[QUOTE="-ArchAngeL-777-"]
They need to decide what they are going to do...Battlefield or Bad Company...and stick with it. Diverge the two lines if they have to. Dont mix the two which is exactly what BF3 is. There were only 2, maybe 3, launch maps that weren't scaled down and catered to COD style close quarters or rush mode. Back to Karkand DLC, Armored Kill DLC, Caspian Border, and Kharg Island are the type of maps you expect in a Battlefield game. The rest belong in Bad Company.
As other's mentioned, the communication is Bad Company, not true Battlefield. No Command structure depletes the team coordination. No commander assets basically makes Recon a stat padder class, and C4 is useless except to blow up tanks. With Commander Assets, recon could have C4 and get behind enemy lines to blow those up like the old Spec Ops class.
BF4 needs to have nothing but large vehicle maps designed for Conquest first and foremost + command structure + commander assets. Everything else needs to go to Bad Company 3.
danish-death
I like this respons, especially considering how some of the most popular maps were ported to BF3, you know.. City maps such as Karkand and Sharqi. In fact I'd wager that the most popular map in BF2 was Karkand. Other popular maps were Sharqi, Road to Jalalabad, Mashtuur City and Gulf of Oman. None of those were "large vehcile maps", maybe mid-sized maps with mixed infantry/vehicles combat
It would also be much easier for you if you understand that we won't ever see command assets again. Dice have already stated why. We can only hope for improved order issuing system and VoIP.
With that said I do somewhat agree on the first part of your post. BF3 tried to be too much and please too many types of gamers.
Your being knit picky. You know exactly what I'm talking about. Sharqi, Jalalabad, Gulf of Oman, Karkand...while not the largest maps available, they most certainly have a good vehicle presence. Karkand probably the least, but its a classic layout thats far better than anything they launched BF3 with. Compare that with Sienne Crossing, Operation Metro, Grand Bazaar, Damavand Peak...maps that have very little vehicle presence if any at all. That's the whole point.
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