Konami decided on only allowing 1 character for a variety of reasons:
1) Less stat boosting (for every stat booster there is someone butchering their own stats)
2) Make use of the Reward Shop (Buy gear for your character, to change his looks whenever you wish)
3) To charge people $7 for another character (main reason, I think. Konami seems to be nickel and dimeing it's sers with MGO)
MGS4 got a 10/10 because the game revolutionized stealth action, added a huge amount of ways to play the game, with more weapons (most that could be customized) in the game than (I believe) any shooter currently made, had an incredible story, that was told well, played very smoothly, had near perfect difficulty for each mode you chose, a huge supply of easter eggs, beautiful visuals, 1080p, amazing audio, good concepts for characters/environments, and the creators went above and beyond people's expectations with the game.
Seriously, if any game deserved a 10, MGS4 is it. Some people may not want to hear it, but it's the truth. Konami took a system that was already very good (MGS3: Subsistance, which scored a 9, I believe), and just perfected it.
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