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Gothic, Dungeon Siege and Deus Ex.
Talking about Deus Ex : IW, the new one looks much more like the orriginal.
Ghost Recon, Unreal Tournament, Dragon Age, Elder Scrolls, Command and Conquer, ShadowDeathXYeah, all of these fit the bill. Especially UT and Dragon Age. :(
[QUOTE="ShadowDeathX"]Ghost Recon, Unreal Tournament, Dragon Age, Elder Scrolls, Command and Conquer, DarkLink77Yeah, all of these fit the bill. Especially UT and Dragon Age. :(I thought DA:O on PC was the same on consoles. Just performed better. Unless you mean the originals?
Yeah, all of these fit the bill. Especially UT and Dragon Age. :(I thought DA:O on PC was the same on consoles. Just performed better. Unless you mean the originals? I think he's referring to DA2?[QUOTE="DarkLink77"][QUOTE="ShadowDeathX"]Ghost Recon, Unreal Tournament, Dragon Age, Elder Scrolls, Command and Conquer, TrapJak
Yeah, all of these fit the bill. Especially UT and Dragon Age. :(I thought DA:O on PC was the same on consoles. Just performed better. Unless you mean the originals? no no, Dragon Age was being developed as PC-centric game. (I believe it was to be released as PC-exclusive). EA came into the picture and made them port the games onto consoles. It is on all platforms but the development focus was towards PC players. They reverse that totally with Dragon Age 2, and clearly stated that they are focusing DA2 as a console-centric title.[QUOTE="DarkLink77"][QUOTE="ShadowDeathX"]Ghost Recon, Unreal Tournament, Dragon Age, Elder Scrolls, Command and Conquer, TrapJak
[QUOTE="TrapJak"]I thought DA:O on PC was the same on consoles. Just performed better. Unless you mean the originals? no no, Dragon Age was being developed as PC-centric game. (I believe it was to be released as PC-exclusive). EA came into the picture and made them port the games onto consoles. It is on all platforms but the development focus was towards PC players. They reverse that totally with Dragon Age 2, and clearly stated that they are focusing DA2 as a console-centric title.Oh , OK. No wonder DA2 sucked.[QUOTE="DarkLink77"] Yeah, all of these fit the bill. Especially UT and Dragon Age. :(ShadowDeathX
[QUOTE="TrapJak"]I thought DA:O on PC was the same on consoles. Just performed better. Unless you mean the originals? I think he's referring to DA2? That's what I'm referring to.[QUOTE="DarkLink77"] Yeah, all of these fit the bill. Especially UT and Dragon Age. :(The__MCP
Civilization V was "dumbed down" from Civ 4, and those two games were PC only. Do hermits really think "casualization" never would have occurred had consoles never existed? Look where we are today. With Facebook and the mobile games sector growing, I can almost guarantee games would still be made to appeal to a more widespread market. Casualization was bound to happen as the target audience grew, like it or not.
I'll agree with this...lolCivilization V was "dumbed down" from Civ 4, and those two games were PC only. Do hermits really think "casualization" never would have occurred had consoles never existed? Look where we are today. With Facebook and the mobile games sector growing, I can almost guarantee games would still be made to appeal to a more widespread market. Casualization was bound to happen as the target audience grew, like it or not.
Vari3ty
[QUOTE="Vari3ty"]I'll agree with this...lol PC's don't have dated hardware, lack of ram and control scheme unsuitable for genres they are trying to sell on them. So I partially agree.Civilization V was "dumbed down" from Civ 4, and those two games were PC only. Do hermits really think "casualization" never would have occurred had consoles never existed? Look where we are today. With Facebook and the mobile games sector growing, I can almost guarantee games would still be made to appeal to a more widespread market. Casualization was bound to happen as the target audience grew, like it or not.
ShadowDeathX
Eh, how? The new AvP sucked simply because it was Rebellion who was developing it. If consolization was present, it was the least of its problems. Also, how does Civilization fit into this? There was one Civ game made on consoles and it wasn't part of the main series. I also hear that Civ 5 is dumbed down, and that's a PC exclusive. How does FEAR count when the original game was on 360 and PS3?Also, Aliens vs. Predator.
DarkLink77
[QUOTE="DarkLink77"]Eh, how? The new AvP sucked simply because it was Rebellion who was developing it. If consolization was present, it was the least of its problems. Also, how does Civilization fit into this? There was one Civ game made on consoles and it wasn't part of the main series. I also hear that Civ 5 is dumbed down, and that's a PC exclusive. How does FEAR count when the original game was on 360 and PS3? There was just a lot less when compared to AvP2. It seemed like the game was built around a controller, and a lot of cuts were made because of that.Also, Aliens vs. Predator.
drinkerofjuice
[QUOTE="ShadowDeathX"][QUOTE="Vari3ty"]I'll agree with this...lol PC's don't have dated hardware, lack of ram and control scheme unsuitable for genres they are trying to sell on them. So I partially agree. I agree. As series get more and more popular, developers and publishers are going to seek ways into making the franchises more and more popular. Consoles are like a steroid to casualization of things, in my view. This holds especially to huge publisher backed games.Civilization V was "dumbed down" from Civ 4, and those two games were PC only. Do hermits really think "casualization" never would have occurred had consoles never existed? Look where we are today. With Facebook and the mobile games sector growing, I can almost guarantee games would still be made to appeal to a more widespread market. Casualization was bound to happen as the target audience grew, like it or not.
GeneralShowzer
[QUOTE="DarkLink77"]Eh, how? The new AvP sucked simply because it was Rebellion who was developing it. If consolization was present, it was the least of its problems. Also, how does Civilization fit into this? There was one Civ game made on consoles and it wasn't part of the main series. I also hear that Civ 5 is dumbed down, and that's a PC exclusive. How does FEAR count when the original game was on 360 and PS3?Also, Aliens vs. Predator.
drinkerofjuice
The PC game F.E.A.R. came out in 2005, a year before a 360 port and 2 years before a PS3 port.
The sequels of F.E.A.R. lost a lot of the original's charm...feeling increasingly like a consolized shooter and less like a horror game with each iteration.
Gothic, Dungeon Siege and Deus Ex.
GeneralShowzer
Arcania: Gothic 4 is a great example; Jowood wanted a console-centric game right from the start, and it didn't help that they chose a developer that was not only new to the series but had never even made an RPG before. The original developer, Piranha Bytes, went on to make a spiritual sequel called Risen, which despite appearing on the Xbox 360 had no compromises in its learning curve and lovingly-crafted open world, with the only signs of any console influence being the inclusion of achievements and a brief, optional tutorial at the very start.
X-COM got worse before being made for consoles. In fact, this one looks better than last few iterations.funsohng
XCOM has no relation to X-COM beyond the generic "aliens attack!" premise. The genre is different, the setting is different, and even the enemies shown so far are all completely new.
I'm with Spoony on this one.
surprised no one said Rainbow6. good example right there.musclesergeUmmmmm... it was said.
rainbow six
Firebird-5
[QUOTE="funsohng"]X-COM got worse before being made for consoles. In fact, this one looks better than last few iterations.garrett_daniels
XCOM has no relation to X-COM beyond the generic "aliens attack!" premise. The genre is different, the setting is different, and even the enemies shown so far are all completely new.
I'm with Spoony on this one.
Then name it something else.
"Generic First Person Shooter #21245" would suffice.
XCOM is billed as a "re-imagining" of the original games...
I would definitely consider that a relation.
[QUOTE="muscleserge"]surprised no one said Rainbow6. good example right there.ShadowDeathXUmmmmm... it was said.
guess I missed it, sorry.rainbow six
Firebird-5
[QUOTE="funsohng"]X-COM got worse before being made for consoles. In fact, this one looks better than last few iterations.garrett_daniels
XCOM has no relation to X-COM beyond the generic "aliens attack!" premise. The genre is different, the setting is different, and even the enemies shown so far are all completely new.
I'm with Spoony on this one.
I never said it would be better than the first one. And what you have said is same for Enforcer and Interceptor. And really, I don't think this is just another generic FPS, from what I have seen.Dumbed down?
Crysis 2
Rainbow Six since Lockdown
Ghost Recon
SWAT: Global Strike FOrce (console-only FPS that's seriously LOL compared to original :D )
Elder Scrolls: Oblivion
Fallout 3
Sea Dogs 2 (or rather Pirates of the Carribean)
Panzer General (on consoles they turned it into some retarded board game)
Deus Ex; IW
Thief 3
I'm not naming stuff like CoD, because that was just consolized, which isn't the same thing as dumbed down.
The instant a game or series is ported to consoles, they immediately claim the series is now garbage and will be a shadow of what it was when it was PC exclusive.DJ_Lae
...because we remember Deus Ex: Invisible War, Crysis 2 and numerous other examples; some are more severely dumbed down than others, but all are equally disappointing as a whole.
Sure, the existence of a console version isn't automatically a bad thing, but there are far more series worsened by a console focus than ones that were unchanged or actually improved.
...because we remember Deus Ex: Invisible War, Crysis 2 and numerous other examples; some are more severely dumbed down than others, but all are equally disappointing as a whole.
Sure, the existence of a console version isn't automatically a bad thing, but there are far more series worsened by a console focus than ones that were unchanged or actually improved.
A lot of that is a shift in development nowadays rather than being the fault of consoles. Diablo 3, for example, is getting a ton of flak for being dumbed down because of consoles, but I think it's just being neutered because people love World of Warcraft and Blizzard is catering to that sort of audience. The only companies still making hardcore PC games seem to be eastern European ones or indy devs.Crysis 2 and UT3.
Both had absolutely stellar predecessors, and something went terribly wrong.
Crysis 2 destroyed literally everything that made the first stand out, and UT3, while it didn't do anything as extreme as what Crysis 2 did, was released with a quarter of the content that UT2004 had.
Very true. Had fun while playing it, but oh my god why did they do this. Took out everything that made the franchise stand out.Supreme Commander 2 got consolized hard.
the_mitch28
Most of my gaming is on consoles now but even I will admit that hermits have a point when they say consoles 'dumb down' their beloved franchises. Usually by streamlining the entire interface into a much less complicated control system, although sometimes out of necessity. Some examples: Deus Ex Bioware RPGs Civilization (although pc still keeps the regular version, thank god) Alone in the Dark Battlefield (with Bad Company) What are some franchises that used to be pc exclusives that got much more complex on consoles? Do they exist?The__MCP
Wow what a bad list.
- Deus Ex Invisible War was a mediocre game even on consoles
- Bioware didn't make a "hardcore" RPG since Baldur's Gate II
- Civilization is still a PC centric franchise so I don't know why you're concerned with console spin-offs
- Alone in the Dark is a dead franchise
- the core Battlefield series are still PC centric while Bad Company is a console spin-off
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