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I have the PC and Xbox360 versions.
The Dark Brotherhood quests are decent. The main storyline has high production values. It really needs better roleplaying and level scaling done away with. Otherwise I suppose it's fine.
Noone hates it we just say it isnt as good and deep as Morrowind.
Lidve
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!full_disclosure
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!full_disclosure
Morrowind was also on consoles and noone complained,it have nothing to do with platform. Problem is that Oblivion is developed with consoles in mind - thus dumbed down
[QUOTE="Lidve"]Noone hates it we just say it isnt as good and deep as Morrowind.
insanejedi
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
If you say so,at least game didnt have awfull scaling system that makes rats level up with you
[QUOTE="insanejedi"][QUOTE="Lidve"]Noone hates it we just say it isnt as good and deep as Morrowind.
Lidve
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
If you say so,at least game didnt have awfull scaling system that makes rats level up with you
The result of that is me being able to fight Vivic since i payed for my education off of the broken stealing system.
[QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!Tony-Harrison
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Why is the user score 9.5 on the Xbox and 9.3 on the PC?:|insanejedi
It's not a bad game; it's just broken compared to Daggerfall or Morrowind.
[QUOTE="Lidve"][QUOTE="insanejedi"][QUOTE="Lidve"]Noone hates it we just say it isnt as good and deep as Morrowind.
insanejedi
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
If you say so,at least game didnt have awfull scaling system that makes rats level up with you
The result of that is me being able to fight Vivic since i payed for my education off of the broken stealing system.
Morrowind was bigger, bether story, deeper, more complex, more spells (levitation anyone?), more unique world , no scaling system, bether music (oblivion mostly reuse / remix old morrowind music not much new stuff) AND NO STUPID "CLOSE x NUMBER OF GATES" quests
Anyway what morrowind do bether = important for RPG
Oblivion does bether COMBAT and GRAPHICS and neither are much important for RPG
[QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!full_disclosure
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?A menu and inventory system that requires a master organizer to figure out...
[QUOTE="insanejedi"][QUOTE="Lidve"][QUOTE="insanejedi"][QUOTE="Lidve"]Noone hates it we just say it isnt as good and deep as Morrowind.
Lidve
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
If you say so,at least game didnt have awfull scaling system that makes rats level up with you
The result of that is me being able to fight Vivic since i payed for my education off of the broken stealing system.
Morrowind was bigger, bether story, deeper, more complex, more spells (levitation anyone?), more unique world , no scaling system, bether music (oblivion mostly reuse / remix old morrowind music not much new stuff) AND NO STUPID "CLOSE x NUMBER OF GATES" quests
Anyway what morrowind do bether = important for RPG
Oblivion does bether COMBAT and GRAPHICS and neither are much important for RPG
It was 200+ hours of gameplay and RPing that i did not want to experience even half of that. Unlike KOTOR or even Mass Effect those were 40 hours that i wanted to explore every bit and peice of it.
[QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!full_disclosure
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Staying in character and actually roleplaying it. Planescape: Torment is probably the most hardcore roleplaying game I have actually played. The roleplaying in that game is verging on the philosophical.
[QUOTE="full_disclosure"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!Tony-Harrison
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Staying in character and actually roleplaying it. Planescape: Torment is probably the most hardcore roleplaying game I have actually played. The roleplaying in that game is verging on the philosophical.
So all JRPG's are not Hardcore right?
[QUOTE="Tony-Harrison"][QUOTE="full_disclosure"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!insanejedi
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Staying in character and actually roleplaying it. Planescape: Torment is probably the most hardcore roleplaying game I have actually played. The roleplaying in that game is verging on the philosophical.
So all JRPG's are not Hardcore right?
JRPG's are like early WPRG's such as Ultima 4. Japan went a different way to the west and they evolved differently, which is why we seperate them in genre.
[QUOTE="insanejedi"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!Tony-Harrison
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Staying in character and actually roleplaying it. Planescape: Torment is probably the most hardcore roleplaying game I have actually played. The roleplaying in that game is verging on the philosophical.
So all JRPG's are not Hardcore right?
JRPG's are like early WPRG's such as Ultima 4. Japan went a different way to the west and they evolved differently, which is why we seperate them in genre.
Sorry i'm just being a smart ass since no one said WRPG's.
[QUOTE="Tony-Harrison"][QUOTE="insanejedi"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"][QUOTE="Tony-Harrison"][QUOTE="full_disclosure"]I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!insanejedi
That isn't it at all man. Oblivion is casual to RPG gamers. Have you played any hardcore RPG's before?
I played and loved Morrowind. I personally think oblivion is alot better. If you're talking about PC specific RPG's then no, but what exactly makes them "HARDCORE"?Staying in character and actually roleplaying it. Planescape: Torment is probably the most hardcore roleplaying game I have actually played. The roleplaying in that game is verging on the philosophical.
So all JRPG's are not Hardcore right?
JRPG's are like early WPRG's such as Ultima 4. Japan went a different way to the west and they evolved differently, which is why we seperate them in genre.
Sorry i'm just being a smart ass since no one said WRPG's.
Okay.
Well to answer your question, did you complete the Dark Brotherhood quest called "Whodunit"? I thought it had meaningfull dialogue and felt in character whilst playing that quest. For me to have really enjoyed Oblivion, there would have needed to be more NPC's that where as fully developed as the ones in that quest.
[QUOTE="Lidve"][QUOTE="insanejedi"][QUOTE="Lidve"][QUOTE="insanejedi"][QUOTE="Lidve"]Noone hates it we just say it isnt as good and deep as Morrowind.
insanejedi
Or as broken....
*Crash* What? Oh gawd.... *restart* *Crash*
*Sneak till i get an AI blindspot exploit* *steal steal steal*
*sell all stolen stuff*
If you say so,at least game didnt have awfull scaling system that makes rats level up with you
The result of that is me being able to fight Vivic since i payed for my education off of the broken stealing system.
Morrowind was bigger, bether story, deeper, more complex, more spells (levitation anyone?), more unique world , no scaling system, bether music (oblivion mostly reuse / remix old morrowind music not much new stuff) AND NO STUPID "CLOSE x NUMBER OF GATES" quests
Anyway what morrowind do bether = important for RPG
Oblivion does bether COMBAT and GRAPHICS and neither are much important for RPG
It was 200+ hours of gameplay and RPing that i did not want to experience even half of that. Unlike KOTOR or even Mass Effect those were 40 hours that i wanted to explore every bit and peice of it.
Who mentioned Kotor and Mass Effect here? I thought we were talking about Oblivion... well i must have missed something .. or not
And in its time,Morrowind was actualy best looking RPG game (and one of best looking games owerall). Add to that all those R P G elements and you get great RPG
What they did is remove all those great RPG elements, still call it RPG and add fancy eyecandy and shallow story /dialog /quests
+ oblivion dungeons are generic , while in morrowind you actualy have some different looking dungeons
+ Oblivion dont have same variety of locations as Morrowind
I can point to this, this and this and say "Right, that's why Oblivion is a terrible role playing game". I've yet to see a user make a somewhat decent post (without hiding behind review scores, because in order to hype Fallout 3 "critics" have finally noticed the many problems which plague Oblivion) explaining why Oblivion is such a brilliant game.
As for the user score, the people who wanted a role playing game were outnumbered by the people who wanted to go around a large world killing things.
It was 200+ hours of gameplay and RPing that i did not want to experience even half of that. Unlike KOTOR or even Mass Effect those were 40 hours that i wanted to explore every bit and peice of it.
insanejedi
Mass Effect was closer to 20-30 hours, and the majority of that was spent on dull, tedious sidequests. It actually had less interesting exploration than Oblivion, since at least Oblivion had a few different environments.
[QUOTE="insanejedi"]It was 200+ hours of gameplay and RPing that i did not want to experience even half of that. Unlike KOTOR or even Mass Effect those were 40 hours that i wanted to explore every bit and peice of it.
Planeforger
Mass Effect was closer to 20-30 hours, and the majority of that was spent on dull, tedious sidequests. It actually had less interesting exploration than Oblivion, since at least Oblivion had a few different environments.
Action adventure titles sell better and are preffered over RPG's by the majority of the game buying public.
Oblivion is an action adventure and not an RPG. In RPG's your choices affect the outcome of the story, in Oblivion they do not.
If you took RPG off the box and sold it is an action adventure then there would be far less complaints from the RPG crowd. It isn't a bad game but it is a terrible RPG.
I can point to this, this and this and say "Right, that's why Oblivion is a terrible role playing game". I've yet to see a user make a somewhat decent post (without hiding behind review scores, because in order to hype Fallout 3 "critics" have finally noticed the many problems which plague Oblivion) explaining why Oblivion is such a brilliant game.
As for the user score, the people who wanted a role playing game were outnumbered by the people who wanted to go around a large world killing things.
RobbieH1234
This sums it up better than anything. Follow the links and counter the points made...if you can ;).
I enjoyed oblivion.
Its sort of like an RPG, but more casual. It mixes good parts of RPG gameplay with a more hack and slash combat system and I think it works well. The only problem was they left out depth to the gameplay. It was a huge world, but the characters were boring. that was the problem.
This sums everything up here.I can point to this, this and this and say "Right, that's why Oblivion is a terrible role playing game". I've yet to see a user make a somewhat decent post (without hiding behind review scores, because in order to hype Fallout 3 "critics" have finally noticed the many problems which plague Oblivion) explaining why Oblivion is such a brilliant game.
As for the user score, the people who wanted a role playing game were outnumbered by the people who wanted to go around a large world killing things.
RobbieH1234
Oblivion is just a bad game whether you compare it to Morrowind or not. Heck I don't even like Morrowind.
While i agree on most of you,i disagree that "different endings" make RPG game
Sillent Hill have different endings that are affected by few choiches, but it isnt RPG
Same is with Farenheith
(actualy,in reality,ever VIDEO GAME is RPG,because in every video game,you take ROLE of someone)
The game was epic - the reviews back this up.
Its had its little issues, but overall it was a great game with a load of content and some great side quests.
i've lost my disk though :(
While i agree on most of you,i disagree that "different endings" make RPG game
Sillent Hill have different endings that are affected by few choiches, but it isnt RPG
Same is with Farenheith
(actualy,in reality,ever VIDEO GAME is RPG,because in every video game,you take ROLE of someone)
Lidve
Not always endings but being able to take different paths to get there is vital. Oblivion fails in that no matter what you do, where you do it or how you act you will finish the linear story in exactly the same way every time.
[QUOTE="Lidve"]While i agree on most of you,i disagree that "different endings" make RPG game
Sillent Hill have different endings that are affected by few choiches, but it isnt RPG
Same is with Farenheith
(actualy,in reality,ever VIDEO GAME is RPG,because in every video game,you take ROLE of someone)
Stonin
Not always endings but being able to take different paths to get there is vital. Oblivion fails in that no matter what you do, where you do it or how you act you will finish the linear story in exactly the same way every time.
But in Farenheith you have different path and choises and its still not rpg
And dont forget that you are "judging" rpg from D&D point of view,but there are other "systems" beside dnd that have different rules
[QUOTE="Stonin"][QUOTE="Lidve"]While i agree on most of you,i disagree that "different endings" make RPG game
Sillent Hill have different endings that are affected by few choiches, but it isnt RPG
Same is with Farenheith
(actualy,in reality,ever VIDEO GAME is RPG,because in every video game,you take ROLE of someone)
Lidve
Not always endings but being able to take different paths to get there is vital. Oblivion fails in that no matter what you do, where you do it or how you act you will finish the linear story in exactly the same way every time.
But in Farenheith you have different path and choises and its still not rpg
And dont forget that you are "judging" rpg from D&D point of view,but there are other "systems" beside dnd that have different rules
No, i'm not judging it by D&D rules at all. An RPG has a great many things associated with it but when you release a game with a VERY broken levelling system, where essentially everyone turns out the same regardless of class, AND a game where you cannot alter the story then it is not an RPG in my eyes.
What is the point in gaining levels when you just get weaker in comparison to where you were before? Why bother training skills when you can be the gladiator champion at level 1? Why do side quests when they have no affect on the outcome of the story? Why gather gear when most of the game can be beaten by running past the enemies?
It isn't about 'systems' it is about the game being horribly broken and no kind of RPG at all. Sure it has stuff on the surface that LOOKS like an RPG, but strip it away (and you might as well do so) and it is nothing but a weak hack and slash with a pretty 3D engine.
I think it's the PC fanboy's upset with Bethesda for bring the elderscroll series to consoles. Then doing the same with Fallout. Now anything they make hermits will relentlessly attack! Oblivion is a great game period. Don't let these coke bottle glasses wearing fanboy's in their mothers basement influence you in anyway...PLEASE!full_disclosurelol. You do realize that the previous ES game, Morrowind that PC fanboys love was also released on Xbox.
[QUOTE="Lidve"][QUOTE="Stonin"][QUOTE="Lidve"]While i agree on most of you,i disagree that "different endings" make RPG game
Sillent Hill have different endings that are affected by few choiches, but it isnt RPG
Same is with Farenheith
(actualy,in reality,ever VIDEO GAME is RPG,because in every video game,you take ROLE of someone)
Stonin
Not always endings but being able to take different paths to get there is vital. Oblivion fails in that no matter what you do, where you do it or how you act you will finish the linear story in exactly the same way every time.
But in Farenheith you have different path and choises and its still not rpg
And dont forget that you are "judging" rpg from D&D point of view,but there are other "systems" beside dnd that have different rules
No, i'm not judging it by D&D rules at all. An RPG has a great many things associated with it but when you release a game with a VERY broken levelling system, where essentially everyone turns out the same regardless of class, AND a game where you cannot alter the story then it is not an RPG in my eyes.
What is the point in gaining levels when you just get weaker in comparison to where you were before? Why bother training skills when you can be the gladiator champion at level 1? Why do side quests when they have no affect on the outcome of the story? Why gather gear when most of the game can be beaten by running past the enemies?
It isn't about 'systems' it is about the game being horribly broken and no kind of RPG at all. Sure it has stuff on the surface that LOOKS like an RPG, but strip it away (and you might as well do so) and it is nothing but a weak hack and slash with a pretty 3D engine.
Even though i am on same side as you - i decided to realy try to play "role playing " element in Oblivion.
I created MONK character (called Adrian lol :P )
And whole time im fighting with bare hand. No items or smthing - just hands and some boots or something.
IT IS MY CHOICE to play game as monk. My choice is not to pick any "stuff" that will ruin it
It is hard,i dont know if i will be able to finish game this way, but at least i will feel like being in rpg
Yes,my actions wont have much consequences,and i could also create mage character and play it as monk - and that is where oblivion lacks.
And i agree with you on most part
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