if 360 can run bioshock maybe it can run crysis

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justinpate

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#1 justinpate
Member since 2005 • 401 Posts

bioshock is a very demanding game, with the recommendedsystem requirements of the pc version being

Core 2 Duo
2 GB RAM
512 MB Video Ram

the pc version scored an editors choice of 9.0 as did the 360 version of this technically demanding game so maybe crysis could look almost as great on the360 as the pc version since that is the case when comparing bioshock it looks a bit better on the pc but yet they both scored 9.0 so it probably doesnt look too much beter now if crysis were to require more then 2 gb of system ram and more then 512 mb of video ram that would be a different story

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-wii60-

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#2 -wii60-
Member since 2007 • 3287 Posts
Crytek said that isn't possible on consoles.
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legalize3

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#3 legalize3
Member since 2007 • 1670 Posts

TC wake up you are dreamin

bioshock does not even come close to crysis what makes you think....... OMG

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sadikovic

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#4 sadikovic
Member since 2004 • 3868 Posts

FACTS:

- The engine can and will be ported to console's at some point

- "Crysis" the game has been confirmed by the CEO that it wont be ported on to console's

Its not hard to find these interviews or do you just hear what you want to when watching them? ...Either way stop it with these topic's its your secound one today on the same subject.

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killzowned24

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#5 killzowned24
Member since 2007 • 7345 Posts
Killzone owns bioshock in graphics easy.
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-wii60-

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#6 -wii60-
Member since 2007 • 3287 Posts

TC wake up you are dreamin

bioshock does not even come close to crysis what makes you think....... OMG

legalize3


says the guy who made many threads comparing haze to crysis graphics :lol:
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-wii60-

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#7 -wii60-
Member since 2007 • 3287 Posts
Killzone owns bioshock in graphics easy.killzowned24


especially killzone 2 textures, go away and don't compare the crap with bioshock.
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sadikovic

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#8 sadikovic
Member since 2004 • 3868 Posts

Killzone owns bioshock in graphics easy.killzowned24

:| your gonna get "Killzowned" when Killzone 2 score's a 8.0 here on GS!

Why go of subject so easy? ...Have you got some mad cow disease or something?

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FrozenLiquid

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#9 FrozenLiquid
Member since 2007 • 13555 Posts

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

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justinpate

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#10 justinpate
Member since 2005 • 401 Posts
what are killzone 2s system requirements?
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sadikovic

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#11 sadikovic
Member since 2004 • 3868 Posts

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

FrozenLiquid

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

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FrozenLiquid

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#12 FrozenLiquid
Member since 2007 • 13555 Posts

what are killzone 2s system requirements?justinpate

Power of the Cell.

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sadikovic

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#13 sadikovic
Member since 2004 • 3868 Posts

what are killzone 2s system requirements?justinpate

:| ...A PS3!

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justinpate

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#14 justinpate
Member since 2005 • 401 Posts

ps3 graphics have not really been better then 360s just read the gamespot reviews

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FrozenLiquid

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#15 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

sadikovic

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

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themagicbum9720

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#16 themagicbum9720
Member since 2007 • 6536 Posts
bioshock isn't demanding.
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Velocitas8

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#17 Velocitas8
Member since 2006 • 10748 Posts
[QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

FrozenLiquid

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

Eh..?

I'm about due for an upgrade still running on a GeForce 7900GT 256MB, yet I max out BioShock and every other recent game with ease (I run BioShock @ 1280x960.) VRAM/RAM is even less of a problem in UE3 games than with other engines too, due to texture streaming, so I don't understand where the 512MB recommended VRAM would be coming from.

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justinpate

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#19 justinpate
Member since 2005 • 401 Posts
what are crysis system requirements?
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sadikovic

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#20 sadikovic
Member since 2004 • 3868 Posts
[QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

FrozenLiquid

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

I haven't got a clue where you got that from but a 8800GTS with 320MB is far superior to 7900 512MB cards.

The 8*00's use stream proccessing pixels instead of Pixel shader's and are almost a complete new architecture to previouse cards.

Ram does it's bit to run higher resolution texture's but you'd be suprised at what difference a:

512MB ram from a GPU thats GDDR3

to a

320MB ram from a GPU thats GDDR4

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FrozenLiquid

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#21 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"][QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

Velocitas8

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

Eh..?

I'm about due for an upgrade still running on a GeForce 7900GT 256MB, yet I max out BioShock and every other recent game with ease (I run BioShock @ 1280x960.) VRAM/RAM is even less of a problem in UE3 games than with other engines too, due to texture streaming, so I don't understand where the 512MB recommended VRAM would be coming from.

Someone just said Bioshock's recommended settings required 512mb of VRAM. I don't have it on PC so I wouldn't know.

I know for sure though you need it to play Oblivion with 2048x2048 texture replacements everywhere (not including every other visual mod which I've added that requires more grunt). Not sure if that's due to the engine or the open-world nature.

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justinpate

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#22 justinpate
Member since 2005 • 401 Posts
all im saying is that bioshock has high system requirements maybe the highest of any game released so far and the 360 runs it very nicely with visuals not quite at the pc maximum
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bindip

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#23 bindip
Member since 2005 • 2585 Posts

im sure it can run it just in DX9 mode not DX10. I think crytech ment to say was it cant run crysis to the max unlike pc due to DX10 but im sure it can run it very well on DX9 mode. But i dont care i just wanna play the damn thing on my pc !

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FrozenLiquid

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#24 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"][QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

sadikovic

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

I haven't got a clue where you got that from but a 8800GTS with 320MB is far superior to 7900 512MB cards.

The 8*00's use stream proccessing pixels instead of Pixel shader's and are almost a complete new architecture to previouse cards.

Ram does it's bit to run higher resolution texture's but you'd be suprised at what difference a:

512MB ram from a GPU thats GDDR3

to a

320MB ram from a GPU thats GDDR4

Now you're losing me. Not too much of a tech whiz.

But I read on I forgot what forums it was that Oblivion was chugging along on a 8800 with Qarl's Texture Replacement III.

So I guess there's a reason Oblivion is running silky smooth with super high res textures with a 8600 512mb?

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justinpate

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#25 justinpate
Member since 2005 • 401 Posts
he wrote she wrote lol
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justinpate

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#26 justinpate
Member since 2005 • 401 Posts
an xbox 360 crysis would probably retain 90-95% of the pcs highest graphics
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#27 FrozenLiquid
Member since 2007 • 13555 Posts

Ah, here we go about the whole 512mb VRAM fiasco. This is where I got the news from:

Just a thought, dont hold me to it, but with textures the more video cards memory you have the better it will run. you could have 2-4gb RAM but only have a 256 mb card and it would still run like crap. Remember, yes you need to get them too wour card fast but its the cards job to keep them on the screen. I have a 7950GT 512 and my friend has an 8800GTS 320MB and i out perform him even though he has a faster computer."

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2363


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EntwineX

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#28 EntwineX
Member since 2005 • 5858 Posts

Now you're losing me. Not too much of a tech whiz.

But I read on I forgot what forums it was that Oblivion was chugging along on a 8800 with Qarl's Texture Replacement III.

So I guess there's a reason Oblivion is running silky smooth with super high res textures with a 8600 512mb?

FrozenLiquid
Some high texture packs can require more VRAM, I think even GRAW required over 256mb for the highest textures to even work. But generally speaking 8800GTS with 320Mb RAM using 320bit memory interface beats the living crap out of any 7series card, even if they had kazillion MB of ram. The amount of vram isn't really that important unless you go to a very high resolutions ..or use mods with ultra high res textures.
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FrozenLiquid

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#29 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"]

Now you're losing me. Not too much of a tech whiz.

But I read on I forgot what forums it was that Oblivion was chugging along on a 8800 with Qarl's Texture Replacement III.

So I guess there's a reason Oblivion is running silky smooth with super high res textures with a 8600 512mb?

EntwineX

Some high texture packs can require more VRAM, I think even GRAW required over 256mb for the highest textures to even work. But generally speaking 8800GTS with 320Mb RAM using 320bit memory interface beats the living crap out of any 7series card, even if they had kazillion MB of ram. The amount of vram isn't really that important unless you go to a very high resolutions ..or use mods with ultra high res textures.

Yeah.

I'm a texture wh0re :)

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Marka1700

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#30 Marka1700
Member since 2003 • 7500 Posts
Bioshock Minum Req is a Geforece 6600. They come in 128 and 256MB model. But having attempted to run the game on a 6600GT 256MB GDDR3 the results were not pretty.
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FrozenLiquid

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#31 FrozenLiquid
Member since 2007 • 13555 Posts

Bioshock Minum Req is a Geforece 6600. They come in 128 and 256MB model. But having attempted to run the game on a 6600GT 256MB GDDR3 the results were not pretty.Marka1700

What did you do then?

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Velocitas8

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#32 Velocitas8
Member since 2006 • 10748 Posts

Ah, here we go about the whole 512mb VRAM fiasco. This is where I got the news from:

Just a thought, dont hold me to it, but with textures the more video cards memory you have the better it will run. you could have 2-4gb RAM but only have a 256 mb card and it would still run like crap. Remember, yes you need to get them too wour card fast but its the cards job to keep them on the screen. I have a 7950GT 512 and my friend has an 8800GTS 320MB and i out perform him even though he has a faster computer."

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2363


FrozenLiquid

The thing is, there's no retail games in existence that currently take advantage of >256MB of RAM unless you have a super-HUGE framebuffer.

i.e. A high resolution, coupled with HDR, plus extremely high-level anti-aliasing (at least 2x SuperSampling)

Unless you're pushing those limits, in my experience, no retail games should give you trouble unless you have something like a high resolution texture mod like the one you mentioned.

This of course will change over the course of the next year or so as games move to use higher resolution textures off-the-shelf. Games are still catching up with hardware technology. The amount of VRAM developers have to work with at the top end of the spectrum has jumped by huge amounts with the release of DX10 GPUs.

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EnigmaticBeauty

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#33 EnigmaticBeauty
Member since 2007 • 1297 Posts
That's why I think Crysis is a bad game, cause it demands such high powered computer specs that are expensive.
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FrozenLiquid

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#34 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"]

Ah, here we go about the whole 512mb VRAM fiasco. This is where I got the news from:

Just a thought, dont hold me to it, but with textures the more video cards memory you have the better it will run. you could have 2-4gb RAM but only have a 256 mb card and it would still run like crap. Remember, yes you need to get them too wour card fast but its the cards job to keep them on the screen. I have a 7950GT 512 and my friend has an 8800GTS 320MB and i out perform him even though he has a faster computer."

http://planetelderscrolls.gamespy.com/View.php?view=OblivionMods.Detail&id=2363


Velocitas8

The thing is, there's no retail games in existence that currently take advantage of >256MB of RAM unless you have a super-HUGE framebuffer.

i.e. A high resolution, coupled with HDR, plus extremely high-level anti-aliasing (at least 2x SuperSampling.)

Unless you're pushing those limits, in my experience, no retail games should give you trouble unless you have something like a high resolution texture mod like the one you mentioned.

This of course will change over the course of the next year or so as games move to use higher resolution textures off-the-shelf. Games are still catching up with hardware technology.

So Crysis is also going to have low res textures? I thought it was going to have high res ones?

Coz I almost vomitted when seeing vanilla Oblivion. It was completely appalling.

Maybe I've been conditioned by FakeFactory's Cinematic mods lol.

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Velocitas8

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#35 Velocitas8
Member since 2006 • 10748 Posts
So Crysis is also going to have low res textures? I thought it was going to have high res ones?

Coz I almost vomitted when seeing vanilla Oblivion. It was completely appalling.

Maybe I've been conditioned by FakeFactory's Cinematic mods lol.

FrozenLiquid

Nah I didn't mean it like that. If anything, Crysis will likely be one of those games that'll be pushing to catch up to hardware technology. Not only does it have textures of a quality beyond what any current retail games have shown, but it also has HUGE environments in which those textures are applied.

Yeah..vanilla Oblivion looks good on first impression, but the textures are really nasty. Especially the LoD textures, even post-patch.

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#36 FrozenLiquid
Member since 2007 • 13555 Posts
[QUOTE="FrozenLiquid"]So Crysis is also going to have low res textures? I thought it was going to have high res ones?

Coz I almost vomitted when seeing vanilla Oblivion. It was completely appalling.

Maybe I've been conditioned by FakeFactory's Cinematic mods lol.

Velocitas8

Nah I didn't mean it like that. If anything, Crysis will likely be one of those games that'll be pushing to catch up to hardware technology. Not only does it have textures of a quality beyond what any current retail games have shown, but it also has HUGE environments in which those textures are applied.

Yeah..vanilla Oblivion looks good on first impression, but the textures are really nasty. Especially the LoD textures, even post-patch.

In another thread, a user just said he played the Crysis demo. He's a hermit, and he's not impressed..... :cry:

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Velocitas8

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#37 Velocitas8
Member since 2006 • 10748 Posts

In another thread, a user just said he played the Crysis demo. He's a hermit, and he's not impressed..... :cry:FrozenLiquid

It looks awesome from what I've seen with my own eyes (visually, and more importantly, gameplay-wise,) I try to think too much of opinionated previews of an unfinished game (A hardware site did one not too long ago talking about how it was too easy on easy setting :|) so as to reserve judgement for when I get my hands on it myself, heh.

That said, I can't wait to play the demo for myself. Not much longer now.

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leviathan91

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#38 leviathan91
Member since 2007 • 7763 Posts
Umm... No. Biosock doesn't even look as close as Crysis and Crytek confirmed that it's exclusive only for the PC.
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cobrax75

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#39 cobrax75
Member since 2007 • 8389 Posts

all im saying is that bioshock has high system requirements maybe the highest of any game released so far and the 360 runs it very nicely with visuals not quite at the pc maximum justinpate

stop making up requirements.....

it can be maxed out with a mid end card easily.

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#40 imprezawrx500
Member since 2004 • 19187 Posts

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

FrozenLiquid

the memory marketing wins again. no point putting 512mb in anything under 7900gtx/1900xtx as they can't use it. 256mb cards run the game fine. Those 8600s with 512mb is just a trick to make people think they are better than the 8800gts 320. memory means nothing in video cards,its the core that makes all the difference.

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#41 imprezawrx500
Member since 2004 • 19187 Posts
[QUOTE="sadikovic"][QUOTE="FrozenLiquid"][QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

FrozenLiquid

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

I haven't got a clue where you got that from but a 8800GTS with 320MB is far superior to 7900 512MB cards.

The 8*00's use stream proccessing pixels instead of Pixel shader's and are almost a complete new architecture to previouse cards.

Ram does it's bit to run higher resolution texture's but you'd be suprised at what difference a:

512MB ram from a GPU thats GDDR3

to a

320MB ram from a GPU thats GDDR4

Now you're losing me. Not too much of a tech whiz.

But I read on I forgot what forums it was that Oblivion was chugging along on a 8800 with Qarl's Texture Replacement III.

So I guess there's a reason Oblivion is running silky smooth with super high res textures with a 8600 512mb?

the 8600s beat most card in shader intesive games such as oblivion

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toxicmog

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#42 toxicmog
Member since 2006 • 6355 Posts

TC wake up you are dreamin

bioshock does not even come close to crysis what makes you think....... OMG

legalize3

art style :roll:

the hardware requirments for crysis will not be as high as everyone thinks....

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jt8b2z

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#43 jt8b2z
Member since 2005 • 7189 Posts

As pc games go...bioshokc isnt demanding. GTX's ( yes almost ayear old gfx card) can run it at 1680x1050 ( alot higher than 720p) with 16xaf on max at an average of 60-80fps....That isnt demanding :|

Crysis will be the first game to actually give 8800's something to work at.

and 8800's>>>>>>>>>>>>>>>>>360.

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dgbiker1

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#44 dgbiker1
Member since 2003 • 2139 Posts
That's why I think Crysis is a bad game, cause it demands such high powered computer specs that are expensive.EnigmaticBeauty
Agreed. I don't know about the game itself, but it says something about the engine. It seems to me like the developers focused on making it pretty and were lazy when it comes to scaling the graphics and physics back for lower-end systems. That's why I gave up on PC gaming a long time ago, I was tired of always having to upgrade my system, or having incompatible drivers/hardware. At least with my 360 the games are guaranteed to work (the console, not so much:) ).
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Trading_Zoner

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#45 Trading_Zoner
Member since 2007 • 4100 Posts

:|

What kind of logic is that???

Cryengine 2 is more advanced than UE3...

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l_The_DetoX_l

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#46 l_The_DetoX_l
Member since 2006 • 2147 Posts

what are killzone 2s system requirements?justinpate

They require you to wait.

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#47 Trading_Zoner
Member since 2007 • 4100 Posts

[QUOTE="justinpate"]what are killzone 2s system requirements?l_The_DetoX_l

They require you to wait.

Good one. :|

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MrGrimFandango

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#48 MrGrimFandango
Member since 2005 • 5286 Posts
[QUOTE="FrozenLiquid"][QUOTE="sadikovic"][QUOTE="FrozenLiquid"]

Bioshock needs 512mb of RAM for recommended settings?

Then those with 8800s and under the 640mb version are getting pwned aren't they?

sadikovic

Yes!

Aparantly I didn't play BioShock an hour ago on MAX! it was just a lucid dream :o

So why did they say you need at least 512 mb for max?

I know you need it for Oblivion to play it on ultra high with Qarl's high resolution texture pack.

There are guys with 8800 320mb and 2 gigs of RAM that can't run it wheras guys with the 7900 512mb and 1gig or something that can.

I haven't got a clue where you got that from but a 8800GTS with 320MB is far superior to 7900 512MB cards.

The 8*00's use stream proccessing pixels instead of Pixel shader's and are almost a complete new architecture to previouse cards.

Ram does it's bit to run higher resolution texture's but you'd be suprised at what difference a:

512MB ram from a GPU thats GDDR3

to a

320MB ram from a GPU thats GDDR4

8800's arent GDDR4....its 320bit vs 256bit last gen.

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#49 MrDziekuje
Member since 2004 • 7730 Posts
...Bioshock doesn't even come close to matching Crysis visually.
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#50 osan0
Member since 2004 • 18249 Posts

it can run the crysis engine (with some modifications doe to different hardware n such like. however the actual game.....forget it. not enough ram. bioshock looks great but it only has to render small areas. crysis not only looks better (from the technical side at least), the size fo the games maps and the draw distance in the game is huge, not too mention the level of interactivity in the game (u can shoot down trees) is much higher then bioshocks. there probably isnt any hardware on the planet to get the best out of the game yet but neither the 360 nor the PS3 would be capable of playing crysis the game without some serious comprimises. crysis is an example of a game where the devs probably went a bit crazy......i love those types of games :D.

expect 360 and PS3 games based on the engine though.....we will probably see crysis instincts or something like that. EA isnt going to keep that very powerful tech exclusive for PC.