You can objectively compare polygon count, texture resolution, frames per second, draw distance, number of lights rendered simultaneously, amount of objects rendered concurrently... The problem is that nobody is going to do enough research to compare graphics objectively, and not all of these numbers are easy for the general public to come by. It's not that graphics CANNOT be compared objectively; it's just that they very rarely WILL be compared objectively.jalexbrowni would agree...that, and the bottom line is, when comparing 360/PS3 graphics, i think people get waaay too picky about it. at the end of the day, the PS3 probably has a little more under the hood, but they're really just about equal.
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