I reckon every 3rd party dev should make at least 1 exclusive PS3 title

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Swift_Boss_A

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#1 Swift_Boss_A
Member since 2007 • 14579 Posts
Now Im not saying this out of fanboyism I just believe it would benefit the 3rd party developers as well as the games industry. This gen PS3 has really hit the mark on console gaming delivering titles that leave it's competitors looking with envy. When you see the multiplat games majority of them do not do the system justice, in the 2 years PS3 has been in the market Sony has released many tools to aid 3rd party developers. Now I don't know about you guys but I don't think the devs are using these tools since crappy ports still exist. If every 3rd party dev made an exclusive it would help them better understand the system so they can reach the heights of KZ2, MGS4, U2 etc in various areas.

Rockstar are very smart, they knew while making GTA4 that PS3 has ALL these benefits which they are not using due to creating a multiplat title, Im sure Agent is going to blow the mind of gamers with it's HUGE scale. I wholeheartedly believe it will be the successor to GTA.
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DragonfireXZ95

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#2 DragonfireXZ95
Member since 2005 • 26716 Posts
No they shouldn't. Every dev should make at least 1 exclusive PC title. :P
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z4twenny

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#3 z4twenny
Member since 2006 • 4898 Posts

No they shouldn't. Every dev should make at least 1 exclusive PC title. :PDragonfireXZ95

yeah because there arent enough FPS/RTS/MMO's/WRPG on pc's already :roll:

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navyguy21

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#4 navyguy21
Member since 2003 • 17947 Posts
Why would a dev invest in getting the most out of PS3 when it costs more to dev for, and most likely, they wont sell enough to recoup the investment? Im not saying that this applies to ALL PS3 exclusives because there are exceptions to every rule (MGS4) the overall, PS3 exclusives dont sell as multiplats, or 360 exclusives do. So its a wasted investment. I assume you are referring to PS3 "pushing boundaries" graphics wise, but graphics dont sell games and systems, great gameplay and games do...........Wii, and PS2 are proof of that ;)
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Javieralijandro

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#5 Javieralijandro
Member since 2009 • 2667 Posts
I think agent is going to suck, rockstar cant even make a ps3 game running at 720p.
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heysharpshooter

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#6 heysharpshooter
Member since 2009 • 6348 Posts

I think devs should make great games, and make them multiplatform.

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Yandere

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#7 Yandere
Member since 2009 • 9878 Posts

Because all developers have enough cash to make PS3 games right?

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kolkov01

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#8 kolkov01
Member since 2009 • 2350 Posts
If devs want raw power they want PC.
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hot114

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#9 hot114
Member since 2003 • 4489 Posts

The only advantage PS3 games offer over 360 games is superior graphics and it takes a absurd financial investment to reach a noticable advantage over what the 360 offers.
The majority of 3d partys simply can not afford this

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

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PBSnipes

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#10 PBSnipes
Member since 2007 • 14621 Posts

At this point development on the PS3 has a lot less to do with "how the **** does this thing work?" and a lot more to do with "how much money are we going to sink into this?" It isn't cost effective for anyone but Sony (who get the bonus of being able to wag purdy screenshots in MS's face) to push the PS3 beyond "good enough".

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T-Aldous

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#11 T-Aldous
Member since 2006 • 1244 Posts

Maybe if Sony funds them. Otherwise they run a BIG risk of losing money on development. Especially when games typically sell better on the 360. Games such as Uncharted 2, more than likely, would have sold tons more on the 360.

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vaderhater

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#12 vaderhater
Member since 2003 • 3972 Posts

The only advantage(two so far) PS3 games offer over 360 games is superior graphics and it takes a absurd financial investment to reach a noticable advantage over what the 360 offers.
The majority of 3d partys simply can not afford this

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

hot114

See what I added in red?Nuff said. Your two games are going to stop carrying you guys very soon and then nothing 2010 beyond.

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Parasomniac

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#13 Parasomniac
Member since 2007 • 2723 Posts
The big thing is 360's lack of disc space. They always try fitting everything on one disc otherwise they pay extra royalties and that makes them leave out content.
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osan0

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#14 osan0
Member since 2004 • 18268 Posts
If devs want raw power they want PC.kolkov01
yea basically. a dev who makes an exclusive for a particular platform, of their own volition, better have a very good reason for doin it and squeezing a little bit of extra performance out of the PS3 is not a very good reason. may as well go PC since the hardware is better and the dev is much less constricted than on a console. there are also no licencing fees and devs can use whatever the hell they like to make their game. theres no other reason to make a PS3 exclusive except for a little bit of extra grunt (setting aside sony paying for the exclusive of course). the userbase isnt exactly massive and there doesent seem to be any tangible financial reason to make the game exclusive since exclusives are not exactly outselling multiplats by the boat load on PS3.
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T-Aldous

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#15 T-Aldous
Member since 2006 • 1244 Posts
The big thing is 360's lack of disc space. They always try fitting everything on one disc otherwise they pay extra royalties and that makes them leave out content.Parasomniac
That is very true but, imagine the price of the 360 if HD DVD would have been standard. The 360 would have been another PS3 except without the brand name recognition.
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Burning-Sludge

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#16 Burning-Sludge
Member since 2008 • 4068 Posts



This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

hot114

I endorse this statement.

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PAL360

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#17 PAL360
Member since 2007 • 30574 Posts

You make it sound like PS3 exclusives look miles better than everything else on the market. Excluding KZ2 and U2, all the other PS3 exclusives look just as good as most multiplats.

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kolkov01

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#18 kolkov01
Member since 2009 • 2350 Posts

You make it sound like PS3 exclusives look miles better than everything else on the market. Excluding KZ2 and U2, all the other PS3 exclusives look just as good as most multiplats.

PAL360
and let's not forget KZ 2 had a 4 year development and an alleged budget of 60 million
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Shinobi120

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#19 Shinobi120
Member since 2004 • 5728 Posts

Don't be ridiculous. Most 3rd party developers aren't very rich, & they're not going to go out & develop games exclusively for the PS3 just to make them look better than the 360 versions when it takes more development time & money just to get the most out of graphics. Especially when most PS3 versions of games doesn't exactly sell as well as 360 versions of games do in order to recoup the money that they lost for their projects. You don't want most of them to wind up like Midway did just because of developing games exclusively for the PS3 in which that will be a huge risk.

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Swift_Boss_A

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#20 Swift_Boss_A
Member since 2007 • 14579 Posts

[QUOTE="hot114"]

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

Burning-Sludge

I endorse this statement.

Practically every 3rd part dev has made a Wii exclusive :P My statement is not really towards the small studios who probably won't be able to afford it (Platinum games etc) but towards known companies like Capcom, Activision etc.
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scarface_dm

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#21 scarface_dm
Member since 2009 • 1652 Posts

Dont exclusive games sell better on 360, So why miss out on a whole new potential market just so it could be exclusive :|

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kolkov01

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#22 kolkov01
Member since 2009 • 2350 Posts

[QUOTE="Burning-Sludge"]

[QUOTE="hot114"]

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

Swift_Boss_A

I endorse this statement.

Practically every 3rd part dev has made a Wii exclusive :P My statement is not really towards the small studios who probably won't be able to afford it (Platinum games etc) but towards known companies like Capcom, Activision etc.

konami and capcom are making more and more PC games these days so if they wanted raw power they'd want the PC

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Burning-Sludge

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#23 Burning-Sludge
Member since 2008 • 4068 Posts

[QUOTE="Burning-Sludge"]

[QUOTE="hot114"]

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

Swift_Boss_A

I endorse this statement.

Practically every 3rd part dev has made a Wii exclusive :P My statement is not really towards the small studios who probably won't be able to afford it (Platinum games etc) but towards known companies like Capcom, Activision etc.

Those are publishers.

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ActicEdge

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#24 ActicEdge
Member since 2008 • 24492 Posts

Eh, maybe if they want to lose money (or waste it). All third party HD games would benefit from being multiplat. The only system that could really justify having exclusives is the Wii and even that is a stretch all things considered.

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Skittles_McGee

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#25 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="Swift_Boss_A"][QUOTE="Burning-Sludge"]

I endorse this statement.

Burning-Sludge

Practically every 3rd part dev has made a Wii exclusive :P My statement is not really towards the small studios who probably won't be able to afford it (Platinum games etc) but towards known companies like Capcom, Activision etc.

Those are publishers.

Capcom and Platinum are developers.
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ActicEdge

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#26 ActicEdge
Member since 2008 • 24492 Posts

The only advantage PS3 games offer over 360 games is superior graphics and it takes a absurd financial investment to reach a noticable advantage over what the 360 offers.
The majority of 3d partys simply can not afford this

This thread would have made 1000x more sense if it were about the wii as the small budgets allow the developers to really focus on gameplay and explore the abilitys of motion control.

hot114

Making competent Wii games isn't cheap. They also require a marketing budget (which most almost never get) which would be better served if it was multiplat so they could just share the expenses among all the titles. As far as Wii games exploring gameplay and mc, I would have thought people would have given up on that by now, its not going to happen since the Wii is essentially the last platform devs want to work on.

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ActicEdge

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#27 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="Burning-Sludge"]

[QUOTE="Swift_Boss_A"]Practically every 3rd part dev has made a Wii exclusive :P My statement is not really towards the small studios who probably won't be able to afford it (Platinum games etc) but towards known companies like Capcom, Activision etc. Skittles_McGee

Those are publishers.

Capcom and Platinum are developers.

Capcom the company is normally referred to as a publisher. Capcom internl is usually used if you want to say dev. Same with Square Enix, it just makes it easier to differentiate.

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Skittles_McGee

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#28 Skittles_McGee
Member since 2008 • 9136 Posts

[QUOTE="Skittles_McGee"][QUOTE="Burning-Sludge"]

Those are publishers.

ActicEdge

Capcom and Platinum are developers.

Capcom the company is normally referred to as a publisher. Capcom internl is usually used if you want to say dev. Same with Square Enix, it just makes it easier to differentiate.

Eh, they're both Capcom to me. Not much point in differentiating if Capcom publishes their own games, to me anyway
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Adrian_Cloud

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#29 Adrian_Cloud
Member since 2006 • 7169 Posts
Maybe but not all third party devs are ND,Kojipro, and GG who have massive budgets.
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ActicEdge

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#30 ActicEdge
Member since 2008 • 24492 Posts

[QUOTE="ActicEdge"]

[QUOTE="Skittles_McGee"] Capcom and Platinum are developers.Skittles_McGee

Capcom the company is normally referred to as a publisher. Capcom internl is usually used if you want to say dev. Same with Square Enix, it just makes it easier to differentiate.

Eh, they're both Capcom to me. Not much point in differentiating if Capcom publishes their own games, to me anyway

Fair enough, that's just how I do it.

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3picuri3

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#31 3picuri3
Member since 2006 • 9618 Posts

sony should get their head our of their *** and start making consoles under consultation with 3rd party devs like they USED TO.

what the hell do 3rd party dev owe sony? the industry is just fine without sony anyways... before you cry fanboy think about the genesis and how the industry was just fine after sega left...

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Burning-Sludge

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#32 Burning-Sludge
Member since 2008 • 4068 Posts

Eh, they're both Capcom to me. Not much point in differentiating if Capcom publishes their own games, to me anywaySkittles_McGee
I agree.

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AnnoyedDragon

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#33 AnnoyedDragon
Member since 2006 • 9948 Posts

Make a expensive game then keep it exclusive to the 3rd smallest console audience?

Grand idea...

You do realize these games you refer to only utilize the PS3 because of Sony's direct support? For the 3rd party it would be suicidal to spend the sort of budgets a PS3 utilizing title requires then keep it exclusive.

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ActicEdge

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#34 ActicEdge
Member since 2008 • 24492 Posts

sony should get their head our of their *** and start making consoles under consultation with 3rd party devs like they USED TO.

what the hell do 3rd party dev owe sony? the industry is just fine without sony anyways... before you cry fanboy think about the genesis and how the industry was just fine after sega left...

3picuri3

I would be sad if Sony left the console arena. I mean when Sega left, Sonic basically ate it. (You don't know how much I love me some Sonic 2 and 3) I wouldn't want any player in the industry gone. Same way I would never want another gen of Sony domination like the last 2. Its not interesting for one thing and it makes the winner too relaxed.

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ActicEdge

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#35 ActicEdge
Member since 2008 • 24492 Posts

Make a expensive game then keep it exclusive to the 3rd smallest console audience?

Grand idea...

You do realize these games you refer to only utilize the PS3 because of Sony's direct support? For the 3rd party it would be suicidal to spend the sort of budgets a PS3 utilizing title requires then keep it exclusive.

AnnoyedDragon

If the 3rd party was big enough, and liked to lose money, and had no brains, and a massive marketing team, and one of the biggest IPs in gaming . . . Damn it, where was I going with this? Oh yeah, its not suicide but its not smart either. If you want to go exclusive, do so because you're forced, not because you want to is my philosophy.

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3picuri3

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#36 3picuri3
Member since 2006 • 9618 Posts

[QUOTE="3picuri3"]

sony should get their head our of their *** and start making consoles under consultation with 3rd party devs like they USED TO.

what the hell do 3rd party dev owe sony? the industry is just fine without sony anyways... before you cry fanboy think about the genesis and how the industry was just fine after sega left...

ActicEdge

I would be sad if Sony left the console arena. I mean when Sega left, Sonic basically ate it. (You don't know how much I love me some Sonic 2 and 3) I wouldn't want any player in the industry gone. Same way I would never want another gen of Sony domination like the last 2. Its not interesting for one thing and it makes the winner too relaxed.

it was sad when sega left - heck, turbografx even stung a bit. the good thing would be that Sony would maybe focus more on software / games which could be a benefit to all gamers... either way, i'm a firm supporter of a one console world. i think it would be far greater than people assume (lack of competition cliches, etc.) because it would put the focus primarily on the developers, and not the console brands.
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Yankees718

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#37 Yankees718
Member since 2009 • 1033 Posts

Because grafix is teh best?

No thanks

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dylanmcc

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#38 dylanmcc
Member since 2008 • 2512 Posts

Games sell better on the 360, so it would 'help the industry' more if they made games for 360 not PS3.

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Microdevine

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#39 Microdevine
Member since 2008 • 1126 Posts

lol. And sell about a half million copies. When they could put it on the 360 and sell 2 million. Not good business sense. Especially since it takes lots of extra money to get great ps3 graphics(kz2, uc2). And that the community will be dead in a month. As where on the 360 it'll more likely be thriving and they can make some money off dlc. I'm not trying to be biased here. Just saying its a good business decision for devs to go ps3 only. At least not until people start buying exclusives for it.

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93soccer

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#40 93soccer
Member since 2009 • 4602 Posts
So a 3rd party company should make 1 exclusive game each for a console with the lowest sales which means they are not going to get as much money as they would if they made it exclusive to the other consoles or made it multiplat? Where's the logic in that?
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Dead-Memories

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#41 Dead-Memories
Member since 2008 • 6587 Posts

Yeah not happening, the risk is too great for profit loss.

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xbox360isgr8t

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#42 xbox360isgr8t
Member since 2006 • 6600 Posts
i think devs should focus more on quality rather than quantity whether its call of duty, rock band, uncharted, halo, gears, or sports titles. i think games that have some form of a sequel or related title coming out every other year is too soon. especially in games that have like under 10 hours of gameplay.
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HavocV3

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#43 HavocV3
Member since 2009 • 8068 Posts

Now Im not saying this out of fanboyism I just believe it would benefit the 3rd party developers as well as the games industry. This gen PS3 has really hit the mark on console gaming delivering titles that leave it's competitors looking with envy. When you see the multiplat games majority of them do not do the system justice, in the 2 years PS3 has been in the market Sony has released many tools to aid 3rd party developers. Now I don't know about you guys but I don't think the devs are using these tools since crappy ports still exist. If every 3rd party dev made an exclusive it would help them better understand the system so they can reach the heights of KZ2, MGS4, U2 etc in various areas.

Rockstar are very smart, they knew while making GTA4 that PS3 has ALL these benefits which they are not using due to creating a multiplat title, Im sure Agent is going to blow the mind of gamers with it's HUGE scale. I wholeheartedly believe it will be the successor to GTA.Swift_Boss_A

If you only think about graphics, then your logic is distorted beyond reason.

Essentially, every developer should be going after the PC since it's ALWAYS ahead.

Try something I like to call gameplay out, it's quite nice.

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mythrol

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#44 mythrol
Member since 2005 • 5237 Posts
The big thing is 360's lack of disc space. They always try fitting everything on one disc otherwise they pay extra royalties and that makes them leave out content.Parasomniac
Yeah. I mean totally. Just look at Oblivion. Or Fallout 3. Or Dragon's Age. Or Tales of Vesperia. I mean total lack of content just to fit on 1 disc. AMIRITE?!?!?!
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HavocV3

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#45 HavocV3
Member since 2009 • 8068 Posts

[QUOTE="Parasomniac"]The big thing is 360's lack of disc space. They always try fitting everything on one disc otherwise they pay extra royalties and that makes them leave out content.mythrol
Yeah. I mean totally. Just look at Oblivion. Or Fallout 3. Or Dragon's Age. Or Tales of Vesperia. I mean total lack of content just to fit on 1 disc. AMIRITE?!?!?!

Look at GTA 4. 6.5 Gb for 50+ hours of content.

Yeah, another 1/2 of a GTA 4 could have been added. Good game to the person who posted lack of content.

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nervmeister

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#46 nervmeister
Member since 2005 • 15377 Posts
I kind of have to chuckle at those here claiming that developing exclusively on PS3 is financial suicide for game companies while developing exclusively for 360 makes all the sense in the world. Are people starting to forget how MS has lost quite a few 1st-party companies rather recently? Where was their big payoff from developing on the "financially superior" console? And why weren't MS's insanely deep pockets able to keep them afloat?
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ShadowriverUB

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#47 ShadowriverUB
Member since 2009 • 5515 Posts

Games sell better on the 360, so it would 'help the industry' more if they made games for 360 not PS3.

dylanmcc

And help more with releseing game on PS3 and... Wii too :)

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tirralirra

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#48 tirralirra
Member since 2009 • 2261 Posts

I think devs should make great games, and make them multiplatform.

heysharpshooter
I would agree with you here, but not this gen. The PS3 architecture is too different to PC and 360 this gen. Every PS3 game should be exclusive this gen, sorry guys, but sometimes you gotta be selfish.
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#49 navyguy21
Member since 2003 • 17947 Posts
I kind of have to chuckle at those here claiming that developing exclusively on PS3 is financial suicide for game companies while developing exclusively for 360 makes all the sense in the world. Are people starting to forget how MS has lost quite a few 1st-party companies rather recently? Where was their big payoff from developing on the "financially superior" console? And why weren't MS's insanely deep pockets able to keep them afloat?nervmeister
Because publicly traded companies usually have subdivisions so that one arm doesnt bring down the entire company. the Entertainment and Gaming division has its own budget, revenue, and responsibilities. They dont have access to MS's "deep pockets". They never had alot of studios, the ones they closed (besides Ensemble) were worthless anyway. They were all consolidated into MGS. They recently bought/opened BigPark, and 343 recently. So they are building this gen because they have the money to do so since the 360 is so successful.........they didnt have that luxury last gen ;)
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cainetao11

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#50 cainetao11
Member since 2006 • 38077 Posts
Why would a dev invest in getting the most out of PS3 when it costs more to dev for, and most likely, they wont sell enough to recoup the investment? Im not saying that this applies to ALL PS3 exclusives because there are exceptions to every rule (MGS4) the overall, PS3 exclusives dont sell as multiplats, or 360 exclusives do. So its a wasted investment. I assume you are referring to PS3 "pushing boundaries" graphics wise, but graphics dont sell games and systems, great gameplay and games do...........Wii, and PS2 are proof of that ;)navyguy21
Agree. These threads are full of fanboyism. TC claims it's not, but seriously, if you can't see this is a business for devs, and the console makers, and that means it comes down to profit, then what else can blind you to believing making PS3 exclusives makes sense for a 3rd party dev? Look at sales, this console, which I own and enjoy, doesn't earn the devs the profit that others can. So why would they leave the other platforms out again?