If 3DS is capable of graphics as good as Peace Walker I'll be impressed.

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amaneuvering

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#1 amaneuvering
Member since 2009 • 4815 Posts

http://uk.psp.ign.com/dor/objects/965242/metal-gear-solid-portable-ops-2/videos/mgspw_vdr_060710.html

That's the base level of graphics tech I would expect from the "next-gen" 3DS to be honest so if it manages those visuals in proper 3D I will be a satisfied customer.

I know the 3DS MGS demo looked around as good as Peace Walker but until I see a full game running those visuals, rather than a specially prepared and not fully playbable demo, I'll remain a little sceptical for now.

Don't let me down Nintendo...

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Cherokee_Jack

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#2 Cherokee_Jack
Member since 2008 • 32198 Posts
So? Are you saying it will have graphics as good as those, or it won't?
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ShadowriverUB

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#3 ShadowriverUB
Member since 2009 • 5515 Posts

MGS 3D demoed at E3 is a full game comeing to 3DS :) it's remake of MGS3

http://www.konami.jp/kojima_pro/e3_2010/mgs3d/en/

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amaneuvering

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#4 amaneuvering
Member since 2009 • 4815 Posts
[QUOTE="Cherokee_Jack"]So? Are you saying it will have graphics as good as those, or it won't?

I'm saying it looks like it might and I hope it actually does.
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Dahaka-UK

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#5 Dahaka-UK
Member since 2005 • 6915 Posts

MGS 3D demoed at E3 is a full game comeing to 3DS :) it's remake of MGS3

http://www.konami.jp/kojima_pro/e3_2010/mgs3d/en/

ShadowriverUB

It far exceeds peace walker in terms of graphics and thats just an early demo. Theres your answer TC. That might even look better than MGS3 on the PS2.

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amaneuvering

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#6 amaneuvering
Member since 2009 • 4815 Posts

MGS 3D demoed at E3 is a full game comeing to 3DS :) it's remake of MGS3

http://www.konami.jp/kojima_pro/e3_2010/mgs3d/en/

ShadowriverUB
Well I'm still a wee bit suspicious considering nothing else that was shown on 3DS at E3 looked that good, even 1st party stuff like Kid Icarus wasn't as technically impressive looking, so I still want to see the final version of the game before I'm fully convinced the 3DS can pull of those graphics in an actual game. I'm just airing on the side of caution so I can avoid any potential disappointment with the machines graphical capabilities.
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gangster480

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#7 gangster480
Member since 2006 • 856 Posts

im really confused tc, you said in the title that youll be impressed, but then you said in your first post that you wouldnt expect anything less.

anyway it probably looks as good or better than psp,3ds will probably be a lot more expensive than the psp.

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amaneuvering

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#8 amaneuvering
Member since 2009 • 4815 Posts

To be honest I'd actually rather they ported Peace Walker across to 3DS than Metal Gear Solid 3D because from everything I have read and seen Peace Walker is a better all-round game.

Maybe if they add in some of the new design elements found in Peace Walker it will be fine.

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Cherokee_Jack

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#9 Cherokee_Jack
Member since 2008 • 32198 Posts
[QUOTE="amaneuvering"][QUOTE="Cherokee_Jack"]So? Are you saying it will have graphics as good as those, or it won't?

I'm saying it looks like it might and I hope it actually does.

I still don't see what you're trying to say. "I hope the 3DS has good graphics" - that's nice, but it isn't a thread topic. It's an opinion...or rather a sentiment because you didn't actually go into the technical specifics that would make such a speculation at all meaningful.
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Dahaka-UK

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#10 Dahaka-UK
Member since 2005 • 6915 Posts

Heres MGS Snake Eater 3DS INGAME real gameplay.

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DriftRS

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#11 DriftRS
Member since 2004 • 3491 Posts

Resident Evil on DS

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amaneuvering

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#12 amaneuvering
Member since 2009 • 4815 Posts

im really confused tc, you said in the title that youll be impressed, but then you said in your first post that you wouldnt expect anything less.

anyway it probably looks as good or better than psp,3ds will probably be a lot more expensive than the psp.

gangster480
I said if they give me graphics as good as Peace Walker I'd be impressed. I also said I would expect that as a base level for the graphics, and I'd be happy with that if that's what I got in the end, but in all honestly I would like the machine to be a little bit more powerful if possible.
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#13 travisstaggs
Member since 2008 • 10562 Posts

MGS 3D demoed at E3 is a full game comeing to 3DS :) it's remake of MGS3

http://www.konami.jp/kojima_pro/e3_2010/mgs3d/en/

ShadowriverUB
Impressive. It looks a bit better then MGS3 on Ps2 in my opinion.
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amaneuvering

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#14 amaneuvering
Member since 2009 • 4815 Posts

Resident Evil on DS

DriftRS

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

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#15 Buckledant
Member since 2010 • 157 Posts

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

amaneuvering

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

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Crystal-Rush

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#16 Crystal-Rush
Member since 2005 • 2274 Posts

Get over it amaneuvering. The 3DS mops the floor with the PSP. Half of the announced games for the 3DS already look better than anything the PSP has ever released. The fact is the 3DS is a lot more powerful than the PSP. Comparing the the 3DS to the PSP is like comparing PS3 games with PS1 games. And all the reports from many gaming websites have stated that the 3DS is capable of beautiful graphics, most say the 3DS is in the range of GC/Wii.

And by the way, those Resident Evil screens and videos are confirmed to be real-time.

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JLF1

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#17 JLF1
Member since 2005 • 8263 Posts

I agree with the TC.

So far it's looking really promising but until I get my hands on these games in real life or at least can see some real confirmed gameplay I won't be hyping anything.

The MGS3 trailer (all you moved was the camera) or Resident Evil trailer wasn't playable at E3 so we'll hopefully see some more at TGS.

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#18 x8VXU6
Member since 2008 • 3411 Posts

its going to look better from wat I seen

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DriftRS

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#19 DriftRS
Member since 2004 • 3491 Posts

[QUOTE="DriftRS"]

Resident Evil on DS

amaneuvering

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

You'll be happy to know, it was confirmed by a press release to be ingame, and the press at E3 were able to run through it while manipulating the camera :)

EDIT: also keep in mind, the 3DS has to render 2 copies of the image to output in 3D, so it's actually more powerful then those screens might lead you to believe, as it's rendering 2 copies of that at the same time.

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#20 JLF1
Member since 2005 • 8263 Posts

[QUOTE="amaneuvering"]

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

Buckledant

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

That's just a trailer though, it's not gameplay.

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oddballrulez

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#21 oddballrulez
Member since 2004 • 1642 Posts

[QUOTE="DriftRS"]

Resident Evil on DS

amaneuvering

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

Capcom told people not to be suspicious; as they want people to look forward to Resident Evils visual splendour :P But seriously; take a look at how blocky chris's arms are in the bottom screen, or the arguably blurry textures. It'll look like that for sure, though since they're all clearly from cutscenes, it'll probably be the usual case of looking slightly worse in game play (See Resident Evil 4/5)

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#22 SaltyMeatballs
Member since 2009 • 25165 Posts

[QUOTE="DriftRS"]

Resident Evil on DS

amaneuvering

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

Capcom confirmed it was running real time from the game engine on 3DS. Though I don't know if to believe them. Anyway, MGS3D looks great, and 3DS is not even out yet so it will only get better.

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#23 Buckledant
Member since 2010 • 157 Posts

[QUOTE="Buckledant"]

[QUOTE="amaneuvering"]

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

JLF1

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

That's just a trailer though, it's not gameplay.

It's still in realtime, which means that the 3DS is indeed capable of those graphics.
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DriftRS

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#24 DriftRS
Member since 2004 • 3491 Posts

[QUOTE="Buckledant"]

[QUOTE="amaneuvering"]

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

JLF1

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

That's just a trailer though, it's not gameplay.

Yeah, it's a trailer, cause it was uploaded to youtube and they can't give you a DS to see it onscreen yourself... But it was available on the DS during E3
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amaneuvering

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#25 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

Buckledant

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

Yeah, I'm still not convinced it's realtime regardless of what it says.

That's a pre-rendered CG trailer if every I saw one.

If an RE game comes out on 3DS and looks like that however then I will be happy to say I was wrong.

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#26 SapSacPrime
Member since 2004 • 8925 Posts

The 3DS is capable of better graphics TC we saw that from the tech demo's people have linked for you already, if you are true to your original statement you should already be impressed.

Once graphical dominance is excepted Im expected an influx of PS fanboys that get severe migraines from using their 3DS's for any longer than 2 minutes, system wars is always good for a chuckle.

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oddballrulez

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#27 oddballrulez
Member since 2004 • 1642 Posts
[QUOTE="Buckledant"]

[QUOTE="amaneuvering"]

Yeah, I don't think anyone believes those are realtime graphics. I certainly don't at this stage. If the 3DS was however capable of those graphics in realtime in a full RE game then I would indeed be impressed.

amaneuvering

http://www.youtube.com/watch?v=Es0xReoS2nA

Here's a trailer of of the game, as confirmed in the description, running in realtime.

Yeah, I'm still not convinced it's realtime regardless of what it says. That's a CG trailer if every I saw one. If an RE game comes out on 3DS and looks like that however then I will be happy to say I was wrong.

The odd blocky texture/character models = real time. As does the ability to move the camera during the trailer. It's definitely in real time :P whether the game will look like that or not in gameplay though; who knows?
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#28 Kenny789
Member since 2006 • 10434 Posts
I'm guessing the TC is impressed then?
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amaneuvering

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#29 amaneuvering
Member since 2009 • 4815 Posts

The 3DS is capable of better graphics TC we saw that from the tech demo's people have linked for you already, if you are true to your original statement you should already be impressed.

Once graphical dominance is excepted Im expected an influx of PS fanboys that get severe migraines from using their 3DS's for any longer than 2 minutes, system wars is always good for a chuckle.

SapSacPrime

So far the game that has been most representative of what the 3DS is capable of is Kid Icarus, since that was clearly real footage of an actual game running on 3DS than was created for the 3DS from scracth, and imo that doesn't look beyond what the PSP can do.

Once I see the other games as anything more than simple limited and half non-interactive demos I'll form an opinion on them.

If you remember the dinosaur demo on PS back in the day: http://www.youtube.com/watch?v=WfOYoY41YCQ

Now, how many games on PS actually had graphics that looked as good as that demo which was designed to convince us of the PS's graphical capabilities...

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#30 Nedemis
Member since 2002 • 10715 Posts
One would think that an early demo running on the hardware would be proof enough.....obviously not. :|
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#31 JLF1
Member since 2005 • 8263 Posts

Yeah, it's a trailer, cause it was uploaded to youtube and they can't give you a DS to see it onscreen yourself... But it was available on the DS during E3DriftRS



You know what I mean.

They didn't show any gameplay, they only showed an in-engine trailer of the game.

Not a single person at E3 played the game, all they did was show the trailer running on a 3DS. They didn't play the MGS3 demo either as you could only control the camers in the demo.

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#32 Buckledant
Member since 2010 • 157 Posts

Yeah, I'm still not convinced it's realtime regardless of what it says.

That's a pre-rendered CG trailer if every I saw one.

If an RE game comes out on 3DS and looks like that however then I will be happy to say I was wrong.

amaneuvering

Are you telling me that this is CG?

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#33 amaneuvering
Member since 2009 • 4815 Posts

One would think that an early demo running on the hardware would be proof enough.....obviously not. :|Nedemis

So far the game that has been most representative of what the 3DS is capable of is Kid Icarus, since that was clearly real footage of an actual game running on 3DS than was created for the 3DS from scracth, and imo that doesn't look beyond what the PSP can do.

Once I see the other games as anything more than simple limited and half non-interactive demos I'll form an opinion on them.

If you remember the dinosaur demo on PS back in the day: http://www.youtube.com/watch?v=WfOYoY41YCQ

Now, how many games on PS actually had graphics that looked as good as that demo which was designed to convince us of the PS's graphical capabilities...

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#34 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

Yeah, I'm still not convinced it's realtime regardless of what it says.

That's a pre-rendered CG trailer if every I saw one.

If an RE game comes out on 3DS and looks like that however then I will be happy to say I was wrong.

Buckledant

Are you telling me that this is CG?

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

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#35 JLF1
Member since 2005 • 8263 Posts

One would think that an early demo running on the hardware would be proof enough.....obviously not. :|Nedemis


I don't think anyone is denying that the demos or trailers at E3 was in-engine.

It's just that a lot of things can happen in development. They might sacrifice polygon-count for better scale or framrate.

-

All I'm saying is that I will not hype anything until we see or at least can read previews on the games running on the 3DS.

Being cautiously optimistic doesn't really hurt anyone does it? :P

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amaneuvering

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#36 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="Nedemis"]One would think that an early demo running on the hardware would be proof enough.....obviously not. :|JLF1



I don't think anyone is denying that the demos or trailers at E3 was in-engine.

It's just that a lot of things can happen in development. They might sacrifice polygon-count for better scale or framrate.

-

All I'm saying is that I will not hype anything until we see or at least can read previews on the games running on the 3DS.

Being cautiously optimistic doesn't really hurt anyone does it? :P

That's where I'm coming from too.

I mean from this: http://www.youtube.com/watch?v=EgjdFlUtgHI&feature=related to this: http://www.youtube.com/watch?v=uL1cwhNDWkw is all I'm saying.

Although it did eventually get to stuff like this: http://www.youtube.com/watch?v=EuTmDljP_QY&feature=related

Still not quite the t-rex demo though.

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#37 Buckledant
Member since 2010 • 157 Posts

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

amaneuvering

http://www.engadget.com/2010/06/15/nintendo-3ds-in-depth-preview-it-works/

Resident Evil Revelationshad some of the best graphics we've ever seen on a mobile device, though they were only for close-cropped cutscenes of characters -- we doubt they can keep up this sort of fidelity throughout, and the title wasn't playable. Still, a modicum of camera control let us know what we were viewing was live-rendered, and it was impressive indeed.

Engadget

Is Engadget wrong aswell?

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#38 DriftRS
Member since 2004 • 3491 Posts

[QUOTE="Buckledant"]

[QUOTE="amaneuvering"]

Yeah, I'm still not convinced it's realtime regardless of what it says.

That's a pre-rendered CG trailer if every I saw one.

If an RE game comes out on 3DS and looks like that however then I will be happy to say I was wrong.

amaneuvering

Are you telling me that this is CG?

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

But that makes no sense... The camera could be rotated by the players during the demo, I don't think any company has created a "3d record feature" yet... And... it was definetly 3D graphics running on the 3DS in realtime, as it was 3D, and the camera was able to rotate around it.

The 3D dino demo linked here has no background at all, hence why games didn't end up looking like that, but this here is rendering a fully realised scene. Lets also keep in mind, any AI or physics processing is NOT done on the GPU. All of that will be pushed off onto the CPU when gameplay is implimented, and shouldn't effect the graphics too much. It'll probably be similar to how RE5 looked ingame vs cutscenes.

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deactivated-5d6bb9cb2ee20

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#39 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
Check out the 3DS remake of MGS3. It far outdoes both, Peace Walker, and better than the PS2 original as well.
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amaneuvering

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#40 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

[QUOTE="Buckledant"]

Are you telling me that this is CG?

DriftRS

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

But that makes no sense... The camera could be rotated by the players during the demo, I don't think any company has created a "3d record feature" yet... And... it was definetly 3D graphics running on the 3DS in realtime, as it was 3D, and the camera was able to rotate around it.

The 3D dino demo linked here has no background at all, hence why games didn't end up looking like that, but this here is rendering a fully realised scene. Lets also keep in mind, any AI or physics processing is NOT done on the GPU. All of that will be pushed off onto the CPU when gameplay is implimented, and shouldn't effect the graphics too much. It'll probably be similar to how RE5 looked ingame vs cutscenes.

I is not convinced.

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deactivated-5d6bb9cb2ee20

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#41 deactivated-5d6bb9cb2ee20
Member since 2006 • 82724 Posts
[QUOTE="amaneuvering"]

[QUOTE="DriftRS"]

[QUOTE="amaneuvering"]

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

But that makes no sense... The camera could be rotated by the players during the demo, I don't think any company has created a "3d record feature" yet... And... it was definetly 3D graphics running on the 3DS in realtime, as it was 3D, and the camera was able to rotate around it.

The 3D dino demo linked here has no background at all, hence why games didn't end up looking like that, but this here is rendering a fully realised scene. Lets also keep in mind, any AI or physics processing is NOT done on the GPU. All of that will be pushed off onto the CPU when gameplay is implimented, and shouldn't effect the graphics too much. It'll probably be similar to how RE5 looked ingame vs cutscenes.

I is not convinced.

Just wait for the thing to be released then. After all, seeing IS believing.
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amaneuvering

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#42 amaneuvering
Member since 2009 • 4815 Posts

[QUOTE="amaneuvering"]

Yup.

I think this is CG made to represent what Capcom thinks they will be able to achieve on 3DS, rather than actual 3D graphics running on the 3DS in realtime and recorded for our benefit.

I may be wrong but I'll stick with what I believe until I see more convincing evidence to the contrary.

Buckledant

http://www.engadget.com/2010/06/15/nintendo-3ds-in-depth-preview-it-works/

Resident Evil Revelationshad some of the best graphics we've ever seen on a mobile device, though they were only for close-cropped cutscenes of characters -- we doubt they can keep up this sort of fidelity throughout, and the title wasn't playable. Still, a modicum of camera control let us know what we were viewing was live-rendered, and it was impressive indeed.

Engadget

Is Engadget wrong aswell?

I think they might be based on other comments I have read from other sites that had hands on.

"Oh, and Resident Evil Revelations? It was just video that you could zoom in and out and turn the camera that simply slid the video around. It wasn't being generated on the 3DS in realtime, guaranteed." - http://uk.ds.ign.com/articles/109/1099595p1.html

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deactivated-63f6895020e66

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#43 deactivated-63f6895020e66
Member since 2004 • 21177 Posts

The RE trailer showed graphics better than PW.

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amaneuvering

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#44 amaneuvering
Member since 2009 • 4815 Posts
[QUOTE="charizard1605"][QUOTE="amaneuvering"]

[QUOTE="DriftRS"]

But that makes no sense... The camera could be rotated by the players during the demo, I don't think any company has created a "3d record feature" yet... And... it was definetly 3D graphics running on the 3DS in realtime, as it was 3D, and the camera was able to rotate around it.

The 3D dino demo linked here has no background at all, hence why games didn't end up looking like that, but this here is rendering a fully realised scene. Lets also keep in mind, any AI or physics processing is NOT done on the GPU. All of that will be pushed off onto the CPU when gameplay is implimented, and shouldn't effect the graphics too much. It'll probably be similar to how RE5 looked ingame vs cutscenes.

I is not convinced.

Just wait for the thing to be released then. After all, seeing IS believing.

Well I am, obviously. I 'm just saying in the meantime that I hope it lives up to those early controlled demos and the final games look at least as good as the likes of Peace Walker.
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#45 Bread_or_Decide
Member since 2007 • 29761 Posts

[QUOTE="ShadowriverUB"]

MGS 3D demoed at E3 is a full game comeing to 3DS :) it's remake of MGS3

http://www.konami.jp/kojima_pro/e3_2010/mgs3d/en/

Dahaka-UK

It far exceeds peace walker in terms of graphics and thats just an early demo. Theres your answer TC. That might even look better than MGS3 on the PS2.

Way too soon to be saying this, don't you think?
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#46 Bread_or_Decide
Member since 2007 • 29761 Posts
One would think that an early demo running on the hardware would be proof enough.....obviously not. :|Nedemis
Not really actually.
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#47 reyad-u
Member since 2006 • 6960 Posts
[QUOTE="Nedemis"]One would think that an early demo running on the hardware would be proof enough.....obviously not. :|Bread_or_Decide
Not really actually.

Why not? If they've managed to create something this good in a short time then surely they can create something better with more effort.
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#48 Nedemis
Member since 2002 • 10715 Posts
[QUOTE="Bread_or_Decide"][QUOTE="Nedemis"]One would think that an early demo running on the hardware would be proof enough.....obviously not. :|reyad-u
Not really actually.

Why not? If they've managed to create something this good in a short time then surely they can create something better with more effort.

exactly....usually if something looks this good running on the hardware in such an early stage, more often then not, the final product is even better looking.