id: 'Sometimes our fans drive us nuts'

  • 66 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for TheShadowLord07
TheShadowLord07

23083

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 TheShadowLord07
Member since 2006 • 23083 Posts

cvg

id Software's described the huge expectation from its loyal following, telling Xbox World 360 magazine, 'we love our fans - but sometimes they drive us nuts'.

Speaking in XBW's latest issue, creative director Tim Willits explained that even though id's latest shooter Rage offers driving, shooting and RPG elements, fans will still find holes to pick in it.

"The worst thing is that everyone wants the kitchen sink and everything else too," he said.

"For Rage, we're doing all these things and yet people are like 'Well I can't blow up these boxes', and I'm like 'Are you serious? We have driving, racing and all these cool characters!' 'But in this other game I can blow up boxes', and I'm like, 'This other game doesn't have any racing in it!'

"It's crazy. Fans: I love them but sometimes they drive us nuts!"

In the same interview Willits revealed that the long-in-development FPS is 'basically done'. Publisher Bethesda also released a fistful of screenshots yesterday.

what do you think? agree with Tim?

Avatar image for timmy00
timmy00

15360

Forum Posts

0

Wiki Points

0

Followers

Reviews: 26

User Lists: 0

#2 timmy00
Member since 2006 • 15360 Posts

Some people/fans can never be satisfied. >.>

Avatar image for nintendoboy16
nintendoboy16

42231

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 14

#3 nintendoboy16
Member since 2007 • 42231 Posts

I wonder if other developers think the same? (Wouldn't be surprised if Sonic Team and Nintendo do have that feeling)

Avatar image for BigBoss154
BigBoss154

2956

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#4 BigBoss154
Member since 2009 • 2956 Posts

Sounds like id go on System Wars.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#5 WilliamRLBaker
Member since 2006 • 28915 Posts

yeah I realized this along time ago which is why I try not to have outragous expectations of games from developers I love.

Avatar image for amaneuvering
amaneuvering

4815

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#6 amaneuvering
Member since 2009 • 4815 Posts

cvg

id Software's described the huge expectation from its loyal following, telling Xbox World 360 magazine, 'we love our fans - but sometimes they drive us nuts'.

Speaking in XBW's latest issue, creative director Tim Willits explained that even though id's latest shooter Rage offers driving, shooting and RPG elements, fans will still find holes to pick in it.

"The worst thing is that everyone wants the kitchen sink and everything else too," he said.

"For Rage, we're doing all these things and yet people are like 'Well I can't blow up these boxes', and I'm like 'Are you serious? We have driving, racing and all these cool characters!' 'But in this other game I can blow up boxes', and I'm like, 'This other game doesn't have any racing in it!'

"It's crazy. Fans: I love them but sometimes they drive us nuts!"

In the same interview Willits revealed that the long-in-development FPS is 'basically done'. Publisher Bethesda also released a fistful of screenshots yesterday.

what do you think? agree with Tim?

TheShadowLord07

I think in the case of the random boxes vs driving Tim has completely missed the point; it's not about giving us everything or even us expecting everything but more about making sure that what is there is fully realized. I would happily get rid of these added on racing elements if every single other aspect of the main fps game was absolutely fully realized, from every object placed in the world being convincingly interactive and destructive, within reason (I should be able to shoot all those lovingly modeled trinkets on the tables and see them smash and break for example otherwise it just annoys me that they are there in the world yet I can't do anything with them), to the sky actually moving rather than being a static image it seems (because that just looks a bit wrong next to all the other graphical elements that are so fully realized). Just a couple of examples.

If they are going to add in driving sections it can't be at the expense of those other things but in addition to them or people like me aren't going to appreciate what they've added and instead focus on what they've left feeling a little bit unfinished and unpolished.

Avatar image for -Snooze-
-Snooze-

7304

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#7 -Snooze-
Member since 2009 • 7304 Posts

Even more times developers drive me nuts. Fair play.

Avatar image for HaloinventedFPS
HaloinventedFPS

4738

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#8 HaloinventedFPS
Member since 2010 • 4738 Posts

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

Avatar image for nintendoboy16
nintendoboy16

42231

Forum Posts

0

Wiki Points

0

Followers

Reviews: 44

User Lists: 14

#9 nintendoboy16
Member since 2007 • 42231 Posts

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

HaloinventedFPS
Why does it matter in this case?
Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#10 PAL360
Member since 2007 • 30574 Posts

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

HaloinventedFPS

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

Avatar image for SaltyMeatballs
SaltyMeatballs

25165

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#11 SaltyMeatballs
Member since 2009 • 25165 Posts
Sounds like the modern stuck up gamer to me. He is right, some people nitpick on anything possible.
Avatar image for mattuk69
mattuk69

3050

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 mattuk69
Member since 2009 • 3050 Posts

I find it hard to believe gamers are moaning about not being able to blow up boxes...

Consoles can't blow up boxes to begin with!8)

Avatar image for IndianaPwns39
IndianaPwns39

5037

Forum Posts

0

Wiki Points

0

Followers

Reviews: 73

User Lists: 0

#13 IndianaPwns39
Member since 2008 • 5037 Posts

Wait, I can't blow up boxes in Rage?

So much for a day 1 purchase.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#14 skrat_01
Member since 2007 • 33767 Posts
Fanboys/girls are always detrimental to any IP quite frankly.
Avatar image for John_Read
John_Read

1214

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#15 John_Read
Member since 2009 • 1214 Posts

[QUOTE="HaloinventedFPS"]

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

PAL360

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

none of those were ported by ID to 360 :P
Avatar image for SUD123456
SUD123456

7059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#16 SUD123456
Member since 2007 • 7059 Posts

[QUOTE="TheShadowLord07"]

cvg

id Software's described the huge expectation from its loyal following, telling Xbox World 360 magazine, 'we love our fans - but sometimes they drive us nuts'.

Speaking in XBW's latest issue, creative director Tim Willits explained that even though id's latest shooter Rage offers driving, shooting and RPG elements, fans will still find holes to pick in it.

"The worst thing is that everyone wants the kitchen sink and everything else too," he said.

"For Rage, we're doing all these things and yet people are like 'Well I can't blow up these boxes', and I'm like 'Are you serious? We have driving, racing and all these cool characters!' 'But in this other game I can blow up boxes', and I'm like, 'This other game doesn't have any racing in it!'

"It's crazy. Fans: I love them but sometimes they drive us nuts!"

In the same interview Willits revealed that the long-in-development FPS is 'basically done'. Publisher Bethesda also released a fistful of screenshots yesterday.

what do you think? agree with Tim?

amaneuvering

I think in the case of the random boxes vs driving Tim has completely missed the point; it's not about giving us everything or even us expecting everything but more about making sure that what is there is fully realized. I would happily get rid of these added on racing elements if every single other aspect of the main fps game was absolutely fully realized, from every object placed in the world being convincingly interactive and destructive, within reason (I should be able to shoot all those lovingly modeled trinkets on the tables and see them smash and break for example otherwise it just annoys me that they are there in the world yet I can't do anything with them), to the sky actually moving rather than being a static image it seems (because that just looks a bit wrong next to all the other graphical elements that are so fully realized). Just a couple of examples.

If they are going to add in driving sections it can't be at the expense of those other things but in addition to them or people like me aren't going to appreciate what they've added and instead focus on what they've left feeling a little bit unfinished and unpolished.

And yet, I don't care about any of the points you have made and would rather have the diversity of gamplay. He can't satisfy us both.

And therein lies the actual point.

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#17 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="HaloinventedFPS"]

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

John_Read

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

none of those were ported by ID to 360 :P

Well, he said consoles. I played Wolfenstein 3D on my Snes, Doom on my 32X, Final Doom and Ultimate Doom on my Playstation and Doom 3 on my Xbox. And the PC version of them all aswell :P

Avatar image for walkingdream
walkingdream

4883

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#18 walkingdream
Member since 2009 • 4883 Posts

i can understand what ID is saying but.....

Suck it up everybody cops it the same.

Avatar image for Ly_the_Fairy
Ly_the_Fairy

8541

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Ly_the_Fairy
Member since 2011 • 8541 Posts

[QUOTE="John_Read"][QUOTE="PAL360"]

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

PAL360

none of those were ported by ID to 360 :P

Well, he said consoles. I played Wolfenstein 3D on my Snes, Doom on my 32X, Final Doom and Ultimate Doom on my Playstation and Doom 3 on my Xbox. And the PC version of them all aswell :P

Nice save :P

Avatar image for razgriz_101
razgriz_101

16875

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#20 razgriz_101
Member since 2007 • 16875 Posts

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

HaloinventedFPS

why does the source of the interview matter :S if a mag asks for an interview and they get one it would be silly not to publish it.

Its all PR to get people hyped for the game :-/

Avatar image for JangoWuzHere
JangoWuzHere

19032

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#21 JangoWuzHere
Member since 2007 • 19032 Posts

Id still has fans in this day and age?

Avatar image for SecretPolice
SecretPolice

45679

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 SecretPolice  Online
Member since 2007 • 45679 Posts

Well with talk like that to their fans; I use to think id was crazy but now I see their nuts. :o :twisted:

Yeah, they may have been lurking too long in SW. :P

Avatar image for GD1551
GD1551

9645

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#23 GD1551
Member since 2011 • 9645 Posts

Id still has fans in this day and age?

JangoWuzHere
Quakecon's attendance only gets bigger, also why wouldn't I.D still have fans? They made some of the best games ever!
Avatar image for LP4EVA2005
LP4EVA2005

8585

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 LP4EVA2005
Member since 2004 • 8585 Posts
i could imagine. most gamers are spoiled brats
Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#25 bobbetybob
Member since 2005 • 19370 Posts
Wait...is he saying I can't blow up boxes? Why the hell has this game been in development so long, what a waste of time...
Avatar image for Wasdie
Wasdie

53622

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#26 Wasdie  Moderator
Member since 2003 • 53622 Posts

I think the same can be said for most developers.

Avatar image for amaneuvering
amaneuvering

4815

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#27 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

[QUOTE="TheShadowLord07"]

cvg

id Software's described the huge expectation from its loyal following, telling Xbox World 360 magazine, 'we love our fans - but sometimes they drive us nuts'.

Speaking in XBW's latest issue, creative director Tim Willits explained that even though id's latest shooter Rage offers driving, shooting and RPG elements, fans will still find holes to pick in it.

"The worst thing is that everyone wants the kitchen sink and everything else too," he said.

"For Rage, we're doing all these things and yet people are like 'Well I can't blow up these boxes', and I'm like 'Are you serious? We have driving, racing and all these cool characters!' 'But in this other game I can blow up boxes', and I'm like, 'This other game doesn't have any racing in it!'

"It's crazy. Fans: I love them but sometimes they drive us nuts!"

In the same interview Willits revealed that the long-in-development FPS is 'basically done'. Publisher Bethesda also released a fistful of screenshots yesterday.

what do you think? agree with Tim?

SUD123456

I think in the case of the random boxes vs driving Tim has completely missed the point; it's not about giving us everything or even us expecting everything but more about making sure that what is there is fully realized. I would happily get rid of these added on racing elements if every single other aspect of the main fps game was absolutely fully realized, from every object placed in the world being convincingly interactive and destructive, within reason (I should be able to shoot all those lovingly modeled trinkets on the tables and see them smash and break for example otherwise it just annoys me that they are there in the world yet I can't do anything with them), to the sky actually moving rather than being a static image it seems (because that just looks a bit wrong next to all the other graphical elements that are so fully realized). Just a couple of examples.

If they are going to add in driving sections it can't be at the expense of those other things but in addition to them or people like me aren't going to appreciate what they've added and instead focus on what they've left feeling a little bit unfinished and unpolished.

And yet, I don't care about any of the points you have made and would rather have the diversity of gamplay. He can't satisfy us both.

And therein lies the actual point.

Unfortunately for you that's beside the point in relation to the comment he made regarding the fans complaining about the specific things he mentioned. None of those long time fans as far as I'm aware asked for driving sections prior to hearing about the game and those are the people that were fans of id games in general before this new game was even announced so I'd think it would make more sense to keep them happy than people who want id's games to be something different.

Like I said before, add in this new stuff but not at the expense of the stuff the fans actually expect and want to see by default. You know, like interactive and destructible objects in their fps games, which is something most fps players have come to expect as standard, certainly in terms of the various objects littering the world.

No one expects to have driving and racing sections in their fps game so that should be a bonus on top of all the other stuff and not to the detriment of it.

Avatar image for Arach666
Arach666

23285

Forum Posts

0

Wiki Points

0

Followers

Reviews: -1

User Lists: 0

#28 Arach666
Member since 2009 • 23285 Posts

[QUOTE="John_Read"][QUOTE="PAL360"]

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

PAL360

none of those were ported by ID to 360 :P

Well, he said consoles. I played Wolfenstein 3D on my Snes, Doom on my 32X, Final Doom and Ultimate Doom on my Playstation and Doom 3 on my Xbox. And the PC version of them all aswell :P

Omg,how could you tolearte those terrible versions of such great games? :o :P

Avatar image for PAL360
PAL360

30574

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#29 PAL360
Member since 2007 • 30574 Posts

[QUOTE="PAL360"]

[QUOTE="John_Read"] none of those were ported by ID to 360 :P Arach666

Well, he said consoles. I played Wolfenstein 3D on my Snes, Doom on my 32X, Final Doom and Ultimate Doom on my Playstation and Doom 3 on my Xbox. And the PC version of them all aswell :P

Omg,how could you tolearte those terrible versions of such great games? :o :P

I know, i know :P

Like i said, i played them on PC aswell, but, at the end, i was allways a console fan.

Avatar image for LustForSoul
LustForSoul

6404

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 LustForSoul
Member since 2011 • 6404 Posts
True that.
Avatar image for meetroid8
meetroid8

21152

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 meetroid8
Member since 2005 • 21152 Posts
Why not just let us blow up the boxes?
Avatar image for Frostbite24
Frostbite24

4536

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 Frostbite24
Member since 2003 • 4536 Posts

Sounds like the average systems wars poster. "Bu bu bu where are those 50 extra pixels I demanded?"

Avatar image for markop2003
markop2003

29917

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 markop2003
Member since 2005 • 29917 Posts
But i don't want racing in my FPS...
Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#34 ZombieKiller7
Member since 2011 • 6463 Posts

I understand the devs at id are dedicated and devoted but..you've been working on this game for years and years and years, like 5-6 years, and it don't even have destructable boxes?

Sounds a little bit like Gran Turismo 5.

Nobody cares if you have 10000 cars.

Ppl care about the core gameplay.

That said, yes I will buy Rage first-day, finances permitting, they deserve it and I'm a big fan of iD.

Avatar image for theuncharted34
theuncharted34

14529

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 theuncharted34
Member since 2010 • 14529 Posts

Exploding boxes? wut?

I mean, why would boxes explode :?

Unless they have explosives in them. :P

Those are some really nitpicky fans.

Avatar image for ZOOIINHEERRRE
ZOOIINHEERRRE

87

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#36 ZOOIINHEERRRE
Member since 2011 • 87 Posts
How about making those box's destructible then? dev's dont listen to gamer's enough and that's why their games suck.
Avatar image for clone01
clone01

29845

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 clone01
Member since 2003 • 29845 Posts

It really puts into perspective how tough game developing is. Technology is constantly raising the ceiling for these people, and your always going to have very picky critics.

Avatar image for Miroku32
Miroku32

8666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#38 Miroku32
Member since 2006 • 8666 Posts
I can't blow boxes? Bye Bye ID, you disappointed me. In all seriousness, Blizzard is the one who knows must about this problem with the fans.
Avatar image for Easyle
Easyle

2034

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#39 Easyle
Member since 2010 • 2034 Posts

Sounds like id go on System Wars.

BigBoss154
I see what you did there.
Avatar image for SUD123456
SUD123456

7059

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 SUD123456
Member since 2007 • 7059 Posts

Unfortunately for you that's beside the point in relation to the comment he made regarding the fans complaining about the specific things he mentioned. None of those long time fans as far as I'm aware asked for driving sections prior to hearing about the game and those are the people that were fans of id games in general before this new game was even announced so I'd think it would make more sense to keep them happy than people who want id's games to be something different.

Like I said before, add in this new stuff but not at the expense of the stuff the fans actually expect and want to see by default. You know, like interactive and destructible objects in their fps games, which is something most fps players have come to expect as standard, certainly in terms of the various objects littering the world.

No one expects to have driving and racing sections in their fps game so that should be a bonus on top of all the other stuff and not to the detriment of it.

amaneuvering

Why is it unfortunate for me?

I am a long time fan. I am also a fan of shooters in general. Having said that, I am also one of the people that believes there is scant improvement in the generic shooter formula. Hence I welcome the changes/additions.

If all developers ever did was remake the exact same thing over and over again there would be no innovation. We are back to exactly where we started. The improvements you want, I don't particularly favour. The improvements I want, you don't particularly favour. Neither is necessarily right, but you cannot please everyone.

Avatar image for -The-G-Man-
-The-G-Man-

6414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 -The-G-Man-
Member since 2007 • 6414 Posts

who the HELL Has expectations after the ****fest that was Doom 3?

Avatar image for VoodooHak
VoodooHak

15989

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#42 VoodooHak
Member since 2002 • 15989 Posts

I think the same can be said for most developers.

Wasdie

I would even say ALL of them think that. And I couldn't blame them. Gamers as a whole are fickle and greedy. They do want everything and the kitchen sink, and they want it NOW and don't want to pay for it.

Gamers always give mixed signals. We demand innovation, but when asked what games we want, we ask for a sequel. We ask them to release a remake that's as pure to the original experience as possible but want changes at the same time.

It's just the way we humans work, I guess.

Avatar image for bobbetybob
bobbetybob

19370

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#43 bobbetybob
Member since 2005 • 19370 Posts

I understand the devs at id are dedicated and devoted but..you've been working on this game for years and years and years, like 5-6 years, and it don't even have destructable boxes?

Sounds a little bit like Gran Turismo 5.

Nobody cares if you have 10000 cars.

Ppl care about the core gameplay.

That said, yes I will buy Rage first-day, finances permitting, they deserve it and I'm a big fan of iD.

ZombieKiller7
Since when was shooting boxes part of the core gameplay of a first person shooter. Well, apart from those 80's first person games where they could just about render a box.
Avatar image for eboyishere
eboyishere

12681

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 eboyishere
Member since 2011 • 12681 Posts

i would hate to be a dev for IW/3arc....couldnt imagine the amount of hate

Avatar image for deactivated-59b71619573a1
deactivated-59b71619573a1

38222

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 deactivated-59b71619573a1
Member since 2007 • 38222 Posts

Some fans of a certain series or Dev's really are WAY too hard on the developers. Like with BF3, DICE are trying very hard to keep parts of BC2 for that game while push new ideas and keep the old BF2 style of gameplay. So not everyone will be happy. Its just how it is

Avatar image for BodyElite
BodyElite

2678

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 BodyElite
Member since 2009 • 2678 Posts
[QUOTE="PAL360"]

[QUOTE="HaloinventedFPS"]

i dont know why Id are talking to the Xbox 360 mag

they have never made a succesful console game

John_Read

Most of their games had console version: Wolfenstein 3D, Doom, Doom 2, Final Doom, Ultimate Doom, Doom 3...

none of those were ported by ID to 360 :P

Then ID hasnt made 1 console game... ID takes too long to release their games but most of the time it's overhyped and under delivers (Doom 3)
Avatar image for ZombieKiller7
ZombieKiller7

6463

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#47 ZombieKiller7
Member since 2011 • 6463 Posts


What are you kidding? Loved Doom 3.

Studios like ID are old-school, they're not third-world sweatshops like EA, they can't pump out a game in a year hiring H1 Visa developers from third-world countries.

And Rage is gonna kick ass, gonna have alot of love and craftsmanship, heart and soul.

Some devs understand what "playable art" means, don't think they are all just lawyers and jackals.

Avatar image for FrozenLiquid
FrozenLiquid

13555

Forum Posts

0

Wiki Points

0

Followers

Reviews: 22

User Lists: 0

#48 FrozenLiquid
Member since 2007 • 13555 Posts

who the HELL Has expectations after the ****fest that was Doom 3?

-The-G-Man-

Either you're a comic genius, or this is the very issue Carmack and co. were talking about.

No, Doom 3 isn't terrible by any standard. It's actually aged rather nicely considering it's been under Half-Life 2's shadow since the moment it came out.

Avatar image for Heil68
Heil68

60833

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#49 Heil68
Member since 2004 • 60833 Posts

[QUOTE="-The-G-Man-"]

who the HELL Has expectations after the ****fest that was Doom 3?

FrozenLiquid

Either you're a comic genius, or this is the very issue Carmack and co. were talking about.

No, Doom 3 isn't terrible by any standard. It's actually aged rather nicely considering it's been under Half-Life 2's shadow since the moment it came out.

I hated it as well. To me it was nothing more than a glorified tech demo. Rubbish.
Avatar image for turtlethetaffer
turtlethetaffer

18973

Forum Posts

0

Wiki Points

0

Followers

Reviews: 144

User Lists: 0

#50 turtlethetaffer
Member since 2009 • 18973 Posts

Some people/fans can never be satisfied. >.>

timmy00

I agree with this. Just look at some Zelda fans. They got exactly what they asked for with TP and yet it is widley hated. (Despite the fact that it is a great game.)