[QUOTE="wakefulness"]
[QUOTE="HuusAsking"]Probably one of the strongest means to keep piracy in check would be to use secure channels at various points in the system. If the NGP's game cards use a proprietary design (a likely move--that's an anti-piracy step in and of itself), at least a couple pins on those cards could contain direct links to a cryptoprocessor. Cryptoprocessors are some of the toughest security nuts to crack because it neither transmits nor receives anything in the clear. Just postulating here, but I wouldn't put it past Sony to put some form of cryptoprocessor into the NGP.HuusAsking
No. There will more than likely be just a propriatery shaped (flash based) card. There is no need for all that because as valueable as each game is, the resources and RND to implement such as cryptoprocessors would (presumably) cost a lot more than the simple and alreadysafe solution of what Sony has with it's proprietary cards, encryption backed codes, and OFW backed software. The 3G feature and GPS should also scare users who even think about hacking their NGP device.
The only thing that should worry people who own physical copies is that the NVG card is flash based so, it likely will not stand up to very very hot conditions very well. Some memory content on it could be corrupted as a consequence. No more so than a Nintendo's game card but, still something of not for those that owned UMD's which could stand up to anything but scratches. Dealing with cards is a whole different business for Sony users however, the prospect saving games and DLC on the very same game purchased at stores will easily console the fears of dropping optical formats.
Also some more news and facts to inform those spreading malicious NGP rumors,
[Top creators loving NGP]
[3rd Party support]
[Sony's official NGP tools: 'Easy to set up with exstensive funtionality']
Well, proprietary formats can only take you so far, as determined hackers have shown both the determination and ingenuity to kludge together the means to read the data from the cards. I wasn't thinking on anything expensive for an encryption implementation: just come channel by which nothing significant (like a private key) ever leaves the unit. That way, even if you can read it, it's useless to you without the private key, which should never leave the processor unit in which it's stored.BTW, just because it's a tiny form factor doesn't mean the media has to be Flash-based. They can still use ROM chips, which I believe are more resistant to heat. Besides, doesn't optical media have its own heat-sensitivity issues?
Actually, Sony has already confirmed that the card is indeed is flash based. The 'NVG' (code name of the card) was also touted as having "layers of secuity" embedded inside of it.
ROM is more resistance to heat as flash based are rewritable due to the applied voltage of a computer however, many of Nin's game cards do have bits of flash in them for other usage (saves, time data, etc). Even than, it would need to be quite a lot of and in quite a concentrated area of a certain amount of time.
The PSP did have pub. and priv. keys but, for some reason Sony decided to place the priv keys on the PS3 so now, the PSP is open (with some kernal functions removed or something like that). Which is cool if Sony does get the NGP hacked early (highly higly doubtful as DAX and others where so good yet, ultimatly fell off hacking) becaise than more kernal functions can be adjusted/removed to reroute and deter 'brew. And ofcourse the private keys will more than likely stay on the NGP and no other consumer device as there will not be too many reasons for NGP's game library specific content to run on the PS3 like the PSP's mini's needed to run on the PS3. In fact, not to many devices will be able to even handle the NGP's games beasue of it's tech specs and low level API.
Stronger bit encrytion on the NVG card would be great and it should be as strong as possible (while not slowing down the load up time to much). There is also the fact that Sony have some how managed to track with the GPS what games a player is playing, at what time and the exact location. So, if a hacker has all these pirated games, he might have a tendency to hack and he could be reported and if Sony goes back to see the library of games that user has and that his or her PSN account doesn't show much or any purchases AND if each game is assigned a key that gives and that game key is matched on P2P site with these games from other users than, there is no escaping the consequences for that individual. Because either he or she has pirated those games or he or she is the one pirating and that individual can expect a PSN ban a long with other fall backs . . . So, Sony knows where these people are and who they're 3G network carrier is (if they have that model) and if some one has hundred or thousands of dollars worth of pirated games, it is only a matter of sending a letter to their house that they are going to court because they're being sued for grand theft.
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