call me old fasioned but home is the only place I have the confidence to chase women around and do the robot dance
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These numbers include people who have installed it to try it and never used it again... so how can you truly measure the accuracy of it? It's not like its a purchased product making it a money maker, its a free download. I know a few who've downlaoded it, hated it and never opened it again.According to this, one can say that the nay sayers and the haters was WAY off key with this prediction.
ermacness
what good would that do, their line-up already eats the other two for snacks, a bunch more awesome exclusives would make people like us happier in the shortterm, but not give sony a bigger audience.I thought it was a huge fail, Sony should have used the money to secure some exclusive titles
thelastguy
[QUOTE="WilliamRLBaker"]dude, why not just sell you ps3? Its obvious the only reason you bought one was for System Wars "Street Cred" :?Its now up to 7 million...counting people that downloaded logged in and never touched it again and likely deleted it from their ps3.
and they now have 25 million psn memebers more people then there are ps3's sold....odd isn't that?
II_Seraphim_II
lol i would if i thought id get more then 50% return on it. but i spent so much time sitting in line to win this thing.
I thought it was a huge fail, Sony should have used the money to secure some exclusive titles
thelastguy
But now they have more money, and it keeps flowing in from home.
[QUOTE="thelastguy"]
I thought it was a huge fail, Sony should have used the money to secure some exclusive titles
shakmaster13
But now they have more money, and it keeps flowing in from home.
based upon 7 million users? that likely include 2-3 million+ that logged on and never logged on again? i mean I'm atleast one of those 7 million who downloaded home then have only been on it atleast once since i downloaded it and i have no intention of spending any money in home for useless clothes and apartments and such.I guess I count as one of those 7 million users. I tried Home for a total of 5 minutes before completely ignoring it. And I'm pretty sure that there are more people like me. So those numbers say nothing.nethernovaWell they even said in the article the average amount of time spent in Home was 56 min. So when Sony can not even get people to enjoy something that is free for a hour or more then it is clear most people are not enjoying it.
While I'm not saying Home is a failure, something being free doesn't automatically disqualify it from being called a failure.How was HOME a failure if its FREE? Its an opional feature and its there for you to take advantage of.
RTUUMM
People actually purchased 6 million items? xsubtownerx
While I am sure a lot of the number is purchased items.....It says downloaded......I remember getting some stuff for free.....I think it was an infamous shirt and are they counting the area DL's as part of the 6mil number
[QUOTE="thelastguy"]what good would that do, their line-up already eats the other two for snacks, a bunch more awesome exclusives would make people like us happier in the shortterm, but not give sony a bigger audience.Well, their audience is a bit sad now; they've gone from first to worst. So unless they can find something that would make people trade in their kids or mothers to get (because no amount of price cutting is going to get them a price advantage without putting them in financial or even legal trouble), Sony's got a problem.I thought it was a huge fail, Sony should have used the money to secure some exclusive titles
12345678ew
How is it a failure or success? it's a downloadable Vitual world thats "free".... but whatever..Nocturnal_Speed
Well put.
[QUOTE="RTUUMM"]While I'm not saying Home is a failure, something being free doesn't automatically disqualify it from being called a failure. Basically, something that's free (in an otherwise paid environment) should draw people into doing something that makes you money. In the case of HOME, it's supposed to either draw people into buying the console (which it isn't doing--it's still third place) or draw current owners into paying for more stuff (which it also isn't doing to any great extent, considering the low play time average and low amount of content downloads--not all of which cost, either).How was HOME a failure if its FREE? Its an opional feature and its there for you to take advantage of.
The_Game21x
I don't know about you guys, but a 33% attach rate for a free service on a high-end product (ie there aren't a ton of PS3 owners who don't have decent internet service) is a failure in my books. Home was supposed to make PSN competitive with XBL in terms of features -- maybe I'm vastly overestimating the PS3 userbase, but I'd say the numbers should be closer to 14+ million total users and 3+ million regular users (ie those who are on the service at least twice a week) for it to be called a success.
The funny thing is, it does absolutely NOTHING for the PSN to put it in the same league of XBL, and don't even think about PC online...I don't know about you guys, but a 33% attach rate for a free service on a high-end product (ie there aren't a ton of PS3 owners who don't have decent internet service) is a failure in my books. Home was supposed to make PSN competitive with XBL in terms of features -- maybe I'm vastly overestimating the PS3 userbase, but I'd say the numbers should be closer to 14+ million total users and 3+ million regular users (ie those who are on the service at least twice a week) for it to be called a success.
PBSnipes
On a related note, Home probably has to be in the top 3 as far as flops go.
Before it came out, it was being touted by Sony fans as something revolutionary that would blow XBL away. Now most cows don't even defend it and the few that do don't make much more than a token effort.
Here's some advice for any other company that wants to do something like Home: If you're going to make a virtual hang-out, for the love of God, make it an exciting place to be!
Mmmm, I'm not going to call it a failure, but it's free isn't it? I don't think 7 million users is impressive unless they use it consistently, and the article said 56 minutes is the average amount of time users have spent exploring the world. Sounds to me like people are just trying it out and then not coming back.
It's interesting that the had such a sudden increase. Did Sony give it a push recently?
deuteris
yea i tried it and haven't gone back. its pointless and boring (good thing its free).sony should focus their attention elsewhere
I don't know about you guys, but a 33% attach rate for a free service on a high-end product (ie there aren't a ton of PS3 owners who don't have decent internet service) is a failure in my books. Home was supposed to make PSN competitive with XBL in terms of features -- maybe I'm vastly overestimating the PS3 userbase, but I'd say the numbers should be closer to 14+ million total users and 3+ million regular users (ie those who are on the service at least twice a week) for it to be called a success.
PBSnipes
I dunno why or from what you assumed that Home was a replacement for PSN or was to provide features to make it more in line with Live. Because it isn't what you or others mistakenly assumed isn't Sony's fault. They made exactly what they claimed they were making. A completely optional and new way to meet with other gamers, learn about new games, and launch into those games. Anything else you assumed... sorry that's your fault for not paying closer attention.
I never thought I'd get much use from Home, and I don't. But it doesn't offend me that it's there for those who do. Options are nice.
It's a free to use, completely optional virtual world and interface. It isn't everyone's cup of tea, and most people only pop in occasionally to see the new areas. Making it into more than what it is seems silly. But trying to berate Sony for providing the option for people who enjoy that sort of thing is stupid.santoron
That's a bit of a strawman. Most people aren't berating them for providing such a thing, they are berating them because it sucks. It was a decent idea that was excecuted horribly. If Sony would have done it right, it could have been a pretty big deal.
[QUOTE="PBSnipes"]
I don't know about you guys, but a 33% attach rate for a free service on a high-end product (ie there aren't a ton of PS3 owners who don't have decent internet service) is a failure in my books. Home was supposed to make PSN competitive with XBL in terms of features -- maybe I'm vastly overestimating the PS3 userbase, but I'd say the numbers should be closer to 14+ million total users and 3+ million regular users (ie those who are on the service at least twice a week) for it to be called a success.
santoron
I dunno why or from what you assumed that Home was a replacement for PSN or was to provide features to make it more in line with Live. Because it isn't what you or others mistakenly assumed isn't Sony's fault. They made exactly what they claimed they were making. A completely optional and new way to meet with other gamers, learn about new games, and launch into those games. Anything else you assumed... sorry that's your fault for not paying closer attention.
I never thought I'd get much use from Home, and I don't. But it doesn't offend me that it's there for those who do. Options are nice.
Quality options are nice.
[QUOTE="santoron"]It's a free to use, completely optional virtual world and interface. It isn't everyone's cup of tea, and most people only pop in occasionally to see the new areas. Making it into more than what it is seems silly. But trying to berate Sony for providing the option for people who enjoy that sort of thing is stupid.Tragic_Kingdom7
That's a bit of a strawman. Most people aren't berating them for providing such a thing, they are berating them because it sucks. It was a decent idea that was excecuted horribly. If Sony would have done it right, it could have been a pretty big deal.
Well, I'm not sure what you mean by "horribly executed", or what the proper execution would have been. Home is basicaly what it always was hyped to be: A "Second Life" type of interface for PS3 users who might enjoy a new type of social interaction. It should be noted though that Home is still only in open beta... which means it is still evolving and changing based of user feedback into a more refined space. If you have legitimate ideas about improving the idea, I bet Sony wouldn't mind hearing them.
[QUOTE="Tragic_Kingdom7"]
[QUOTE="santoron"]It's a free to use, completely optional virtual world and interface. It isn't everyone's cup of tea, and most people only pop in occasionally to see the new areas. Making it into more than what it is seems silly. But trying to berate Sony for providing the option for people who enjoy that sort of thing is stupid.santoron
That's a bit of a strawman. Most people aren't berating them for providing such a thing, they are berating them because it sucks. It was a decent idea that was excecuted horribly. If Sony would have done it right, it could have been a pretty big deal.
Well, I'm not sure what you mean by "horribly executed", or what the proper execution would have been. Home is basicaly what it always was hyped to be: A "Second Life" type of interface for PS3 users who might enjoy a new type of social interaction. It should be noted though that Home is still only in open beta... which means it is still evolving and changing based of user feedback into a more refined space. If you have legitimate ideas about improving the idea, I bet Sony wouldn't mind hearing them.
If you give me a few minutes, I'll explain what makes it horribly exectued andwhat Sony needs to do to make Home more appealing.
Home is horribly executed because it is a virtual hang-out in which there is little to do. The idea of a virtual hang-out is fine, but it really does need to have substance to it. There needs to be things in it that makes people feel like Home is a place where they want to spend their time.Simply making it a space where people can interact doesn't really cut it as there are tons of places to do the same kind of thing. It needs to an exciting and unique space where people can interact.
I also dislike the way Sony makes money with home. Purchasing items with real money is pretty ridiculous and something I absolutely refuse to do. Some people may think it's ridiculous to pay for Xbox Live, but I think it's even more ridiculous to pay for virtual items and by having people pay real money for these things, there are missed opportunties (which I will explain in the paragraph after the next).
That being said, I'm not one of those people that think that companies are somehow obligated to give out services for free. I think companies are entitled to make money off of their services (which is why you never hear me taking Microsoft to task for charging for Live). So I think Sony should make money off of Home like this:
They should charge a small fee to use the service, a few bucks a month. And then you shouldn't have to pay for anything inside of Home, like furniture and clothes and what not with real money. The way you would "pay" for these is with virtual cash, which would be obtained by winning in online games (and min-games inside of Home as well). This way, the "Home experience" would be connected with the "PSN experience." And it would give people a hell of an incentive to win matches in online multiplayer games. I also think with virtual cash, an option to give people you make friends with some of your virtual cash would be cool. Another cool idea would be to give the player virtual cash for obtaining trophies.
The thing about charging a small fee to use the service, however, is that for Sony to make money off of it, alot of people have to use it consistently and that means Home would have to actually be good, meaning it would have to have alot more things to do and etc.
But if Home was actually a fun place to be with lots of options and "virtual cash", I don't think they'd have any problem getting people to keep paying a few bucks every month to be there.
Last, but not least, Home looks really boring and sterile. If Home was more visually engaging and had tons of exciting places to explore (maybe there could be virtual cash tucked away in secret spots to create an incentive for exploration), I'd probably give it a bit of my time.
I don't care how many other people use it...you couldn't pay me to spend time on Home.
Teufelhuhn
And therein lies the problem with Home. It seems that alot of people are so turned off by it that it doesn't really matter if it's "free".If Home was actuallycompelling,people wouldn't mind paying a reasonable fee to experience it.
It's a free to use, completely optional virtual world and interface. It isn't everyone's cup of tea, and most people only pop in occasionally to see the new areas. Making it into more than what it is seems silly. But trying to berate Sony for providing the option for people who enjoy that sort of thing is stupid.santoronThis is a bum argument you can complain about it because it is subpar.. Even if you are into that sort of stuff there are better things on the computer you can play.. The point being is all these resources and time could have been spent making a superior PSN service, something that any objective person would see is lacking compared to online services like Steam for the PC or Xbox Live..
I dunno why or from what you assumed that Home was a replacement for PSN or was to provide features to make it more in line with Live. Because it isn't what you or others mistakenly assumed isn't Sony's fault. They made exactly what they claimed they were making. A completely optional and new way to meet with other gamers, learn about new games, and launch into those games. Anything else you assumed... sorry that's your fault for not paying closer attention.
I never thought I'd get much use from Home, and I don't. But it doesn't offend me that it's there for those who do. Options are nice.
santoron
I never said it was supposed to replace PSN. It was, however, supposed to augment PSN by providing community/social features that would allow Sony to offer a superior (or at the very least, highly competitive) online service to XBL for free. You can split hairs about what specifically Sony planned to do with Home all you want, but the fact of the matter is Sony invested millions of dollars and thousands of man-hours in the development of Home, and all they have to show for it is a borderline useless service that is now firmly in perpetual beta, and only ~33% of PS3 owners have even attempted to use it. Options have nothing to do with it, Home is an unmitigated failure.
How is it a failure or success? it's a downloadable Vitual world thats "free".... but whatever..Nocturnal_Speed
It has stuff in it what isn't free, and I get on home every now and again but I buy a ton of stuff even if i don't use it !!!! Its so cheap and who doesn't want a pirate suit!!!!
The best part of home is just going around to people and annoying them!
7 million signed in, tried it once and never came back. HOME is lame. Even with poker.
heretrix
actually the 7 million they said most are recurring
[QUOTE="santoron"]
I dunno why or from what you assumed that Home was a replacement for PSN or was to provide features to make it more in line with Live. Because it isn't what you or others mistakenly assumed isn't Sony's fault. They made exactly what they claimed they were making. A completely optional and new way to meet with other gamers, learn about new games, and launch into those games. Anything else you assumed... sorry that's your fault for not paying closer attention.
I never thought I'd get much use from Home, and I don't. But it doesn't offend me that it's there for those who do. Options are nice.
PBSnipes
I never said it was supposed to replace PSN. It was, however, supposed to augment PSN by providing community/social features that would allow Sony to offer a superior (or at the very least, highly competitive) online service to XBL for free.
That's why virtual cash obtained by winning online multiplayer matches would be such a good idea.
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