i understand mirrors edge.. I just dont like itVendettaRed07I wont even download it from the marketplace.
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i understand mirrors edge.. I just dont like itVendettaRed07I wont even download it from the marketplace.
[QUOTE="glitchgeeman"][QUOTE="Jamiemydearx3"]Mirror Edge is good, but the gun play is very..Very terrible. As is the A.I.JangoWuzHere
If I'm not mistaken, the gun play is meant to suck. The game encourages you to NOT use guns. Why would anyone buy Mirror's Edge with the intent of playing it as a shooter? You're supposed to find creative ways to beat your opponents, and firing a gun is not very creative (unless you're going to do it Stanglehold style in slow-motion :P).
I will admit though, the AI is pretty stupid, I hope they get tougher in the later levels.
terrible excuse.
If you are going to implant a feature its best for the devs. to make it work its best.
I know its not a shooter but if you are going to allow guns and such then at least make those parts fun.
Agreed.I think the shooting aspect needs to be redesigned completely, otherwise the other mechanics seem to work seamlessly.
From the 'Offical Discussion' thread:
My biggest gripe is that the combat isnt fluid at all.
It feels so awkward and jumpy compared to the flow of the running, it really kills the pace. Same with the shooting mechanics, and the way it has been done.
There (indeed) needs to be more motion during combat, and much better use of the first person POV.
For instance when Faith is holding a pistol her arm should be out towards the center of the screen, and move correctly while in motion - having it almost static in the corner looks way too odd.
Combat needs to be more fluid than stopping and waiting for a guy to swing at your to disarm - or waiting to time a kick. There should be more focus on movement in combat, and disarming on the fly - running from your enemies, and using weapons to fire back rather than aggressively attack or fire fowards.
Kind of like in John Woo movies - lets say hard boiled - how the characters always move during combat, leaping over things ect. However when they move with weapons they always fire them defensiveley blind firing as they move, roll, jump ect.
Im not sure how you could do this game design wise, but it would suit ME well.
Having some sort of ability for the character to perceive where she is being fired at from, and blind fire with the push of a button / trigger (causing the a.i. to slow down the chase, and possibly be forced to cover), while the player figures out an escape route.
If you have combat it needs to be much more mobile and fluid like the rest of the game - however it needs more of an element of risk (attacking with weapons, firing back ect.) than scaling / leaping across the environment.
Think it was the darkness, but in it you could use how it did handing dual weapons as an example. Both hands moved almost independently, and they did seem to have plenty of auto aim, however they were inaccurate it was a tradeoff for the amount of firepower too pistols could dish out, and encouraged the player to move with them, and play aggressively because of the 'special kills' you could do when you were in a close proximity of a baddie (e.g. stick a pistol in a dudes mouth).
skrat_01
What I am trying to say is Faiths arms need to more far more independently during combat than they do. A traditional shooter st-yled crosshair in the center (resulting in firing fowards and agressive gunplay) does not cut it, as it does not fit the flow and sty-le of the game at all tbh.
Everyone let's not take Cliffy B. so serious, for one he likes being called Cliffy B. plus he is no different than those gamers who never touches a single player campaign and play online 48hrs straight living off nothing more than Snicker bars and Mountain Dew.
He is bound to not make sense here and there but knows his way around a shooter.
[QUOTE="SSCyborg"]Games are about gameplay, not story. Nobody is going to buy ME for its story.[QUOTE="gunswordfist"][QUOTE="VendettaRed07"]the only thing about this game is that because of the lack of combat, and your mostly on the run, the story i think should be more compelling than, you have to deliver a message.. yay. Or the world should have like, you know more people in it that you can run through or interact with.Planeforger
:S
I'd buy ME for its story. It is an RPG after all.
He was clearly talking about Mirror's Edge, not Mass Effect (also, Mass Effect had a -very- disappointing story that ended just when it was getting interesting, but that's off-topic).
But yeah, I agree that there are some games, like RPGs and adventure games, that people will buy for their stories. Mirror's Edge won't be one of those games.
my point being that i need some motivation to run away more than delivering letters, normally i wouldnt care as much if there was more combat in this game but 90% of the time your just running away and delivering messages (from what i hear and thats basically exactly what the demo was) but i just think that story is needed more in a game like this because i just would get kinda bored just running around and running away from guys without a real reason to do so, they wanna kill me i know, but thats kinda weak i think
cliffy b is like micheal bay. they can't understand anything that doesn't blow up with lots of fire.ronniepage588
god, i wish that was true. If only transformers had been all explosions and fire. Instead it was lame/ horrible stock jokes with stupid characters that i dont care about, lame RIdICULOUSLY lame story, and then an hour and a half later optimus prime shows up, does nothing, a few explosions happen and shia laboufhoehfe saves the day.. wohoo
i understand mirrors edge.. I just dont like itVendettaRed07I understand mirrors edge but I don't know if I like it
[QUOTE="darth-pyschosis"]he doesn't understand Metal Gear Solid 4,
VanHelsingBoA64
Hmm? Cliffy B has stated he's actually a Kojima fan.
Although, I do agree this was a rather dumb thing to say.
He said he loved the game.
Unfortunately, I've even met some people who are interested in Mirror's Edge and yet they still don't "get it." I was talking with one of my room mates about the game, and his reaction was "Oh yeah, that game looks so cool. It's like, the guards are all around you, and then you see your legs come up and kick the snot out of them!" The point of this game is not that it's a first person shooter where you can do Karate. It's a platform game with a first person camera, that attempts to emulate what it feels like to do parkour. Unfortunately, today's weapon-obsessed game consumers seem to only care about wether or not a game has cool fighting and / or shooting mechanics. I'm worried that some of these more shallow people, once they play the game will be disappointed that it doesn't play the way they expected, and then move on. People would rather play a game like Ninja Gaiden that is mercilessly violent and full of swords and sorcery, than play a game that lets you feel what it's like to be a real Ninja. :(Timstuff
fortunatly people can choose what they want to play, im sure many people will buy ME but there are many gamers that don't see what you see, does that make me bad?
SO games now need to be understood to be good?
ITS A VIDEO GAME.
Atleast Mirror's edge looks different than your tpyical run and gun game...it does new stuff, i don't care if its a chick doing some odd things, if it looks cool and plays fun, thats what counts.
Cliffy was being to picky for the hell of it, so people can talk about him, his ego's through the roof after he did a flook with gears of war (thanks to the many games that inspired it) he thinks his the best developer in the world.
I don't hate him, but like any other OVER the top talking devs, they need to hold back a bit. its just gets silly.
Then maybe Cliffy's an idiot-Sniper99-
or maybe some find Mirror's Edge dull?
everyone has opinions ya know
It looks like it has its ups and downs.
For one, I agree that the combat looks stiff, but it looks like the devs make it up for highlighting the area's you need to go rather than wasting several frustrating minutes looking for a way out.
That's my first impression.
The only thing I don't understand is why the hell it's in first-person. O.oscorch-62
Because it's different? Plowing through uncharted waters?
people still listen to Cliify? hes a dim wit. Really he is a total idiot.JangoWuzHere
Just like CliffyB said Dead Space is an awesome game and would be a sleeper hit. Many people laughed at that and called CliffyB an idiot assuming the game would stink. Like it or not, he was right. Also, if everyone here is going to call him a moron for what he said about Mirror's Edge, then I guess you have the exact same opinion of Jeff Gerstmann since he hates Mirror's Edge and basically said on Bonus Round he didn't get the game either. He said seeing the edges of your arms and legs is annoying while moving, and he did not understand why the game is not in 3rd person.
[QUOTE="JangoWuzHere"]people still listen to Cliify? hes a dim wit. Really he is a total idiot.AvIdGaMeR444
Just like CliffyB said Dead Space is an awesome game and would be a sleeper hit. Many people laughed at that and called CliffyB an idiot assuming the game would stink. Like it or not, he was right. Also, if everyone here is going to call him a moron for what he said about Mirror's Edge, then I guess you have the exact same opinion of Jeff Gerstmann since he hates Mirror's Edge and basically said on Bonus Round he didn't get the game either. He said seeing the edges of your arms and legs is annoying while moving, and he did not understand why the game is not in 3rd person.
err. maybe because they want the player to feel more immersed?, 3rd person perspective can't achieve that.
[QUOTE="Cedmln"]Then you're brain cannot properly conprehend maybe? I'm asking since its pretty simple what the game is about. rolo107
And you cannot properly comprehend how to spell?
....thats a bit on the low side, dont u think?
calling out someone's typo just because you dont have a proper comeback?
... anyway, back on topic, i think it looks cool i'll probably rent it
God Cliffy B is such a MORON! I would hate to here his opinion of a game like SotC lol. "durr I just dont get it....like ...you stab giant rocks.... wheres da gunz?"
First his lame jealosy comment about MGS4 and now this :lol:
treelog82
MGS4 comments? Link please...i dont remember that :P.
EDIT: I googled it... a good lol moment :D.
[QUOTE="JangoWuzHere"]people still listen to Cliify? hes a dim wit. Really he is a total idiot.AvIdGaMeR444
Just like CliffyB said Dead Space is an awesome game and would be a sleeper hit. Many people laughed at that and called CliffyB an idiot assuming the game would stink. Like it or not, he was right. Also, if everyone here is going to call him a moron for what he said about Mirror's Edge, then I guess you have the exact same opinion of Jeff Gerstmann since he hates Mirror's Edge and basically said on Bonus Round he didn't get the game either. He said seeing the edges of your arms and legs is annoying while moving, and he did not understand why the game is not in 3rd person.
That's because Jeff G. and Cliffy B. are interested in the same things. Have you seen the interview between the two on Giant Bomb? Have you ever heard Jeff speak about his favorite movies? You know, the big action blockbusters? Cliffy makes games like those.
I really like Jeff G., but I find that my tastes differs with him almost 90% of the time. A lot of his favorite games, I love, but there are a great number of games that I'm crazy about that he seems to hate. Mirror's Edge seems to be one of them. Jeff G. is Cliffy B. with more "culture", he can appreciate games that aren't about shooting and even love them (LittleBigPlanet), but he seems to prefer games like Gears. Which is fine. :)
Sadly there are people I know who are quite intelligent (liberals and conservatives) that think that Colbert is a Republican. I can tell he is not one and I am one.Cliffy B is a moron who got lucky. He doesn't understand Mirrors Edge, he doesn't understand Metal Gear Solid 4, he is the guy who you see at the mall who just talks for hours about the newest action flicks, who is in the new die hard, the new terminator, etc. but when you stop talking about those movies and ask him if he liked american history X, Crash, etc.
Cliffy B probably thinks Stephen Colbert voted for John McCain.
darth-pyschosis
[QUOTE="darth-pyschosis"]Sadly there are people I know who are quite intelligent (liberals and conservatives) that think that Colbert is a Republican. I can tell he is not one and I am one.Cliffy B is a moron who got lucky. He doesn't understand Mirrors Edge, he doesn't understand Metal Gear Solid 4, he is the guy who you see at the mall who just talks for hours about the newest action flicks, who is in the new die hard, the new terminator, etc. but when you stop talking about those movies and ask him if he liked american history X, Crash, etc.
Cliffy B probably thinks Stephen Colbert voted for John McCain.
Saxsoon
LMAO, the conservatives you think Steven Colbert is republican are getting self owned :lol:
[QUOTE="darth-pyschosis"]Sadly there are people I know who are quite intelligent (liberals and conservatives) that think that Colbert is a Republican. I can tell he is not one and I am one.Cliffy B is a moron who got lucky. He doesn't understand Mirrors Edge, he doesn't understand Metal Gear Solid 4, he is the guy who you see at the mall who just talks for hours about the newest action flicks, who is in the new die hard, the new terminator, etc. but when you stop talking about those movies and ask him if he liked american history X, Crash, etc.
Cliffy B probably thinks Stephen Colbert voted for John McCain.
Saxsoon
Its called satire, and he does it dang near perfectly.
I understand that its an amazing game and cliffy B is a typical lemming cry baby that wants guns and explosions in every game with a FP perspectives.Gh0st_Of_0nyx
Well, you just kinda described most of the Hollywood blockbuster which make insane amounts of cash.
So I guess guns and explosions = win.
Sad, but true.
I have come to hate cliffy B.
apparently if it dosent have tons of guns, enough blood to drown shack, and tons of badittude then he cant understand it lulz
played the demo and thought nice tech demo...do not understand the appeal of this game at allNickD09It's a first person platformer whats not to get.
Its awesome. What's not to understand?
Is it me or are gamers getting dumber?
clembo1990
they are, i blame ppl like CliffyB TBH
As fun as it is to whip on Cliffy B, I think he is being mis-understood.SpruceCaboose
Must agree with you here. If all he had seen was the running and jumping, and he hadn't played the demo, I could understand that criticism to some extent. From what I could tell, the role the soldiers serve really isn't that different from Mario goombas, except they're more threatening. You deal with them quickly, or you avoid them, and you keep moving.
Now that the demo's out, though, I'd hope it'd be clear what the focus is. I wonder whether he still feels the same way about it.
If he does, I would certainly disagree with his views. I'm personally of the belief that most games have too MUCH combat, and that the number of encounters should be reduced for many games. Mirror's Edge is certainly not a game that would benefit from forcing the character to hunker down and take out soldiers with guns every five minutes. It would break the pacing, and it would change the nature of the character. If she could win in a five-on-one fight with the guards every time, then why is she running from things? The gameplay would cease to be internally consistent.
I sort of agree with skrat's views posted earlier, though. At the moment, at least for me as a fairly inexperienced player, disarms are pretty clunky. Perhaps this would change as the player gets more experienced, but disarming guards should be a pretty smooth process that doesn't slow you down much. And I can see how blind-firing a weapon while running would add to the frantic, being-chased feel. But 'gunplay' in the traditional sense should be something that is kept to a minimum in Mirror's Edge. Everything should compliment the core gameplay conceit, not act against it.
I have come to hate cliffy B.
apparently if it dosent have tons of guns, enough blood to drown shack, and tons of badittude then he cant understand it lulz
shadow_hosi
Then why is Shigeru Miyamoto his favorite game designer?
While he certainly doesn't do much to contradict those conceptions of him, I think a lot of people misunderstand Cliffy.
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