How much potential does the wii have for FPS

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EmperorZeruel

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#1 EmperorZeruel
Member since 2007 • 4207 Posts

The wii controles are very good for a FPS game. Most people have said that their bettern then analog and is right behing keybord and mouse. Do you think that because of the wii controles it has enough potential to have excellent FPS games, ones that are as good a 360, just with out the graphics. We know wii can have good online multiplayer when handled corrrectly, metal of honor heros 2 has 32 multiplayer which is very good.

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air_wolf_cubed

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#2 air_wolf_cubed
Member since 2004 • 10233 Posts
zero cause of the graphx!!!
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Mystery-

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#3 Mystery-
Member since 2007 • 2144 Posts
Quite a bit of potential IMO
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thrones

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#4 thrones
Member since 2004 • 12178 Posts
The best out of all the consoles in my opinion.
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Willy105

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#5 Willy105
Member since 2005 • 26208 Posts
The best out of all the consoles because of the Wiimote.
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EPaul

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#6 EPaul
Member since 2006 • 9917 Posts
It has the best potential out of the 3 consoles but nobody is using that potential. The best fps on the wii is MoH
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Truth_Seekr

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#7 Truth_Seekr
Member since 2007 • 4214 Posts

TONS of potential.

best example I can think of without trying to actually get into whether it's a FPS or FPA is Metroid Prime 3 Corruption

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Ninten007

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#8 Ninten007
Member since 2005 • 3129 Posts
Absolute Zero.
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Hexagon_777

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#9 Hexagon_777
Member since 2007 • 20348 Posts
Huge potential. Microsoft should port Halo and Halo 2 to the Wii. :D
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Meu2k7

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#10 Meu2k7
Member since 2007 • 11809 Posts
Poor Graphics, Poor Online, Poor DLC , lagging pointer , I say not much. To PC standards at least.
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dracula_16

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#11 dracula_16
Member since 2005 • 16554 Posts
None. Shooters are always inferior on the Wii.
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air_wolf_cubed

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#12 air_wolf_cubed
Member since 2004 • 10233 Posts
None. Shooters are always inferior on the Wii.dracula_16
it always the consoles fault. not the developers
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-RPGamer-

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#13 -RPGamer-
Member since 2002 • 34283 Posts
I don't think the Wiimote is all that great for FPS, I don't like how it's the only control scheme where I have to keep track of some out of game bounding box. It has potential, but I wouldn't say it has more potential b/c of it's Wiimote. The potential IMHO comes from Nintendo's support as a developer.
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-RPGamer-

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#14 -RPGamer-
Member since 2002 • 34283 Posts

[QUOTE="dracula_16"]None. Shooters are always inferior on the Wii.air_wolf_cubed
it always the consoles fault. not the developers

Just to add a bit of spin, maybe it's the console's faults that make the developers do what they do (or don't do).

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air_wolf_cubed

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#15 air_wolf_cubed
Member since 2004 • 10233 Posts

[QUOTE="air_wolf_cubed"][QUOTE="dracula_16"]None. Shooters are always inferior on the Wii.-RPGamer-

it always the consoles fault. not the developers

Just to add a bit of spin, maybe it's the console's faults that make the developers do what they do (or don't do).

yes but Wii has way more potential then what we've seen thus lazy developers
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SMR-Venom

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#16 SMR-Venom
Member since 2007 • 6500 Posts
Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...
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ChinoJamesKeene

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#17 ChinoJamesKeene
Member since 2003 • 1201 Posts
At first it seemed like an idea platform for FPS games but the hardware rules out alot realistic senarios. It could work but all the good FPS developers don't want to work with old hardware just to get good last gen presentation, you can't blame them either.
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Meu2k7

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#18 Meu2k7
Member since 2007 • 11809 Posts

Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...SMR-Venom

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really? Even then the mouse is still ALOT better.

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AwakenedMaster

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#19 AwakenedMaster
Member since 2007 • 362 Posts

Poor Graphics, Poor Online, Poor DLC , lagging pointer , I say not much. To PC standards at least.Meu2k7

Mostly QFT.

Not to mention it doesn't seem anyone has any interest in making FPS for the Wii anyway, I doubt we'll see a good one for a long time, if ever.

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air_wolf_cubed

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#20 air_wolf_cubed
Member since 2004 • 10233 Posts

[QUOTE="SMR-Venom"]Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...Meu2k7

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really?

since when is it physically impossible for Wii games to have online and DLC or even better than galaxy graphics. your argument fails
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Meu2k7

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#21 Meu2k7
Member since 2007 • 11809 Posts
[QUOTE="Meu2k7"]

[QUOTE="SMR-Venom"]Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...air_wolf_cubed

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really?

since when is it physically impossible for Wii games to have online and DLC or even better than galaxy graphics. your argument fails

No standard HDD makes DLC scarce at best?

Only 1 game has even remotly up to scratch online, and thats a 1st party, mario kart.

Please, I gaurentee you in the Wii's lifetime there wont be a shooter that looks as polished or even texturally impressive as Mario Galaxy, Mario Galaxy looks so good because not ALOT is rendered in comparison to other games, neither the AI or anything.

My arguement fails? by all means show me a game thats in development that meets your requirements? I sure dont see one.

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EmperorZeruel

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#22 EmperorZeruel
Member since 2007 • 4207 Posts
[QUOTE="Meu2k7"]

[QUOTE="SMR-Venom"]Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...air_wolf_cubed

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really?

since when is it physically impossible for Wii games to have online and DLC or even better than galaxy graphics. your argument fails

wii does have online, its not good but it does have it. MOHH2 proves the wii can have decent online capiability. MOHH2 has 32 online multiplayer, which is very impressive for wii. However i still rather play with my 360 when it comes to FPS. The wii remote does make me feal more like iam on the battle field even thoughn the graphics are bad.

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air_wolf_cubed

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#23 air_wolf_cubed
Member since 2004 • 10233 Posts
[QUOTE="air_wolf_cubed"][QUOTE="Meu2k7"]

[QUOTE="SMR-Venom"]Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...Meu2k7

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really?

since when is it physically impossible for Wii games to have online and DLC or even better than galaxy graphics. your argument fails

No standard HDD makes DLC scarce at best?

Only 1 game has even remotly up to scratch online, and thats a 1st party, mario kart.

Please, I gaurentee you in the Wii's lifetime there wont be a shooter that looks as polished or even texturally impressive as Mario Galaxy, Mario Galaxy looks so good because not ALOT is rendered in comparison to other games, neither the AI or anything.

My arguement fails? by all means show me a game thats in development that meets your requirements? I sure dont see one.

your forgetting that MoH Heroes 2 has 32 player online and the graphics are the faults of the developers. And Conduit is claimed to push the Wii's graphics to the limit though the early screenshots don't do the game justice
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Arkthemaniac

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#24 Arkthemaniac
Member since 2007 • 1237 Posts
Alot, but it's all untapped.
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KungfuKitten

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#25 KungfuKitten
Member since 2006 • 27389 Posts
I don't think the Wiimote is all that great for FPS, I don't like how it's the only control scheme where I have to keep track of some out of game bounding box. It has potential, but I wouldn't say it has more potential b/c of it's Wiimote. The potential IMHO comes from Nintendo's support as a developer.-RPGamer-

Adding interactivity with the interface or environment through motions (doors, picking up items, reloading, throwing, sniping through rotation, triggering elevated awareness through natural motions, dual wielding, drive and shoot), creating environments and accuracy relative to the steadiness of Your own hand, the possibility to have shared characters on online24 (alike clanbased player vessles, alike mechs, in free online), the possibility to actually penetrate the audience with use of a certain add-on (gun?), the usage of the silly headtracking technique (it's possible but it's hard to do) are a few of the ways developers could take the FPS further on the wii.
Every system has a lot of potential to improve upon any genre but it rarely ever happens.
With the Wii though, it is made much easier through lower development costs and an audience willing to try, to focus on the content instead of creating the usual presentation with the usual list of appealing features.
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EmperorZeruel

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#26 EmperorZeruel
Member since 2007 • 4207 Posts
[QUOTE="Meu2k7"][QUOTE="air_wolf_cubed"][QUOTE="Meu2k7"]

[QUOTE="SMR-Venom"]Best out of all 3 contendors and PC mainly because of the Wiimote Motion controls, now if only Devs can take advantage of it...air_wolf_cubed

Cmon now think about it, the wii-pointer has lag on it (or delay whatever) its also uncomfortable to point at the screen for ours on end.

and you want to sacrifice Graphics, Online, DLC just for that? the pointer? ... really?

since when is it physically impossible for Wii games to have online and DLC or even better than galaxy graphics. your argument fails

No standard HDD makes DLC scarce at best?

Only 1 game has even remotly up to scratch online, and thats a 1st party, mario kart.

Please, I gaurentee you in the Wii's lifetime there wont be a shooter that looks as polished or even texturally impressive as Mario Galaxy, Mario Galaxy looks so good because not ALOT is rendered in comparison to other games, neither the AI or anything.

My arguement fails? by all means show me a game thats in development that meets your requirements? I sure dont see one.

your forgetting that MoH Heroes 2 has 32 player online and the graphics are the faults of the developers. And Conduit is claimed to push the Wii's graphics to the limit though the early screenshots don't do the game justice

what about nintendos next console they did said it will have graphics like the other consoles, and iam sure online mode will be much better. o you thnk nintendo will be the king of FPS again like it did back on the N64

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-RPGamer-

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#27 -RPGamer-
Member since 2002 • 34283 Posts

[QUOTE="-RPGamer-"]I don't think the Wiimote is all that great for FPS, I don't like how it's the only control scheme where I have to keep track of some out of game bounding box. It has potential, but I wouldn't say it has more potential b/c of it's Wiimote. The potential IMHO comes from Nintendo's support as a developer.KungfuKitten

Adding interactivity with the interface or environment through motions (doors, picking up items, reloading, throwing, sniping through rotation, triggering elevated awareness through natural motions, dual wielding, drive and shoot), creating environments and accuracy relative to the steadiness of Your own hand, the possibility to have shared characters on online24 (alike clanbased player vessles, alike mechs, in free online), the possibility to actually penetrate the audience with use of a certain add-on (gun?), the usage of the silly headtracking technique (it's possible but it's hard to do) are a few of the ways developers could take the FPS further on the wii.
Every system has a lot of potential to improve upon any genre but it rarely ever happens.
With the Wii though, it is made much easier through lower development costs and an audience willing to try, to focus on the content instead of creating the usual presentation with the usual list of appealing features.

I don't need, or care, to have motion controls to do simplistic activities in games like opening doors, reloading, picking up objects, throwing, sniping (I don't understand what turning the Wiimote on an axis has anything to do with sniping) etc. Beside what I mentioned in my first post, in some instances the Wiimote turns FPS games into light gun-esque games, which I don't overly care for (the gun add-on reminded me of this).

You're not selling me on this, I still give more credit to Nintendo as the potential to have a great FPS than I do to their hardware.

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KungfuKitten

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#28 KungfuKitten
Member since 2006 • 27389 Posts

[QUOTE="KungfuKitten"][QUOTE="-RPGamer-"]I don't think the Wiimote is all that great for FPS, I don't like how it's the only control scheme where I have to keep track of some out of game bounding box. It has potential, but I wouldn't say it has more potential b/c of it's Wiimote. The potential IMHO comes from Nintendo's support as a developer.-RPGamer-


Adding interactivity with the interface or environment through motions (doors, picking up items, reloading, throwing, sniping through rotation, triggering elevated awareness through natural motions, dual wielding, drive and shoot), creating environments and accuracy relative to the steadiness of Your own hand, the possibility to have shared characters on online24 (alike clanbased player vessles, alike mechs, in free online), the possibility to actually penetrate the audience with use of a certain add-on (gun?), the usage of the silly headtracking technique (it's possible but it's hard to do) are a few of the ways developers could take the FPS further on the wii.
Every system has a lot of potential to improve upon any genre but it rarely ever happens.
With the Wii though, it is made much easier through lower development costs and an audience willing to try, to focus on the content instead of creating the usual presentation with the usual list of appealing features.

I don't need, or care, to have motion controls to do simplistic activities in games like opening doors, reloading, picking up objects, throwing, sniping (I don't understand what turning the Wiimote on an axis has anything to do with sniping) etc. Beside what I mentioned in my first post, in some instances the Wiimote turns FPS games into light gun-esque games, which I don't overly care for (the gun add-on reminded me of this).

You're not selling me on this, I still give more credit to Nintendo as the potential to have a great FPS than I do to their hardware.


Nintendo and their hardware are not seperate things. Ow yes i never disagreed with how nintendo's software talent offers more potential for a great FPS than their hardware efforts at the moment.
Did i quote the wrong person? Cause i wanted to make clear the wii offers unique possibilities to elevate the FPS genre amongst others.
I could have made a mistake, my mind is a bit full this night.

I can't help anyones opinion on things as they are now, and not even change it, if it is the premise of their arguments. All i can ask is for them to dream along with everyone so they stop feeling bad about its existence, its current role to play.
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AAllxxjjnn

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#29 AAllxxjjnn
Member since 2008 • 19992 Posts
It has a lot of potential, i just hope they start locking the crosshairs to the center of the screen.
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darkIink

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#30 darkIink
Member since 2006 • 2705 Posts
If anyone says Wii fails at fps capability, then all consoles last gen were also terrible. "So how was Halo 2? Terrible, the graphics hurt my eyes!"
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-RPGamer-

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#31 -RPGamer-
Member since 2002 • 34283 Posts


Nintendo and their hardware are not seperate things. Ow yes i never disagreed with how nintendo's software talent offers more potential for a great FPS than their hardware efforts at the moment.
Did i quote the wrong person? Cause i wanted to make clear the wii offers unique possibilities to elevate the FPS genre amongst others.
I could have made a mistake, my mind is a bit full this night.

I can't help anyones opinion on things as they are now, and not even change it, if it is the premise of their arguments. All i can ask is for them to dream along with everyone so they stop feeling bad about its existence, its current role to play.
KungfuKitten

Hardware and software are different enough to seperate conceptually. Nintendo does both ends of the business, but that doesn't mean we can't split them apart when talking about their in house talent(s).

Not sure if you quoted the wrong person, I was just replying to what I saw.

I don't feel bad for the Wii (and it's role), I enjoy it. However, I do wish it was a more complete package.

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AvIdGaMeR444

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#32 AvIdGaMeR444
Member since 2004 • 7031 Posts
Play Medal of Honor Heroes 2 and you'll see the potential. I'm surprised more developers won't explore the FPS genre on Wii.
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vashkey

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#33 vashkey
Member since 2005 • 33781 Posts

The Wii has the potential to support some of the best shooters ever, much like the DS.

But I wouldn't be surprised is, like the DS, the potential is left unrealized.

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air_wolf_cubed

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#34 air_wolf_cubed
Member since 2004 • 10233 Posts

The Wii has the potential to support some of the best shooters ever, much like the DS.

But I wouldn't be surprised is, like the DS, the potential is left unrealized.

vashkey
yup. i really wanna touch where i want to shoot
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wooooode

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#35 wooooode
Member since 2002 • 16666 Posts
The wii controls are beyond keybord and mouse. Games like RE4 and MP3 will show you the controls are fantastic.
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#36 Video_Game_King
Member since 2003 • 27545 Posts
Metroid Prime 3 has shown us that FPS's are going to f'ing rock on the Wii.
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Nagidar

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#37 Nagidar
Member since 2006 • 6231 Posts
Well, if the Xbox could make some good FPS', I'm pretty sure the Wii can, its all up to the devs.
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deactivated-5e0e425ee91d8

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#38 deactivated-5e0e425ee91d8
Member since 2007 • 22399 Posts

it has exelent potential to be better than mouse/kb, and it has the grafical potential to be so much better than it is, hell with the right engine early 360 quality might work with throwing the wiis little prosessers into overload

why the hell nobody has taken the inititive is odd

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enygma500

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#39 enygma500
Member since 2005 • 3004 Posts
none the one that are already out suck. imo. i thaught it was gonna be great until i tried it.
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whitetiger3521

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#40 whitetiger3521
Member since 2005 • 4686 Posts
Alot of potential it's just up to the developers to actually tap into it. But they are too busy cashing in on pick up and play games.
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littledoug

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#41 littledoug
Member since 2008 • 219 Posts

The only game I've seen that is in development for wii fps's that looks any good is the conduit, which doesn't show great graphics like I think an fps should have.

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PC_X360

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#42 PC_X360
Member since 2008 • 1074 Posts

0:D

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#43 ThePlothole
Member since 2007 • 11515 Posts

Poor Graphics, Poor Online, Poor DLC , lagging pointer , I say not much. To PC standards at least.Meu2k7

The pointer only noticably lags in certain games, not all of them. That would suggest a software issue rather than a hardware one.

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vashkey

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#44 vashkey
Member since 2005 • 33781 Posts
[QUOTE="vashkey"]

The Wii has the potential to support some of the best shooters ever, much like the DS.

But I wouldn't be surprised is, like the DS, the potential is left unrealized.

air_wolf_cubed

yup. i really wanna touch where i want to shoot

Judging by your response Im pretty sure you've never actually played any of the shooter on the DS.

The touch screen would act as the mouse, while the top screen displays what your shooting.

Pick up a copy of Metroid Prime Hunters, you'll see what Im talking about.

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Dibdibdobdobo

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#45 Dibdibdobdobo
Member since 2008 • 6683 Posts

I dont need to talk about potential i can just talk about MP3 instead. Sorry everyone failed when they said "NO" that the Wii cannot do FP:S/A as there proof already that it can and it can do a excellent job. The people who say "Well its my opinion so i cannot be wrong" well theres some proof that the Wii can do FPS/A so argue with facts.

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Always-Honest

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#46 Always-Honest
Member since 2007 • 11261 Posts

well, this is the case:

the wiimote and nunchuck are FAR better suited for fps games than the dual analog controllers. Sadly many people will never play shooters on the Wii because they don't like the graphics or they are preocupied with image.

But the wii has huge potential for shooters. sadly.. it lacks power....

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#47 Victor_Kudo
Member since 2007 • 65 Posts
The motion-sensitive controls would make the Wii ideal for FPS, were it not that the Wii has only basic online compatibility, no downloadable content, and that serious FPS developers are discouraged to develop for the Wii because of its poor graphics compared to the competition, its casual audience, and Nintendo's kiddy image. I dare say it's Nintendo's fault that there are so few good FPSes for the Wii, because they aggressively market the Wii as a casual and accessible platform and do little to compensate hardcore gamers.
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karram

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#48 karram
Member since 2006 • 1682 Posts
Poor Graphics, Poor Online, Poor DLC , lagging pointer , I say not much. To PC standards at least.Meu2k7
Well said.
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bf2nutta

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#49 bf2nutta
Member since 2007 • 1356 Posts

lol I must be one of only ones who have this "lagging pointer issue" on the Wii, I've got no problems with it.

I've played fps games since the early 90's on the PC (things Wolf3d, Duke3d to fps games) and absolutly love them anyone remember games like Blake Stone, Blood, Heretic or Rise of the Triad

I do wonder if some posters are not being entirely honest with their views and letting their fanboy hate come through, what if Nintendo never released a Wii and M$ or Sony designed a controller similar aimed @ first person shooters I do wonder if alot of you fanboys will be screaming it was the best thing ever.... I play first person shooters on all the consoles and my PC and enjoy them all....

The Wii Remote offers a new way to play them which imo is very good and I do wonder if your judgement is cloudy by weaker graphics or hate....

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Always-Honest

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#50 Always-Honest
Member since 2007 • 11261 Posts

lol I must be one of only ones who have this "lagging pointer issue" on the Wii, I've got no problems with it.

bf2nutta

it's something they read and it is in some early games. but there doesn't need to be lag. the wiimote works extremely well if well implemented