Hype2Death REVIEW 8.5 Gamespot

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Tjeremiah1988

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#1 Tjeremiah1988
Member since 2003 • 16665 Posts
http://www.gamespot.com/xbox360/action/left4dead/review.html
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Saturos3091

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#2 Saturos3091
Member since 2005 • 14937 Posts

http://www.gamespot.com/xbox360/action/left4dead/review.html

Linkified for great justice.

EDIT: Damn, beat me to it.

Anyway this is about what I expected.  It doesn't seem to have the lasting power of other FPS games, yet it's still a good co-op game for the short time it lasts.  I wouldn't pay anywhere near 50-60$ for it though.

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Couth_

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#3 Couth_
Member since 2008 • 10369 Posts
I called it. Very fun game, but overrated to hell by the L4D fanboys
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W1NGMAN-

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#4 W1NGMAN-
Member since 2008 • 10109 Posts
A lot higher then expected.
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carlisledavid79

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#5 carlisledavid79
Member since 2006 • 10522 Posts
Hyped AAA so a SW flop Who cares though. Getting this friday.
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IshmaelSonata

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#6 IshmaelSonata
Member since 2008 • 979 Posts
8.5 is the score of the 360 version, the PC scores arent up yet. FYI
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Krigon

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#7 Krigon
Member since 2005 • 5591 Posts
PC version should get its own review.
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mo0ksi

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#8 mo0ksi
Member since 2007 • 12337 Posts

I expected an 8.5 so I'm not shocked.

Very fun game. Worth the $50. But the bad section makes me think that the game should've scored higher. There isn't much in there.

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Couth_

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#9 Couth_
Member since 2008 • 10369 Posts
8.5 is the score of the 360 version, the PC scores arent up yet. FYIIshmaelSonata
Given the mod community isn't taken into account. I'd expect the same score
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insanejedi

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#10 insanejedi
Member since 2007 • 1738 Posts

8.5 is the score of the 360 version, the PC scores arent up yet. FYIIshmaelSonata

Theres going to be nothing different about the scores, the main complaint is only 4 campaigns. It's not going to change right now.

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rcignoni

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#11 rcignoni
Member since 2004 • 8863 Posts
Sounds good enough to me.
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cobrax75

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#12 cobrax75
Member since 2007 • 8389 Posts

[QUOTE="IshmaelSonata"]8.5 is the score of the 360 version, the PC scores arent up yet. FYIinsanejedi

Theres going to be nothing different about the scores, the main complaint is only 4 campaigns. It's not going to change right now.

 

given that the PC version has a map editor...it should.

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WatchmenWatchUs

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#13 WatchmenWatchUs
Member since 2008 • 445 Posts
So it flopped............. lol Still a great game
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strudel420

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#14 strudel420
Member since 2006 • 3687 Posts
Yeah the hype train got behind this one, but still solid score.
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insanejedi

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#15 insanejedi
Member since 2007 • 1738 Posts
[QUOTE="insanejedi"]

[QUOTE="IshmaelSonata"]8.5 is the score of the 360 version, the PC scores arent up yet. FYIcobrax75

Theres going to be nothing different about the scores, the main complaint is only 4 campaigns. It's not going to change right now.

 

given that the PC version has a map editor...it should.

You have absolutly no true idea how the mod community or how valve will react in the subsiquent months of this game comming out. Even though Valve has a good track record, and mod's eat everything up, look at UT 3. If you reviewed that with the sense of "Well there is going to be a HUGE mod community and Epic will release tonnes of maps!" then you would have given it a 9 or 9.5. Saying that now would make you look like a fool. Dispite the mod record and the Epic track record that game is going nowhere. Who knows if this one is going to be like that too. 

This is why you make reviews of the present content of the game, and not it's persumed future value. 

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cobrax75

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#16 cobrax75
Member since 2007 • 8389 Posts
[QUOTE="cobrax75"][QUOTE="insanejedi"]

 

Theres going to be nothing different about the scores, the main complaint is only 4 campaigns. It's not going to change right now.

insanejedi

 

given that the PC version has a map editor...it should.

You have absolutly no true idea how the mod community or how valve will react in the subsiquent months of this game comming out. Even though Valve has a good track record, and mod's eat everything up, look at UT 3. If you reviewed that with the sense of "Well there is going to be a HUGE mod community and Epic will release tonnes of maps!" then you would have given it a 9 or 9.5. Saying that now would make you look like a fool. Dispite the mod record and the Epic track record that game is going nowhere. Who knows if this one is going to be like that too. 

This is why you make reviews of the present content of the game, and not it's persumed future value. 

 

Epic's history with Mods isnt even close To Valve's.....and L4D is obviously very popular on the PC...given that its been the top selling game on Steam for weeks  (despite a lot of big games coming out during that period of time).

 

Given that there have already been a lot of custom maps for the game...its obviously gonna have very strong custom map support.

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Jodan77

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#17 Jodan77
Member since 2005 • 2567 Posts

PC review still not up.

 

While my Hype was AAA, it's still an amazing score.
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Tjeremiah1988

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#18 Tjeremiah1988
Member since 2003 • 16665 Posts

PC review still not up.

 

While my Hype was AAA, it's still an amazing score. Jodan77

we'll continue to ...wait and ...wait.

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ironcreed

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#19 ironcreed
Member since 2005 • 14195 Posts

I called it. Very fun game, but overrated to hell by the L4D fanboysCouth_

Same here, I just never saw the appeal. To me, it just looked like a mindless zombie flood fest that would probably be fun at first, but would quickly wear thin and get very old, very fast. At least I was certain that it would for me, especially with no single player campaign. Still a decent score though, and I am sure that it will not affect the enjoyment of those who dig it.

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BioShockOwnz

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#20 BioShockOwnz
Member since 2006 • 52901 Posts

[QUOTE="Couth_"]I called it. Very fun game, but overrated to hell by the L4D fanboysironcreed

Same here, I just never saw the appeal. To me, it just looked like a mindless zombie flood fest that would probably be fun at first, but would quickly wear thin and get very old, very fast. At least I was certain that it would for me, especially with no single player campaign. Still a decent score though, and I am sure that it will not effect the enjoyment of those who dig it.

8.5 is "great" and still in the top class of games, so I don't know why it would have an "effect" on anyones enjoyment. Especially since it's getting AAA scores everywhere else. Once you leave the SW's board, L4D is a AAA game.

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ironcreed

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#21 ironcreed
Member since 2005 • 14195 Posts
[QUOTE="ironcreed"]

[QUOTE="Couth_"]I called it. Very fun game, but overrated to hell by the L4D fanboysBioShockOwnz

Same here, I just never saw the appeal. To me, it just looked like a mindless zombie flood fest that would probably be fun at first, but would quickly wear thin and get very old, very fast. At least I was certain that it would for me, especially with no single player campaign. Still a decent score though, and I am sure that it will not affect the enjoyment of those who dig it.

8.5 is "great" and still in the top class of games, so I don't know why it would have an "effect" on anyones enjoyment. Especially since it's getting AAA scores everywhere else. Once you leave the SW's board, L4D is a AAA game.

As I said, in case you missed it, "I am sure that it will not affect the enjoyment of those who dig it." I merely stated before hand that I personally never saw the hype, and that it never appealed to me. I also figured that due to lack of overall content, that an 8.5 would probably be about right for this title.

On a side note, yes, I am quite aware of my typo, lol. No need for grammer nazi reminders. It happens to us all from time to time, right, Bio?;)

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foxhound_fox

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#22 foxhound_fox
Member since 2005 • 98532 Posts
It is a multiplayer-only game and like in the past with everything on GS, they have never really scored above 9.0/10. I can understand the reviewers desire to score it down because it doesn't offer a competent singleplayer but it was designed for multiplayer and should be reviewed as a multiplayer game. Are singleplayer-only games scored down for not offering multiplayer? No... so why should the reverse happen?

No matter what people will say about the game, it still is the freshest, most rewarding and *fun* mulitplayer experience to come available in a long time.
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DrinkDuff

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#23 DrinkDuff
Member since 2004 • 6762 Posts
It is a multiplayer-only game and like in the past with everything on GS, they have never really scored above 9.0/10. I can understand the reviewers desire to score it down because it doesn't offer a competent singleplayer but it was designed for multiplayer and should be reviewed as a multiplayer game. Are singleplayer-only games scored down for not offering multiplayer? No... so why should the reverse happen?

No matter what people will say about the game, it still is the freshest, most rewarding and *fun* mulitplayer experience to come available in a long time.foxhound_fox
Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.
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crazymaghie123

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#24 crazymaghie123
Member since 2004 • 1209 Posts
I find it funny that people look to the scores to say if a game flopped..If you hype the game and then enjoy it then why does it matter if Gamespot rated it an 8.5..I'm thoroughly enjoying Left 4 Dead and I don't need any scores to inform me on what I should think about the game.
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foxhound_fox

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#25 foxhound_fox
Member since 2005 • 98532 Posts
Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.DrinkDuff

I played Gears of War once with a friend. It took me 8 hours and I had no desire to play it ever again. I am glad my friend was the one who bought the game so I didn't have to shell out $60.

Your claim that "most AAA SP games have about 20 hours of pure content" is completely unfounded. Gears of War was AAA GOTY and I only got 8 hours out of it.

Time to value comparisons should not be a contributing factor to an overall score. I played and enjoyed both the Max Payne games once and it wouldn't have mattered had I paid $20 or $100 for them (I got them each for $10 on Steam and wouldn't have had anything against paying $50 new for each).

The factor of "quality over quantity" comes into play here. I would rather have L4D be a wonderful and exhilarating 5 hour experience that I play only once than a tedious and drawn-out 50 hour one.
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deactivated-5e7be39d87e0b

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#26 deactivated-5e7be39d87e0b
Member since 2005 • 4624 Posts
I wonder has anybody in the history of this forum traded or sold a game because it flopped @ GS.................
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Masterx1220

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#27 Masterx1220
Member since 2005 • 2426 Posts
Well we all can agree on one thing. This game has been hyped to death
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Toriko42

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#28 Toriko42
Member since 2006 • 27562 Posts
Sounds good, I can't wait to get my hands on it.
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Noldorin2646

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#29 Noldorin2646
Member since 2007 • 641 Posts
One only needs to look at the Team Fortress 2 review to know that Multiplayer games are extremely tricky to review.
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organic_machine

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#30 organic_machine
Member since 2004 • 10143 Posts
Great score for a great game. Was it a flop? Yes. But the flaws of the game are going to be alleviated... at least for the PC version. Valve (and the community) are going to come out with new maps. This will not be all we see of Left 4 Dead. So, in an ultimate sense, Left 4 Dead's "Bad" section loses weight.
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xbox360isgr8t

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#31 xbox360isgr8t
Member since 2006 • 6600 Posts
i called that one.
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jessesalinas

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#32 jessesalinas
Member since 2007 • 2935 Posts

Hyped AAA so a SW flop Who cares though. Getting this friday. carlisledavid79
did you play the demo? i thought it sucked.

meh,save your money...its a rental at best.

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rolo107

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#33 rolo107
Member since 2007 • 5469 Posts
I find it funny how so many people post saying they can't take Gamespot as a reliable source and then bring this up. Flops, etc. are dead to me, unless based on more than one source proven to be of questionable quality.
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njean777

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#34 njean777
Member since 2007 • 3807 Posts
[QUOTE="ironcreed"]

[QUOTE="Couth_"]I called it. Very fun game, but overrated to hell by the L4D fanboysBioShockOwnz

Same here, I just never saw the appeal. To me, it just looked like a mindless zombie flood fest that would probably be fun at first, but would quickly wear thin and get very old, very fast. At least I was certain that it would for me, especially with no single player campaign. Still a decent score though, and I am sure that it will not effect the enjoyment of those who dig it.

8.5 is "great" and still in the top class of games, so I don't know why it would have an "effect" on anyones enjoyment. Especially since it's getting AAA scores everywhere else. Once you leave the SW's board, L4D is a AAA game.

it shouldnt be though for how much you get it doesnt warrant a 60$ purchase 

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DrinkDuff

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#35 DrinkDuff
Member since 2004 • 6762 Posts
[QUOTE="DrinkDuff"]Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.foxhound_fox

I played Gears of War once with a friend. It took me 8 hours and I had no desire to play it ever again. I am glad my friend was the one who bought the game so I didn't have to shell out $60.

Your claim that "most AAA SP games have about 20 hours of pure content" is completely unfounded. Gears of War was AAA GOTY and I only got 8 hours out of it.

Time to value comparisons should not be a contributing factor to an overall score. I played and enjoyed both the Max Payne games once and it wouldn't have mattered had I paid $20 or $100 for them (I got them each for $10 on Steam and wouldn't have had anything against paying $50 new for each).

The factor of "quality over quantity" comes into play here. I would rather have L4D be a wonderful and exhilarating 5 hour experience that I play only once than a tedious and drawn-out 50 hour one.

I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears (or exactly the same on the 360). It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game. If money was no issue than the score would have been higher because no one would have qualms over getting any video game, or any other expensive product for that matter. Why do you think "value" is included as a criteria for most reviews? Obviously a balance between quality and quantity has to be met because no one wants to play a tedious, broken 100 hour game either.
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foxhound_fox

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#36 foxhound_fox
Member since 2005 • 98532 Posts
I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears. It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game.DrinkDuff

This double standard is why L4D scored an 8.5.

SP-only games are scored based on the SP they offer.
SP + MP games are scored based on the SP and MP they offer.
MP-only games are scored based on the SP they don't offer.
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DrinkDuff

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#37 DrinkDuff
Member since 2004 • 6762 Posts

[QUOTE="DrinkDuff"]I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears. It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game.foxhound_fox

This double standard is why L4D scored an 8.5.

SP-only games are scored based on the SP they offer.
SP + MP games are scored based on the SP and MP they offer.
MP-only games are scored based on the SP they don't offer.

There is no double standard! L4D has no single player component worth talking about. If it did, then it would be excused no problem. It doesn't, so its not as good content-wise as it could have been, and is scored accordingly. Usually singleplayer only games are excused if and only if they have enough great gameplay to last as long or almost as long as singleplayer/multiplayer comboed games. It's a careful balancing act. Do you think gears would have just scored 9.0 for just having multiplayer? No.

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krunkfu2

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#38 krunkfu2
Member since 2007 • 4218 Posts

[QUOTE="foxhound_fox"][QUOTE="DrinkDuff"]Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.DrinkDuff

I played Gears of War once with a friend. It took me 8 hours and I had no desire to play it ever again. I am glad my friend was the one who bought the game so I didn't have to shell out $60.

Your claim that "most AAA SP games have about 20 hours of pure content" is completely unfounded. Gears of War was AAA GOTY and I only got 8 hours out of it.

Time to value comparisons should not be a contributing factor to an overall score. I played and enjoyed both the Max Payne games once and it wouldn't have mattered had I paid $20 or $100 for them (I got them each for $10 on Steam and wouldn't have had anything against paying $50 new for each).

The factor of "quality over quantity" comes into play here. I would rather have L4D be a wonderful and exhilarating 5 hour experience that I play only once than a tedious and drawn-out 50 hour one.

I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears (or exactly the same on the 360). It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game. If money was no issue than the score would have been higher because no one would have qualms over getting any video game, or any other expensive product for that matter. Why do you think "value" is included as a criteria for most reviews? Obviously a balance between quality and quantity has to be met because no one wants to play a tedious, broken 100 hour game either.

Both have a SP and MP experience

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foxhound_fox

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#39 foxhound_fox
Member since 2005 • 98532 Posts
There is no double standard! L4D has no single player component worth talking about. If it did, then it would be excused no problem. It doesn't, so its not as good content-wise as it could have been, and is scored accordingly. Usually singleplayer only games are excused if and only if they have enough great gameplay to last as long or almost as long as singleplayer/multiplayer comboed games. It's a careful balancing act. Do you think gears would have just scored 9.0 for just having multiplayer? No. DrinkDuff

And that excusing of singleplayer games for not having multiplayer is the double standard I am talking about. L4D was designed for multiplayer-only, just like ICO was designed for singleplayer-only. Neither game should be docked marks for not offering the other experience.
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DrinkDuff

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#40 DrinkDuff
Member since 2004 • 6762 Posts

[QUOTE="DrinkDuff"][QUOTE="foxhound_fox"]
I played Gears of War once with a friend. It took me 8 hours and I had no desire to play it ever again. I am glad my friend was the one who bought the game so I didn't have to shell out $60.

Your claim that "most AAA SP games have about 20 hours of pure content" is completely unfounded. Gears of War was AAA GOTY and I only got 8 hours out of it.

Time to value comparisons should not be a contributing factor to an overall score. I played and enjoyed both the Max Payne games once and it wouldn't have mattered had I paid $20 or $100 for them (I got them each for $10 on Steam and wouldn't have had anything against paying $50 new for each).

The factor of "quality over quantity" comes into play here. I would rather have L4D be a wonderful and exhilarating 5 hour experience that I play only once than a tedious and drawn-out 50 hour one.krunkfu2

I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears (or exactly the same on the 360). It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game. If money was no issue than the score would have been higher because no one would have qualms over getting any video game, or any other expensive product for that matter. Why do you think "value" is included as a criteria for most reviews? Obviously a balance between quality and quantity has to be met because no one wants to play a tedious, broken 100 hour game either.

Both have a SP and MP experience

The problem is that L4D's singleplayer isn't worth playing because its exactly the same as the multiplayer (except less fun). If there were two distinct components (one being singleplayer and the other being multiplayer), then it would have surely scored higher or at least provided more value.
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krunkfu2

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#41 krunkfu2
Member since 2007 • 4218 Posts

[QUOTE="foxhound_fox"][QUOTE="DrinkDuff"]I mean single-player ONLY games. I thought that was assumed when I quoted what I quoted. Since gears of war 2 has a comprehensive multiplayer it can be excused for having an 8-12 hour campaign. L4D only has a multiplayer component, yet its priced almost the same as Gears. It doesn't matter how much quality there is, length is still a factor, especially for something as content light as L4D. I'm personally waiting for a price drop or extra content before I pick up the game.DrinkDuff


This double standard is why L4D scored an 8.5.

SP-only games are scored based on the SP they offer.
SP + MP games are scored based on the SP and MP they offer.
MP-only games are scored based on the SP they don't offer.

There is no double standard! L4D has no single player component worth talking about. If it did, then it would be excused no problem. It doesn't, so its not as good content-wise as it could have been, and is scored accordingly. Usually singleplayer only games are excused if and only if they have enough great gameplay to last as long or almost as long as singleplayer/multiplayer comboed games. It's a careful balancing act. Do you think gears would have just scored 9.0 for just having multiplayer? No.

that's bs Left 4 Dead is perfectly fine SP. The only thing that really changes between the SP and MP compnents is the difficulty, what happens when you die, and your partners actions. The bots in Left 4 Dead are amazing they best me in the end almost every time. the only thing I beat them in is the kills factor. hell they're probably overpowered.

The gears bots suck ass though. I had fun with Gears 2 multiplayer for around 1-2 games and than dropped it. The fact that you can't play horde with bots is unforgivable. And having the mortar in multiplayer is just way too brutal.

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krunkfu2

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#42 krunkfu2
Member since 2007 • 4218 Posts

The problem is that L4D's singleplayer isn't worth playing because its exactly the same as the multiplayer (except less fun). If there were two distinct components (one being singleplayer and the other being multiplayer), then it would have surely scored higher or at least provided more value.DrinkDuff

Hmm.. a somewhat valid point. The multiplayer and single-player are actually quite different the way i see it. it depends on what you classify as multiplayer since co-op is technically multiplayer. You could say that co-op and versus in Left 4 Dead are pretty much the same but it's a BIG difference when you have another person spawning a boomer in a blind corner, or a tank blocking the only path around the witch. or you could spawn the boomer near the witch so if the survivors turn off their flashlights you could just voit all over them and they won't know what the hell just happened.

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ReverseCycology

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#43 ReverseCycology
Member since 2006 • 9717 Posts

Nice just the right score I expected here at GameSpot.com, I'm happy with it.

 

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Guybrush_3

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#44 Guybrush_3
Member since 2008 • 8308 Posts

[QUOTE="foxhound_fox"]It is a multiplayer-only game and like in the past with everything on GS, they have never really scored above 9.0/10. I can understand the reviewers desire to score it down because it doesn't offer a competent singleplayer but it was designed for multiplayer and should be reviewed as a multiplayer game. Are singleplayer-only games scored down for not offering multiplayer? No... so why should the reverse happen?

No matter what people will say about the game, it still is the freshest, most rewarding and *fun* mulitplayer experience to come available in a long time.DrinkDuff
Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.

20 maps different zombie layout every time plus versus. between the demo and the full game I have put over 20 hours into it. I will probably put another 20 into it by sunday. 

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SpinoRaptor24

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#45 SpinoRaptor24
Member since 2008 • 10316 Posts

Great score.

I'll pick it up after finishing Fallout3 and COD: World at War.

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shadow_hosi

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#46 shadow_hosi
Member since 2006 • 9543 Posts

Hyped AAA so a SW flop Who cares though. Getting this friday. carlisledavid79

where was the AAA hype? most everyone i saw called it 8.5+

wich falls within its score

 

 

Also: wtf is with the graphics? x360 is weak lol

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-sharp-shooter-

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#47 -sharp-shooter-
Member since 2006 • 2677 Posts
IGN gave it a 9.5. I usually go by their reviews. The demo alone deserves a 9.5 I would almost give this game a 10 because there hasnt been a game that has been this fun in years. Its rediculous that the Gamespot review only had 2 things in the bad section yet its only an 8.5. I think they gave it a low score cause the played the demo to much and thought the rest of the game was all the same
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DrinkDuff

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#48 DrinkDuff
Member since 2004 • 6762 Posts

[QUOTE="DrinkDuff"]The problem is that L4D's singleplayer isn't worth playing because its exactly the same as the multiplayer (except less fun). If there were two distinct components (one being singleplayer and the other being multiplayer), then it would have surely scored higher or at least provided more value.krunkfu2

Hmm.. a somewhat valid point. The multiplayer and single-player are actually quite different the way i see it. it depends on what you classify as multiplayer since co-op is technically multiplayer. You could say that co-op and versus in Left 4 Dead are pretty much the same but it's a BIG difference when you have another person spawning a boomer in a blind corner, or a tank blocking the only path around the witch. or you could spawn the boomer near the witch so if the survivors turn off their flashlights you could just voit all over them and they won't know what the hell just happened.

The problem is that versus still relies on the existing content, unlike traditional mulitplayer deathmatch modes that also give you new and unique maps to battle on. Don't get me wrong, I love the idea of being a zombie and impeding the progress of survivers on the campaign, but it would have been nice if they also gave you some traditional mulitplayer maps to add to the content, or at least gave you more than 4 scenarios. Giving you another way to play the same thing doesn't exactly make up for the lack of unique content.
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DrinkDuff

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#49 DrinkDuff
Member since 2004 • 6762 Posts

[QUOTE="DrinkDuff"][QUOTE="foxhound_fox"]It is a multiplayer-only game and like in the past with everything on GS, they have never really scored above 9.0/10. I can understand the reviewers desire to score it down because it doesn't offer a competent singleplayer but it was designed for multiplayer and should be reviewed as a multiplayer game. Are singleplayer-only games scored down for not offering multiplayer? No... so why should the reverse happen?

No matter what people will say about the game, it still is the freshest, most rewarding and *fun* mulitplayer experience to come available in a long time.Guybrush_3

Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.

20 maps different zombie layout every time plus versus. between the demo and the full game I have put over 20 hours into it. I will probably put another 20 into it by sunday. 

See, I am not trying to argue the replayability of the game, (its damn good), but when you can get through all the unique game content of a full priced game in just 4 hours, its just not a AAA value. 20 maps sounds like a lot on paper but these are linear experiences, not open-ended deathmatch maps.
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shadow_hosi

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#50 shadow_hosi
Member since 2006 • 9543 Posts
[QUOTE="Guybrush_3"]

[QUOTE="DrinkDuff"]Because there isn't enough content. Most AAA singleplayer games have about 20 hours of pure content (excluding replayability). Being priced as a full retail game doesn't help either.DrinkDuff

20 maps different zombie layout every time plus versus. between the demo and the full game I have put over 20 hours into it. I will probably put another 20 into it by sunday. 

See, I am not trying to argue the replayability of the game, (its damn good), but when you can get through all the unique game content of a full priced game in just 4 hours, its just not a AAA value. 20 maps sounds like a lot on paper but these are linear experiences, not open-ended deathmatch maps.

expert atleast doubles that playtime. that is one hard mode