When you look at the specs, especially the ram I just can't understand how it can produce visuals like we see in KZ3, Uncharted 3 and the God of War series. I mean Sony's 1st party developers must be magicians, or something. Even if the PS4 is only 5-6x more powerful than the PS3 I can only imagine what those same devs can do with the extra horsepower. Is the Cell processor really that great compared to the Xenos when developers take advantage of it?
emgesp
CELL is more than 3x more powerful than Xenon in terms of GFLOPs (CELL: 230 GFLOPS, Xenon: 77 GFLOPS). Also although the RAM is split, which causes problems with development of multiplats, the XDR RAM (that PS3 has 256 MBs of) is extremely fast. Other factor is that every single PS3 has HDD, which allows to program with HDD in mind (Naughty Dog mentioned this in relation with texture streaming).
Sony werent dumb when they decided to invest so heavily into such space tech (CELL) when introducing PS3, they just expected to dominate the market once again so that most developers will develop exclusively on PS3 and maybe then port their games over to xbox (which would be almost impossible - and Sony was hoping to get exclusivity for most of 3rd party games for that reason), but when they screwed the launch, most devs decided to do the opposite - develop for xbox and then port their games to PS3. And thats what the unique PS3 architecture sucks at.
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