@tormentos: "Yeah i guess you didn't touch the xbox one from 2013 to 2017.
Thats like saying the only graphical advantage the xbox will have in on exclusives,what make you think that developer just like the pushed the PS4,xbox one X they will not push the xbox series X and PS5 as well?"
Do me a favour, explain your first point and what it has to do with what I said, and then read your second point and ask yourself what you meant...because I dont know what you meant to say.
Also if you listened to the conference it takes a 1% drop in clock to save 10% power. So dropping down to 9.2 tf would require almost a 10% drop in clock speed which is a 100% drop in power. Not happening.
People are still taking the github leak at 9.2tf which was on RDNA1 to guess that number. It was a test sample but not final silicon.
Oh an article on push square about a guy who got text messages from developers LOL.
Lets wait until the thing is out and has games released on it. I'd rather not take the word a of shill like Dana Carvey or some dude who got texts from devs.
@bluestars: I am not sure if I should even bother responding to your "claim".
I would suggest a visit to optometrist but I doubt that would change your complete biased, misinformation..
I will point just one thing out, the size of the world between God of War and Hellblade isn't even up for debate and please don't tell me you compared Horizon world to Metro...
I have played all the games you mention and I am sorry... I'm speechless to your blind claims..
I don't think about it at all. Hardware power is almost never the defining factor in the quality of a game. Hell, many of the best games that come out could probably be made for two generation old hardware and lost practically nothing. These days I primarily game on a PC that is likely already more powerful than the next Playstation and XBOX consoles and half the time I find myself enjoying stuff like Cuphead, Braid, and Hollow Knight the most.
@joshrmeyer: @joshrmeyer: lol those insiders are bunch of Sony fanboys that can't sleep at night knowing the Xbox is more powerful, what matters today with the new tech is CU counts and x has 44% more CUs who in their mind will claim is inferior to something with less CU count and inferior bandwidth.... Just because they bumped the speed of the GPU is superior lol...
It's a wait and see for both consoles. Both have interesting innovations and power advantages. Multiplatform games will for sure look a bit better on X. Sony game studios are insanely talent though so the PS5 specs are more than enough for innovation.
@Tessellation: it's also all over youtube, not just fanboys. Sounds like less CUs with higher clock speeds are actually better for performance. Doesn't sound like the systems will perform much different.
It's looking like Sony is sacrificing better-looking games for speed, which is fine for most but will irk some people. The Series X will clearly be the better, more powerful machine and I can't wait to pre-order it.
What it ultimately comes down to is if Microsoft can deliver on consistent exclusives and having the Series X at an affordable price. I mean let's face it, Backward Compatibility and Game Pass blow Sony out of the water at this point.
It's a wait and see for both consoles. Both have interesting innovations and power advantages. Multiplatform games will for sure look a bit better on X. Sony game studios are insanely talent though so the PS5 specs are more than enough for innovation.
I agree, lets see also what happens when the multiplatforms start arriving. logic dictates they would run better at series x, but what will the difference be? and will the series x be much more expensive that the PS5?
@Tessellation: it's also all over youtube, not just fanboys. Sounds like less CUs with higher clock speeds are actually better for performance. Doesn't sound like the systems will perform much different.
Nope, Sony didn't add extra memory bandwidth on top of NAVI 10's 448 GB/s for slightly higher GpGPU TFLOPS, extra RT cores and extra PC CPU memory bandwidth consumer (e.g. PC 128bit DDR4-3800 has 60GB/s).
RX 5700 XT has 9.66 TFLOPS average with 448 GB/s.
PS5 GPU has 10.28 TFLOPS peak with 448 GB/s which is shared with RT cores and CPUs.
XSX GPU has 12.147 TFLOPS with 560 GB/s which is shared with RT cores and CPUs.
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RTX 2070 has 8.6 TFLOPS average with 448 GB/s which is shared with RT core.
RTX 2080 FE has 11.67 TFLOPS average with 448 GB/s which is shared with RT cores.
RTX 2080 Super FE has 11.86 TFLOPS average with 496 GB/s which is shared with RT cores.
XSX can brute force a PC workload with 60 GB/s for CPU and 500 GB/s for GPU e.g. 2 weeks raw Gears 5 port's benchmark yielding RTX 2080 level result.
@nirgal: It also really depends which console you want for what purpose? Playstation is the better single player console while Xbox is the better for Multiplayer. Game pass and Xbox Live alongside the controller (now with very low input lag) and MS studios producing Multiplayer games it makes it the console of choice for multiplayer gamers. So I will get both but first the XsX.
A 2070 will never match a 2080 super, no matter how much you overclock it.
I'm not sure how people are ignoring that and grasping with high hopes.
Modern GPUs aren't built that way, especially AMD.
Dont trust my words, I'm just another forum user.
Just go back and look at the last few gens of gpus and see the base vs boost clock? Factory OC cards? User overclock?
Its usually in the realm 5-10% improvement to frames, but the hardware remains the same....meaning you aren't suddenly able to run at higher settings.
Series X will have a clear advantage just by the nature of having more compute units.
I don't understand why it bothers people to the point that they lie to themselves. PS5 will have amazing games that look great, isn't that what matters?
@tormentos: which is funny using an Nvidia comparison in CU leap makes alot of less sense since CU scale alot more linearly with overall GPU performance on Nvidia GPUs (2070 to 2080S/Ti is like two tiers of leap and is a red-herring), or that XSX lower clocked CU count is clocked alot lower than usual than what would of hypothetically existed on a PC counterpart and split memory pools is now super amazing according to some people lol.
Seems like Sony is over-depending on their exclusives and that's all they're gonna have this coming gen. They also wanted to depend on PSVR, but that doesn't seem significant enough to count for much.
I feel bad for xbox owners when all the first party has to make the game run on xbox 1 x with the harddrive in mind instead the ssd. game going to be based around the harddrive. for the first 2 years of the series x.
@gifford38: what are you talking about? The only thing any drive does is store the information of the game. I don't know if you know this, but when you install a game on the Xbox, you are able to choose where that game gets installed to. So how again are you feeling bad for xbox owners when developers don't really care what drive their game gets stored to?
@masonshoemocker: yes but with fast load speeds The game refresh rate is much faster. Look at multiplayer. While your ready you have to wait for the Xbox one x users catches up for the load screen working off the harddrive. Besides SSD on ps5 and the Xbox series x is more than just storage it is how fast that information comes off the drive while you are playing the game.
@tormentos: which is funny using an Nvidia comparison in CU leap makes alot of less sense since CU scale alot more linearly with overall GPU performance on Nvidia GPUs (2070 to 2080S/Ti is like two tiers of leap and is a red-herring), or that XSX lower clocked CU count is clocked alot lower than usual than what would of hypothetically existed on a PC counterpart and split memory pools is now super amazing according to some people lol.
Overclocked FE 2070 at ~2200 Mhz wouldn't beat RTX 2070 Super let alone RTX 2080 FE or RTX 2080 Super FE
RTX 2080 Super FE has 11,79 TFLOPS at 1919Mhz average with 496 GB/s memory bandwidth.
Doom 2020 game has some nextgen GPU features usage. RTX 2080 iTU104) s scaling nearly close to it's TFLOPS rating from RTX 2070 with 8.6 TFLOPS average.
RTX 2080 Ti has 1824 Mhz average hence 15,876 TFLOPS. RTX 2080 Ti is scaling somewhat close to it's TFLOPS rating from RTX 2070 with 8.6 TFLOPS average, but RTX 2080 Ti is another class above TU104 GPUs.
@gifford38: Let me try to understand your point of view. You think that 1st party games for Series X will be at a disadvantage because they will be on a HDD on the X1X?
So you think a game that was on a HDD on a PC doesn't load up faster when it is then moved onto a SSD? These consoles are all x86. These games will load up fast on a SSD regardless. This SSD that Sony is touting is not gonna make up for power.
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