@mems_1224: Arrows don't do jack to Stormbirds lol. Grenades are also too slow and don't have enough reach to hit them.
sounds like you're just bad at the game then.
@mems_1224: Sounds like you're playing on Easy mode then. Arrows don't do a thing to Stormbird. They have multiple armored plates and even my Blast Sling Upgraded to like +120% damage takes several bombs to kill them. Also the Blast Sling just doesn't have range and the Stormbird is a flying enemy. Quit playing on Easy Mode.
@mems_1224: Your little combo plain doesn't work on Very Hard. Ropecaster also holds down enemies even the big ones for like 30 seconds provided you don't hit them lol. How long do you want them to stay down?
Big enemies like Thunderjaws, Behemoths or Deathbringers have multiple parts and the tearblast arrows don't work well on them especially when they're charging at you and don't have any more slow time left.
I don't think you're far enough into the game to know that. That combo works on small and weak machines.
Works fine on hard.
tearblast arrows work best on all the parts. maybe get better at the game? once the thunderjaw can't shoot at you all you have to do is dodge, its not hard. and its own disc launcher does a ton of damage to it.
beat the game already, last boss was cake too.
@mems_1224: Sounds like you're playing on Easy mode then. Arrows don't do a thing to Stormbird. They have multiple armored plates and even my Blast Sling Upgraded to like +120% damage takes several bombs to kill them. Also the Blast Sling just doesn't have range and the Stormbird is a flying enemy. Quit playing on Easy Mode.
nope, playing on hard. tearblast arrows strip away the armor and reveal weak points on all enemies. game was cake. sounds like you don't have a grasp on the game's mechanics yet bro. don't worry, you'll get there.
@mems_1224: I just beat the game on Very Hard. You play the game on a difficulty that isn't pathetically easy.
Your trick is also worthless for fighting groups of enemies. Good luck doing that with two Thunderjaws or against a single Thunderjaw while multiple Tramplers are trying to run you over.
Record a video of you taking down a Thunderjaw on Hard and Very Hard under a minute with your combo.
@mems_1224: I just beat the game on Very Hard. You play the game on a difficulty that isn't pathetically easy.
Your trick is also worthless for fighting groups of enemies. Good luck doing that with two Thunderjaws or against a single Thunderjaw while multiple Tramplers are trying to run you over.
Record a video of you taking down a Thunderjaw on Hard and Very Hard under a minute with your combo.
kidding? blast sling demolishes groups of enemies. im starting to doubt you even played the game.
there is almost no point in the game where you have to fight two thunderjaws. they only dish them out one at a time for the most part.
No. That's not only wrong, it's also a lie. Let's see you take down a Behemoth, Thunderjaw, Stormbird among others in less than a minute.
You reeeeaaaaaallly want to paint this game as Far Cry, but it's not bro. It easily could have been if they wanted to, but it's not. I agree that there is a prevalence of "follow this trail" type missions, though unlike Far Cry (and some other games too) the fact that 90% of them have some backstory makes it less painful to do.
Also, do the Hunting trials dude. Some of the challenges are pretty cray-cray (in particular the level 30 Hunting Trials).
Joke post? those are all cake. Thunderjaws are worthless once you take off their guns. Behemonths you just roll around and launch grenades at them. Stormbird you just fill it with arrows. These aren't monster hunter enemies, they're all fairly simple.
How is it not far cry? everyone keeps saying its not far cry and no one has explained how it isn't apart from the setting and having slightly more complicated enemies.
the hunting trials are garbage and guess what other game has those?
Because they have actually big health bars and even their guns alone (while they help) don't insta-kill them either. I've killed over 10 Thunderjaws (which btw, you can check on the menu). None of them was faster than a minute. Likewise for the Behemot and Stormbird. I didn't say they're complicated, I said that to kill them under a minute like it's nothing is BS bro.
And while you can use fire arrows on anything (just like ice arrows, corruption arrows, etc, on any enemy) and they'll take damage (because it makes sense) using the right ammo/weapon according to the weakness of each bot increases the damage output by a whole damn lot.
It's not Far Cry because: You don't have 20 towers or more to unlock, in fact the 6 you do you can fully ignore (they're not actively needed to progress); you don't have a map filled to the brim with bandits and camps to clear (again, you can completely ignore the 6 camps you have clear); you don't have a bow that is made redundant by guns, everything you do (side-quests, errands, challenges, etc) adds more story and lore (in Far Cry you get mostly nothing), the world is fun to explore on it's own unlike Far Cry (or many, many other open world games which require a goal to not get boring) and more important of all: t's actually GOOD ( I jest, Far Cry is pretty decent, probably Ubi's more consistent series too).
How are they "garbage"? I mean, they're 100% optional (just like mostly anything that isn't the main quest) and the first ones are mostly just a matter of doing them in the required time, but the final ones are pretty crazy dude (and btw, you can do them in any order too, you don't have to do the early ones at all).
kidding? blast sling demolishes groups of enemies. im starting to doubt you even played the game.
there is almost no point in the game where you have to fight two thunderjaws. they only dish them out one at a time for the most part.
Blast demolishes groups of weak enemies tightly knit together. 3-4 tramplers won't get demolished by the Blast Sling especially when you gotta watch out for that AOE explosion attack and the fact that they're armored too. Stop fighting Watchers and Striders and take on actual threats.
Also bullshit on the Stormbird, even without their armor plates arrows don't do jack them. I have the Shadow Hunter Bow upgraded with damage modifiers and use Hardpoint Arrows and it still doesn't do shit even after taking down the armor with Tearblast arrows. Thunderjaw also has 93 armor plates and Stormbird dozens of armor plates. Tearblast arrows also only work in around the areas you shot them whereas the Tearblaster just goes through enemies and strips away armor parts and is faster and far more effective at stripping away armor.
There are three points in the game where there are two Thunderjaws and multiple points where you have a single ones with other lesser enemies.
Record that video of you killing a Thunderjaw under a minute on Hard or Very Hard with that weak combo. Prove it or you're full of shit.
nems is frustrated in this thread.
@mems_1224: I just beat the game on Very Hard. You play the game on a difficulty that isn't pathetically easy.
Your trick is also worthless for fighting groups of enemies. Good luck doing that with two Thunderjaws or against a single Thunderjaw while multiple Tramplers are trying to run you over.
Record a video of you taking down a Thunderjaw on Hard and Very Hard under a minute with your combo.
Anything over Normal is too difficult for mems. He is simply not good enough.
No. That's not only wrong, it's also a lie. Let's see you take down a Behemoth, Thunderjaw, Stormbird among others in less than a minute.
You reeeeaaaaaallly want to paint this game as Far Cry, but it's not bro. It easily could have been if they wanted to, but it's not. I agree that there is a prevalence of "follow this trail" type missions, though unlike Far Cry (and some other games too) the fact that 90% of them have some backstory makes it less painful to do.
Also, do the Hunting trials dude. Some of the challenges are pretty cray-cray (in particular the level 30 Hunting Trials).
Joke post? those are all cake. Thunderjaws are worthless once you take off their guns. Behemonths you just roll around and launch grenades at them. Stormbird you just fill it with arrows. These aren't monster hunter enemies, they're all fairly simple.
How is it not far cry? everyone keeps saying its not far cry and no one has explained how it isn't apart from the setting and having slightly more complicated enemies.
the hunting trials are garbage and guess what other game has those?
Because they have actually big health bars and even their guns alone (while they help) don't insta-kill them either. I've killed over 10 Thunderjaws (which btw, you can check on the menu). None of them was faster than a minute. Likewise for the Behemot and Stormbird. I didn't say they're complicated, I said that to kill them under a minute like it's nothing is BS bro.
And while you can use fire arrows on anything (just like ice arrows, corruption arrows, etc, on any enemy) and they'll take damage (because it makes sense) using the right ammo/weapon according to the weakness of each bot increases the damage output by a whole damn lot.
It's not Far Cry because: You don't have 20 towers or more to unlock, in fact the 6 you do you can fully ignore (they're not actively needed to progress); you don't have a map filled to the brim with bandits and camps to clear (again, you can completely ignore the 6 camps you have clear); you don't have a bow that is made redundant by guns, everything you do (side-quests, errands, challenges, etc) adds more story and lore (in Far Cry you get mostly nothing), the world is fun to explore on it's own unlike Far Cry (or many, many other open world games which require a goal to not get boring) and more important of all: t's actually GOOD ( I jest, Far Cry is pretty decent, probably Ubi's more consistent series too).
How are they "garbage"? I mean, they're 100% optional (just like mostly anything that isn't the main quest) and the first ones are mostly just a matter of doing them in the required time, but the final ones are pretty crazy dude (and btw, you can do them in any order too, you don't have to do the early ones at all).
behemoths take longer because they keep going underground and have big health bars. thunderjaws are cake when you strip their guns and expose their weak spot on the sides. you can definitely kill a thunderjaw in close to a minute
the map in horizon is littered with bullshit. the bow in mainline far cry games may be redundant by guns but its still far better than any of the bows in horizon and in primal the bows are essential. so basically you just said its not like far cry because it does everything far cry does but less. ummm....wut?
they're not fun, aka garbage.
kidding? blast sling demolishes groups of enemies. im starting to doubt you even played the game.
there is almost no point in the game where you have to fight two thunderjaws. they only dish them out one at a time for the most part.
Blast demolishes groups of weak enemies tightly knit together. 3-4 tramplers won't get demolished by the Blast Sling especially when you gotta watch out for that AOE explosion attack and the fact that they're armored too. Stop fighting Watchers and Striders and take on actual threats.
Also bullshit on the Stormbird, even without their armor plates arrows don't do jack them. I have the Shadow Hunter Bow upgraded with damage modifiers and use Hardpoint Arrows and it still doesn't do shit even after taking down the armor with Tearblast arrows. Thunderjaw also has 93 armor plates and Stormbird dozens of armor plates. Tearblast arrows also only work in around the areas you shot them whereas the Tearblaster just goes through enemies and strips away armor parts and is faster and far more effective at stripping away armor.
There are three points in the game where there are two Thunderjaws and multiple points where you have a single ones with other lesser enemies.
Record that video of you killing a Thunderjaw under a minute on Hard or Very Hard with that weak combo. Prove it or you're full of shit.
why are you even fighting tramplers? i never once in that game HAD to fight any tramplers. i killed maybe a handful my entire playthrough.
well i killed a stormbird with arrows so idk what the **** you were doing to it. were you flying around the map and meleeing with a gameshark code?
trying to remember when i was forced to fight two thunderjaws. i remember the corrupted thunderjaw fights where you had multiple enemies and some smaller robots. what missions make you fight 2?
i don't have to prove shit to you bro. you can believe me or keep lying to yourself. i had to uninstall horizon to make room for nier because ps4's storage management is bullshit.
Because they have actually big health bars and even their guns alone (while they help) don't insta-kill them either. I've killed over 10 Thunderjaws (which btw, you can check on the menu). None of them was faster than a minute. Likewise for the Behemot and Stormbird. I didn't say they're complicated, I said that to kill them under a minute like it's nothing is BS bro.
And while you can use fire arrows on anything (just like ice arrows, corruption arrows, etc, on any enemy) and they'll take damage (because it makes sense) using the right ammo/weapon according to the weakness of each bot increases the damage output by a whole damn lot.
It's not Far Cry because: You don't have 20 towers or more to unlock, in fact the 6 you do you can fully ignore (they're not actively needed to progress); you don't have a map filled to the brim with bandits and camps to clear (again, you can completely ignore the 6 camps you have clear); you don't have a bow that is made redundant by guns, everything you do (side-quests, errands, challenges, etc) adds more story and lore (in Far Cry you get mostly nothing), the world is fun to explore on it's own unlike Far Cry (or many, many other open world games which require a goal to not get boring) and more important of all: t's actually GOOD ( I jest, Far Cry is pretty decent, probably Ubi's more consistent series too).
How are they "garbage"? I mean, they're 100% optional (just like mostly anything that isn't the main quest) and the first ones are mostly just a matter of doing them in the required time, but the final ones are pretty crazy dude (and btw, you can do them in any order too, you don't have to do the early ones at all).
behemoths take longer because they keep going underground and have big health bars. thunderjaws are cake when you strip their guns and expose their weak spot on the sides. you can definitely kill a thunderjaw in close to a minute
the map in horizon is littered with bullshit. the bow in mainline far cry games may be redundant by guns but its still far better than any of the bows in horizon and in primal the bows are essential. so basically you just said its not like far cry because it does everything far cry does but less. ummm....wut?
they're not fun, aka garbage.
You're thinking of Rockbreakers (they're the buff Tremors-like worm bots).
The Map is littered? lolno. 90% of the icons on the map are just telling you what enemies are in what area, nothing else. And while it may sound like a big flaw in the game, it's actually what makes it fun. Far Cry (and AC, since it's also an Ubi game) became the way they are now exactly because the devs felt the need to give you something else to do every 100m. And most of those tasks are not only shallow as hell, they're boring and sometimes don't even make sense (mostly on the AC side of things that). In Horizon you can just explore the map at your own leisure, you can even turn off the quests too. Whatever you find or don't find is entirely on you, the game doesn't hold your hand to make sure you visit every inch of map or makes you do 100 things in 5 minutes in an attempt to make sure you're "not bored" (which, to me, backfires immensely in both FC and AC).
And no, that simplistic reduction of my post is not what I said. Guns alone change how Far Cry plays more than anything else, and the bow being better means jack shit if you're just gonna go with guns anyway, which is when Far Cry 3 becomes boring. Before I forget, it makes sense that the bots also don't leave their areas since a) you can't ride them (which I can see a sequel fixing) and b) you're just turning them against other bots (not really converting them into an AI companion). Actual useful in several situations. Never touched Primal because it looked like an ugly mess of a game (it may or may not be fun, don't know).
Fine, fine, if you don't like it that's fine bro.
Horizon by a landslide. I actually care about the characters in this game, which in Far Cry I did not. I also prefer third person games to first person.
Because they have actually big health bars and even their guns alone (while they help) don't insta-kill them either. I've killed over 10 Thunderjaws (which btw, you can check on the menu). None of them was faster than a minute. Likewise for the Behemot and Stormbird. I didn't say they're complicated, I said that to kill them under a minute like it's nothing is BS bro.
And while you can use fire arrows on anything (just like ice arrows, corruption arrows, etc, on any enemy) and they'll take damage (because it makes sense) using the right ammo/weapon according to the weakness of each bot increases the damage output by a whole damn lot.
It's not Far Cry because: You don't have 20 towers or more to unlock, in fact the 6 you do you can fully ignore (they're not actively needed to progress); you don't have a map filled to the brim with bandits and camps to clear (again, you can completely ignore the 6 camps you have clear); you don't have a bow that is made redundant by guns, everything you do (side-quests, errands, challenges, etc) adds more story and lore (in Far Cry you get mostly nothing), the world is fun to explore on it's own unlike Far Cry (or many, many other open world games which require a goal to not get boring) and more important of all: t's actually GOOD ( I jest, Far Cry is pretty decent, probably Ubi's more consistent series too).
How are they "garbage"? I mean, they're 100% optional (just like mostly anything that isn't the main quest) and the first ones are mostly just a matter of doing them in the required time, but the final ones are pretty crazy dude (and btw, you can do them in any order too, you don't have to do the early ones at all).
behemoths take longer because they keep going underground and have big health bars. thunderjaws are cake when you strip their guns and expose their weak spot on the sides. you can definitely kill a thunderjaw in close to a minute
the map in horizon is littered with bullshit. the bow in mainline far cry games may be redundant by guns but its still far better than any of the bows in horizon and in primal the bows are essential. so basically you just said its not like far cry because it does everything far cry does but less. ummm....wut?
they're not fun, aka garbage.
You're thinking of Rockbreakers (they're the buff Tremors-like worm bots).
The Map is littered? lolno. 90% of the icons on the map are just telling you what enemies are in what area, nothing else. And while it may sound like a big flaw in the game, it's actually what makes it fun. Far Cry (and AC, since it's also an Ubi game) became the way they are now exactly because the devs felt the need to give you something else to do every 100m. And most of those tasks are not only shallow as hell, they're boring and sometimes don't even make sense (mostly on the AC side of things that). In Horizon you can just explore the map at your own leisure, you can even turn off the quests too. Whatever you find or don't find is entirely on you, the game doesn't hold your hand to make sure you visit every inch of map or makes you do 100 things in 5 minutes in an attempt to make sure you're "not bored" (which, to me, backfires immensely in both FC and AC).
And no, that simplistic reduction of my post is not what I said. Guns alone change how Far Cry plays more than anything else, and the bow being better means jack shit if you're just gonna go with guns anyway, which is when Far Cry 3 becomes boring. Before I forget, it makes sense that the bots also don't leave their areas since a) you can't ride them (which I can see a sequel fixing) and b) you're just turning them against other bots (not really converting them into an AI companion). Actual useful in several situations. Never touched Primal because it looked like an ugly mess of a game (it may or may not be fun, don't know).
Fine, fine, if you don't like it that's fine bro.
oh right, behemoths were the rhino things. wtf is hard about those?
nothing else on the map? no metal flowers? no cups? no figures? no vantage points? no bandit camps? no corruption zones? no cauldrons? the cup collecting, corruption zones, tall necks, figures and metal flowers are all shallow as hell. hell, even the bandit camps are super shallow compared to far cry's outposts. all the shit you're complaining about in far cry is optional as well. horizon does everything far cry does by your own admission but less of it. what the **** are you even arguing anymore? that its a scaled back far cry game? sure, still a far cry game.
yes, guns change how far cry plays. it makes the combat more dynamic and gives you options. you don't have to go guns blazing, the bow was my primary weapon in most far cry games and it was fine because it was fast, accurate and felt good to use. unlike horizon's bows.
my point stands, what the **** is the point of overriding enemies? its a really shitty and half asses implementation of the system. you can't ride a tiger in far cry but you can still call one or lure a wild one to enemies.
3 people who are wrong. you just said bows dont work against the stormbird lmao
It doesn't. Stormbird has dozens of armor plates you need to strip off first while it can one-shot you with its shock blast on Very Hard. The Hardpoint Arrows do 30pts of base damage. Even with modifiers it can barely reach 60.
Enemies on hard soak more damage than on normal.
normal: 100% damage received, 100% damage dealt
hard: 150% damage received, 87.5% damage dealt
Stormbird has over 2000 HP. Without its armor it receives about 50pts of damage per shot so it would take you over 40 arrows to take one down and that's provided you don't miss once. Add the fact that it's arguably the most mobile enemy in the entire game and that it is highly aggressive. You'll also need to dodge its dive attack and its shock blast.
Yeah you're full of shit mems.
@Juub1990: guess what has range and strips armor?
And still won't do shit to the Stormbird. I'm also very generous with over 2000HP. It probably has closer to 3000HP. That thing takes dozen of sticky bombs that do 200+ damage per hit on very hard.
You're thinking of Rockbreakers (they're the buff Tremors-like worm bots).
The Map is littered? lolno. 90% of the icons on the map are just telling you what enemies are in what area, nothing else. And while it may sound like a big flaw in the game, it's actually what makes it fun. Far Cry (and AC, since it's also an Ubi game) became the way they are now exactly because the devs felt the need to give you something else to do every 100m. And most of those tasks are not only shallow as hell, they're boring and sometimes don't even make sense (mostly on the AC side of things that). In Horizon you can just explore the map at your own leisure, you can even turn off the quests too. Whatever you find or don't find is entirely on you, the game doesn't hold your hand to make sure you visit every inch of map or makes you do 100 things in 5 minutes in an attempt to make sure you're "not bored" (which, to me, backfires immensely in both FC and AC).
And no, that simplistic reduction of my post is not what I said. Guns alone change how Far Cry plays more than anything else, and the bow being better means jack shit if you're just gonna go with guns anyway, which is when Far Cry 3 becomes boring. Before I forget, it makes sense that the bots also don't leave their areas since a) you can't ride them (which I can see a sequel fixing) and b) you're just turning them against other bots (not really converting them into an AI companion). Actual useful in several situations. Never touched Primal because it looked like an ugly mess of a game (it may or may not be fun, don't know).
Fine, fine, if you don't like it that's fine bro.
oh right, behemoths were the rhino things. wtf is hard about those?
nothing else on the map? no metal flowers? no cups? no figures? no vantage points? no bandit camps? no corruption zones? no cauldrons? the cup collecting, corruption zones, tall necks, figures and metal flowers are all shallow as hell. hell, even the bandit camps are super shallow compared to far cry's outposts. all the shit you're complaining about in far cry is optional as well. horizon does everything far cry does by your own admission but less of it. what the **** are you even arguing anymore? that its a scaled back far cry game? sure, still a far cry game.
yes, guns change how far cry plays. it makes the combat more dynamic and gives you options. you don't have to go guns blazing, the bow was my primary weapon in most far cry games and it was fine because it was fast, accurate and felt good to use. unlike horizon's bows.
my point stands, what the **** is the point of overriding enemies? its a really shitty and half asses implementation of the system. you can't ride a tiger in far cry but you can still call one or lure a wild one to enemies.
Didn't say it was hard, said it's not a "under a minute" enemy. Which is what I'm saying is BS bro.
Literally all of those things are not only optional (as I had already mentioned before), they only pop-up if you buy the maps for them (minus the Tallnecks and Cauldrons) or if you bump into them. Otherwise, it's almost if they never even existed. But hey, guess what? If you actually collect them they're not just collectibles. You can actively trade them for gear (mods) and money, and you don't need them all for that.
I'm arguing that one (Far Cry) forces it down your throat, the other makes it actually fully optional. That "small" difference makes for a much better game, that plays differently, feels different and (thanks to it's very well built up world) is different. You can go guns (well, bows I guess) blazing or opt for stealth in Horizon too, unless you somehow missed it. And with bots around, which happens a whole damn lot, you can turn enemies against each other too.
And no, the combat doesn't get "more dynamic" in Far Cry lol it gets fucking easy as shit and boring. It's becomes yet another FPS game, just in an open world and with a ton of other stuff to do that means nothing and adds nothing to the experience. ****, something as simple as the Tallnecks adds more lore about the world in the data they share and that alsocomes into play with the Cauldrons too. Guess what you get when you clear a tower in FC3? Guns. Yay, more guns! Soooo dynamic!
The override is situational. That you can't call a fucking Thunderjaw whenever is not a fault, it's a "let's not break the game completely" decision.
@Desmonic: the only difference is in your mind bro. Also, the fucking loot boxes in horizon are a terrible reward system
the stealth in horizon is a fucking joke and is flat out broken when you get the whistle.
Horizon's combat is far from difficult or interesting.
That's a fault. If you're defending them intentially making the mechanic shitty then that's a shitty argument. If I override a thunderjaw I should get to summon it once. Otherwise what's the fucking point? I overrode a thunderjaw once and that was during that stupid hunting trial. What a worthless mehcanic
@Desmonic: the only difference is in your mind bro. Also, the fucking loot boxes in horizon are a terrible reward system
the stealth in horizon is a fucking joke and is flat out broken when you get the whistle.
Horizon's combat is far from difficult or interesting.
That's a fault. If you're defending them intentially making the mechanic shitty then that's a shitty argument. If I override a thunderjaw I should get to summon it once. Otherwise what's the fucking point? I overrode a thunderjaw once and that was during that stupid hunting trial. What a worthless mehcanic
Because it would break the damn game. Human enemies get rekt with a Sawtooth, much less a Thunderjaw. Should you be able to ride them? Yes, you should. That would be badass x100. Should you be able to call them at will? No! That breaks any balance in the game there is.
@mems_1224: Wouldn't make sense to call a Thunderjaw at will. Apex Predators in Primal almost break the game as they can clear out a bandit camp on their own. Only enemies that can kill them are the leaders. Creatures like the Bloodfang or Great Scar Bear are practically invincible.
@mems_1224: Wouldn't make sense to call a Thunderjaw at will. Apex Predators in Primal almost break the game as they can clear out a bandit camp on their own. Only enemies that can kill them are the leaders. Creatures like the Bloodfang or Great Scar Bear are practically invincible.
I find killing Thunderjaws to be easy, I kept using it's own rocket launchers against him and I thought they look menacing unless you know where to hit your arrows at.
@Desmonic: not sure how when horizon does everything that matters a lot worse that FC3
And I don't know why anyone wants to argue a 3rd person game vs first-person-shooter is what I find something wrong with this thread.
It's not that weird comparing them. The games are similar apart from where the camera is. Far Cry is not really a FPS if we're calling FPSes games like Halo and Call of Duty.
I'd even maybe say that Horizon is what Far Cry Primal should have been like.
Far Cry 3 was a great game, mostly because I enjoyed the story, but also because everything was improved from FC2. With FC4 the story and presentation just didn't pull me in.
It's a close one, but I would give Horizon the edge, especially when it comes to the quests, and the side quests are a lot more enjoyable. I had to take more breaks from FC3 because of the repetitiveness.
Far Cry 3 was a great game, mostly because I enjoyed the story, but also because everything was improved from FC2. With FC4 the story and presentation just didn't pull me in.
Really? The stories of both Far Cry 3 and Far Cry 4 were meh. What I liked about both games was doing anything I want in free-explore after finishing both campaigns because all the restrictions have been removed. The actual worlds were great. I loved to be immersed in them. But, Ubisoft needs to do better with its SP campaigns.
The only reason I persisted with SP is because I know it'll unlock the free-explore Reset Outpost afterwards. After that, I rarely went back to the campaign.
Horizon Zero Dawn. Much better graphics/sound, better story, better combat, and you get to fight giant mechanical dinosaurs with frickin' laserbeams. It doesn't help that by the time Far Cry 3 released I was already pretty burnt out on tropical shooters.
Isn't Far Cry 4 essentially a bit better,
no. Far cry 4 was awful and worse than FC3 in every way.
far cry 3 is only good ubisoft game this decade.
Uhm what? How exactly was FC4 worse? Gameplay wise it did nothing but add. Also, Splinter Cell Blacklist, AC Black Flag, Watch Dogs 2, Rainbow Six Siege, Far Cry are all good/great Ubisoft titles of recent time.
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