https://twitter.com/SaintsRow/status/357166403159216128
Fvck yeah! He's the best character in the series.
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https://twitter.com/SaintsRow/status/357166403159216128
Fvck yeah! He's the best character in the series.
[QUOTE="Blabadon"]Poor man's GTA.heeweesRusGTA wishes it was as good as Saints Row 4. GTFO with that trash
Because if you plan on playing GTA5, you can't play SR4. I intend to play both. I'll be getting SR4 at launch, and I'll definitely check out GTA5 at some point. I don't get people. You're allowed to like more than one game at a time.
They need a good reason for you to be even marginally interested in Saint's Row IV. I'm sure it'll be some idiotic explanation for him coming back to life, like the Saints stealing alien resurrection technology. As if the series couldn't get more nonsensical, contrived, and stupid. princeofshapeir
If the simulation in the game allows Shaundi from Saints Row 3 to meet Shaundi from Saints Row 2, I'm sure they'll figure out how to bring Gat back.
They need a good reason for you to be even marginally interested in Saint's Row IV. I'm sure it'll be some idiotic explanation for him coming back to life, like the Saints stealing alien resurrection technology. As if the series couldn't get more nonsensical, contrived, and stupid. princeofshapeirMost of this game takes place in a virtual reality sooooo its pretty easy to make a reason for him appearing.
Because they're two entirely different takes on sandbox games? Other than that shared genre, they've almost nothing in common.Who? :? Why should I care about Saints Row if GTA V is in the same year?
seanmcloughlin
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[QUOTE="seanmcloughlin"]Who? :? Why should I care about Saints Row if GTA V is in the same year?
mems_1224
[QUOTE="seanmcloughlin"]Why not care about and love both? Because one is a full-fledged sequel brimming with unthinkable amounts of content while the other may as well be DLC.Who? :? Why should I care about Saints Row if GTA V is in the same year?
mems_1224
Because Saints Row is godlike but GTA V is not.Who? :? Why should I care about Saints Row if GTA V is in the same year?
seanmcloughlin
[QUOTE="mems_1224"][QUOTE="seanmcloughlin"]Why not care about and love both? Because one is a full-fledged sequel brimming with unthinkable amounts of content while the other may as well be DLC. Thats not fair, GTAV looks like more than DLCWho? :? Why should I care about Saints Row if GTA V is in the same year?
princeofshapeir
[QUOTE="mems_1224"][QUOTE="seanmcloughlin"]Why not care about and love both? Because one is a full-fledged sequel brimming with unthinkable amounts of content while the other may as well be DLC. Ignorance FTL. You need to read up on SR4 before you say silly things like that.Who? :? Why should I care about Saints Row if GTA V is in the same year?
princeofshapeir
Ignorance FTL. You need to read up on SR4 before you say silly things like that. Capitan_KidLike this info here?
More Challenging Gameplay
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Many of the activities from Saints Row: The Third return for this sequel, including fan-favorites like Tank Mayhem and Insurance Fraud, but in this iteration players will find that the activities are far more challenging. For example, when ragdolling around in SR3s Insurance Fraud minigame, the average score needed to pass the activity on its hardest difficulty was $450,000. Now, with the addition of superpowers that allow you to hurl yourself into buildings at super-sonic speeds, the lowest score needed to pass the challenge on easy is a whopping $300,000 which means youll need to practice flinging yourself across Steelport  for a while before completing all three tiers (bronze, sliver and gold - also a new addition) of all the different activities.
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Steelport 2.0 is a Vertical City
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Saints Row: The Third did a fantastic job of improving on aerial combat with its addition of the VTOL hover-jets and futuristic rocket cycles. While the previous games had helicopters and planes you could fly, SR3 made it much easier to drop yourself off on top of a skyscraper and do some naked base-jumping to get back to street level. That being said, the majority of the game was spent on the ground, both on foot and in vehicles. With the addition of powers like speed running up walls or super jumping tall buildings in a single bound (literally), Steelport becomes a concrete jungle gym for your character to explore every inch of, be it at street level or atop towering skyscrapers. It also means that new gameplay types are opened up, so it should come as no surprise that...
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It Has Platforming.
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One of the new additions to the activity roster is a challenging climb to the top of a tower - similar to Assassins Creeds viewpoints or Far Cry 3s radio towers. While one might not immediately associate a game like Saints Row, the new powers of super-speed and (almost) flight make it a less jarring addition than you might expect. Jumping and wall-running your way to the top of these structures is not only satisfying and fun, but also helps you take over more of the city and upgrade your superpowers so you can jump higher, run faster, and nut-punch aliens further into space.
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No Respect
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In former Saints Row titles, you needed to gain the respect of your crew and the people of your city before you could tackle more of the games story missions. While this mechanic is still present, Respect is now simply referred to as XP. While some may say its better to call a horse a horse, the lack of an actual Respect-O-Meter makes SR IV feel somewhat less Saints Row-ey.
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No More Factions
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Another franchise element that isnt making a reappearance in Saints Row IV are the multiple factions youve had to face off against in previous titles. Instead of being embroiled in turf wars with three rival gangs, the Saints now face only one enemy. Youll still have to complete missions and activities to wrestle territories out of enemy hands, but gone are the three-way battle-royales of the past titles in the series.
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Downloadable Cars
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The fact that Saints Row IV takes place almost entirely within a computer simulation allows players to take advantage of some shortcuts that will undoubtedly make their lives easier the most notable of which is the ability to instantly save any vehicle youre in for later use. Instead of sneaking into a military base, hijacking a tank, and racking up millions in property damage while you transport it back to your hideout; you can now hop in the drivers seat and upload the vehicle to your virtual garage, then download it later to wherever you happen to be on the map. Its a handy feature that will truly allow players to get the most out of their time in Steelport 2.0.
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Music Anywhere
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Similar to the ability to download cars, the fact that your character exists within a computer program means that the radio stations that play in your car doesnt have to stay in your car. It actually harkens back to a mechanic found in the original Saints Row, where you had an MP3 player that let the music keep playing after youd exited your vehicle. Youd be surprised at how satisfying it is to fight aliens, blow up police cars, and generally wreak havoc while listening to Haddaways "What is Love."
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Collectibles Are Key
While entries in the series included collectible items, there is a much greater (and necessary) focus on it in Saints Row IV. Instead of finding stashes of drugs or laundered money in exchange for quick cash, collectibles now range from data clusters that will upgrade your superpowers to BioShock-esque audio logs that give you a deeper look into the universe that Volition has created within the game. With over 1,200 items to find, players can expect to spend as much time collecting items as they will killing aliens.
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Cranking it to 11
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Saints Row has always been synonymous with insanity. Whether it was using a septic truck to cover a city block in sewage in SR2 or participating in Professor Ghenkis Ethical Reality Climax in The Third, the ridiculous activities and side missions have become expected for any entry in the franchise and Saints Row IV doesnt disappoint. The optional activities found in SR4 take the fan favorites of previous titles (though sadly Septic Avenger hasnt appeared in the last two games) and cranks them up to 11. Mayhem, where players earn cash and experience for destroying as much of the surrounding area as possible, now puts you in the cockpit of UFOs, hover tanks and warrior mechs. Prof. Ghenki makes a return, only instead of navigating his torturous mazes you now use telekinesis to catapult cars, tanks, and innocent civilians through specific targets. The new variations on old game modes take what players loved about the original versions and, as has become tradition for the Saints Row series, makes them more ridiculous, more challenging, and most importantly, more fun.Â
https://twitter.com/SaintsRow/status/357166403159216128
Fvck yeah! He's the best character in the series.
Capitan_Kid
[QUOTE="Capitan_Kid"][QUOTE="heeweesRus"]clyde46GTA wishes it was as good as Saints Row 4. GTFO with that trash
[QUOTE="heeweesRus"][QUOTE="mems_1224"] GTA hasn't had a new setting this entire gen. I guess GTA4 and 5 are just DLC using that stupid logic :lol:mems_1224Los Santos isn't a new setting? Did you not play San Andreas?
They need a good reason for you to be even marginally interested in Saint's Row IV. I'm sure it'll be some idiotic explanation for him coming back to life, like the Saints stealing alien resurrection technology. As if the series couldn't get more nonsensical, contrived, and stupid. princeofshapeir
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That's kind of the point of saints row, man. It doesn't take itself seriously. Like at all.
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