If all ps4 games are 720p/60fps are you still getting one?

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loosingENDS

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#101 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

No, i will never get a system that has something as useless as 60fps as standard

I want 720p/30fps and 10x better graphics than garbage graphics at 60fps that is totally useless

60fps is totally useless, has zero difference to 30fps

moistsandwich

This is so far from fact. There is a big difference between 30fps and 60fps. Try using adaptive v-sync on your pc (if you have one) and play a current game that requires some juice.... FarCry3 will work... start running around and looking around.... as soon as your rig can't handle the 60fps, it will drop you to 30fps... play like that for 10 min. if you still can't see the difference, then perhaps a pair of glasses or some contacts are in order.

I have played 60fps games and actually find them worse (Dust Elysian Tale on 360). The motion seems more fake and strange

Maybe in racers there is a point or very fast shooters, in everything else going for 60fps is a joke, since will not give a difference at all

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kipsta77

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#102 kipsta77
Member since 2012 • 1119 Posts

Anyone who expects the games on ps4 to be 1080p/60fps is deluding themselves. It's a console for crying out loud... Do you excpect them to put high end hardware in there? And at what price point? etc.

It's a business they're running.

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silversix_

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#103 silversix_
Member since 2010 • 26347 Posts

[QUOTE="moistsandwich"]

[QUOTE="loosingENDS"]

No, i will never get a system that has something as useless as 60fps as standard

I want 720p/30fps and 10x better graphics than garbage graphics at 60fps that is totally useless

60fps is totally useless, has zero difference to 30fps

loosingENDS

This is so far from fact. There is a big difference between 30fps and 60fps. Try using adaptive v-sync on your pc (if you have one) and play a current game that requires some juice.... FarCry3 will work... start running around and looking around.... as soon as your rig can't handle the 60fps, it will drop you to 30fps... play like that for 10 min. if you still can't see the difference, then perhaps a pair of glasses or some contacts are in order.

I have played 60fps games and actually find them worse (Dust Elysian Tale on 360). The motion seems more fake and strange

Maybe in racers there is a point or very fast shooters, in everything else going for 60fps is a joke, since will not give a difference at all

always thought you're trollin but if and only IF you're serious and do believe what you're saying its just,,,,,,,,,,,,,,,,,,,,,,,, MORE CINEMATIC.

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Ly_the_Fairy

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#104 Ly_the_Fairy
Member since 2011 • 8541 Posts

Console games look terrible for a lot of reasons other than resolution. I doubt that next gen can only produce today's console visuals, but at 60fps. That's just stupid.

But, either way, I'm more of the opinion that I have my PC for my hardware needs, and a console I can't care less about what's inside it. It just needs to have games I want.

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OneInchMan99

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#105 OneInchMan99
Member since 2012 • 1248 Posts

This has a VERY low chance of happening but lets say it does, are you still buying one? Personally, its a no go. 720p as a standard in 2013 would be a fkin joke and i certainly do NOT want to spend another 5+ years playing blurry ass games.



silversix_

Can't say I've ever found 720p games to look blurry

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loosingENDS

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#106 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="moistsandwich"]

This is so far from fact. There is a big difference between 30fps and 60fps. Try using adaptive v-sync on your pc (if you have one) and play a current game that requires some juice.... FarCry3 will work... start running around and looking around.... as soon as your rig can't handle the 60fps, it will drop you to 30fps... play like that for 10 min. if you still can't see the difference, then perhaps a pair of glasses or some contacts are in order.

silversix_

I have played 60fps games and actually find them worse (Dust Elysian Tale on 360). The motion seems more fake and strange

Maybe in racers there is a point or very fast shooters, in everything else going for 60fps is a joke, since will not give a difference at all

always thought you're trollin but if and only IF you're serious and do believe what you're saying its just,,,,,,,,,,,,,,,,,,,,,,,, MORE CINEMATIC.

That is true

It is like i would throw in the garbage bin any new 8000$ HDTV with the 240HZ fake looking motion

I saw some of these new HTDV and could not believe how terrible everything looked at higher frame rates

It looked like a bad joke TBH, i could not beleive my eyes

Same goes for Dust, hated the 60fps thing, looked very strange in motion

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silversix_

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#107 silversix_
Member since 2010 • 26347 Posts

[QUOTE="silversix_"]

[QUOTE="loosingENDS"]

I have played 60fps games and actually find them worse (Dust Elysian Tale on 360). The motion seems more fake and strange

Maybe in racers there is a point or very fast shooters, in everything else going for 60fps is a joke, since will not give a difference at all

loosingENDS

always thought you're trollin but if and only IF you're serious and do believe what you're saying its just,,,,,,,,,,,,,,,,,,,,,,,, MORE CINEMATIC.

That is true

It is like i would throw in the garbage bin any new 8000$ HDTV with the 240HZ fake looking motion

I saw some of these new HTDV and could not believe how terrible everything looked at higher frame rates

It looked like a bad joke TBH, i could not beleive my eyes

Same goes for Dust, hated the 60fps thing, looked very strange in motion

you also do know that those "240hz" tv's aren't really 240hz tv's, yeah? sub field drive isn't refresh rate...

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Gue1

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#108 Gue1
Member since 2004 • 12171 Posts

720p/60fps > 1080p/30fps

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loosingENDS

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#109 loosingENDS
Member since 2011 • 11793 Posts

720p/60fps > 1080p/30fps

Gue1

 

1080p/30fps >>>>>>>>>> infinity >>>>>>>>>>>>>> 720p/60fps

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deactivated-5f19d4c9d7318

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#110 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

720p/60fps > 1080p/30fps

Gue1
For fighters, racers, fast paced shoots yes. For this game no.
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Jebus213

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#111 Jebus213
Member since 2010 • 10056 Posts

You're asking as if that's a bad thing......720p60fps is absolutely fine. How much of a jump is 1080p compared to 720p? and is it even worth the performance hit?

Harisemo

 

If you like stretched blurry image then fine..

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jimmypsn

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#112 jimmypsn
Member since 2010 • 4425 Posts

My biggest question is; Is 2013 finally the year of the ps3.

2006 no

2007no

2008no

2009no

2009no

2010no

2011no

2012no

2013maybe

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Jebus213

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#113 Jebus213
Member since 2010 • 10056 Posts

[QUOTE="Gue1"]

720p/60fps > 1080p/30fps

hoosier7

For, racers, fast paced shoots yes..

 

Then you won't be able to see anything.

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Bebi_vegeta

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#114 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Gue1"]

720p/60fps > 1080p/30fps

loosingENDS

 

1080p/30fps >>>>>>>>>> infinity >>>>>>>>>>>>>> 720p/60fps

What the ?

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StrongBlackVine

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#115 StrongBlackVine
Member since 2012 • 13262 Posts

So this thread is about something that will never happen. Nice.

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loosingENDS

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#116 loosingENDS
Member since 2011 • 11793 Posts

So this thread is about something that will never happen. Nice.

StrongBlackVine

Indeed, only a crazy developer would waste better graphics that 99% of people can readilly see a huge difference in, for 60fps that only 0.00001% would ever notice (only PC gamers really) and is totally unessesary for 99.9999% of games

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Bebi_vegeta

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#117 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="StrongBlackVine"]

So this thread is about something that will never happen. Nice.

loosingENDS

Indeed, only a crazy developer would waste better graphics that 99% of people can readilly see a huge difference in, for 60fps that only 0.00001% would ever notice (only PC gamers really) and is totally unessesary for 99.9999% of games

Are those facts or made up numbers ?

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lostrib

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#118 lostrib
Member since 2009 • 49999 Posts

[QUOTE="StrongBlackVine"]

So this thread is about something that will never happen. Nice.

loosingENDS

Indeed, only a crazy developer would waste better graphics that 99% of people can readilly see a huge difference in, for 60fps that only 0.00001% would ever notice (only PC gamers really) and is totally unessesary for 99.9999% of games

I think a lot of people would notice 60fps, that's why CoD does it

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silversix_

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#119 silversix_
Member since 2010 • 26347 Posts

[QUOTE="StrongBlackVine"]

So this thread is about something that will never happen. Nice.

loosingENDS

Indeed, only a crazy developer would waste better graphics that 99% of people can readilly see a huge difference in, for 60fps that only 0.00001% would ever notice (only PC gamers really) and is totally unessesary for 99.9999% of games

unnecessary because you can't attain it, makes perfect sense, really. This is the order it should be at: 1] 1080p/60fps. 2] 1080p/30fps. 3] 720p/60fps. 4] 720/30fps. 5] 720p (or down scaled)/30fps (not locked) *pretty much what's ps3/360 and WiiU is now*. But for next gen none the least but 1080p/30fps, anything under is just last gen skin with next gen clothing (wiiu).

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flashn00b

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#120 flashn00b
Member since 2006 • 3961 Posts

I'll probably get it regardless.

Hack and slashes are one of my favourite genres, and the PC has far too few of them.

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clr84651

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#121 clr84651
Member since 2010 • 5643 Posts

It has a 0% chance of happening. PS3 has 60fps 1080p games and PS4 is 15.8 times more powerful. 

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silversix_

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#122 silversix_
Member since 2010 • 26347 Posts

It has a 0% chance of happening. PS3 has 60fps 1080p games and PS4 is 15.8 times more powerful. 

clr84651

pretty much what i said in my first post in the first sentence... Not the point tho, asking if you'd prefer 1080p/30fps or 720p/60fps.

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loosingENDS

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#123 loosingENDS
Member since 2011 • 11793 Posts

 

Are those facts or made up numbers ?

Bebi_vegeta

These are exact numbers

 

unnecessary because you can't attain it, makes perfect sense, really. This is the order it should be at: 1] 1080p/60fps. 2] 1080p/30fps. 3] 720p/60fps. 4] 720/30fps. 5] 720p (or down scaled)/30fps (not locked) *pretty much what's ps3/360 and WiiU is now*. But for next gen none the least but 1080p/30fps, anything under is just last gen skin with next gen clothing (wiiu).

silversix_

I dont agree

Graphics are WAY more important than both resolution and frame rate

The easy proof is that no game looks anywhere close to 720p/30fps Avatar movie yet

Or to put it another way, Avatar in 720p/30fps destroys by a billion trillion miles any 1080p/60fps game visually

So, again, why going for 1080p/60fps would be more important than going for Avatar like graphics at 720p/30fps first ?

PC gamers make no sense

The only reason i would not buy a console, is graphics that try to establish higher resolutions/fps and keeping the same crappy last gen look, like all PC games do and look like garbage comparing to Agnis and Deep Down

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Bebi_vegeta

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#124 Bebi_vegeta
Member since 2003 • 13558 Posts

It has a 0% chance of happening. PS3 has 60fps 1080p games and PS4 is 15.8 times more powerful. 

clr84651

PS3 has 60fps @ 1080p... oh please list.

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Bebi_vegeta

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#125 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]

 

Are those facts or made up numbers ?

loosingENDS

These are exact numbers

 

 

Exact numbers from where?

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loosingENDS

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#126 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="Bebi_vegeta"]

 

Are those facts or made up numbers ?

Bebi_vegeta

These are exact numbers

 

 

Exact numbers from where?

Simple math really

Racing games and extremely fast shooters are one in ten thousand games

100/10000 = 0.01% of games would need 60fps

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Bebi_vegeta

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#127 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="loosingENDS"]

These are exact numbers

 

loosingENDS

 

Exact numbers from where?

Simple math really

Racing games and extremely fast shooters are one in ten thousand games

100/10000 = 0.01% of games would need 60fps

Again are those numbers facts or made up.

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loosingENDS

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#128 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="Bebi_vegeta"]

 

Exact numbers from where?

Bebi_vegeta

Simple math really

Racing games and extremely fast shooters are one in ten thousand games

100/10000 = 0.01% of games would need 60fps

Again are those numbers facts or made up.

Estimated facts

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wazzap76

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#129 wazzap76
Member since 2012 • 293 Posts

If games don't run at around 60fps at 1080p then no. I can go out buy a computer for the same or close to the same price and have a better more versatile machine instead.

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Bebi_vegeta

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#130 Bebi_vegeta
Member since 2003 • 13558 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="loosingENDS"]

Simple math really

Racing games and extremely fast shooters are one in ten thousand games

100/10000 = 0.01% of games would need 60fps

loosingENDS

Again are those numbers facts or made up.

Estimated facts

Estimated facts... hahahaha, oh wow. I bet the source of those estimated facts are none other then yours.

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Sali217

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#131 Sali217
Member since 2012 • 1301 Posts
I'm happy with the current graphics on console, not sure what everyone is complaining about. Then again I play PS1 and N64 all the time.
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the_bi99man

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#132 the_bi99man
Member since 2004 • 11465 Posts

If they would actually have all games run a steady 60 fps, I'd get one just for that. That's not going to happen. I probably wouldn't even be thinking about getting one for many years anyway, and I would be completely turned away if the bigger budget, "high end graphics" kind of games are coming in 720p. It's fvcking 2013. Get with the damn times. And enough of sub-30 fps framerates, too. I think for the next generation, it's not at all asking too much to have all games rendered at 1080p standard, and never drop below 30 fps. That's a pretty low standard to set, actually. I'll be mighty disappointed if the PS4 and nextbox can't even handle that. Early gen games should be 1080p and also have no trouble running 60ish fps. As the gen goes on and devs start pushing graphics more, they'll obviously need to sacrifice something, eventually, and I'd be fine with them sacrificing framerate, down to a 30 fps minimum. But only if that 30 is steady. None of this occasional dips to 15 bullshit.

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the_bi99man

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#133 the_bi99man
Member since 2004 • 11465 Posts

Graphics are WAY more important than both resolution and frame rate

The easy proof is that no game looks anywhere close to 720p/30fps Avatar movie yet

loosingENDS

Resolution is part of "graphics". A big part, in fact. 

Avatar, and other CGI movies, look highly detailed, even when played in 720p (or even less), because the original material is pre-rendered at extremely high resolutions, bigger than currently available displays can even handle. Because a game has to be rendered in real time, it is impossible to get that level of crispness and detail without rendering at higher resolutions. With a game,  rendering  and  displaying  happen at the same time. With a movie, they're separate. Avatar looks better than games, while being  displayed  at lower resolutions, partly because it was  rendered  at higher resolutions in the first place.

This has been explained to you countless times.

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lostrib

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#134 lostrib
Member since 2009 • 49999 Posts

[QUOTE="Bebi_vegeta"]

[QUOTE="loosingENDS"]

Simple math really

Racing games and extremely fast shooters are one in ten thousand games

100/10000 = 0.01% of games would need 60fps

loosingENDS

Again are those numbers facts or made up.

Estimated facts

what university do you go to?

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faizan_faizan

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#135 faizan_faizan
Member since 2009 • 7869 Posts

This story that "graphics don't matter" couldn't be more nonsense. Graphics and visual quality play a huge role in immersion, emotional connection and other psychological factors. Of course, a game is not good because of graphics alone, but saying graphics do not matter is a huge display of ignorance.

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mitu123

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#136 mitu123
Member since 2006 • 155290 Posts

It has 60FPS so that's a sale right there!

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Rocker6

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#137 Rocker6
Member since 2009 • 13358 Posts

It's pointless to discuss, it won't happen. The standard will be 1080p/30 FPS, as fully stable 30 FPS works well on consoles for most games, and it'll also leave more room for devs to improve the game visuals. Console audiences generally care more about visuals than performance.

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Rocker6

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#138 Rocker6
Member since 2009 • 13358 Posts

This story that "graphics don't matter" couldn't be more nonsense. Graphics and visual quality play a huge role in immersion, emotional connection and other psychological factors. Of course, a game is not good because of graphics alone, but saying graphics do not matter is a huge display of ignorance.

faizan_faizan

Definitely this, I care a lot about visuals. They aren't the only deciding factor of the game quality, but they still are a pretty big one. If the game doesn't look eye-pleasing on either artistic or technical merits, that's a rather big flaw, right there.

That said, I'm much more forgiving about the old games, as obviously, you can't expect anything near current visual standards, even if you heavily mod the older engines.

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Mystery_Writer

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#139 Mystery_Writer
Member since 2004 • 8351 Posts

I care about graphics fidelity as long as framerate is at minimum 30 fps.

If all what 1080p gonna give is resolution on the account of reduced fidelity (post processing effects, motion blur, lighting, particles, etc..), then I'd rather have 720p.

I'd even settle for sub 720p as long as there is no compromise on graphical fidelity.

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kidcool189

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#140 kidcool189
Member since 2008 • 4307 Posts

[QUOTE="moistsandwich"]

[QUOTE="loosingENDS"]

No, i will never get a system that has something as useless as 60fps as standard

I want 720p/30fps and 10x better graphics than garbage graphics at 60fps that is totally useless

60fps is totally useless, has zero difference to 30fps

loosingENDS

This is so far from fact. There is a big difference between 30fps and 60fps. Try using adaptive v-sync on your pc (if you have one) and play a current game that requires some juice.... FarCry3 will work... start running around and looking around.... as soon as your rig can't handle the 60fps, it will drop you to 30fps... play like that for 10 min. if you still can't see the difference, then perhaps a pair of glasses or some contacts are in order.

I have played 60fps games and actually find them worse (Dust Elysian Tale on 360). The motion seems more fake and strange

Maybe in racers there is a point or very fast shooters, in everything else going for 60fps is a joke, since will not give a difference at all

Yeah, 60 fps is too video gamey-like. Shit is ridonkulous

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loosingENDS

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#141 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

Graphics are WAY more important than both resolution and frame rate

The easy proof is that no game looks anywhere close to 720p/30fps Avatar movie yet

the_bi99man

Resolution is part of "graphics". A big part, in fact. 

Avatar, and other CGI movies, look highly detailed, even when played in 720p (or even less), because the original material is pre-rendered at extremely high resolutions, bigger than currently available displays can even handle. Because a game has to be rendered in real time, it is impossible to get that level of crispness and detail without rendering at higher resolutions. With a game,  rendering  and  displaying  happen at the same time. With a movie, they're separate. Avatar looks better than games, while being  displayed  at lower resolutions, partly because it was  rendered  at higher resolutions in the first place.

This has been explained to you countless times.

I know all that, but how do they change my point ?

Also rendering at higher resoluton is only one part of the equation why Avatar looks so much better than games

But you seem to "forget" that "small" detail

Also you can always render at higher resolution and downscale in real time in games too

And how are these related to the frame rate ??? Movies have the natrual motion blur (or precomputed in 3D graphics case), but games could benefit from that ni real time making 60fps totally unessesary

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M8ingSeezun

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#142 M8ingSeezun
Member since 2007 • 2313 Posts

I'm all about games, support, and systems that offer more bang for my buck.

So yeah, PS4 looks to be my console of choice for me. But not at launch.

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#143 glenn2709
Member since 2005 • 1719 Posts
Well, yes. It is the game I'm interested in. Besides, if I want fancy graphics I can always turn to my PC.
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Gue1

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#144 Gue1
Member since 2004 • 12171 Posts

[QUOTE="the_bi99man"]

[QUOTE="loosingENDS"]

Graphics are WAY more important than both resolution and frame rate

The easy proof is that no game looks anywhere close to 720p/30fps Avatar movie yet

loosingENDS

Resolution is part of "graphics". A big part, in fact. 

Avatar, and other CGI movies, look highly detailed, even when played in 720p (or even less), because the original material is pre-rendered at extremely high resolutions, bigger than currently available displays can even handle. Because a game has to be rendered in real time, it is impossible to get that level of crispness and detail without rendering at higher resolutions. With a game,  rendering  and  displaying  happen at the same time. With a movie, they're separate. Avatar looks better than games, while being  displayed  at lower resolutions, partly because it was  rendered  at higher resolutions in the first place.

This has been explained to you countless times.

I know all that, but how do they change my point ?

Also rendering at higher resoluton is only one part of the equation why Avatar looks so much better than games

But you seem to "forget" that "small" detail

Also you can always render at higher resolution and downscale in real time in games too

And how are these related to the frame rate ??? Movies have the natrual motion blur (or precomputed in 3D graphics case), but games could benefit from that ni real time making 60fps totally unessesary

 

dude shut-up. Movies don't have any natural motion blur, stop talking so much non-sense. They are made at 24fps because that became the standard years ago and they just don't want to change it due to tradition but with it brings one huge problem. The dejuddering effect. And is even worse for video games.

But movies like The Hobbit (48fps) are starting to ditch that tradition and everybody thinks that it looks much better than the crappy 24fps that kills your eyes on films with fast paced scenes.

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loosingENDS

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#145 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="the_bi99man"]

Resolution is part of "graphics". A big part, in fact. 

Avatar, and other CGI movies, look highly detailed, even when played in 720p (or even less), because the original material is pre-rendered at extremely high resolutions, bigger than currently available displays can even handle. Because a game has to be rendered in real time, it is impossible to get that level of crispness and detail without rendering at higher resolutions. With a game,  rendering  and  displaying  happen at the same time. With a movie, they're separate. Avatar looks better than games, while being  displayed  at lower resolutions, partly because it was  rendered  at higher resolutions in the first place.

This has been explained to you countless times.

Gue1

I know all that, but how do they change my point ?

Also rendering at higher resoluton is only one part of the equation why Avatar looks so much better than games

But you seem to "forget" that "small" detail

Also you can always render at higher resolution and downscale in real time in games too

And how are these related to the frame rate ??? Movies have the natrual motion blur (or precomputed in 3D graphics case), but games could benefit from that ni real time making 60fps totally unessesary

 

dude shut-up. Movies don't have any natural motion blur, stop talking so much non-sense. They are made at 24fps because that became the standard years ago and they just don't want to change it due to tradition but with it brings one huge problem. The dejuddering effect. And is even worse for video games.

But movies like The Hobbit (48fps) are starting to ditch that tradition and everybody thinks that it looks much better than the crappy 24fps that kills your eyes on films with fast paced scenes.

Film induces a natural motion blur

Depends on exposure time though, so some films may look less motion blurred than others

Basic photography, i dont understand how people miss such basic knowledge

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the_bi99man

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#146 the_bi99man
Member since 2004 • 11465 Posts

[QUOTE="the_bi99man"]

[QUOTE="loosingENDS"]

Graphics are WAY more important than both resolution and frame rate

The easy proof is that no game looks anywhere close to 720p/30fps Avatar movie yet

loosingENDS

Resolution is part of "graphics". A big part, in fact. 

Avatar, and other CGI movies, look highly detailed, even when played in 720p (or even less), because the original material is pre-rendered at extremely high resolutions, bigger than currently available displays can even handle. Because a game has to be rendered in real time, it is impossible to get that level of crispness and detail without rendering at higher resolutions. With a game,  rendering  and  displaying  happen at the same time. With a movie, they're separate. Avatar looks better than games, while being  displayed  at lower resolutions, partly because it was  rendered  at higher resolutions in the first place.

This has been explained to you countless times.

I know all that, but how do they change my point ?

Also rendering at higher resoluton is only one part of the equation why Avatar looks so much better than games

But you seem to "forget" that "small" detail

Also you can always render at higher resolution and downscale in real time in games too

And how are these related to the frame rate ??? Movies have the natrual motion blur (or precomputed in 3D graphics case), but games could benefit from that ni real time making 60fps totally unessesary

You know, you say that you know these things, yet you still talk like you don't. Everything you just said is further proving the point that you don't understand the difference between "real time" and "pre rendered". 

that, and you're a troll.

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deactivated-5d78760d7d740

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#147 deactivated-5d78760d7d740
Member since 2009 • 16386 Posts

[QUOTE="Gue1"]

[QUOTE="loosingENDS"]

I know all that, but how do they change my point ?

Also rendering at higher resoluton is only one part of the equation why Avatar looks so much better than games

But you seem to "forget" that "small" detail

Also you can always render at higher resolution and downscale in real time in games too

And how are these related to the frame rate ??? Movies have the natrual motion blur (or precomputed in 3D graphics case), but games could benefit from that ni real time making 60fps totally unessesary

loosingENDS

 

dude shut-up. Movies don't have any natural motion blur, stop talking so much non-sense. They are made at 24fps because that became the standard years ago and they just don't want to change it due to tradition but with it brings one huge problem. The dejuddering effect. And is even worse for video games.

But movies like The Hobbit (48fps) are starting to ditch that tradition and everybody thinks that it looks much better than the crappy 24fps that kills your eyes on films with fast paced scenes.

Film induces a natural motion blur

Depends on exposure time though, so some films may look less motion blurred than others

Basic photography, i dont understand how people miss such basic knowledge

exposure time? exposure time to what? real life?

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silversix_

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#148 silversix_
Member since 2010 • 26347 Posts

I care about graphics fidelity as long as framerate is at minimum 30 fps.

If all what 1080p gonna give is resolution on the account of reduced fidelity (post processing effects, motion blur, lighting, particles, etc..), then I'd rather have 720p.

I'd even settle for sub 720p as long as there is no compromise on graphical fidelity.

Mystery_Writer

i gotta say, you sure have low NEXT GEN expectations :!:

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loosingENDS

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#149 loosingENDS
Member since 2011 • 11793 Posts

[QUOTE="loosingENDS"]

[QUOTE="Gue1"]

 

dude shut-up. Movies don't have any natural motion blur, stop talking so much non-sense. They are made at 24fps because that became the standard years ago and they just don't want to change it due to tradition but with it brings one huge problem. The dejuddering effect. And is even worse for video games.

But movies like The Hobbit (48fps) are starting to ditch that tradition and everybody thinks that it looks much better than the crappy 24fps that kills your eyes on films with fast paced scenes.

XVision84

Film induces a natural motion blur

Depends on exposure time though, so some films may look less motion blurred than others

Basic photography, i dont understand how people miss such basic knowledge

exposure time? exposure time to what? real life?

Exposure time of the film to the light

I suppose the next question will be

"What is light ?"

Sorry man, kids dont seem to learn anything in schools anymore, read some books

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campzor

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#150 campzor
Member since 2004 • 34932 Posts
yes.