Uh, I think all your points are the general design of FPS.
Failure thread.Â
This topic is locked from further discussion.
[QUOTE="TyrantDragon55"][QUOTE="tegovoltio"][QUOTE="SkyCastleDan"]Creative Team: A group of individuals brought together to create and or plan for the development of a product.
Creative team doesn't have to mean that they create a freaking genre people. A creative team are the ones who create the ideas for environment, enemies, characters, storylines, etc. for a game in this here industry.
So do you get it yet. If Insomniac was inspired by Bungie's creative team, then they were inspired by what they created for Halo, hence I am calling them a rip-off. Ho, ho, ho now wasn't that funny....or maybe just brutely honest?
SkyCastleDan
You have proof that Insomniac was inspired by BUngie?
I mean your first impression is the description of hundred characters that are out there, also you mention that they ripped off some enmies, yea Chimeras and covenants are so the same :roll: and yea they ripped of a bridge and a tower too....
I hope you don't try to tell me now that Samus is a Master Chief rip off.
Gamespot mentions in the video review that some of the vehicle sequences in Resistance look like they've been taken straight out of Halo.
Want another fun little quote?
The New York Times: "In spite of rave reviews it's a fairly pedestrian humans-versus-aliens first-person shooter that brings nothing new to the genre. The artificial intelligence of combatants is lackluster, and the semi-sepia-toned graphics are surprisingly unimpressive, no better than what you would see on the five-year-old Xbox."
Yeah, yeah. The New York Times...who cares? Well that is one example that summizes my thread.
More emphasize the fact that the Times doesn't no **** about games, rather than a justifying your ridiculous comparison.My brother and I decided to play through Halo 1 and 2 again coopertively to get our groove and the concept of the storyline back in light of the future release (not too long now) of Halo 3. Besides, it was about time we did something together on a videogame as my attention up till about 2 months ago was on Resistance: Fall of Man and his was still on Kingdom Hearts 2. I finished Resistance 100% both online and offline. I got all the skill points, intel, online badges and medals and beat the game on Superhuman.
Now, playing Halo again, I have realized just how bland and obvious of a rip-off Resistance: Fall of Man is. Let's list the copies:
1) Nathan Hale vs Master Chief -Â both are that one man, suicidal army that is able to single handedly disrupt the plan's of an alien race. Both spit out corny one liners all the time. Both have the deep, determined, angry voice you'd expect out of that bad a$$ lead character. Both are relied on almost entirely by a large army of troops losing a war against an alien race. etc....
2) Enemy design - Are you kidding me? While Halo does not have anything to match up with the Crawlers and Rollers of Resistance: Fall of Man, Halo's Hunters and Resistance's Titans look exactly the freaking same! They're both the big guy with the guns that shoot the fireballs and both try massive melee attacks. Excuse my unknowing ways, but the normal sized blue and red villains of Halo are, in more ways than one, perfect models for what the Chimeran Hybrids are built as. They may not look 100% the same, but both move, fire and attack in almost the exact same way! Enemy weaponary may not be exact in design, but they essentially fire the exact same way aside from the Auger. The Chimeran rely on the same type of plasma/laser beam and energy ball shots of the Covenant....
3) Level Design - This is where things get sick. The rip-offs here are just painfully obvious. Anyone been to the Tower in Resistance lately? Let's start with the bridges in that tower. You know, the double layered ones with one coming almost immediately where you fight the flying Angel enemy? You know, those bridges are exact copies of the bridges found in the original Halo when raiding your way to Halo's control room. Every nick in the wall, every scratch on the floor....everything! Plus, any Chimeran tower you enter in that game looks exactly like every room in Halo. Aside from topside battling, when you start going inside of the Halo, everything looks like what Insomniac designed for the inside of Chimeran tunnels....it's painfully obvious. The winter levels in Resistance once you get to London, they look exactly like the ones in Halo!
4) Vehicle Presentation - The tanks are the same. The reload time for the cannons are the same, the alternative fires of the machine guns are the same...then the old army jeep you get in Resistance is intirely comparable to the Warthog. Problem is, the jeep sucks so, so bad in comparison to Halo's infamous All Terrain Vehicle. The sounds, the design, it's all way too similar in Resistance as it is to Halo.
Just thought I'd bring this up. It's sad that the biggest launch title for the PS3 had to rip-off the biggest launch title for the original XBOX so much. The foundamental gameplay of Resistance is still incredible, but the game is still so graphically inferior and unoriginal to justify my purchase of Sony's new behemoth of a console. *sighs* I have much, much more fun playing Halo on the my 360's backward compatability when I'm not already playing Gears and Crackdown. EB Games trade-in value or sell it on Ebay....what will be the fate of my PS3 if Lair doesn't deliver?
SkyCastleDan
you could call halo a quake clone if you say that
[QUOTE="palaric8"]halo and resistance are inspired by a lot of commom sources,do you know?
SkyCastleDan
Yeah, obviously, they're both inspired by Bungie's creative team.
bungie isn't very creative they just took your average pc fps and put it on xbox
[QUOTE="SkyCastleDan"][QUOTE="palaric8"]halo and resistance are inspired by a lot of commom sources,do you know?
imprezawrx500
Yeah, obviously, they're both inspired by Bungie's creative team.
bungie isn't very creative they just took your average pc fps and put it on xbox
creative team is what the team is called. It doesnt matter if there creative or not. Every dev has a creative team. DUH. The creative team means they think of ideas to put in the game. Hes saying the creators of resistence were inspired by bungie...basically. Â
Cloning?:lol: haha[QUOTE="-MoOkS-"]Halo's cloning of UNREAL TOURNAMENT is pathetictheboxmike
Unreal is a great franchise but is way different to Halo if anything Halo is a copy of Tribes (Halo 1 is better than both though)
And i have to say that Halo is much better than Resistance :lol: I Have a PS3 and i hired Resistance for the weekend and well........id give it around a 8.4, somebody want me to post a pic to prove it?
Halo is a rip off of different games too....so whats your point?Yeah, well Master CHief is a copy of Rambo, except Rambo does not need body armour.Â
I can simply say Halo copied DOOM. Both have multiple guns, have a melee weapons, 1st person view. Both are male leads with green clothes, *gasp* coincidence? I think not, looks like someone has been copying.
 -_-
OMG!!!!!!!!! Was Halo the first, first person shooter???? NO!!!!!!
That's all I'll say. This thread deserves no more.
Whether it was a copy or not. Resistence is better then Halo 2 in all ways. Yes, I own Halo 2 and Resistence.
Single player. Just deeper in Resistence thought it bounces around locations. More creative gun use in Resistence Nicer story.
Online. Does copy Halo 2 with added gameplay modes but Resistence includes an actual award menu that Halo 2 lacks. 40 people online no lag vs Halo 2 with 16 online or 32. (can't remember max limit in Halo)
Objectives in single player in Resistence, that halo simply does not have.
Regardless of scores that sites give. RFOM is better then Halo 2.Â
Whether it was a copy or not. Resistence is better then Halo 2 in all ways. Yes, I own Halo 2 and Resistence.
Single player. Just deeper in Resistence thought it bounces around locations. More creative gun use in Resistence Nicer story.
Online. Does copy Halo 2 with added gameplay modes but Resistence includes an actual award menu that Halo 2 lacks. 40 people online no lag vs Halo 2 with 16 online or 32. (can't remember max limit in Halo)
Objectives in single player in Resistence, that halo simply does not have.
Regardless of scores that sites give. RFOM is better then Halo 2.
caseypayne69
IYO, IMO Resistance doesnt even compete with Halo :D
Opinions are fun !!!Â
Well I don't know why, I played Halo for a very short time, and dare I say it? It was one of the most painful experiences I've evere experienced no offense (I'm entitled to have an opinion, so are you but don't think your opinion's above mine). The Halo series was just blah. The levels weren't enspiring, the enemies seemed kinda brain dead. I only played the beginning of 1 and 2, for about 1 hour each. (Friends forced me since it's the only xbox games they have) Now Resistance: Fall of Man, now that game is fun, the detail, the enemies AI, the weapons, it's in my top 10 gaming list (Even though I don't own a lot of games). Sorry I've been a playstation fan since the mid life of the playstation 1, and now all the way up to playstation 3. silversurfergoldJust goes to show your how your feelings for a console can color your perceptions of it's software.Â
Want to see something really funny. Go check out TC's review for Resistance. I don't really know what to think now.Ibacai
I didn't write that....I have nothing to say about who did on my account....
Someone refresh my memory, it's been a while since I last played Resistance...
But does Nathan Hale even talk? I swear he's silent like Mr Freeman.
-Pale
Oh he talks... just like Master Chief....
Once again, ignorance reigns supreme in SW.
That's right lemmings. Halo was the first FPS. Halo was the first online multiplayer game. Halo was the first game where 12 year olds could come together and respwn like crazy (this one's true).
Come on, guys. Almost every game is a copy of another. That's how progression in media works. Look at Oblivion, one of the best games created in the past two years. There's quite a bit of similarity between it and the Lord of the Rings movie and the old PC game king's quest. Look at gears of war. It came out after resistance and the enviroments are alike. Was Gears a copy? Or def jam icon, it's like double dragon, street fighter, and tekken. So what?
Are some things alike or taken from each other, yes. But is that out of the ordinary in game developing? No.
Once again, ignorance reigns supreme in SW.
That's right lemmings. Halo was the first FPS. Halo was the first online multiplayer game. Halo was the first game where 12 year olds could come together and respwn like crazy (this one's true).
Come on, guys. Almost every game is a copy of another. That's how progression in media works. Look at Oblivion, one of the best games created in the past two years. There's quite a bit of similarity between it and the Lord of the Rings movie and the old PC game king's quest. Look at gears of war. It came out after resistance and the enviroments are alike. Was Gears a copy? Or def jam icon, it's like double dragon, street fighter, and tekken. So what?
Are some things alike or taken from each other, yes. But is that out of the ordinary in game developing? No.
dubvisions
It's just too freaking obvious man....serious.
I even forgot to post the multiple similarities of the Flood and the Chimera...forget just the Covenant! Coping and all happens in every genre, but this got out of hand. everywhere I go in that I get Halo flashbacks. Whether it's environments, enemies, set up, anything.
[QUOTE="dubvisions"]Once again, ignorance reigns supreme in SW.
That's right lemmings. Halo was the first FPS. Halo was the first online multiplayer game. Halo was the first game where 12 year olds could come together and respwn like crazy (this one's true).
Come on, guys. Almost every game is a copy of another. That's how progression in media works. Look at Oblivion, one of the best games created in the past two years. There's quite a bit of similarity between it and the Lord of the Rings movie and the old PC game king's quest. Look at gears of war. It came out after resistance and the enviroments are alike. Was Gears a copy? Or def jam icon, it's like double dragon, street fighter, and tekken. So what?
Are some things alike or taken from each other, yes. But is that out of the ordinary in game developing? No.
SkyCastleDan
It's just too freaking obvious man....serious.
I even forgot to post the multiple similarities of the Flood and the Chimera...forget just the Covenant! Coping and all happens in every genre, but this got out of hand. everywhere I go in that I get Halo flashbacks. Whether it's environments, enemies, set up, anything.
Â
Why quote my post and post a reply that answers none of my questions or takes on my comments. Is because you know this is common in gaming?
My brother and I decided to play through Halo 1 and 2 again coopertively to get our groove and the concept of the storyline back in light of the future release (not too long now) of Halo 3. Besides, it was about time we did something together on a videogame as my attention up till about 2 months ago was on Resistance: Fall of Man and his was still on Kingdom Hearts 2. I finished Resistance 100% both online and offline. I got all the skill points, intel, online badges and medals and beat the game on Superhuman.
Now, playing Halo again, I have realized just how bland and obvious of a rip-off Resistance: Fall of Man is. Let's list the copies:
1) Nathan Hale vs Master Chief - both are that one man, suicidal army that is able to single handedly disrupt the plan's of an alien race. Both spit out corny one liners all the time. Both have the deep, determined, angry voice you'd expect out of that bad a$$ lead character. Both are relied on almost entirely by a large army of troops losing a war against an alien race. etc....
2) Enemy design - Are you kidding me? While Halo does not have anything to match up with the Crawlers and Rollers of Resistance: Fall of Man, Halo's Hunters and Resistance's Titans look exactly the freaking same! They're both the big guy with the guns that shoot the fireballs and both try massive melee attacks. Excuse my unknowing ways, but the normal sized blue and red villains of Halo are, in more ways than one, perfect models for what the Chimeran Hybrids are built as. They may not look 100% the same, but both move, fire and attack in almost the exact same way! Enemy weaponary may not be exact in design, but they essentially fire the exact same way aside from the Auger. The Chimeran rely on the same type of plasma/laser beam and energy ball shots of the Covenant....
3) Level Design - This is where things get sick. The rip-offs here are just painfully obvious. Anyone been to the Tower in Resistance lately? Let's start with the bridges in that tower. You know, the double layered ones with one coming almost immediately where you fight the flying Angel enemy? You know, those bridges are exact copies of the bridges found in the original Halo when raiding your way to Halo's control room. Every nick in the wall, every scratch on the floor....everything! Plus, any Chimeran tower you enter in that game looks exactly like every room in Halo. Aside from topside battling, when you start going inside of the Halo, everything looks like what Insomniac designed for the inside of Chimeran tunnels....it's painfully obvious. The winter levels in Resistance once you get to London, they look exactly like the ones in Halo!
4) Vehicle Presentation - The tanks are the same. The reload time for the cannons are the same, the alternative fires of the machine guns are the same...then the old army jeep you get in Resistance is intirely comparable to the Warthog. Problem is, the jeep sucks so, so bad in comparison to Halo's infamous All Terrain Vehicle. The sounds, the design, it's all way too similar in Resistance as it is to Halo.
Just thought I'd bring this up. It's sad that the biggest launch title for the PS3 had to rip-off the biggest launch title for the original XBOX so much. The foundamental gameplay of Resistance is still incredible, but the game is still so graphically inferior and unoriginal to justify my purchase of Sony's new behemoth of a console. *sighs* I have much, much more fun playing Halo on the my 360's backward compatability when I'm not already playing Gears and Crackdown. EB Games trade-in value or sell it on Ebay....what will be the fate of my PS3 if Lair doesn't deliver?
SkyCastleDan
Graphically inferior to what? And whoa, who says you can't enjoy both, who made it law that you can only play 1 FPS. Geesh they're just games, have fun with them.Â
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