Hopefully Gamespot's bias will not flop F.E.A.R. PS3 as IGN did...

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rexoverbey

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#52 rexoverbey
Member since 2002 • 7622 Posts
Soldiers getting stuck in floors that is a feature for PS3.  It's 4D!!!! LOLOLOLOL.
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Hoobinator

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#53 Hoobinator
Member since 2006 • 6899 Posts
[QUOTE="Mkavanaugh77"]

Wow that sux for PS3 owners, getting a waterdown port of a great game.

white_sox

Same goes for the 360 version....

The 360 version still stands up pretty well though, I played it and enjoyed it, though they should have polished sixed the multiplayer  to suit xbox live.

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Shadow_op

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#54 Shadow_op
Member since 2006 • 4566 Posts

:|

well....so when it looks bad on the Wii, the Wii sux....but when it's bad on PS3....it's Lazy Devs...

Interesting... 

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Shadow_op

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#55 Shadow_op
Member since 2006 • 4566 Posts

lemms will never understand how things work in the gaming industry, its pretty sad if u ask me. Resistance destroys FEAR on x360 and ps3 and yet lemms still use this game as some example how weak ps3 is. GermanShepard06

Gears of War

/your arguement 

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Uptown

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#56 Uptown
Member since 2002 • 10348 Posts

:|

well....so when it looks bad on the Wii, the Wii sux....but when it's bad on PS3....it's Lazy Devs...

Interesting...

Shadow_op

um yes because the PS3 at the least is equivalent to the 360.  Wii is not equivalent to either and just produces ugly games automatically 

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munu9

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#57 munu9
Member since 2004 • 11109 Posts

Pretty surprising since the PS3 version got a few more months of Dev time...

wok7

fixed, seriously :|

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go_rambo_ftw

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#58 go_rambo_ftw
Member since 2006 • 334 Posts
[QUOTE="Zenkuso"]

[QUOTE="smokeydabear076"]The graphics were not impressive on the 360 either. So they must be really bad on the PS3.THETRUEDOZAH

They both look the same, thats the problem. The ps3 only has slightly better lighting for the extra dev time put into it.

I have to disagree here. Looking at the HD comparison vid, it is readily apparent that the PS3 version is washed-out, and some lighting effects are entirely absent. The 360 version looks much deeper and richer in color saturation, which really makes the games atmoshpere more appropriate.

 

That's actually not true , the PS3 can display a better range of colours and more accurate contrast due to HDMI. In most comparisions of 360 v ps3 games they usually have the brightness too high in the ps3 version making the colours look washed out, they should calibrate the outputs before showing comparisions. Also I heard that the PS3 version of FEAR had better frame rates. 

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munu9

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#59 munu9
Member since 2004 • 11109 Posts

[QUOTE="GermanShepard06"]lemms will never understand how things work in the gaming industry, its pretty sad if u ask me. Resistance destroys FEAR on x360 and ps3 and yet lemms still use this game as some example how weak ps3 is. Shadow_op

Gears of War

/your arguement

Sure, gears of war, it shows what a console is capable of. So now that it's been many months since gears of war launched, why aren't there any other 360 games that look just as good :|

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Not-A-Stalker

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#60 Not-A-Stalker
Member since 2006 • 5165 Posts

[QUOTE="GermanShepard06"]lemms will never understand how things work in the gaming industry, its pretty sad if u ask me. Resistance destroys FEAR on x360 and ps3 and yet lemms still use this game as some example how weak ps3 is. Shadow_op

Gears of War

/your arguement

 

Did you even read what he typed? That is completely irrelevant to what he was talking about. He says saying how lemmings are using this sloppy ports as ownage when the PS3 has LAUNCH games that look better than both 360 and PS3 versions, disproving their argument on how the PS3 is weak... It is just sloppy porting, that simple.

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El_Fanboy

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#61 El_Fanboy
Member since 2002 • 5789 Posts
[QUOTE="Mkavanaugh77"]

Wow that sux for PS3 owners, getting a waterdown port of a great game.

white_sox

Same goes for the 360 version....

"The 360 version features some enhanced lighting over the PC version, but for the most part, the visuals are equivalent to the PC version running on a high-end system" - gamespot

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drnick7

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#62 drnick7
Member since 2004 • 995 Posts

F.E.A.R. on the PC got a 9.1? How did that happen without HD resolution?

 ;) 

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imprezawrx500

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#63 imprezawrx500
Member since 2004 • 19187 Posts

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

wok7

who cares I played this game in 2005 and its not much more than a tech demo, great graphic, physics ai but bland repetitive level design 

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imprezawrx500

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#64 imprezawrx500
Member since 2004 • 19187 Posts

I don't care. I have a horrible computer and never had the chance to play this game, so I will be buying this game regardless of gamespots score.Not-A-Stalker

did you know it runs on a geforce 2?

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SambaLele

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#65 SambaLele
Member since 2004 • 5552 Posts

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time...

wok7

 

that's obviously the devs fault.

No port can be so much different from the original game, with that much time in development, if Devs put all the money and effort it deserves. It just seems that the company was only after expanding the audience the game has, and obtaining profits, without really working hard for it... 

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imprezawrx500

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#66 imprezawrx500
Member since 2004 • 19187 Posts

[QUOTE="Furbyballistik"]it seems like third party developers dont want to improve on ps3 games...i guess we are just going to have to hope the 1st party developers show the true power of the ps3nextgengaming18
NOt true, the devs that aren't bothering are the same devs failing to improve games on the wii. EA, activision, and take 2 are trying to dev for the ps3, unlike ubisoft or sierra. But what can you expect from those 2 devs?

so true ea make the games for playsation and then port them to the others while ubi makes them for xbox and ports them its proably why everyone here hates ea becuase they port to xbox rather than make it for xbox like ubi

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Not-A-Stalker

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#67 Not-A-Stalker
Member since 2006 • 5165 Posts

[QUOTE="Not-A-Stalker"]I don't care. I have a horrible computer and never had the chance to play this game, so I will be buying this game regardless of gamespots score.imprezawrx500

did you know it runs on a geforce 2?

 

I don't even know what card my computer has. This peice of junk is a 6 year old pre-built machine... I really have no idea what my specs are, so I just always assumed I couldn't play good looking games on it :lol: 

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glitchgeeman

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#69 glitchgeeman
Member since 2005 • 5638 Posts
Gamespot's bias? Man, GS is bias against everyone these days aren't they? Sheep, Cows, Lemmings, Hermits, and just about everyone else. :roll:
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greg_splicer

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#70 greg_splicer
Member since 2007 • 2053 Posts

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

wok7

Oblivion got a year more too, but textures were till downgraded, those rock textures on PS3 are half the resolution of 360 ones, same for trees

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michael098

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#71 michael098
Member since 2006 • 3441 Posts

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

wok7

We all know that the ps3 is capable of playing fear just as well as the 360, but its just so hard for the devs to port it to the ps3, but thats besides the point because they are still getting a nother crap port of a good game...sucks for them... 

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hytrytrytrytryt

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#72 hytrytrytrytryt
Member since 2007 • 170 Posts

F.E.A.R. on the PC got a 9.1? How did that happen without HD resolution?

 ;) 

drnick7

LOL, pc can do super high definition 2560x1600 .

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meischris39

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#73 meischris39
Member since 2004 • 5432 Posts

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time...

wok7

A few years, lol it was a few months. I thin as long as developers port games from Xenos to Rsx they will look better its just a fact. Although its highly difficult to do hence the long delay times between versions. Porting the other way round though is considered much easier to do and eventually most developers will go along this route meaning the 360 versions of games will suck. 

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daveg1

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#74 daveg1
Member since 2005 • 20405 Posts

that is a joke considering sony want you to part with $600!!

or even more if you do the conversion from £ $ considering im in the uk.

it was a bad choice for sony to go to nvidia for there gpu or they should have sent more cash on the project instead of using bluray on the ps3 to get there format out there into peoples homes!

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daveg1

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#75 daveg1
Member since 2005 • 20405 Posts
[QUOTE="wok7"]

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

michael098

We all know that the ps3 is capable of playing fear just as well as the 360, but its just so hard for the devs to port it to the ps3, but thats besides the point because they are still getting a nother crap port of a good game...sucks for them... 

obviosly it cant since this version it got!
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Caseytappy

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#76 Caseytappy
Member since 2005 • 2199 Posts
[QUOTE="wok7"]

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

AvIdGaMeR444

Yeah...I'm sure the developers didn't give FEAR a quick, sloppy port treatment from the 360 to the PS3 or anything.  I'm sure it's all the PS3's fault :roll:

 

Why the hell would a dev. port the 360 version to the PS3 when they have a clean PC version to port from ???

 

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Thebettertwin

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#77 Thebettertwin
Member since 2005 • 1051 Posts
I know that blaming the developers for being lazy is an easy point to make but it doesn't explain the fact that PS2 ports to xbox always looked better on the xbox. Surely u can't suggest that the Developers spent more time/effort with those ports. I am not saying that this means that the PS3 is weak but the number of poor ports surely suggests that the difference in power between the two is as large as sony suggests?
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tool_rage

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#78 tool_rage
Member since 2005 • 756 Posts
[QUOTE="drnick7"]

F.E.A.R. on the PC got a 9.1? How did that happen without HD resolution?

;)

hytrytrytrytryt

LOL, pc can do super high definition 2560x1600 .

He was joking.  The TC wok7 made a thread a week or so back stating consoles are superior to PC 'cause PC doesn't do HD. 

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jyoung312

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#79 jyoung312
Member since 2003 • 4971 Posts
I don't care. I have a horrible computer and never had the chance to play this game, so I will be buying this game regardless of gamespots score.Not-A-Stalker
Agreed.
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Oemenia

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#80 Oemenia
Member since 2003 • 10416 Posts
FEAR is one of the worst games ive ever played, seriously, its so overated.
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Omni-Slash

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#81 Omni-Slash
Member since 2003 • 54450 Posts
*sigh*..whatever happened to the days when people could say a game sucked without being "biased".......I long for those days...
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Illumination

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#82 Illumination
Member since 2005 • 2109 Posts

stupid devs are looking for quick cash, but make it seem like theyre improving the product by prolonging its releaseusers-name

 

they have no choice in prolonging release for ps3 titles. the ps3 is so insanly difficult to program for that ALL games made for it require that extra time just to finish. It is impossible to make a ps3 title in the same time frame as a 360 title. 

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Truth_Hurts_U

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#83 Truth_Hurts_U
Member since 2006 • 9703 Posts

It's sad that an already ugly game gets downgraded.

If you want top quality games... Do yourself a favor and pick up a 360.

Pass up Fear though. It's a trash game.

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michael098

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#84 michael098
Member since 2006 • 3441 Posts
[QUOTE="michael098"][QUOTE="wok7"]

http://ps3.ign.com/articles/782/782476p1.html

Simply put, PS3 can't hold a candle to the visuals found in Microsoft land. Especially considering the handful of bugs that have dead soldiers getting stuck in walls and twitching on the floor. The detailed environments and clear draw distances aren't found on PS3. If you had never seen the other versions of F.E.A.R., you still wouldn't be impressed with the PS3's graphics, but compared to the PC and 360, this version is graphically dead in the water.

Xenos > RSX confirmed

FEAR PS3 = 8.1

FEAR 360/PC = 9.1+

Pretty surprising since the PS3 version got a few more years of Dev time... 

daveg1

We all know that the ps3 is capable of playing fear just as well as the 360, but its just so hard for the devs to port it to the ps3, but thats besides the point because they are still getting a nother crap port of a good game...sucks for them... 

obviosly it cant since this version it got!

Obviosly it can since there are better looking games out on ps3 than the 360 version of fear, and my point was that even though its the devs fault that the game looks so **** it doesnt change the fact that the ps3 got a bad looking version of the game, people were posting that its not all that bad because its the devs fault not the hardware but really does that even matter? You payed more for your console and your getting a crap version of a game that has been out on the 360 for ages and the pc for even longer!

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Raidea

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#85 Raidea
Member since 2006 • 4366 Posts

*sigh*..whatever happened to the days when people could say a game sucked without being "biased".......I long for those days...Omni-Slash

It's either bias or lazy development.

I feel sorry for the developers really, they put an extra 6 months of work into the game to get the visuals up to standard yet get called 'lazy' as soon as the graphics don't live up to expectations. Just plain ignorant.

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superkoolstud

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#86 superkoolstud
Member since 2004 • 2800 Posts
Its not really a Bias. I mean did you see how bad the graphics are? It looks like a Wii game.
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ragrdoll21

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#87 ragrdoll21
Member since 2006 • 6048 Posts

Wow that sux for PS3 owners, getting a waterdown port of a great  game.

Mkavanaugh77
I wont be picking this turd up any time soon.We all knew this game was doing bad but damn.:(
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mighty_shark

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#88 mighty_shark
Member since 2005 • 1822 Posts
Lmao. When the Wii gets a bad port, Cows say that it is just the Wii having last gen graphics. But when the PS3 gets a bad port, Cows say it's because of "lazy devs"
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iwo4life

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#89 iwo4life
Member since 2004 • 1155 Posts
[QUOTE="Zenkuso"]

[QUOTE="smokeydabear076"]The graphics were not impressive on the 360 either. So they must be really bad on the PS3.THETRUEDOZAH

They both look the same, thats the problem. The ps3 only has slightly better lighting for the extra dev time put into it.

I have to disagree here. Looking at the HD comparison vid, it is readily apparent that the PS3 version is washed-out, and some lighting effects are entirely absent. The 360 version looks much deeper and richer in color saturation, which really makes the games atmoshpere more appropriate.

I have to disagree with you.  The trend at that site is that the PS3 is bright and the 360 is set properly.  It takes a few minutes to adjust the picture setting for the PS3 via HDMI which is clearly not being done.  Every device I have that uses HDMI is much brighter than the analogue equivalent.  Anyone playing PS3 with those settings is an idiot or has a cheap TV that doesn't allow for picture settings per input. 

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iwo4life

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#90 iwo4life
Member since 2004 • 1155 Posts

Lmao. When the Wii gets a bad port, Cows say that it is just the Wii having last gen graphics. But when the PS3 gets a bad port, Cows say it's because of "lazy devs"mighty_shark

But that is true.  Do you honestly think that the devs could ever make a game even as garbage as F.E.A.R look even remotely good on the Wii.  The GC to Wii upgrade is the equivalent of upgrading your PC from a Pentium 4 2.2 Ghz with a Geforce 3 Ti200 to a Pentium 4 2.4Ghz with a Geforce 3 Ti500.

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muscleserge

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#91 muscleserge
Member since 2005 • 3307 Posts
FEAR was a good game, I played it max with SS at 1680x1050 with great FPS. The Graphics are very good. The console versions are obviously ports, so you can't expect the same quality.
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SolidSnake2020

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#92 SolidSnake2020
Member since 2006 • 2180 Posts
A

[QUOTE="users-name"]stupid devs are looking for quick cash, but make it seem like theyre improving the product by prolonging its releaseIllumination77

 

they have no choice in prolonging release for ps3 titles. the ps3 is so insanly difficult to program for that ALL games made for it require that extra time just to finish. It is impossible to make a ps3 title in the same time frame as a 360 title. 

You have a point, I think that TEAM NINJAare the only ones who worked hard on their game, there has been a lot of improvement in the game NGS. Ninja gaiden on the xbox was the best action game of last generation and the xbox fans know a lot about the game.

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wok7

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#93 wok7
Member since 2003 • 2034 Posts
Ouch, GameSpot(flop) gave it a 7.1 : (, guess they are biased no more.
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juanfraino

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#94 juanfraino
Member since 2005 • 5660 Posts
It got a 7.1, so yep. it's basically the worst version of them all. Shame.
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wok7

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#95 wok7
Member since 2003 • 2034 Posts
"F.E.A.R. provides a decent shooting experience on the PS3, but it's inferior to the Xbox 360 and PC versions of the game."

Oh My....
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Raidea

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#96 Raidea
Member since 2006 • 4366 Posts
A[QUOTE="Illumination77"]

[QUOTE="users-name"]stupid devs are looking for quick cash, but make it seem like theyre improving the product by prolonging its releaseSolidSnake2020

 

they have no choice in prolonging release for ps3 titles. the ps3 is so insanly difficult to program for that ALL games made for it require that extra time just to finish. It is impossible to make a ps3 title in the same time frame as a 360 title.

You have a point, I think that TEAM NINJAare the only ones who worked hard on their game, there has been a lot of improvement in the game NGS. Ninja gaiden on the xbox was the best action game of last generation and the xbox fans know a lot about the game.

NGB was an Xbox title, NGS is a PS3 title. They are a generation apart, your argument is totally redundent. 

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Codename33

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#97 Codename33
Member since 2005 • 2719 Posts
Ouch, I guess we rename the ps3 version and call it F.L.O.P. Another ps3 multiplat bites the dust.
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BrownWalrus

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#98 BrownWalrus
Member since 2005 • 3467 Posts

Yet it can handle Oblivion, a much more demanding game? Not only did it handle Oblivion, but it outperformed and outlooked it compared to the 360.

What does this tell you? It's the devs fault. 

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MasterChumly

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#99 MasterChumly
Member since 2003 • 1239 Posts
Wow IGN is obviously a bunch of cows because they gave FEAR WAY to high of a score.
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Codename33

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#100 Codename33
Member since 2005 • 2719 Posts

Yet it can handle Oblivion, a much more demanding game? Not only did it handle Oblivion, but it outperformed and outlooked it compared to the 360.

What does this tell you? It's the devs fault. 

BrownWalrus

It looked better than a game that was released a year earlier? No waiz!