I dont get why people say Killzone will flop

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u8muhrice

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#1 u8muhrice
Member since 2004 • 1453 Posts

Okay, there is no reason for anyone to say this or infact, to any other game. Seriously, have you played it? Cause I havent. I understand that you think its a just a linear FPS game with pretty visuals, but doesnt that sound like something similar? Halo?

Seriously, dont even argue this, im not bashing Halo.. but in reality, thats what Halo is. A linear game with a typical sci fi plot (youre a super commando that has to save the planet from destruction). However, it doesnt make it a bad game, its FUN. The multi player is fun, I dont see why Killzone wont be fun.

People seem to forget that a fun game doesnt make it a flop.

To those who say Killzone will flop, it really is just out of jealousy. I know it. Seriously, if anyone think it will flop, please state your reason and I will love to debate with you

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u8muhrice

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#2 u8muhrice
Member since 2004 • 1453 Posts
also despite how linear Halo is, look at its score
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cosmostein77

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#3 cosmostein77
Member since 2004 • 7043 Posts

Play the first one,

Unless Guerilla took all the developer from the first one and walled them inside a tomb to prevent them from ruining an amazing concept yet again, I have little hope Killzone 2 will be that much better then your standard FPS.

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Chaos_HL21

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#4 Chaos_HL21
Member since 2003 • 5288 Posts

Look up Killzone on the PS2, that tried to be a Halo killer, but failed. So far from what I seen there is nothing to set Killzone 2 apart from other FPS

I think Resistance 2 would be a better FPS to hype.

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yoshi-lnex

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#5 yoshi-lnex
Member since 2007 • 5442 Posts
The prequal got a 6.9, and it's the same development team.
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u8muhrice

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#6 u8muhrice
Member since 2004 • 1453 Posts

Play the first one,

Unless Guerilla took all the developer from the first one and walled them inside a tomb to prevent them from ruining an amazing concept yet again, I have little hope Killzone 2 will be that much better then your standard FPS.

cosmostein77

Okay, I see what youre saying, HOWEVER, dont you think they will just improve/learn from their miskates? also its on a NEW SYSTEM. They have a bigger and better hardware to develope their game on. I dont see why it wont be an improvement from the first

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dabear

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#7 dabear
Member since 2002 • 9459 Posts
Because the first one didn't cause the creation of the term "flop", but it sure made it mainstream...
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locopatho

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#8 locopatho
Member since 2003 • 24300 Posts
I don't know any franchise that went from mediocre (Killzone 1) to OMG awesome, as people are hyping Killzone 2 to be. (Except Street Fighter...) If a franchise starts badly I'm going to assume continued suckage until it proves me wrong.
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ReverseCycology

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#9 ReverseCycology
Member since 2006 • 9717 Posts

I think more people are saying Killzone 2 is a sequel to a flop.

And depending on what's out in the market, Killzone 2 might be a flop if it's compared to whatever games thats out at the time with higher sales and scores.

Killzone 2 has lots to prove. No other PS3 game so far exceeded it's hype besides MGS4.

We just have to wait till 2009.

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m_machine024

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#10 m_machine024
Member since 2006 • 15874 Posts
Actually the only bad thing people say about the game is saying that the first one flopped.... beside the monotone grey look. People don't say bad things about the actual game cuz there isn't much to complain about.
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u8muhrice

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#11 u8muhrice
Member since 2004 • 1453 Posts

no one seems to understand that its on a new system. Yes, the first game recieved less than average scores, but how come everyone is quick to judge that it will flop? Its a new system with a new hardware.

It certainly looks ALOT better than its predecessor so they obviously did something RIGHT.

Also, dont you think they will learn from their mistakes or they can certainly improve what they made

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Silenthps

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#12 Silenthps
Member since 2006 • 7302 Posts
because it looks like another generic fps with no art direction.
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TTDog

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#13 TTDog
Member since 2007 • 3567 Posts
Because the first one was awful, the same team is responsible for the second one, and Sony lied about the original trailer being gameplay footage... who's to say they aren't doing the same thing with the footage we've seen of the second one?
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jbz7890

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#14 jbz7890
Member since 2004 • 786 Posts
Because it looks generic and boring from what we've seen. It will be the Haze of 2009.
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Eltroz

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#15 Eltroz
Member since 2007 • 5238 Posts

First one bombed even though hyped a Halo killer

Develper has not made a console game that scored a "A" score or above yet.

Only thing hyped about KZ2 is the graphics basicly.

From what I have seen from videos KZ still has bad AI

Now TC why not explain why this game is going to do great. What gameplay is making KZ2 deserve the hype. Do not say anything about graphics because like Lair graphics do not mean a AAA game. So what about the gameplay considering how bad the developers have been make you think it is a sure hit?

I am not saying the game will flop but more factors say this game is being WAY overhyped at this point.

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Verge_6

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#16 Verge_6
Member since 2007 • 20282 Posts
Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67
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u8muhrice

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#17 u8muhrice
Member since 2004 • 1453 Posts

Also I just want to say that the logic: The predcessor flopped therefore its highly likely that the sequel will flop is completely flawed.

Its basically saying, If a prequel does amazing, so will the sequel.

Usually that doesnt happen though

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u8muhrice

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#18 u8muhrice
Member since 2004 • 1453 Posts

Because the first one was awful, the same team is responsible for the second one, and Sony lied about the original trailer being gameplay footage... who's to say they aren't doing the same thing with the footage we've seen of the second one?TTDog

Have you seen it? It IS gameplay footage

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u8muhrice

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#19 u8muhrice
Member since 2004 • 1453 Posts

Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67Verge_6

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

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sonicmj1

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#20 sonicmj1
Member since 2003 • 9130 Posts

no one seems to understand that its on a new system. Yes, the first game recieved less than average scores, but how come everyone is quick to judge that it will flop? Its a new system with a new hardware.

It certainly looks ALOT better than its predecessor so they obviously did something RIGHT.

Also, dont you think they will learn from their mistakes or they can certainly improve what they made

u8muhrice

Well, the graphics are better, but besides that, who knows?

Since the last game in the series flopped so horribly, the burden of proof is on Guerilla to prove us wrong. Same thing with Fable 2, basically. Until we can be sure that things are different, most will assume the worst of Killzone 2.

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deactivated-61010a1ed19f4

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#21 deactivated-61010a1ed19f4
Member since 2007 • 3235 Posts

Ok the first one was one of the biggest flops ever, thats reason enough.

if they announced lair 2 and you said it was not going to flop we would all laugh at you.

a better argument would be, why dont you think it will flop?

and about this halo linear thing you are on about, Halo is about multiplayer and there is no console fps which is anywhere near as good or as deep as halo 3. thats why it got the good score

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ONLYDOD

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#22 ONLYDOD
Member since 2006 • 6026 Posts
People on SW who claim it will flop are correct, they can see into the future ya' know!?
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locopatho

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#23 locopatho
Member since 2003 • 24300 Posts

Also I just want to say that the logic: The predcessor flopped therefore its highly likely that the sequel will flop is completely flawed.

Its basically saying, If a prequel does amazing, so will the sequel.

Usually that doesnt happen though

u8muhrice

Loads of good series have gone bad. DMC1 to DMC2, the Sonic games, Medal of Honour, etc.

But how many series go from bad to good?

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u8muhrice

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#24 u8muhrice
Member since 2004 • 1453 Posts

First one bombed even though hyped a Halo killer

Develper has not made a console game that scored a "A" score or above yet.

Only thing hyped about KZ2 is the graphics basicly.

From what I have seen from videos KZ still has bad AI

Now TC why not explain why this game is going to do great. What gameplay is making KZ2 deserve the hype. Do not say anything about graphics because like Lair graphics do not mean a AAA game. So what about the gameplay considering how bad the developers have been make you think it is a sure hit?

I am not saying the game will flop but more factors say this game is being WAY overhyped at this point.

Eltroz

Eltronz, no where did I say this game was going to be great. I just said why do people think it will flop.

So far, judging by its "pretty visuals" it seems like Guerilla certainly made an improvement from its predecessors. So far, ive only seen improvements, so I dont really see why it will flop.

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u8muhrice

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#25 u8muhrice
Member since 2004 • 1453 Posts
[QUOTE="u8muhrice"]

Also I just want to say that the logic: The predcessor flopped therefore its highly likely that the sequel will flop is completely flawed.

Its basically saying, If a prequel does amazing, so will the sequel.

Usually that doesnt happen though

locopatho

Loads of good series have gone bad. DMC1 to DMC2, the Sonic games, Medal of Honour, etc.

But how many series go from bad to good?

Well, ive seen alot of games get better and better.

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Verge_6

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#26 Verge_6
Member since 2007 • 20282 Posts

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67u8muhrice

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

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cosmostein77

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#27 cosmostein77
Member since 2004 • 7043 Posts
[QUOTE="cosmostein77"]

Play the first one,

Unless Guerilla took all the developer from the first one and walled them inside a tomb to prevent them from ruining an amazing concept yet again, I have little hope Killzone 2 will be that much better then your standard FPS.

u8muhrice

Okay, I see what youre saying, HOWEVER, dont you think they will just improve/learn from their miskates? also its on a NEW SYSTEM. They have a bigger and better hardware to develope their game on. I dont see why it wont be an improvement from the first

A few reasons why I am leary. Perhaps its an over generalization but a few of the PS exclusive shooters have suffered from bone stupid AI (Killzone) and its pretty clear that some of the exclusive PS3 FPS developers have had some issues programing for the PS3 (Haze for example) my concern is that even with the lengthy delay that Killzone 2 has enjoyed can the hammer out the kinks? Killzone would need to be fully gutted and retooled in order to shake off some of the ooze from the last one.

Will Killzone 2 look amazing? I am sure it will. My concern is the function parts and Guerilla's ability to deal stuff like level design, AI, weapons etc.

They had a pretty hard time designing on the simplest and more developer friendly platform last time, how will they do on the least developer friendly platform this time?

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u8muhrice

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#28 u8muhrice
Member since 2004 • 1453 Posts

Ok the first one was one of the biggest flops ever, thats reason enough.

if they announced lair 2 and you said it was not going to flop we would all laugh at you.

a better argument would be, why dont you think it will flop?

and about this halo linear thing you are on about, Halo is about multiplayer and there is no console fps which is anywhere near as good or as deep as halo 3. thats why it got the good score

scottiescott238

I just stated this about a second ago just look at the post above. Now tel me what makes Halo so "deep"

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vicmackey39

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#29 vicmackey39
Member since 2008 • 2416 Posts

Well


  • Killzone 1 sucked
  • Guerilla Games suck
  • It's been getting fairly negative previews
  • The enemies are all the same
  • it looks way too linear and boring
  • scripted events aren't new, they've ben around since half life 1

I can't wait until this game flops. That will be a hilarious day
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badbaackwards

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#30 badbaackwards
Member since 2004 • 157 Posts
killzone liberation didnt flop
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epic_pets

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#31 epic_pets
Member since 2008 • 5598 Posts
Because the first one wasn't good
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heretrix

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#32 heretrix
Member since 2004 • 37881 Posts

Also I just want to say that the logic: The predcessor flopped therefore its highly likely that the sequel will flop is completely flawed.

Its basically saying, If a prequel does amazing, so will the sequel.

Usually that doesnt happen though

u8muhrice
Actually it happens quite a bit..Look at developer like Blizzard.I'd have more faith in them than the Killzone developers..Why? Because they have proven they can make good games. Of course there's a chance that they could disappoint, but I feel better giving them the benefit of the doubt than somebody with Guerilla's track record.
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u8muhrice

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#33 u8muhrice
Member since 2004 • 1453 Posts
[QUOTE="u8muhrice"]

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67Verge_6

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

Yeah, a crap FPS developing team can certainly pull off visuals like that. But think about it, so far from what weve all seen, we can say its so far an improvment, NOT a repeat or a downgrad

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TheRealMC01

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#34 TheRealMC01
Member since 2007 • 995 Posts

The prequal got a 6.9, and it's the same development team.yoshi-lnex

That's pretty much all that needs to be said. It's not so much that people think KZ2 will flop, just that it will need to prove to people that it won't. And with that said, i don't understand anyone would actually hype it. Yeah maybe you can hype it as a 7.5 or possibly AA; because with some improvements those scores will sound reasonable, but anything higher would mean that it went through some amazing improvements, and i don't think we've seen any.

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u8muhrice

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#35 u8muhrice
Member since 2004 • 1453 Posts

Well


  • Killzone 1 sucked. I already stated my reasoning
  • Guerilla Games suck. i already stated my reasoning
  • It's been getting fairly negative previews Last time I checked, its been getting good previews, unless you have proof otherwise
  • The enemies are all the same Yeah, Halo had a varity of enemies, but look at its score
  • it looks way too linear and boring Like Halo? Oh no, it has a really "deep" storyline
  • scripted events aren't new, they've ben around since half life 1 Scripted events will always be in games. Every game has scripted events. No AI can act out their own event. No Ai can have a converstatino with each other


I can't wait until this game flops. That will be a hilarious day
vicmackey39

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Verge_6

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#36 Verge_6
Member since 2007 • 20282 Posts
[QUOTE="Verge_6"][QUOTE="u8muhrice"]

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67u8muhrice

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

Yeah, a crap FPS developing team can certainly pull off visuals like that. But think about it, so far from what weve all seen, we can say its so far an improvment, NOT a repeat or a downgrad

Anyone can make a game LOOk good. The real talent of a superb dev team is the ability to make a game PLAY good.

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TheRealMC01

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#37 TheRealMC01
Member since 2007 • 995 Posts
[QUOTE="u8muhrice"][QUOTE="Verge_6"][QUOTE="u8muhrice"]

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67Verge_6

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

Yeah, a crap FPS developing team can certainly pull off visuals like that. But think about it, so far from what weve all seen, we can say its so far an improvment, NOT a repeat or a downgrad

Anyone can make a game LOOk good. The real talent of a superb dev team is the ability to make a game PLAY good.

Prey looked really good :P

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Not-A-Stalker

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#38 Not-A-Stalker
Member since 2006 • 5165 Posts
Everyone saying th... You know what, I'm not even going to bother. Whenever I say this everyone just ignores it and goes about their business bashing Guerrilla. :| Instead I'll just sit here laughing to myself.
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#39 dabear
Member since 2002 • 9459 Posts
[QUOTE="vicmackey39"]

Well


  • Killzone 1 sucked. I already stated my reasoning
  • Guerilla Games suck. i already stated my reasoning
  • It's been getting fairly negative previews Last time I checked, its been getting good previews, unless you have proof otherwise
  • The enemies are all the same Yeah, Halo had a varity of enemies, but look at its score
  • it looks way too linear and boring Like Halo? Oh no, it has a really "deep" storyline
  • scripted events aren't new, they've ben around since half life 1 Scripted events will always be in games. Every game has scripted events. No AI can act out their own event. No Ai can have a converstatino with each other


I can't wait until this game flops. That will be a hilarious day
u8muhrice

Actually, halo 3 had a lot of different enemies: Brutes, Brunts, Elites, Jackyls, those flying bug things, three or four different types of Flood... Plus, the story was deep enough to have 7 books and a movie script.
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u8muhrice

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#40 u8muhrice
Member since 2004 • 1453 Posts
[QUOTE="u8muhrice"][QUOTE="Verge_6"][QUOTE="u8muhrice"]

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67Verge_6

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

Yeah, a crap FPS developing team can certainly pull off visuals like that. But think about it, so far from what weve all seen, we can say its so far an improvment, NOT a repeat or a downgrad

Anyone can make a game LOOk good. The real talent of a superb dev team is the ability to make a game PLAY good.

and I dont see why they cant. I understand if Guerilla DID make a game THIS GEN and it flopped, but it has not. So far we can see that they certainly made improvements from its predecessor and i believe its safe to assume that this game will be fun. Will it be AAA? Maybe.. but it certainly wont flop.

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locopatho

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#41 locopatho
Member since 2003 • 24300 Posts

Everyone saying th... You know what, I'm not even going to bother. Whenever I say this everyone just ignores it and goes about their business bashing Guerrilla. :| Instead I'll just sit here laughing to myself.Not-A-Stalker

That's not healthy you know :P

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u8muhrice

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#42 u8muhrice
Member since 2004 • 1453 Posts
[QUOTE="u8muhrice"][QUOTE="vicmackey39"]

Well


  • Killzone 1 sucked. I already stated my reasoning
  • Guerilla Games suck. i already stated my reasoning
  • It's been getting fairly negative previews Last time I checked, its been getting good previews, unless you have proof otherwise
  • The enemies are all the same Yeah, Halo had a varity of enemies, but look at its score
  • it looks way too linear and boring Like Halo? Oh no, it has a really "deep" storyline
  • scripted events aren't new, they've ben around since half life 1 Scripted events will always be in games. Every game has scripted events. No AI can act out their own event. No Ai can have a converstatino with each other


I can't wait until this game flops. That will be a hilarious day
dabear

Actually, halo 3 had a lot of different enemies: Brutes, Brunts, Elites, Jacklys, those flying bug things, three or four different types of Flood...

true, but like all FPS, its recycled. Is it a bad thing? No, all FPS do it.

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Verge_6

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#43 Verge_6
Member since 2007 • 20282 Posts

see why they cant. I understand if Guerilla DID make a game THIS GEN and it flopped, but it has not. So far we can see that they certainly made improvements from its predecessor and i believe its safe to assume that this game will be fun. Will it be AAA? Maybe.. but it certainly wont flop.

u8muhrice

You can go ahead and hold fast in your faith that Guerrilla has done a complete turn around. I however, will not be disappointed by them again, as I refuse to buy anything produced by them.

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dabear

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#44 dabear
Member since 2002 • 9459 Posts
[QUOTE="dabear"][QUOTE="u8muhrice"][QUOTE="vicmackey39"]

Well


  • Killzone 1 sucked. I already stated my reasoning
  • Guerilla Games suck. i already stated my reasoning
  • It's been getting fairly negative previews Last time I checked, its been getting good previews, unless you have proof otherwise
  • The enemies are all the same Yeah, Halo had a varity of enemies, but look at its score
  • it looks way too linear and boring Like Halo? Oh no, it has a really "deep" storyline
  • scripted events aren't new, they've ben around since half life 1 Scripted events will always be in games. Every game has scripted events. No AI can act out their own event. No Ai can have a converstatino with each other


I can't wait until this game flops. That will be a hilarious day
u8muhrice

Actually, halo 3 had a lot of different enemies: Brutes, Brunts, Elites, Jacklys, those flying bug things, three or four different types of Flood...

true, but like all FPS, its recycled. Is it a bad thing? No, all FPS do it.

Yeah, I hear you. But, I think Vic's point was that KZ2 has like two or three different types of enemies, and that's all.
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u8muhrice

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#45 u8muhrice
Member since 2004 • 1453 Posts
[QUOTE="Verge_6"][QUOTE="u8muhrice"][QUOTE="Verge_6"][QUOTE="u8muhrice"]

[QUOTE="Verge_6"]Let's take a look at the track-record of Guerrilla's FPSs, shall we? FIRST Killzone and Shellshock: 'Nam 67TheRealMC01

Yeah, all developed on last gen. This is new gen.

Do you honestly think Guerilla doesnt grow? They obviously played FPS and learn from that.

If you are a crap FPS developing team, it doesn't matter when your games are made.

Yeah, a crap FPS developing team can certainly pull off visuals like that. But think about it, so far from what weve all seen, we can say its so far an improvment, NOT a repeat or a downgrad

Anyone can make a game LOOk good. The real talent of a superb dev team is the ability to make a game PLAY good.

Prey looked really good :P

and had a good score. Whatever, thats not the point, all im saying even though the game looks good its doesnt mean its an AAA game. just look at Lair.

All im saying is, it so far its an IMPROVEMENT, so that means Guerilla is certainly doin something right

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EuroMafia

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#46 EuroMafia
Member since 2008 • 7026 Posts
also despite how linear Halo is, look at its scoreu8muhrice
No one said linear means a game is bad.
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u8muhrice

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#47 u8muhrice
Member since 2004 • 1453 Posts

[QUOTE="u8muhrice"]also despite how linear Halo is, look at its scoreEuroMafia
No one said linear means a game is bad.

but people have argued that KZ2 looks linear, there fore its boring and it will flop because of that

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mlbslugger86

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#48 mlbslugger86
Member since 2004 • 12867 Posts

because the first one had a overwhelming feeling of cheesiness?

man was it hard to kill helgast....it was shooting into a brick wall

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bigevil_rashek

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#49 bigevil_rashek
Member since 2006 • 882 Posts

People(mainly lems) say killzone 2 will flop because they know they can't have killzaone like graphics and animations on their maxed out hardware(the 360). This game totally blows out gears2 and its animations looks better than Crysis's ones.

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#50 crunchUK
Member since 2007 • 3050 Posts
errrrm from viedos and screenshots i can safely state that it looks like an utter genericfest.