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[QUOTE="Crossel777"][QUOTE="JohnF111"] HD Collections are now ports? News to me, like i said there will be ports, everything gets ports but comparing the 4 or 5 ports to the 26 lineup that's like 20% are ports. Plus you said a few games that aren't released yet so these aren't multiplatform? You know a game released on two or more platforms.JohnF111Even if it multiplatform, it's still just another PS3 game on the PS Vita. It's nothing new. You may as well just call it a toned down port. All multiplat games are ports of another system, i mean who doesn't know this? You're singling out the Vita for something that is widespread on all platforms.
This, it would be the same as saying all the ps3 gets is just ports :roll:
I think its even better than a PS3 :P.. it does so much and i love the idea of a conosle in my hands
Pretty damn valid, aside from the whole 3 hours of battery and not being able to fit in your pocket thing.
More like a PS3 you can play without turning on your TV.
[QUOTE="DarkLink77"]
Pretty damn valid, aside from the whole 3 hours of battery and not being able to fit in your pocket thing.
More like a PS3 you can play without turning on your TV.
peterw007
...In a tiny, 6" screen.
With worse resolution.[QUOTE="osan0"]from a hardware perspective no. its not as powerful as a PS3 (though its dam pokey and does have more ram in fairness) and it has unique features to set it apart from the PS3 or 360. it also does have unique games and experiences coming out for it...for now. i just worry that publishers are just going to treat it as a portable PS3 in the med and long term. sure a COD that looks and play like the PS3 version but on the move sounds great on paper or a KZ or uncharted....but it comes back to the same problem. who is going to choose the vita version over the PS3 version? who is going to buy both? some would im sure..the real die hards. but is that enugh to sustain a handheld? its so easy for the vita to be treated as a PS3 thats its just going to be so tempting to just port. even sony are complete devils for doing it woth their own PSP games (something i hope they stop doing with vita). its a problem on the 3DS too of course at the mo....getting upgraded N64 ports and ports from other 3rd parties also like SF4 and MGS (which is lookign more and more like a quick and dirty port....get the finger out konami). but ninty have an excellent track record of delivering exclusive content to each of its platforms...ony less so. just to be clear also...its not that all ports are bad. personally i prefer to play some types of games on handhelds like wpeout, kart, SF, DOA and animal crossing. some people may prefer to have COD on the move also instead of on a console. some people love to have older games upgraded (i bet many would declare the handheld war over if vita got an upgraded FF7 as an exclsuive for example). many enjoyed the upgraded FFs on the DS and i have seen requests for 6 for the 3DS also. i just hope the vita isnt just roped into the multiplat ring and just gets the same games as the PS3 and 360. it will need something thats only on vita to tempt people in. i also really hope sony stop porting theuir games between platforms. if uncharted vita goes to the PS3 then they will need a smack over the head.nitekids2004
Here's the thing. 10 years ago, if I said consoles would take a huge market share of FPS/WRPGs, hermits would rip me to shreds and would laugh me out of SW. I'd be labeled a troll, or delusional.
Back to the present, FPS play better on PCs compared to consoles. Controls (M+K > Analogs), Graphics, Online and everything. Yet, how is it possible that right now - the market share for FPS on consoles is huge?
oh i could give you an answer for that but i would be banned for my troubles :P. i get your point though....games popular on consoles could become even more popular on handhelds in the future. i have to say that if the vita had some form of TVOut also then i would be sorely tempted to trade in the ol PS3 (i dont use it anymore) and get it (though the lack of an official way to replace the battery is a real killer for me...but thats a different issue). i could see it happening with the likes of FF perhaps. handhelds are of course big business in japan so we could see more effort in those types of games going forward. as i mentioned there are some games now that i wont bother with on a console but love on a handheld like animal crossing (really suits a portable system) and street fighter. mario kart also and i dont think i will bother with any future wipeouts on a console. but at the same time i wouldnt play a total war on a handheld or an F1 game. these are not really suited to a handheld imho. something like COD also...not ideal. its mainly MP focused and online MP on the move, though nice on paper, is another hassle (people dropping out because they have to). do i see the likes of COD and co getting really popular on a handheld? not really. there may be a niche there but i dont see it happening in droves. elder scrolls? nah (and it would make a terrible portable game in its current form). the reason FPSs have become really popular on consoles is because there good enough for most people, the cost of entry is smaller, there simple to set up and there are plenty of FPSs (pretty much anythign mainstream with a 50-60mill budget is a shooter). they can sit down and get playing online quickly and with little hassle (the PC can do that too but image and marketing...never say it doesnt work :P). what does a handheld offer for these people? is it more convenient? not really..the vita is very large for a handheld so itll need to be lugged around. is it easier to get connected? probably not. as easy as but probably not any easier. do the games look better? nope. can it support long sessions of online play? sure..if you brought the charger or are at home playing. can people play it on their really big telly? nope (at least not yet). the only benefit i can see for a handheld is that people can play console games on the move.....but the very fact its on the move introduces its own problems and what suits a console game (longer play sessions, voice comms, no interruption) doesnt really apply to a handheld.[QUOTE="JohnF111"][QUOTE="Crossel777"] You must of missed all these PS2 HD collections that will also be on the PS Vita which is all they had to show on at sonys TGS conference.. Along with Konami's transfarring idea which means most their games will be shared with the PS3 and PS Vita. MGS Rising? Yep also on the vita. Dragon's Crown PS3? Yep, also on the Vita. Ninja Gaiden Sigma, PS Vita port. I'm sure theres load more to come.Crossel777HD Collections are now ports? News to me, like i said there will be ports, everything gets ports but comparing the 4 or 5 ports to the 26 lineup that's like 20% are ports. Plus you said a few games that aren't released yet so these aren't multiplatform? You know a game released on two or more platforms. Even if it multiplatform, it's still just another PS3 game on the PS Vita. It's nothing new. You may as well just call it a toned down port.Or another Vita game on the PS3. Dragon's Crown and Ruin look like they were designed for a handheld if I didn't know any better. They are clean , simple , and effective games are are good fits for handhelds. We're looking at a sidescolling game and something that is sort of a top down action RPG.
They also have cross features with PS3 (something that Sony is pushing). A lot of people that have PS3's are going to get those games on Vita instead of PS3. Some people might not even own a PS3 (sad but true) and might pick up the Vita and those will be available to them.
People are even going wild over Rayman Origins for Vita and might prefer to get that for the Vita instead of any other platform because it looks brilliant and is a good fit for the platform.
It's not a bad thing to have options.
[QUOTE="supa_badman"]
Vita is a portable
Vita can give a PS3-like experience
_________________
Vita is like a portable PS3.
Yeah, seems valid enough.
Crossel777
Thats only from a graphics point of view. People are talking about games/ports. If the majority of games are just going to be ports/multiplats of PS3 games the PS Vita is worthless.
I was actually kind of making a joke post, but alright. :lol: I agree.Pretty damn valid, aside from the whole 3 hours of battery and not being able to fit in your pocket thing.
More like a PS3 you can play without turning on your TV.
DarkLink77
As long as it has content I cant play on my ps3 I dont see the problem.
[QUOTE="peterw007"][QUOTE="DarkLink77"]
Pretty damn valid, aside from the whole 3 hours of battery and not being able to fit in your pocket thing.
More like a PS3 you can play without turning on your TV.
DarkLink77
...In a tiny, 6" screen.
With worse resolution.but with higher DPI and better screen overall (OLED)
Firstly, just a portable PS3 sounds odd, that's quite an achievement.
But I don't agree, I get the feeling they have had a good look at what others are doing and might have a nice integrated mobile platform idea this time. lol i'm aware I explained that badly. :)
I see Vita and I see a lot of games that are either a) ports of console games or b) are the same series we've seen on consoles that are now side-games or what not but still look/feel exactly like the console experience. There's nothing wrong with that, a lot of people want that out of a handheld. For me I want more than that from a handheld.
This is why I still prefer Nintendo handhelds to Sony's. The 3DS has had a few ports already of consoles games and it is getting side games of console games, but it's also getting games that are built with the fact that it's a handheld in mind. The newest Mario game on the 3DS isn't going to be like the console Mario titles. The levels can be played in short spurts and the camera is pulled back and it's mostly 2D. Looking at most of the games I want too, most of them are original or are IPs that were on consoles and have been better suited to a handheld experience.
Until I see more of what I mentioned above from the Vita I won't really be interested. Sure, Uncharted looks great, but that's not a reason why I'd get a Vita. Escape Plan looks cool but I'm not about to pay $40 for that. Gravity Daze looks cool too but I'm not about to pay $40 for that either.
The price is an issue though for both the 3DS and Vita, there's far too many games save Nintendo's content that aren't worth $39.99.
Watch this magic trick...
Vita is a portable PS3. That means any games on the Vita would be better played on a PS3. It is a pointless handheld device.
mmmwksil
I love how people hide behind the "fanboy attack" banner as a way to try to shrug off any argument to their opinion. But since I am way too old to care about labels, I'll make it a go.
So what are you going to do when you want to play a game away from home? Carry around your 60" LED tv? No. The Vita has a point. It's portable. Which the PS3 isn't.
Nintendo apologists like to roll out the portable console argument in thread A while they gush over ports of MGS3, Zelda 64, Street Fighter 4 and Resident Evil's minigame in thread B. For such people, something is always bad or good until Nintendo (or one of its supporters) does it and even then it is only good in that context.
And of course some of them have such a limited understanding of the game industry that they don't know the difference between ports, multiplats and games which are part of pre-existing franchises developed exclusively for a system.
*Shrugs* Anyway, I agree that the Vitais roughly on the PS3's level in terms of power and thus it will be part of some company's multiplat plans (some have abandoned the model of supporting just one system) but in addition to dual analog, it boasts dual multitouch touchscreens (three games which put them to interesting use are Escape Plan, LBP Vita and Sumioni) so in terms of the range of controls, there is nothing else like it (it borrows from modern consoles and the DS).
Crippling hardware just makes some types of games impossible, and I don't see why any true gamer would want to limit the possibilities of developers.
It is as valid as the fact,that London is the capital of U.K.
zeldisco2009
I thought it was the capital of Europe
j/k :P
Well it may be hard to tell, but in case you guys havent realized.....theres a handheld war ensuing! You guys probably dont beleive me, probably wondering how that can be true if there are no Vita vs 3DS topics in the forums then. Thats why im making this thread. I need to make it known!
Sarcasm aside, alot of arguments have been tossed around and a big one against the Vita that ive heard is the "Its just a portable PS3" argument.
To explain in depth what that means, its the philosophy that though Vita has superior technlogy to the 3DS and the ability to play console games, its strengths could indeed actually be its greatest weakness because a handheld designed as such becomes an illogical purchase when a person can just use a PS3 and be completely satisfied. For example, Uncharted golden abyss is extremely stunning, but then when you ask yourself if you are going to rather buy Uncharted Golden Abyss or Uncharted 3, a logical gamer would always chose the console version. By making it seem as if a handheld being close to a console's capabilities is a BAD thing, the 3DS becomes the smarter purchase because its technological inferiority actually becomes a GOOD thing. 3DS may lack the power, but its games are unique handheld experiences.
This is the most unbiased way I can explain the argument. Id rather not take sides and then lose credibility lol.I really want to see what side you guys take tho...is it valid to actually claim Vita's technological power can actually be the reason why a 3DS could be the better buy?? State why of course, wise gamers
If Sony Vita was mobile PS3 , it should have easily handle F1 2010. Vita's F1 2010 results is too far from F1 2010 PC results on tablet level AMD Radeon HD 6250M. Note that NVIDIA RSX has same shader config and clock speed as NVIDIA Geforce 7900M GTX (laptop part) i.e. it's a gimp'ed desktop Geforce 7900 GTX part. PS; RSX's raster operations are about same level as Geforce 7600M GT i.e. one of the main factors that limits sustained high resolution rendering.So when new IPs are made for the Vita (or the 3DS for that matter) they're not worth the price, even if they're smaller "handheld experiences" that people keep harping on about, and/or make use of the features of the handheld that aren't present on a home console. While larger cinematic handheld installments of AAA series are frowned upon condescendingly, let alone multiplatform games.I see Vita and I see a lot of games that are either a) ports of console games or b) are the same series we've seen on consoles that are now side-games or what not but still look/feel exactly like the console experience. There's nothing wrong with that, a lot of people want that out of a handheld. For me I want more than that from a handheld.
This is why I still prefer Nintendo handhelds to Sony's. The 3DS has had a few ports already of consoles games and it is getting side games of console games, but it's also getting games that are built with the fact that it's a handheld in mind. The newest Mario game on the 3DS isn't going to be like the console Mario titles. The levels can be played in short spurts and the camera is pulled back and it's mostly 2D. Looking at most of the games I want too, most of them are original or are IPs that were on consoles and have been better suited to a handheld experience.
Until I see more of what I mentioned above from the Vita I won't really be interested. Sure, Uncharted looks great, but that's not a reason why I'd get a Vita. Escape Plan looks cool but I'm not about to pay $40 for that. Gravity Daze looks cool too but I'm not about to pay $40 for that either.
The price is an issue though for both the 3DS and Vita, there's far too many games save Nintendo's content that aren't worth $39.99.
Haziqonfire
But if it's Mario... it's okay.
Well isn't that just a lose-lose for every publisher but Nintendo. :/
Nintendo apologists like to roll out the portable console argument in thread A while they gush over ports of MGS3, Zelda 64, Street Fighter 4 and Resident Evil's minigame in thread B. For such people, something is always bad or good until Nintendo (or one of its supporters) does it and even then it is only good in that context.
And of course some of them have such a limited understanding of the game industry that they don't know the difference between ports, multiplats and games which are part of pre-existing franchises developed exclusively for a system.
*Shrugs* Anyway, I agree that the Vitais roughly on the PS3's level in terms of power and thus it will be part of some company's multiplat plans (some have abandoned the model of supporting just one system) but in addition to dual analog, it boasts dual multitouch touchscreens (three games which put them to interesting use are Escape Plan, LBP Vita and Sumioni) so in terms of the range of controls, there is nothing else like it (it borrows from modern consoles and the DS).
Crippling hardware just makes some types of games impossible, and I don't see why any true gamer would want to limit the possibilities of developers.
Sony Vita is not the same as PS3's shader compute power. . Sony Vita basically has four Intel GMA 600 GPUs vs PS3's kitbash NVIDIA Geforce 7900M GTX (not factoring 6 SPEs). NVIDIA Geforce 7900M GTX's benchmarks Intel GMA 600's benchmarks. Scale Intel GMA 600's benchmarks four times. If Vita's PowerVR 543MP4+ was competitive against NVIDIA Geforce 7900M GTX , PowerVR should have been fighting NVIDIA or AMD in the low-to-mid range desktop PC space. Current ARM Cortex A9's Neon SIMD hardware is 64bit wide i.e. it will not touch IBM's SIMD 128bits wide hardware (PowerPC VMX128 and SPEs).[QUOTE="mmmwksil"]
Watch this magic trick...
Vita is a portable PS3. That means any games on the Vita would be better played on a PS3. It is a pointless handheld device.
[/QUOTE
If it wasn't for the pic, I bet this would be quoted every other post!
I don't know but I don't mind if it is a portable PS3. Much better than wasting money on a portable N64 with bad 3D that hurts your eyes....
So when new IPs are made for the Vita (or the 3DS for that matter) they're not worth the price, even if they're smaller "handheld experiences" that people keep harping on about, and/or make use of the features of the handheld that aren't present on a home console. While larger cinematic handheld installments of AAA series are frowned upon condescendingly, let alone multiplatform games.
But if it's Mario... it's okay.
Well isn't that just a lose-lose for every publisher but Nintendo. :/
shinrabanshou
No, new IPs can be worth the price, but I'm not about to spend $39.99 on software that doesn't seem like it's worth that price point. That new RPG Bravely Default looks good and will probably be worth $39.99. Kingdom Hearts 3D will be worth $39.99 and probably both games by Level-5 for the 3DS will be worth $39.99.
As for Vita I still haven't seen anything that interests me terribly so I can't really comment until later.
Well it may be hard to tell, but in case you guys havent realized.....theres a handheld war ensuing! You guys probably dont beleive me, probably wondering how that can be true if there are no Vita vs 3DS topics in the forums then. Thats why im making this thread. I need to make it known!
Sarcasm aside, alot of arguments have been tossed around and a big one against the Vita that ive heard is the "Its just a portable PS3" argument.
To explain in depth what that means, its the philosophy that though Vita has superior technlogy to the 3DS and the ability to play console games, its strengths could indeed actually be its greatest weakness because a handheld designed as such becomes an illogical purchase when a person can just use a PS3 and be completely satisfied. For example, Uncharted golden abyss is extremely stunning, but then when you ask yourself if you are going to rather buy Uncharted Golden Abyss or Uncharted 3, a logical gamer would always chose the console version. By making it seem as if a handheld being close to a console's capabilities is a BAD thing, the 3DS becomes the smarter purchase because its technological inferiority actually becomes a GOOD thing. 3DS may lack the power, but its games are unique handheld experiences.
This is the most unbiased way I can explain the argument. Id rather not take sides and then lose credibility lol.I really want to see what side you guys take tho...is it valid to actually claim Vita's technological power can actually be the reason why a 3DS could be the better buy?? State why of course, wise gamers
It is becoming more valid everyday as they anounce some games for both PS3 and Vita.It depends on who you ask. Personally speaking I don't want a handheld that just mimics a console. Some of those experiences are fine to have but if it becomes overloaded with those experiences it becomes too much and I ask myself "whats the point of owning this device".Invalid argument. The PS3 is kind of awesome so a handheld version of it would be awesome as well.
heretrix
[QUOTE="heretrix"]It depends on who you ask. Personally speaking I don't want a handheld that just mimics a console. Some of those experiences are fine to have but if it becomes overloaded with those experiences it becomes too much and I ask myself "whats the point of owning this device".But didn't you just point out Bravely Default and Kingdom Hearts as software worth owning for the device, and/or worth owning the device for. :/Invalid argument. The PS3 is kind of awesome so a handheld version of it would be awesome as well.
Haziqonfire
It depends on who you ask. Personally speaking I don't want a handheld that just mimics a console. Some of those experiences are fine to have but if it becomes overloaded with those experiences it becomes too much and I ask myself "whats the point of owning this device".But didn't you just point out Bravely Default and Kingdom Hearts as software worth owning for the device, and/or worth owning the device for. :/[QUOTE="Haziqonfire"][QUOTE="heretrix"]
Invalid argument. The PS3 is kind of awesome so a handheld version of it would be awesome as well.
shinrabanshou
double standards for the lose :P
Yeah, people are excited about Mario, Zelda, Kid Icarus, Monster Hunter, "insert awesome RPG"- all of these games can be done better...on consoles.
It depends on who you ask. Personally speaking I don't want a handheld that just mimics a console. Some of those experiences are fine to have but if it becomes overloaded with those experiences it becomes too much and I ask myself "whats the point of owning this device".But didn't you just point out Bravely Default and Kingdom Hearts as software worth owning for the device, and/or worth owning the device for. :/[QUOTE="Haziqonfire"][QUOTE="heretrix"]
Invalid argument. The PS3 is kind of awesome so a handheld version of it would be awesome as well.
shinrabanshou
Yeah, but I was replying to you on the topic of content. I see a lot of stuff on the 3DS and Vita and I wouldn't pay $39.99 for those titles. I don't see why I would buy Shinobi 3D for $39.99, it's almost guaranteed it'd do better as a downloadable title than retail and the developer would spend less money on distributing.
In terms of mimicking console experiences, I don't know what Bravely Default will be like and Kingdom Hearts 3D does look essentially like a console game, hence why it's also being built with that 3DS analog stick attachment.
When I see a portable device I want games like Bit Trip Saga. That's a series that started off on the wrong platform (the Wii) and the remake/port ended up being placed on the right platform (3DS, though some of them are on iOS too). $39.99 might be a bit steep for some but considering what each of those games was priced on WiiWare it adds up to roughly the same, though a $29.99 price point would've been better.
Mainly I just want to see more experiences that use the hardware in unique ways. More stuff like what Rhythm Heaven, Mario & Luigi: Bowsers Inside Story, Kirby: Mass Attack, etc did or are doing on the DS. Even if Nintendo uses the same IPs, they tailor the games to the platform. That's why I don't have a big gripe against a lot of what Nintendo does on the handheld space, save the N64 remakes which still proved to have some unique aspects (like the gyro controls which work fairly well for Zelda).
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