You mean not sell as much as ps2? because we all kno any system that sells below 100 million now is a failure right.

springz300
By failure I mean it's a $600 movie player, compared to it's competitors.
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gundamfan80

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#11 gundamfan80
Member since 2005 • 684 Posts

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

bluebrad1974

ok first, the cell can handle processing graphics to help the GPU, and as far as dificulty of development, didn't sony just release a new development tool set to make it easier. Secondly if Blu-ray isn't needed then please explain why the devs of mass effect have said they can just barely optimize the game to fit DVD9, I've also heard that rockstar was complaining about disc space on GTA4. And now third for the multiplatform games, if PS3 can't run these games properly please explain oblivion and Armored core 4, so far the poor multiplatform games have come from Ubisoft so there is the problem.

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bluebrad1974

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#12 bluebrad1974
Member since 2005 • 5162 Posts
[QUOTE="bluebrad1974"]

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

gundamfan80

ok first, the cell can handle processing graphics to help the GPU, and as far as dificulty of development, didn't sony just release a new development tool set to make it easier. Secondly if Blu-ray isn't needed then please explain why the devs of mass effect have said they can just barely optimize the game to fit DVD9, I've also heard that rockstar was complaining about disc space on GTA4. And now third for the multiplatform games, if PS3 can't run these games properly please explain oblivion and Armored core 4, so far the poor multiplatform games have come from Ubisoft so there is the problem.

First, can you explain why the PS3 is so underwhelming compared to what it was originally hyped?
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Mandingo101

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#13 Mandingo101
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1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
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marvelfan

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#14 marvelfan
Member since 2003 • 1365 Posts
[QUOTE="springz300"]

what do you people mean when you say ps3 will fail?

U mean not get games?

because it certainly will.

You mean not sell as much as ps2? because we all kno any system that sells below 100 million now is a failure right.

bluebrad1974

By failure I mean it's a $600 movie player, compared to it's competitors.

Ok you can get away with that statment now, but when it's main games come out and the PS3 looks like a good gameing console, with great games. Your statment will go down the toilet. Like anything worth doing, it takes time.

It's only a matter of time people, before you won't be able to get away with this kind of stuff, so live it up while you can.

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GreenMan

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#15 GreenMan
Member since 2003 • 668 Posts

The original poster has a point. I have read several hardware analysis reports and they always say the same thing: the cell is powerful, but not suited to gaming. Here's one I found:

http://www.itvidya.com/node/1330/print

The impression I have got from reading various articles of this nature is that the cell is technically more powerful than the 360's triple cores, BUT it is hamstrung by the points listed in the above article to the extent where it cannot outperform it while playing games. It may even be outperformed by the 360 in certain areas.

The article makes an interesting point about the true strength of the cell: video playback and waveform analysis. Could the thread starter actually be right about Sony trying to get as many blu-ray players into homes as possible? 

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bluebrad1974

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#16 bluebrad1974
Member since 2005 • 5162 Posts

1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
Mandingo101
You post is no match for the proof that's right before everyones eyes.

1. Devs have spoken out about overly difficult development

2.Development cycles continue to be anywhere from 3-12 monthes longer on the PS3

3. PS3 games have continually been inferior to 360 games, regardless of extended development times.

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#17 CHRIS_K_UK
Member since 2007 • 215 Posts
It's got nothing to do with hardware or shoddy ports really.. It just lacks good games and a cheap price, plain and simple.
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deathmasterk

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#18 deathmasterk
Member since 2006 • 716 Posts

You left out the most important reason PS3 won't be a failure: the games.

I can understand why many will want to believe that GT5, GTAIV, MGSIV, FFXIII, GOW3, Heavenly Sword, Uncharted, White Knight Story, Tekken 6 etc will do nothing for the PS3 but the reality is that consumers don't ignore good games.

They just need good value for money and PS3 isn't that just yet, but it will be. 

the-very-best
the average consumer is only familiar with a couple of the games you spoke of, not to mention by the time all of the games in your little list arrive it may be too little too late.
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SergeantSnitch

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#19 SergeantSnitch
Member since 2007 • 3692 Posts
I came into this thread knowing I would be "enlightened" with bluebrad's complete negative perspective on Sony and the PS3.  I'm not leaving dissapointed. :D 
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#20 SergeantSnitch
Member since 2007 • 3692 Posts
[QUOTE="the-very-best"]

You left out the most important reason PS3 won't be a failure: the games.

I can understand why many will want to believe that GT5, GTAIV, MGSIV, FFXIII, GOW3, Heavenly Sword, Uncharted, White Knight Story, Tekken 6 etc will do nothing for the PS3 but the reality is that consumers don't ignore good games.

They just need good value for money and PS3 isn't that just yet, but it will be.

deathmasterk

the average consumer is only familiar with a couple of the games you spoke of, not to mention by the time all of the games in your little list arrive it may be too little too late.

You know, everytime I read this statement I want to pull my ****ing hair out from my scalp.  If "the average consumer is only familar with a couple of those games" how the **** did Sony sell 115 million plus consoles to date?  Please tell me how because all I've learned from SW is that "MGS isn't a system seller, Socom isn't a system seller, R&C isn't a system seller, god of war isn't a system seller" pretty much no game is a system seller. 

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bluebrad1974

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#21 bluebrad1974
Member since 2005 • 5162 Posts
[QUOTE="deathmasterk"][QUOTE="the-very-best"]

You left out the most important reason PS3 won't be a failure: the games.

I can understand why many will want to believe that GT5, GTAIV, MGSIV, FFXIII, GOW3, Heavenly Sword, Uncharted, White Knight Story, Tekken 6 etc will do nothing for the PS3 but the reality is that consumers don't ignore good games.

They just need good value for money and PS3 isn't that just yet, but it will be.

SergeantSnitch

the average consumer is only familiar with a couple of the games you spoke of, not to mention by the time all of the games in your little list arrive it may be too little too late.

You know, everytime I read this statement I want to pull my ****ing hair out from my scalp.  If "the average consumer is only familar with a couple of those games" how the **** did Sony sell 115 million plus consoles to date?  Please tell me how because all I've learned from SW is that "MGS isn't a system seller, Socom isn't a system seller, R&C isn't a system seller, god of war isn't a system seller" pretty much no game is a system seller. 

Any game can be a system seller if it's what someone is looking for. But being aware that the PS3 wasn't engineered with gaming as it's primary focus has already, and will continue to turn gamers away from it.
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bluebrad1974

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#22 bluebrad1974
Member since 2005 • 5162 Posts
I came into this thread knowing I would be "enlightened" with bluebrad's complete negative perspective on Sony and the PS3.  I'm not leaving dissapointed. :D  SergeantSnitch
Just as well, when I saw that SergeantSnitch posted in this thread, there would be some blind Sony loyalist comment. I wasn't incorrect.
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Mandingo101

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#23 Mandingo101
Member since 2007 • 2317 Posts

[QUOTE="Mandingo101"]1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
bluebrad1974

You post is no match for the proof that's right before everyones eyes.

1. Devs have spoken out about overly difficult development

2.Development cycles continue to be anywhere from 3-12 monthes longer on the PS3

3. PS3 games have continually been inferior to 360 games, regardless of extended development times.

i like how you try to dodge the ownage, almost like you have a lot of experience in doing so ;)

hmm maybe you didnt see when i talked about the EDGE tools, i dont wanna type it out again for you ,and i dont wanna copy/paste cus its already there for you to read. we know how great drakes looks and performs at this early stage, we know how great R&C looks and performs at its early stage, and they havent been deved for very long, insomniac barely finished resistance late last year and they dont have a big enough team to do 2 ps3 games at the same time, so they have been deving for a relativley short period of time.

these games look amazing cus they use techniques and other stuff the edge tools provide, these were previously only used by 1st party and 2nd party, but because some devs were having problems with programming and using rsx and cell in tandem with each other to produce graphics, 1st party teams joined to make these tools.

now these tools were given to everyone at GDC, and games using them come this fall. these help lower the development cycles as well, cus it makes programming for cell and rsx much easier. socom online is already playable and the game was only worked on for like 4 months they said right ?

ps3 games have been continually inferior ? oblivion, AC4, FNR3, NBA 2k7, madden, virtua tennis, etc ? hell i seen screens of VF4 360 version lately and they looked horrible. it goes both ways bud. like i said, games that use the tools come this fall and forever after that.

what im more worried about is the 360 processing abilities ;) halo 3 is very underwhelming, a lot of that ram seems to have been dedicated to CPU, and visuals suffered, and even forza 2, they get a simple damage model in there and the visuals take a hit, dont even look better than a demo built on a ps2 engine. i mean it looks good, but wasnt it suppose to blow away GTHD ? especially a MS in house game ? same with halo 3, biggest name on xbox, and it doesnt look much better than resistance. how bad will it get in the future ?

anyways ima let this thread die now, plus im goin to sleep.
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#24 Pro_wrestler
Member since 2002 • 7880 Posts

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles? If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

bluebrad1974

You make many valid points, specifically about PS3's BD drive being slower than frozen vaseline. I've read exactly what you mentioned on many forums, including B3YOND3D:)

BD's 72 Mbit/s read speed is to slow to do all the streaming from the disc itself, therefor it partiall unloads to the HDD.



DVD drives 12x is able to pull about 150Mbs of data off of the disc while current BD drives are able to pull about 75Mbs off the disc at 2x.

Theres no doubt that once BD drives get faster(3x,4x,5x etc;) they will be able to out peform DVD's at the same rate of speed. For streaming DVD greater than BD for now. 

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#26 Mandingo101
Member since 2007 • 2317 Posts

yeah dvd hardly ever reads fast, and its not constant, dvd reads faster on the (outside) of the disc if i remember correctly, and reads faster on the 2nd layer, maybe its the other way around, but yea it in no way blows away bluray, and a constant read is also less straining on the system, we all know about 360's "strain problems"

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bluebrad1974

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#27 bluebrad1974
Member since 2005 • 5162 Posts
[QUOTE="bluebrad1974"]

[QUOTE="Mandingo101"]1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
Mandingo101

You post is no match for the proof that's right before everyones eyes.

1. Devs have spoken out about overly difficult development

2.Development cycles continue to be anywhere from 3-12 monthes longer on the PS3

3. PS3 games have continually been inferior to 360 games, regardless of extended development times.

i like how you try to dodge the ownage, almost like you have a lot of experience in doing so ;)

hmm maybe you didnt see when i talked about the EDGE tools, i dont wanna type it out again for you ,and i dont wanna copy/paste cus its already there for you to read. we know how great drakes looks and performs at this early stage, we know how great R&C looks and performs at its early stage, and they havent been deved for very long, insomniac barely finished resistance late last year and they dont have a big enough team to do 2 ps3 games at the same time, so they have been deving for a relativley short period of time.

these games look amazing cus they use techniques and other stuff the edge tools provide, these were previously only used by 1st party and 2nd party, but because some devs were having problems with programming and using rsx and cell in tandem with each other to produce graphics, 1st party teams joined to make these tools.

now these tools were given to everyone at GDC, and games using them come this fall. these help lower the development cycles as well, cus it makes programming for cell and rsx much easier. socom online is already playable and the game was only worked on for like 4 months they said right ?

ps3 games have been continually inferior ? oblivion, AC4, FNR3, NBA 2k7, madden, virtua tennis, etc ? hell i seen screens of VF4 360 version lately and they looked horrible. it goes both ways bud. like i said, games that use the tools come this fall and forever after that.

what im more worried about is the 360 processing abilities ;) halo 3 is very underwhelming, a lot of that ram seems to have been dedicated to CPU, and visuals suffered, and even forza 2, they get a simple damage model in there and the visuals take a hit, dont even look better than a demo built on a ps2 engine. i mean it looks good, but wasnt it suppose to blow away GTHD ? especially a MS in house game ? same with halo 3, biggest name on xbox, and it doesnt look much better than resistance. how bad will it get in the future ?

anyways ima let this thread die now, plus im goin to sleep.

Your attempts at trying to soften the undeniable truth about what's behind the PS3 and Sony's plans is commendable. But people are going to believe what they see and what they have already seen (atleast intelligient people). The fact remains that 360 is outperforming the PS3, and no amount of damage control can change that. 
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bluebrad1974

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#28 bluebrad1974
Member since 2005 • 5162 Posts

yeah dvd hardly ever reads fast, and its not constant, dvd reads faster on the (outside) of the disc if i remember correctly, and reads faster on the 2nd layer, maybe its the other way around, but yea it in no way blows away bluray, and a constant read is also less straining on the system, we all know about 360's "strain problems"

Mandingo101
The DVD dirve in the 360 has double the read speed of the PS3's blu-ray player through half the disc, and 1/3 faster through the other half. So I don't understand what point you are trying to make.
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deathmasterk

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#29 deathmasterk
Member since 2006 • 716 Posts
[QUOTE="deathmasterk"][QUOTE="the-very-best"]

You left out the most important reason PS3 won't be a failure: the games.

I can understand why many will want to believe that GT5, GTAIV, MGSIV, FFXIII, GOW3, Heavenly Sword, Uncharted, White Knight Story, Tekken 6 etc will do nothing for the PS3 but the reality is that consumers don't ignore good games.

They just need good value for money and PS3 isn't that just yet, but it will be.

SergeantSnitch

the average consumer is only familiar with a couple of the games you spoke of, not to mention by the time all of the games in your little list arrive it may be too little too late.

You know, everytime I read this statement I want to pull my ****ing hair out from my scalp.  If "the average consumer is only familar with a couple of those games" how the **** did Sony sell 115 million plus consoles to date?  Please tell me how because all I've learned from SW is that "MGS isn't a system seller, Socom isn't a system seller, R&C isn't a system seller, god of war isn't a system seller" pretty much no game is a system seller. 

i agree that none of those titles are system sellers. i was hellbent on buyin a ps3 for gta till i found out it was going to be on 360. however when a system costs $600 i dont think there is such a thing as a system seller, its more like a bunch of games to push you to buy it, a group effort if you will.
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squallff8_fan

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#30 squallff8_fan
Member since 2006 • 2949 Posts

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

bluebrad1974

Wow I am wondering or should I believe u or ask u how much u get paid by MS?

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Pro_wrestler

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#31 Pro_wrestler
Member since 2002 • 7880 Posts
[QUOTE="Mandingo101"][QUOTE="bluebrad1974"]

[QUOTE="Mandingo101"]1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
bluebrad1974

You post is no match for the proof that's right before everyones eyes.

1. Devs have spoken out about overly difficult development

2.Development cycles continue to be anywhere from 3-12 monthes longer on the PS3

3. PS3 games have continually been inferior to 360 games, regardless of extended development times.

i like how you try to dodge the ownage, almost like you have a lot of experience in doing so ;)

hmm maybe you didnt see when i talked about the EDGE tools, i dont wanna type it out again for you ,and i dont wanna copy/paste cus its already there for you to read. we know how great drakes looks and performs at this early stage, we know how great R&C looks and performs at its early stage, and they havent been deved for very long, insomniac barely finished resistance late last year and they dont have a big enough team to do 2 ps3 games at the same time, so they have been deving for a relativley short period of time.

these games look amazing cus they use techniques and other stuff the edge tools provide, these were previously only used by 1st party and 2nd party, but because some devs were having problems with programming and using rsx and cell in tandem with each other to produce graphics, 1st party teams joined to make these tools.

now these tools were given to everyone at GDC, and games using them come this fall. these help lower the development cycles as well, cus it makes programming for cell and rsx much easier. socom online is already playable and the game was only worked on for like 4 months they said right ?

ps3 games have been continually inferior ? oblivion, AC4, FNR3, NBA 2k7, madden, virtua tennis, etc ? hell i seen screens of VF4 360 version lately and they looked horrible. it goes both ways bud. like i said, games that use the tools come this fall and forever after that.

what im more worried about is the 360 processing abilities ;) halo 3 is very underwhelming, a lot of that ram seems to have been dedicated to CPU, and visuals suffered, and even forza 2, they get a simple damage model in there and the visuals take a hit, dont even look better than a demo built on a ps2 engine. i mean it looks good, but wasnt it suppose to blow away GTHD ? especially a MS in house game ? same with halo 3, biggest name on xbox, and it doesnt look much better than resistance. how bad will it get in the future ?

anyways ima let this thread die now, plus im goin to sleep.

Your attempts at trying to soften the undeniable truth about what's behind the PS3 and Sony's plans is commendable. But people are going to believe what they see and what they have already seen (atleast intelligient people). The fact remains that 360 is outperforming the PS3, and no amount of damage control can change that.

 

[QUOTE="bluebrad1974"]

[QUOTE="Mandingo101"]1.there was suppose to be 2 cells in the system, but it wasnt cost effective.

2.cell was started with gaming in mind, in the late 90s i believe, it had gaming in mind the whole time, but they knew it could be used for much more.

3.edge tools have made deving a lot easier, devs have been praising the tools, also cell can render graphics in tandem with RSX, FF13 does this, as well as many other games. edge tools were given to every dev possible at GDC, games that have been using edge tools come fall this year, games like R&C, drakes etc. and third party games.

4. fanboys still believe disc space directly affects graphics :lol: you can fit more textures, but that doesnt take up the most space, audio, and geometry, etc, etc does. a;so HDD caching negates bluray read speed, thats why games use it.

5.blu ray didnt need ps3 to succeed, a lot of companies besides sony are invested in it, including disney one of the biggest companies. sony is already the biggest movie studio on the planet, breaking all records in 2006, they dont need bluray to secure their business but of course it helps.

6.sony still has arguably the best exclusives coming within the next 12-18 months
Mandingo101

You post is no match for the proof that's right before everyones eyes.

1. Devs have spoken out about overly difficult development

2.Development cycles continue to be anywhere from 3-12 monthes longer on the PS3

3. PS3 games have continually been inferior to 360 games, regardless of extended development times.

i like how you try to dodge the ownage, almost like you have a lot of experience in doing so ;)

hmm maybe you didnt see when i talked about the EDGE tools, i dont wanna type it out again for you ,and i dont wanna copy/paste cus its already there for you to read. we know how great drakes looks and performs at this early stage, we know how great R&C looks and performs at its early stage, and they havent been deved for very long, insomniac barely finished resistance late last year and they dont have a big enough team to do 2 ps3 games at the same time, so they have been deving for a relativley short period of time.

these games look amazing cus they use techniques and other stuff the edge tools provide, these were previously only used by 1st party and 2nd party, but because some devs were having problems with programming and using rsx and cell in tandem with each other to produce graphics, 1st party teams joined to make these tools.

now these tools were given to everyone at GDC, and games using them come this fall. these help lower the development cycles as well, cus it makes programming for cell and rsx much easier. socom online is already playable and the game was only worked on for like 4 months they said right ?

ps3 games have been continually inferior ? oblivion, AC4, FNR3, NBA 2k7, madden, virtua tennis, etc ? hell i seen screens of VF4 360 version lately and they looked horrible. it goes both ways bud. like i said, games that use the tools come this fall and forever after that.

what im more worried about is the 360 processing abilities ;) halo 3 is very underwhelming, a lot of that ram seems to have been dedicated to CPU, and visuals suffered, and even forza 2, they get a simple damage model in there and the visuals take a hit, dont even look better than a demo built on a ps2 engine. i mean it looks good, but wasnt it suppose to blow away GTHD ? especially a MS in house game ? same with halo 3, biggest name on xbox, and it doesnt look much better than resistance. how bad will it get in the future ?

anyways ima let this thread die now, plus im goin to sleep.

:lol: WTF ARE YOU TALKING ABOUT! This is the same trash that has been posted in my blog Hahahaha!

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bluebrad1974

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#32 bluebrad1974
Member since 2005 • 5162 Posts
[QUOTE="bluebrad1974"]

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

squallff8_fan

Wow I am wondering or should I believe u or ask u how much u get paid by MS?

Nobody pays me anything. Gaming is just my hobby and I pay attention to what's going on.
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Ibacai

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#33 Ibacai
Member since 2006 • 14459 Posts
I disagree that PS3 is a failure but you can have your opinions on why it is. I just think differently.
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lusitanogamer

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#34 lusitanogamer
Member since 2006 • 9338 Posts

You sound like a broken record. Always insisting that the PS3 is mainly a movie player and not a gaming console.

Hey, i'm playing PS3 games on it, whatching Blu-ray movies and now also playing upscaled PS1 and PS2 games and upscaled DVDs.

I'm an happy man.:)

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bluebrad1974

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#35 bluebrad1974
Member since 2005 • 5162 Posts

You sound like a broken record. Always insisting that the PS3 is mainly a movie player and not a gaming console.

Hey, i'm playing PS3 games on it, whatching Blu-ray movies and now also playing upscaled PS1 and PS2 games and upscaled DVDs.

I'm an happy man.:)

lusitanogamer
Maybe, but you would have been better off with one of the other consoles.
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Ibacai

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#36 Ibacai
Member since 2006 • 14459 Posts
[QUOTE="lusitanogamer"]

You sound like a broken record. Always insisting that the PS3 is mainly a movie player and not a gaming console.

Hey, i'm playing PS3 games on it, whatching Blu-ray movies and now also playing upscaled PS1 and PS2 games and upscaled DVDs.

I'm an happy man.:)

bluebrad1974
Maybe, but you would be better off with one of the other consoles.

Now how can you say that? Does everyone think the same way? How about have the same tastes? Keep your opinions, let others have theirs.
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SergeantSnitch

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#37 SergeantSnitch
Member since 2007 • 3692 Posts

Now how can you say that? Does everyone think the same way? How about have the same tastes? Keep your opinions, let others have theirs.Ibacai


Don't mind him, he's just a grumpy 32-33 year old who likes bashing Sony. 

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#38 Kreean
Member since 2006 • 683 Posts

The DVD dirve in the 360 has double the read speed of the PS3's blu-ray player through half the disc, and 1/3 faster through the other half. So I don't understand what point you are trying to make.bluebrad1974

Yes the DVD drive reads faster than the BR drive, but to do so it has to spin very fast. The results are; it's louder and produces more heat. And I think everyone knows what heat can make to a X360... it can turn it into a red-eyed Triclops ;)

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#39 Pariah_001
Member since 2003 • 4850 Posts

Your attempts at trying to soften the undeniable truth about what's behind the PS3 and Sony's plans is commendable. But people are going to believe what they see and what they have already seen (atleast intelligient people). The fact remains that 360 is outperforming the PS3, and no amount of damage control can change that. bluebrad1974

You're not very bright are you?

You try to start a thread that makes claims without the incorporation of evidence. Then, when someone disputes the claims, you hand them kneejerk "denial" statements.

We're not in Egypt you know. 

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bluebrad1974

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#40 bluebrad1974
Member since 2005 • 5162 Posts

[QUOTE="Ibacai"] Now how can you say that? Does everyone think the same way? How about have the same tastes? Keep your opinions, let others have theirs.SergeantSnitch



Don't mind him, he's just a grumpy 32-33 year old who likes bashing Sony. 

Who's grumpy?;)
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#41 insomnia37
Member since 2004 • 1442 Posts

When did the PS3 fail?! from what i remember its only been out for 7 months!!!

Maybe you and other lemmings might want to wait till this gen is over to decide which consol failed! 

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#42 OblivionXII
Member since 2007 • 349 Posts
Maybe you should stop using the, "Bu Bu Bu just wait for teh ps3 to get some games!11!1!!" Well we've been waiting for ages now. And I see no examples of the PS3 being that much better than the 360.
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#43 bearbones
Member since 2006 • 1332 Posts

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

bluebrad1974

Whatever...

*goes back to playing Resistance*

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bluebrad1974

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#44 bluebrad1974
Member since 2005 • 5162 Posts

When did the PS3 fail?! from what i remember its only been out for 7 months!!!

Maybe you and other lemmings might want to wait till this gen is over to decide which consol failed! 

insomnia37
The PS3 already fails because Sony put getting blu-ray into peoples homes over making the best game console that they could make.
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#45 King-Arsenal
Member since 2007 • 744 Posts
I say wait 3 years and then see. Ps3 has only been out for 6 months or so and i think it will take time for it to gain momentum. I dont see how a console can fail so quickly.
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#46 squallff8_fan
Member since 2006 • 2949 Posts
[QUOTE="squallff8_fan"][QUOTE="bluebrad1974"]

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

bluebrad1974

Wow I am wondering or should I believe u or ask u how much u get paid by MS?

Nobody pays me anything. Gaming is just my hobby and I pay attention to what's going on.

If gaming is your hobby, I think u need to get a new hobby because saying the ps3 is a failure when it has only been out 7 months is just nonesense. The ps3 will be ok, and u will see this holiday season, it will be the hottest console and will sell the best out of the three. Remember sony does all the damage down the line in its life cycle and does it better then any company, so to call the ps3 a failure this early, is just setting yourself up for ownage.

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bluebrad1974

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#47 bluebrad1974
Member since 2005 • 5162 Posts
[QUOTE="bluebrad1974"][QUOTE="squallff8_fan"][QUOTE="bluebrad1974"]

Sony engineered the Cell and blu-ray simultaneously. The Cell was to be a CPU/GPU hybrid just like the Emotion Engine. The RSX didn't come along until Sony realized that the Cell wouldn't work as a GPU. The Cell was built as a video imaging device for blu-ray. The Cell's imaging capabilities are the reason that military and medical organizations have taken a liking to the Cell. Inside the PS3, the Cell runs the blu-ray movies and gaming graphics are run entirely on the RSX. Sony's decision to use the Cell processor had more to do with blu-ray movies than gaming. I imagine the billions of dollars Sony spent engineering it had something to with it also. The point being that the Cell wasn't built with gaming as the primary focus. For proof, simply take a look at feedback from the gaming development community as a whole. All say that it's overly difficult. Also take a look at the extended development cycles that plague the PS3. The truth is that the Cell isn't best suited for gaming applications, why, because it wasn't engineered with gaming as it's main focus. So to all the people that worship the Cell as some kind of gaming god, your worshipping a false idol.

  Most everyone is critical of Sony for the use of blu-ray in the PS3. And with good reason, it obviously made the PS3 far too expensive for a game console. Sony, Sony first party developers, and Sony fanboys would like for everyone to believe that BR is needed for next-gen gaming. The truth is that there has been nothing to support this propaganda. If blu-ray is needed, why do 360 multi-plat titles continually best PS3 multi-plats? Why do PS3 first party titles continue to be inferior or on par graphically to 360 titles?  If blu-ray is needed and Sony is focused on gaming, why did they put a blu-ray player in the PS3 that has such a slow read speed that some games have to be partially installed to the PS3's hard drive? Also why is the extra space on the blu-ray disc being filled with redundant game data, instead of more game content?

Sony's objective with the PS3 wasn't to put  the best next-gen console onto the market. There objective was and still is to get as many blu-ray players into the hands of consumers as possible. Why? Because if blu-ray can go mainstream, Sony's HDTV, sound and motion picture divisions will all grow tremendously. I would dare say that Sony could care less if the PS3 fails as long as blu-ray is accepted by the mainstream as the next big media format.

The PS3 will fail because Sony put gaming in the backseat and their movie format in the front. They are facing down two competitors, one is strictly a game console maker, and the other has a machine that was partially designed by game developers.

squallff8_fan

Wow I am wondering or should I believe u or ask u how much u get paid by MS?

Nobody pays me anything. Gaming is just my hobby and I pay attention to what's going on.

If gaming is your hobby, I think u need to get a new hobby because saying the ps3 is a failure when it has only been out 7 months is just nonesense. The ps3 will be ok, and u will see this holiday season, it will be the hottest console and will sell the best out of the three. Remember sony does all the damage down the line in its life cycle and does it better then any company, so to call the ps3 a failure this early, is just setting yourself up for ownage.

In the eyes of many, the PS3 is already a failure because gaming wasn't the primary focus when Sony designed it.  
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ni6htmare01

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#48 ni6htmare01
Member since 2005 • 3990 Posts
To some of you PS3 might be a failure, but to me is a great all-in one machine with a cheap price.
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Eddie-Vedder

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#49 Eddie-Vedder
Member since 2003 • 7810 Posts
Omg I feel bad for you. So MGS, FF13, FFvs13, GT5, Tekken 6, R&C, Uncharted, Heavinly Sword, will all suck becasue the cell is meant for movies, and the console is a failure before sony plays it´s first card? =o You do realise sony hasn´t played a single major card yet right? They still have everything up their sleeve, and amazingly the console is still selling just on it´s name. Only an idiot would think the ps3 would fail.
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bluebrad1974

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#50 bluebrad1974
Member since 2005 • 5162 Posts
Omg I feel bad for you. So MGS, FF13, FFvs13, GT5, Tekken 6, R&C, Uncharted, Heavinly Sword, will all suck becasue the cell is meant for movies, and the console is a failure before sony plays it´s first card? =o You do realise sony hasn´t played a single major card yet right? They still have everything up their sleeve, and amazingly the console is still selling just on it´s name. Only an idiot would think the ps3 would fail.Eddie-Vedder
I feel bad for you also. Regardless, the PS3 will always be a movie player masquerading as a game console.