I tried Razor Hydra and it ****

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wirey87

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#1 wirey87
Member since 2009 • 337 Posts

like seriously, what's that crap? do really pc gamers need that?

the right controller works as a mouse and it detects every movement, even the smallest and that sucks, because the effect you get is a little trembling, which I find disturbing.

the left controller felt better, but in my opinion the right one is not needed at all, there's the mouse already!

thoughts?

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Blacklight2

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#2 Blacklight2
Member since 2007 • 1212 Posts
I'm a PC gamer and I have no clue what that is.
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Timstuff

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#3 Timstuff
Member since 2002 • 26840 Posts
I'm a PC gamer and I have no clue what that is.Blacklight2
Basically a wiimote for PC.
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metal_zombie

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#4 metal_zombie
Member since 2004 • 2288 Posts
yeah how else can you play Mario galaxy :?
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dkdk999

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#5 dkdk999
Member since 2007 • 6754 Posts
The trembling thing your talking about actually sounds cool to me.
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wirey87

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#6 wirey87
Member since 2009 • 337 Posts
The trembling thing your talking about actually sounds cool to me. dkdk999
it doesn't, it gives headache.
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DragonfireXZ95

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#7 DragonfireXZ95
Member since 2005 • 26716 Posts
The trembling thing your talking about actually sounds cool to me. dkdk999
Would be good for a horror game!
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lowe0

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#8 lowe0
Member since 2004 • 13692 Posts
I was surprised to find I liked the Move controls in KZ3, and picked up a Hydra, but the only game I have that was designed for it is Portal 2. I see there are new drivers; I'll have to try those at some point.
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Phoenix534

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#9 Phoenix534
Member since 2008 • 17774 Posts

I think it's cool. It just needs better implementation in the games it's compatible with. Portal 2 works great, but things like Amnesia, Mass Effect, Fallout and Call of Duty not so much.

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NoodleFighter

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#10 NoodleFighter
Member since 2011 • 11898 Posts

I plan on getting a set for Christmas I like the Tf2 direct integration and I've been watching demonstrations for it in FPS and it seems pretty close to mouse and keyboard. I want it as my FPS controller for when I wanna game on the couch or at someone else house.

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italygamer

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#11 italygamer
Member since 2009 • 668 Posts

I tried it yesterday at the italian biggest Comics and Videogames event and they had the Hydra with Assassin's Creed and it was just bad. the right controller works indeed like a mouse, but the problme is keeping the hand steady as you walk, because at the minimum movement the camera turns and it's not a nice effect at all.

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lowe0

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#12 lowe0
Member since 2004 • 13692 Posts

I tried it yesterday at the italian biggest Comics and Videogames event and they had the Hydra with Assassin's Creed and it was just bad. the right controller works indeed like a mouse, but the problme is keeping the hand steady as you walk, because at the minimum movement the camera turns and it's not a nice effect at all.

italygamer
That's the problem with an MCE implementation instead of true native support. It seems like the only people committing to native support are Valve. I don't care what they have to do for DICE, they need to get native integration in BF3. It'd help if there were an API built into DirectX, but with Kinect, it's against MS' best interests to do so.
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AdobeArtist

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#13 AdobeArtist  Moderator
Member since 2006 • 25184 Posts

This would be better suited to the PC hardware board.