How can anyone honestly enjoy the new Final Fantasy games now?

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FFKi11er

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#51 FFKi11er
Member since 2005 • 820 Posts
Final Fantasy Mystic Quest was the best game ever created.Pittfan666
This man speaks the truth. I remember debating with my friend which was the better weapon dragon claw or Excalibur.
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superclocked

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#52 superclocked
Member since 2009 • 5864 Posts
[QUOTE="Pittfan666"]Final Fantasy Mystic Quest was the best game ever created.FFKi11er
This man speaks the truth. I remember debating with my friend which was the better weapon dragon claw or Excalibur.

I liked FF VI the best personally. The 2x Atma Weapon swords equipped on one character by using the Genji glove relic, combined with using the Offering relic, which would attack four times, would mean that an enemy got hit 8 times for 9999 damage points per attack... That was a godlike setup :)
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finalfantasy94

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#53 finalfantasy94
Member since 2004 • 27442 Posts

you're are late but welcome to the party! FF13 suck some major arse! But even the crappiest of bands has their fans and the same with games. Some people really have awful taste for games just like that. Some people even try to say that the game had a good story... Really, it's incredible to what lengths some people go to prove that the crap game they like is actually good.

FF13 a good story.... :lol:

And that battle system is the worst of the worst. People think they are so smart while playing it because OMG they are changing paradigms. But there is no strategy in spamming. All you do in FF13 are brain-dead strategies, always the same thing over and over again. You sabotage, you heal, you attack; that's all. On the old games you had to take into account your speed, enemy weakness, how powerful your characters were with either with magic or attack power. There were enemies vulnerable only to magic or normal attacks. You had armor that could absorb certain elements or weapons that dealt certain kind of damage with an element and that gave you another edge on strategy.... The old games are so much more superior to FF13 is not even debatable.

Gue1

same can be said for people who say the old battle system is super indepth when its you attack heal and use magic for weakness. Which isint a bad thing but dont try to put one game down for something old ff games have been doing for years. Its sad really when people put others down to make thier opinion sound better. Now go ahead and say my standerds are low or my taste is bad to make yourself feel more better or something I know you want to.

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Capitan_Kid

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#54 Capitan_Kid
Member since 2009 • 6700 Posts
I wonder if people even realize that Final Fantasy 13 has the exact same system as 4,5,6,7,8, and 9 just in 3D. The difference being the chain gauge. If this system is so bad then 4,5,6,7,8, and 9 must be garbage.
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Solid_Link22

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#55 Solid_Link22
Member since 2006 • 5698 Posts

How can anyone enjoy the games they like to play?

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santoron

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#56 santoron
Member since 2006 • 8584 Posts
Meh. I think you're moving the goal posts a bit. Almost no one says current titles are or par or superior to the series classics. But since when did a game have to be one of the greatest games of all time to be fun, and worth a play through? For me, enjoying a JRPG starts with enjoying the combat system, since that's where you'll spend most of your time, and XIII's combat system is generally regarded as good, even by critics. I'd say its certainly above average. Pair it with challenging fights in interesting locales (and XIII delivers both aplenty late game) and you have a fun game worthy of a play through, especially for those that already enjoy the series or genre. The fact that's its a beautiful game is a nice bonus too!
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ShadowMoses900

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#57 ShadowMoses900
Member since 2010 • 17081 Posts

you're are late but welcome to the party! FF13 suck some major arse! But even the crappiest of bands has their fans and the same with games. Some people really have awful taste for games just like that. Some people even try to say that the game had a good story... Really, it's incredible to what lengths some people go to prove that the crap game they like is actually good.

FF13 a good story.... :lol:

And that battle system is the worst of the worst. People think they are so smart while playing it because OMG they are changing paradigms. But there is no strategy in spamming. All you do in FF13 are brain-dead strategies, always the same thing over and over again. You sabotage, you heal, you attack; that's all. On the old games you had to take into account your speed, enemy weakness, how powerful your characters were with either with magic or attack power. There were enemies vulnerable only to magic or normal attacks. You had armor that could absorb certain elements or weapons that dealt certain kind of damage with an element and that gave you another edge on strategy.... The old games are so much more superior to FF13 is not even debatable.

Gue1

Agreed, but I don't think people have bad taste because they like the games. That's just their opinion.

But I don't know how anyone can think FF13 had a good combat system, it was the most lazy combat system I have ever played. You only control ONE character, and you have such limited options that it felt like you were watching a movie and not a game. There is zero strategy in FF13.

I also hated the storyline and characters, lightning has zero personality. It felt like I was playing a robot, she never has any emotion. And some of those voice actors are damn annoying, mainly vanilla or whatever her name was. My damn ears!

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beganoo

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#58 beganoo
Member since 2009 • 1642 Posts

How can people enjoy the new FF ?

Well maybe, just maybe different people people enjoy different things ?!

DUUUUUUUUUURP

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Lucky_Krystal

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#59 Lucky_Krystal
Member since 2011 • 1389 Posts

you're are late but welcome to the party! FF13 suck some major arse! But even the crappiest of bands has their fans and the same with games. Some people really have awful taste for games just like that. Some people even try to say that the game had a good story... Really, it's incredible to what lengths some people go to prove that the crap game they like is actually good.

FF13 a good story.... :lol:

And that battle system is the worst of the worst. People think they are so smart while playing it because OMG they are changing paradigms. But there is no strategy in spamming. All you do in FF13 are brain-dead strategies, always the same thing over and over again. You sabotage, you heal, you attack; that's all. On the old games you had to take into account your speed, enemy weakness, how powerful your characters were with either with magic or attack power. There were enemies vulnerable only to magic or normal attacks. You had armor that could absorb certain elements or weapons that dealt certain kind of damage with an element and that gave you another edge on strategy.... The old games are so much more superior to FF13 is not even debatable.

Gue1

Oh look. Another rampant fanboy who tries to convince anyone that doesn't agree with them that they have poor taste.

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ristactionjakso

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#60 ristactionjakso
Member since 2011 • 6118 Posts

FF died after 10-1.

But, there is a game developed by the FF creator, Lost Odyssey, that is ever as much a FF title as the best FF game. I think it's better than any FF game personally.

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lightleggy

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#62 lightleggy
Member since 2008 • 16090 Posts

I found the combat for 13 and 13-2 very enjoyable and fast paced. I like some of the people who hate it go with the "press x and you win" argument for it sucking but you have beend doing that for years in ff games. I will admit it dosint match at least story wise to some of the older ones but its still a enjoyable romp.

finalfantasy94
The thing is that previous FF games required you to make a strategy during boss fights, so it wouldnt be "hit x to win". and some battles were actually difficult. FFxiii was easy as hell, so you dont actually need a strategy to beat the bosses, sure the fights are long, but they are easy. The only fight that required a bit of strategy was the one against that flying ship in hope's house.
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ArisShadows

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#63 ArisShadows
Member since 2004 • 22784 Posts

JRPG's suck.

JohnnyCageMK
Except for Blue Dragon, Lost Odyssy, Operation Darkness. Spectral Force 3. amirite? :o
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RyviusARC

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#64 RyviusARC
Member since 2011 • 5708 Posts

Thats funny considering 13-2 probably gives you the most control out of any FF game. You control how the characters stats grow, you control how the monsters stats grow, you can switch between two characters, you can decide what paradigms each one can have and can make 6 different sets of paradigms. You can even try to go the whole game with just two people. If anything Final Fantasy 12 gives you the least control. The game literally plays itself.Capitan_Kid

I think FF8 had the most control.

But the battle system could be broken easily if you just draw the max amount of the right magic.

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accesdenied

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#65 accesdenied
Member since 2008 • 485 Posts
square trashed their series with the x-2 or wanna be sequel's to games. they saw how much profit was made with ff7 spin off and merchandise that they applied it to all tittle carrying the final fantasy name. square is gone.
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GreySeal9

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#66 GreySeal9
Member since 2010 • 28247 Posts

Out of all the FF's I've played (6,7,8,9,10,12,13), FF13 is by far the worst, but I wouldn't say that it's bad or that I can't understand why people like it.

It has major flaws like an unreasonable degree of linearity, repetitive pacing with not a hint of variety, a story that falls apart later in the game, a lack of convincing world design (it doesn't feel like a world to me; more like a collection of straightforward levels), music that, while decent, is not up to par with the games that preceded it, and a very limited leveling grid (they should have just stuck to regular leveling for all the customization freedom that they give you).

But I also think it has some notable positive aspects that manage to save the experience despite the major flaws: I think the story is great until Gran Pulse where it takes a major nosedive and never really recovers, I don't think the characters are nearly as bad as people make them out to be (the villains are SOOOOO flat tho. Could the villians have more boring? I doubt it), the art design is superb and is as beautiful as it is inventive, the battle system is actually very good with the only real flaw being how fvcking loooooooooong even minor battles can be, and generally awesomely tense boss battles (FF13 might have the best boss battles in the series). Also, the voice acting is pretty on point for a JRPG. It's actually a step up from FF10's voice acting and probably about on par with FF12's.

I think the game would have been better served with a more organic linear design like that found in FF10. Like FF13, that game was too linear and would have benefited greatly from more imaginitive world design, but it was linear in a pretty well-executed way that made you still feel like you were in a legit world and the game had much more variety than 13. That being said, you can't really beat FF10's story, music, and art design IMO, so even that probably wouldn't have put FF13 up there with FF10, but it would have made it alot better.

Basically, the quality is still there. It is simply buried under some very poor design decisions and a general lack of effort in terms of the game's structure.

It irks me that SE is still riding the FF13 train tho. They need to just start over in a new universe with new characters, etc.

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GreySeal9

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#67 GreySeal9
Member since 2010 • 28247 Posts

Final Fantasy Mystic Quest was the best game ever created.Pittfan666

Ewww.

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GreySeal9

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#68 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="Liquid_"]

[QUOTE="crimsonman1245"]

Final Fantasy 13 and 13-2 have my favorite battle systems, graphics are great, very polished, i love the music and artystyle, plenty of content.

Capitan_Kid

The battle system is terrible and has taken away control from the player making it unbearable to play.

Thats funny considering 13-2 probably gives you the most control out of any FF game. You control how the characters stats grow, you control how the monsters stats grow, you can switch between two characters, you can decide what paradigms each one can have and can make 6 different sets of paradigms. You can even try to go the whole game with just two people. If anything Final Fantasy 12 gives you the least control. The game literally plays itself.

You are so full of crap. Gambits give you tons of control. No need to spout out bullsh!t about FF12 just because you're butthurt about how gamers, on the whole, don't like FF13 and FF13-2.

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GreySeal9

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#69 GreySeal9
Member since 2010 • 28247 Posts

I wonder if people even realize that Final Fantasy 13 has the exact same system as 4,5,6,7,8, and 9 just in 3D. The difference being the chain gauge. If this system is so bad then 4,5,6,7,8, and 9 must be garbage.Capitan_Kid

*facepalm*

I am now convinced that FF13/13-2 are the only FF games you've ever played.

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deactivated-57d307c5efcda

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#71 deactivated-57d307c5efcda
Member since 2009 • 1302 Posts

[QUOTE="crimsonman1245"]

Final Fantasy 13 and 13-2 have my favorite battle systems, graphics are great, very polished, i love the music and artystyle, plenty of content.

Capitan_Kid

This. Youre tastes just suck TC.

You know, it's an opinion. Personally I like them too, and you know how every one rags on FFXIII, XIII-2 and Dragon Age 2 as being "the worst games ever" I really liked them and would still pick and play them over any of the Halo/Gears/Uncharted/Instert ANY Shooter games that get 9+ reviews somehow. I also don't get why everyone likes GTA. The game bore me to death, I hate the ganster/mob stories, the characters and just find the gameplay extreamly clunky and boring. But thats me, they aren't bad games, just not my type of games.

And while yes FFXIII isn't as special as X was for me, it was still a good game and I got at least 80 hours of enjoyment out of it and some of really tough side mission boss's that had me really reworking my strategy. Theres such things of games not being as great as past games but still being good.

I hate how todays gamers think that if a game doesn't score a 9 then it's junk, and if a game isn't a complete and total improvment over the last one then it's junk. Thats just simply not true

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finalfantasy94

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#72 finalfantasy94
Member since 2004 • 27442 Posts

[QUOTE="finalfantasy94"]

I found the combat for 13 and 13-2 very enjoyable and fast paced. I like some of the people who hate it go with the "press x and you win" argument for it sucking but you have beend doing that for years in ff games. I will admit it dosint match at least story wise to some of the older ones but its still a enjoyable romp.

lightleggy

The thing is that previous FF games required you to make a strategy during boss fights, so it wouldnt be "hit x to win". and some battles were actually difficult. FFxiii was easy as hell, so you dont actually need a strategy to beat the bosses, sure the fights are long, but they are easy. The only fight that required a bit of strategy was the one against that flying ship in hope's house.

the strategy was find out what was thier weakness and what moves to be carful of. THe same exact thing FF13 and 13-2 did. Yes iv played 4,7,8,9,10 and 12.

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Bangerman15

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#73 Bangerman15
Member since 2010 • 1978 Posts
I thought 12 was the beginning of the end of FF, I couldn't even force myself to beat that game lol. 13 I literally forced myself to beat and 13-2 I still haven't beat either
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DJ-Lafleur

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#74 DJ-Lafleur
Member since 2007 • 35604 Posts

[QUOTE="GreySeal9"]

[QUOTE="Capitan_Kid"]I wonder if people even realize that Final Fantasy 13 has the exact same system as 4,5,6,7,8, and 9 just in 3D. The difference being the chain gauge. If this system is so bad then 4,5,6,7,8, and 9 must be garbage.meconate

*facepalm*

I am now convinced that FF13/13-2 are the only FF games you've ever played.

If this was the case, there wouldn't be so many complaints from people about how easy XIII's system is. As far as I'm aware, the other entries didn't have an 'auto-battle' system.

FFXIII had an auto-battle system yet i still had more challenge in that game then other more popular FF's, more notably FFVI-FFIX.

Anyone that complains about FFXIII being too easy are either full of sh*t or have only played FFI-IV. And to specify the NES versions of FFI and FFII, and the original version of FFIV, or the DS version.

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santoron

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#75 santoron
Member since 2006 • 8584 Posts
[QUOTE="finalfantasy94"]

I found the combat for 13 and 13-2 very enjoyable and fast paced. I like some of the people who hate it go with the "press x and you win" argument for it sucking but you have beend doing that for years in ff games. I will admit it dosint match at least story wise to some of the older ones but its still a enjoyable romp.

lightleggy
The thing is that previous FF games required you to make a strategy during boss fights, so it wouldnt be "hit x to win". and some battles were actually difficult. FFxiii was easy as hell, so you dont actually need a strategy to beat the bosses, sure the fights are long, but they are easy. The only fight that required a bit of strategy was the one against that flying ship in hope's house.

Not really. Most FFs allowed you to out level the monsters with a bit of early on level grinding. You could go hours at a time with just a basic attack and the odd heal thrown in. And yeah, you can certainly trudge through boss fights using a sub optimal strategy in XIII. But part of the fun was learning the Smart way to tackle those challenges. All of the sudden your 7-8 min fight is over in 2, your rating tops out, and the rewards are greater in number and value.
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GreySeal9

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#76 GreySeal9
Member since 2010 • 28247 Posts

Cause the battle system blows the past systems outta the water?

el3m2tigre

I don't think that counts for all that much when the game built around that battle system is so paper-thin.

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santoron

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#77 santoron
Member since 2006 • 8584 Posts

[QUOTE="Capitan_Kid"][QUOTE="Liquid_"]

The battle system is terrible and has taken away control from the player making it unbearable to play.

GreySeal9

Thats funny considering 13-2 probably gives you the most control out of any FF game. You control how the characters stats grow, you control how the monsters stats grow, you can switch between two characters, you can decide what paradigms each one can have and can make 6 different sets of paradigms. You can even try to go the whole game with just two people. If anything Final Fantasy 12 gives you the least control. The game literally plays itself.

You are so full of crap. Gambits give you tons of control. No need to spout out bullsh!t about FF12 just because you're butthurt about how gamers, on the whole, don't like FF13 and FF13-2.

Yes, whenever you read an opinion that isn't your own, toss a butthurt out there. Makes everything you say sound so much more authoritative :P Gambits were easily exploited in XII to the point your party could run around and level itself up with a rubber banded controller. And while SW has a love of bashing all things XIII, the game sold well, and received generally positive reviews critically and from gamers. That's WHY they made a sequel. Your perceptions don't mesh with reality.
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GreySeal9

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#78 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="Capitan_Kid"] Thats funny considering 13-2 probably gives you the most control out of any FF game. You control how the characters stats grow, you control how the monsters stats grow, you can switch between two characters, you can decide what paradigms each one can have and can make 6 different sets of paradigms. You can even try to go the whole game with just two people. If anything Final Fantasy 12 gives you the least control. The game literally plays itself.santoron

You are so full of crap. Gambits give you tons of control. No need to spout out bullsh!t about FF12 just because you're butthurt about how gamers, on the whole, don't like FF13 and FF13-2.

Yes, whenever you read an opinion that isn't your own, toss a butthurt out there. Makes everything you say sound so much more authoritative :P Gambits were easily exploited in XII to the point your party could run around and level itself up with a rubber banded controller. And while SW has a love of bashing all things XIII, the game sold well, and received generally positive reviews critically and from gamers. That's WHY they made a sequel. Your perceptions don't mesh with reality.

No, he is definitely butthurt. In every thread about FF13, Captain_Kid is constantly butthurt that people don't like FF13/13-2.

So what if gambits were easily exploited? The fact that gambits are a fairly robust AI programming system alone gives the player plenty of control. The junction system in FF8 is janky and is even more easily exploited, yet there's no denying that it gives more control than normal leveling.

As to your point about sales, FF13 sold well because FF is a major brand. It did recieve positive reviewers, but then again, I never said the game is bad. Still, the game clearly didn't fare as well critically as previous games in the series as there is a reason for that. Plus, I never offered a reason to why they made a sequel. I'm not arguing that they made a sequel to help their bottom line.

That being said, it is abundantly clear that FF13 is one of the least liked FF games. Anybody who denies that is delusional.

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Pittfan666

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#79 Pittfan666
Member since 2003 • 8638 Posts
[QUOTE="Pittfan666"]Final Fantasy Mystic Quest was the best game ever created.FFKi11er
This man speaks the truth. I remember debating with my friend which was the better weapon dragon claw or Excalibur.

One of the first games I played. Hence it holds a dear place in my heart.
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el3m2tigre

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#80 el3m2tigre
Member since 2007 • 4232 Posts

[QUOTE="el3m2tigre"]

Cause the battle system blows the past systems outta the water?

GreySeal9

I don't think that counts for all that much when the game built around that battle system is so paper-thin.

Everything else didn't matter to me. The battle system is what got me hooked.

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santoron

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#81 santoron
Member since 2006 • 8584 Posts

[QUOTE="santoron"][QUOTE="GreySeal9"]

You are so full of crap. Gambits give you tons of control. No need to spout out bullsh!t about FF12 just because you're butthurt about how gamers, on the whole, don't like FF13 and FF13-2.

GreySeal9

Yes, whenever you read an opinion that isn't your own, toss a butthurt out there. Makes everything you say sound so much more authoritative :P Gambits were easily exploited in XII to the point your party could run around and level itself up with a rubber banded controller. And while SW has a love of bashing all things XIII, the game sold well, and received generally positive reviews critically and from gamers. That's WHY they made a sequel. Your perceptions don't mesh with reality.

No, he is definitely butthurt. In every thread about FF13, Captain_Kid is constantly butthurt that people don't like FF13/13-2.

So what if gambits were easily exploited? The fact that gambits are a fairly robust AI programming system alone gives the player plenty of control. The junction system in FF8 is janky and is even more easily exploited, yet there's no denying that it gives more control than normal leveling.

As to your point about sales, FF13 sold well because FF is a major brand. It did recieve positive reviewers, but then again, I never said the game is bad. Still, the game clearly didn't fare as well critically as previous games in the series as there is a reason for that. Plus, I never offered a reason to why they made a sequel. You might want to read a bit more carefully.

That being said, it is abundantly clear that FF13 is one of the least liked FF games. Anybody who denies that is delusional.

I'm merely pointing out your assertion that "gamers, on the whole, don't like XIII/XIII-2" is factually incorrect. It's certainly been a polarizing game to a portion of the fan base, and an object of derision by gamers that don't like the series to begin with, but liking something less than something else isn't the same as disliking it. Sure, it's not another VI or IX, but it sure as heck isn't another II! :lol: As far as your points about XII vs VIII as far as exploits are concerned, fair enough. It's fair to say all the titles have ways to bypass the challenges the devs intended. I view it as a strength of the game that XIII did a decent job of removing the ability for people to break content by over leveling and such while still giving the player the freedom to tailor the party to very different strategies and play styles. Is XIII a prime example of where I want the series to remain? No, but neither was X and we have a large number of fellow SWers that view that as a great game, even their favorite of the series. IMO, Final Fantasy's greatest strength as a series is its ability to constantly reinvent itself with new worlds, combat mechanics, jobs, levelling systems, and so on while still being instantly recognizable as a brand. I share the occasional disappointment when a series that's given me some all time classic games fall short in my eyes, but I'm also able to look at each individual game and appreciate it for what it is. FFXIII may only be a "good" game overshadowed by some great predecessors, but I'm still happy to play good games.
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GreySeal9

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#82 GreySeal9
Member since 2010 • 28247 Posts

[QUOTE="GreySeal9"]

[QUOTE="santoron"] Yes, whenever you read an opinion that isn't your own, toss a butthurt out there. Makes everything you say sound so much more authoritative :P Gambits were easily exploited in XII to the point your party could run around and level itself up with a rubber banded controller. And while SW has a love of bashing all things XIII, the game sold well, and received generally positive reviews critically and from gamers. That's WHY they made a sequel. Your perceptions don't mesh with reality. santoron

No, he is definitely butthurt. In every thread about FF13, Captain_Kid is constantly butthurt that people don't like FF13/13-2.

So what if gambits were easily exploited? The fact that gambits are a fairly robust AI programming system alone gives the player plenty of control. The junction system in FF8 is janky and is even more easily exploited, yet there's no denying that it gives more control than normal leveling.

As to your point about sales, FF13 sold well because FF is a major brand. It did recieve positive reviewers, but then again, I never said the game is bad. Still, the game clearly didn't fare as well critically as previous games in the series as there is a reason for that. Plus, I never offered a reason to why they made a sequel. You might want to read a bit more carefully.

That being said, it is abundantly clear that FF13 is one of the least liked FF games. Anybody who denies that is delusional.

I'm merely pointing out your assertion that "gamers, on the whole, don't like XIII/XIII-2" is factually incorrect. It's certainly been a polarizing game to a portion of the fan base, and an object of derision by gamers that don't like the series to begin with, but liking something less than something else isn't the same as disliking it. Sure, it's not another VI or IX, but it sure as heck isn't another II! :lol: As far as your points about XII vs VIII as far as exploits are concerned, fair enough. It's fair to say all the titles have ways to bypass the challenges the devs intended. I view it as a strength of the game that XIII did a decent job of removing the ability for people to break content by over leveling and such while still giving the player the freedom to tailor the party to very different strategies and play styles. Is XIII a prime example of where I want the series to remain? No, but neither was X and we have a large number of fellow SWers that view that as a great game, even their favorite of the series. IMO, Final Fantasy's greatest strength as a series is its ability to constantly reinvent itself with new worlds, combat mechanics, jobs, levelling systems, and so on while still being instantly recognizable as a brand. I share the occasional disappointment when a series that's given me some all time classic games fall short in my eyes, but I'm also able to look at each individual game and appreciate it for what it is. FFXIII may only be a "good" game overshadowed by some great predecessors, but I'm still happy to play good games.

Fair points. I do agree with you that FFXIII intelligently limited the player's ability to water down the challenge of the game and I too love the reivention that the series is known for. Maybe I didn't word my post well. I take back my "on the whole" comment, but I stand by my comment that the simple act of disliking FF13 seems to piss off Captain_Kid to no end.