First time I saw GTA 3 on tv.:o
All I did was play my SNES games and old pc games back then.
This topic is locked from further discussion.
PC - Ultima 7 (1991) - never had a game that looked this good and have almost every item looked the way they should and able to be moved or taken with a click of the mouse
XBOX - Halo (2001) - most of the time bodies stayed on the ground, they moved when things exploded. A lot of little things made it just look nice and help the gameplay.
X360 - Rumble Roses XX (2006) - yup
SNES - Donkey Kong Country (1994?)- Best looking snes game, played smooth
Which games absolutely blew you away the first time you played them in terms of visuals.
For me it was B-K, DK64, and B-T. Rare could work wonders with the N64.
It's too hard for games to impress now, with videos and screenshots of games not coming out for a year-and-a-half overshadowing everything else.
superduperyoshi
The first game to make my jaw drop was Contra 3 for Super Nintendo, back in 1991. At the time I was used to playing Super C and Final fantasy on the regular Nintendo. Contra 3 to me looked like a state of the art arcade game at the time, and it also got me wondering what kind of graphical achievements were to come.
The second game would have to be Doom for the pc, back in 1994. It was the first FPS game I had ever played, and was certainly a step up from the 2D plat-formers I was playing on the Super Nintendo.
Next in line would be Cyberia in 1995 for the pc. The FMV CGI was the first I had seen in a video game, and the whole game had a cinematic presentation to it. It reminded a great deal of Reboot, a CGI cartoon at the time.
The next leap occurred not surprisingly by Id software's next game: Quake. Quake at the time, appeared to be the first fully 3D FPS. I don't know if it was, but it was certainly the first famous one.
After that I guess it was Quake 2, as it was designed with 3d accelerator cards in mind, and it looked absolutely gorgeous on my computer running with the first Voodoo card, Monster Diamond 3D back in '97 or '98 I can't remember.
As time moves on, games have more special effect, more lightening and more polygons, but I don't really see any major leaps anymore. I can see the difference between Obilvion and Crysis, but is it really that dramatic? Certainly not as much as going from Super Mario Brothers to Doom.
Super Mario World and Teenage Mutant Ninja Turtles IV: Turtles in Time. When you threw the enemies at the screen in the latter and they smacked against it, my 6 year old self literally jumped up and down in amazement.
If you mean 3D games, Super Mario 64.
Rogue Squadron: Rogue Leader, Tales of Syponthy, Starcraft, Metal Gear Solid (Twin Snakes, 2,3), Resident Evil 0, Resident Evil Remake, Rogue Galaxy, Super Mario Bros. 3, Pikmin
Please Log In to post.
Log in to comment