If FFXIII actually were to be compromised by the 360

  • 56 results
  • 1
  • 2

This topic is locked from further discussion.

Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#1 hakanakumono
Member since 2008 • 27455 Posts

The Japanese ver wouldn't be released until the 360 ver was completed.

Two more things:

1. That boxart that people have been referencing is not necessarily real. I believe the real cover was and always has been Lightning riding Odin (JP).

2. It doesn't say that the PS3 has uncompressed audio and video. It says, literally, "There is a difference between the compression ratios of the audio and video [between the 360 and PS3]"

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#2 WilliamRLBaker
Member since 2006 • 28915 Posts

We know for a fact the game wasn't compromised by the 360 version the game is the same game they showed 2006 e3 the only change was for the 360 version where a disc change pop up would come up, the pacing, areas of the game haven't been changed.

and your right it does say there is a difference in compression not that the ps3 doesn't have compression of any form.
But for any one that comes after its a FACT the game hasn't been changed or compromised.

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#3 Chutebox  Online
Member since 2007 • 51611 Posts

We know for a fact the game wasn't compromised by the 360 version the game is the same game they showed 2006 e3 the only change was for the 360 version where a disc change pop up would come up, the pacing, areas of the game haven't been changed.

and your right it does say there is a difference in compression not that the ps3 doesn't have compression of any form.
But for any one that comes after its a FACT the game hasn't been changed or compromised.

WilliamRLBaker

No we don't, we don't know either way and we'll never know. So why care?

I'm gonna be upset if the Ps3 version doesn't have uncompressed audio. They're using a freaking 50GB disc, there is no reason not to include it.

Avatar image for TheEroica
TheEroica

24577

Forum Posts

0

Wiki Points

0

Followers

Reviews: 1

User Lists: 0

#4 TheEroica  Moderator  Online
Member since 2009 • 24577 Posts

As soon as I saw the 39/40 Famitsu score I said, "cows are gonna claim the 360 is to blame..." no one would ever think to blame poor design or just a general malaise over JRPG's in general. Im over-blowing it I know, but seriously people, don't be silly.

Avatar image for Solid_Link22
Solid_Link22

5698

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#5 Solid_Link22
Member since 2006 • 5698 Posts

I think Final Fantasy XIII will be comprimised by the 360 but we will have to wait to see what it is.

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#6 2mrw
Member since 2008 • 6206 Posts

i dun wanna assume things, but we all know PS3 exclusives are somehow better than x360's, so logically x360 did affect the PS3 version at some point.

Avatar image for Miroku32
Miroku32

8666

Forum Posts

0

Wiki Points

0

Followers

Reviews: 43

User Lists: 0

#7 Miroku32
Member since 2006 • 8666 Posts
The only thing that I think the 360 has compromised FF13 is that the PS3 version will not have japanese dub. Oh well, we will see if it is true that they downgraded the graphics and sound when Square releases FF Versus 13.
Avatar image for pretzelmeister
pretzelmeister

1414

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#8 pretzelmeister
Member since 2005 • 1414 Posts

The game is likely to have been compromised on PS3 due to the 360 version, not neccesarily in graphics, but in the design of the game. Because multiple disks are pretty much required for the 360 version of the game, the game isn't as open ended as it would have been if it were only on one disk. For example, in Final Fantasy IX you couldn't go back to earlier parts of the game later on (i.e. in disk 4) because there isn't enough room on the disk for those areas. Of course, i'm just speculating, but usually games that are designed for multiple consoles at once have to make some sort of compromise if the developers intend for the game to be equal on both consoles.

EDIT: The PS3 version is being compromised in another way; it's not releasing until the 360 version is done.

Avatar image for xsubtownerx
xsubtownerx

10705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#9 xsubtownerx
Member since 2007 • 10705 Posts

[QUOTE="WilliamRLBaker"]

We know for a fact the game wasn't compromised by the 360 version the game is the same game they showed 2006 e3 the only change was for the 360 version where a disc change pop up would come up, the pacing, areas of the game haven't been changed.

and your right it does say there is a difference in compression not that the ps3 doesn't have compression of any form.
But for any one that comes after its a FACT the game hasn't been changed or compromised.

Chutebox

No we don't, we don't know either way and we'll never know. So why care?

I'm gonna be upset if the Ps3 version doesn't have uncompressed audio. They're using a freaking 50GB disc, there is no reason not to include it.

I don't think there's anything more overrated than uncompressed sound. Seriously.

Avatar image for jkhd831
jkhd831

687

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#10 jkhd831
Member since 2009 • 687 Posts

The Japanese ver wouldn't be released until the 360 ver was completed.

Two more things:

1. That boxart that people have been referencing is not necessarily real. I believe the real cover was and always has beenLightning riding Odin (JP).

2. It doesn't say that the PS3 has uncompressed audio and video. It says, literally, "There is a difference between the compression ratios of the audio and video [between the 360 and PS3]"

hakanakumono

lighting riding odin.... lol

ok ok on a serious note go HERE. Square Enix confirmed that the audio/ video are uncompressed on the PS3 version.

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#11 Chutebox  Online
Member since 2007 • 51611 Posts

[QUOTE="Chutebox"]

[QUOTE="WilliamRLBaker"]

We know for a fact the game wasn't compromised by the 360 version the game is the same game they showed 2006 e3 the only change was for the 360 version where a disc change pop up would come up, the pacing, areas of the game haven't been changed.

and your right it does say there is a difference in compression not that the ps3 doesn't have compression of any form.
But for any one that comes after its a FACT the game hasn't been changed or compromised.

xsubtownerx

No we don't, we don't know either way and we'll never know. So why care?

I'm gonna be upset if the Ps3 version doesn't have uncompressed audio. They're using a freaking 50GB disc, there is no reason not to include it.

I don't think there's anything more overrated than uncompressed sound. Seriously.

This is my angry voice. I disagree! If you're fortunate to have the equipment to take advantage of it, it's pure awesome sauce.

Avatar image for Nidget
Nidget

1325

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#12 Nidget
Member since 2009 • 1325 Posts
So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:
Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#13 Chutebox  Online
Member since 2007 • 51611 Posts
So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:Nidget
Where did you get any of that from? SE said nothing about where it's compressed, only that 360 has compressed audio and video.
Avatar image for Silent-Hal
Silent-Hal

9795

Forum Posts

0

Wiki Points

0

Followers

Reviews: 6

User Lists: 0

#14 Silent-Hal
Member since 2007 • 9795 Posts
So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:Nidget
Wow, you must have done a lot of reaching around before you pulled that out of your ass.
Avatar image for xsubtownerx
xsubtownerx

10705

Forum Posts

0

Wiki Points

0

Followers

Reviews: 11

User Lists: 0

#15 xsubtownerx
Member since 2007 • 10705 Posts
[QUOTE="Nidget"]So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:Chutebox
Where did you get any of that from? SE said nothing about where it's compressed, only that 360 has compressed audio and video.

There was a demo comparison done a while back. of course things can change from now 'till then.
Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#16 z4twenny
Member since 2006 • 4898 Posts

[QUOTE="Chutebox"]

[QUOTE="WilliamRLBaker"]

We know for a fact the game wasn't compromised by the 360 version the game is the same game they showed 2006 e3 the only change was for the 360 version where a disc change pop up would come up, the pacing, areas of the game haven't been changed.

and your right it does say there is a difference in compression not that the ps3 doesn't have compression of any form.
But for any one that comes after its a FACT the game hasn't been changed or compromised.

xsubtownerx

No we don't, we don't know either way and we'll never know. So why care?

I'm gonna be upset if the Ps3 version doesn't have uncompressed audio. They're using a freaking 50GB disc, there is no reason not to include it.

I don't think there's anything more overrated than uncompressed sound. Seriously.

the general population thinks mp3's sound good.... but in a quality comparison that doesn't make it right. run a low quality audio sample and a high quality audio sample through a high quality stereo and listen.... actually LISTEN (which is what most people don't do when they make this statement) i work with audio daily often for hours on end and i can say from personal experience that there is a BIG difference in quality. would you rather sit in front of an orchestra and listen to it or would you rather listen to it on a tape player with a little 4" speaker? thats a somewhat exaggerated approximation of the difference (i say somewhat exaggerated because its not too far off)

same goes with compressed video, some people don't mind watching a 4 gig movie that was compressed down to 600 megs because their screen is tiny and they don't see the compression blocks. me however, i see them and it drives me crazy.

long story short i spent a lot of money on both my audio and video setup and work with both alot so when it comes to those 2 things theres no such thing as "overrated"

Avatar image for SolidTy
SolidTy

49991

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#17 SolidTy
Member since 2005 • 49991 Posts

We know for a fact the game wasn't compromised by the 360 version the game...
But for any one that comes after its a FACT the game hasn't been changed or compromised.

WilliamRLBaker

We don't know that for a fact, one way or the other, and we never will know that for a fact, SE will never tell us. They have a product to sell.

You can say it's unlikely or you don't think...but you and I and no one knows for a fact, save for SE internally.

Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#18 z4twenny
Member since 2006 • 4898 Posts

^ they've actually already said that they had to change the game for the 360 because they wanted to have places people went back and explored (which is a staple in pretty much all final fantasy games) but had to take that out due to it being a 2 disc game. so it's already been compromised, the question now is how much more was compromised? like solid ty stated we'll never really know (unless someone from square wants to fill us in)

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#19 Chutebox  Online
Member since 2007 • 51611 Posts

^ they've actually already said that they had to change the game for the 360 because they wanted to have places people went back and explored (which is a staple in pretty much all final fantasy games) but had to take that out due to it being a 2 disc game. so it's already been compromised, the question now is how much more was compromised? like solid ty stated we'll never really know (unless someone from square wants to fill us in)

z4twenny
No they didn't, I know what you're thinking though. They said they wanted to include the JP VO but didn't want to make the 360 inferior, so they didn't include it. The rest of that article, the stuff you are speaking of, is just that writers assumption, nothing more.
Avatar image for cdav89
cdav89

381

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#20 cdav89
Member since 2006 • 381 Posts

[QUOTE="xsubtownerx"]

[QUOTE="Chutebox"]

No we don't, we don't know either way and we'll never know. So why care?

I'm gonna be upset if the Ps3 version doesn't have uncompressed audio. They're using a freaking 50GB disc, there is no reason not to include it.

z4twenny

I don't think there's anything more overrated than uncompressed sound. Seriously.

the general population thinks mp3's sound good.... but in a quality comparison that doesn't make it right. run a low quality audio sample and a high quality audio sample through a high quality stereo and listen.... actually LISTEN (which is what most people don't do when they make this statement) i work with audio daily often for hours on end and i can say from personal experience that there is a BIG difference in quality. would you rather sit in front of an orchestra and listen to it or would you rather listen to it on a tape player with a little 4" speaker? thats a somewhat exaggerated approximation of the difference (i say somewhat exaggerated because its not too far off)

same goes with compressed video, some people don't mind watching a 4 gig movie that was compressed down to 600 megs because their screen is tiny and they don't see the compression blocks. me however, i see them and it drives me crazy.

long story short i spent a lot of money on both my audio and video setup and work with both alot so when it comes to those 2 things theres no such thing as "overrated"

I completely agree. I was once one of those people that didn't care about music formats such as FLAC and mp3's in 320 kbps because they all sounded the same to me. Then I purchased a nice surround system for me tv and some awesome headphones and then I truly understood how vastly different compressed and uncompressed audio (and video thanks to Blu-Rays) are. People who say things like uncompresed sound is overrated or just don't care just don't have the proper speakers/headphones to hear how horrible compressed audio can sound, and there's nothing wrong with that because if they had better quality music they probably wouldn't get a good listen at those differences.

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#21 2mrw
Member since 2008 • 6206 Posts
[QUOTE="Nidget"]So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:Chutebox
Where did you get any of that from? SE said nothing about where it's compressed, only that 360 has compressed audio and video.

he is Nidget, remember him when you such kind of comments.
Avatar image for ItsBriskBaby
ItsBriskBaby

1748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#22 ItsBriskBaby
Member since 2007 • 1748 Posts

Ok first of all the 360 did indeed compromise the PS3 version from what I saw here awhile back on an old thread. They showed the difference of how the game looked when it was a PS3 exclusive and then awhile later it showed how it looked for the 360 and the PS3 as a multiplat and the graphics changed a lot and the game looked washed down from the previous in game photos. But again the hard headed 360 fanboys will rage on how it didn't and so on and so on.

Say what you will, but anyone with a brain would know that who in their right mind would bring out a major multiplat game and make one version significantly better then the other this far along in the consoles lifetime. They are going to make this game as close to each other as possible for sales reasons. They are not going to make the PS3 version better because it will lack sales of the 360 version. Why? because everyone is going to want the better one. So to balance it out and get good sales from across the board they will make it the same from the weaker version, which is the 360 on a DVD format. This is why they are coming out with the FF13 Versus, it is to take advantage of the PS3 like it was meant to be from the beginning and show what could of been done with the game at its full potential. Just think of it like other games such as COD series, Madden, and so on being similar for sales reasons that's the way multiplats work.

Avatar image for z4twenny
z4twenny

4898

Forum Posts

0

Wiki Points

0

Followers

Reviews: 7

User Lists: 0

#23 z4twenny
Member since 2006 • 4898 Posts

[QUOTE="z4twenny"]

^ they've actually already said that they had to change the game for the 360 because they wanted to have places people went back and explored (which is a staple in pretty much all final fantasy games) but had to take that out due to it being a 2 disc game. so it's already been compromised, the question now is how much more was compromised? like solid ty stated we'll never really know (unless someone from square wants to fill us in)

Chutebox

No they didn't, I know what you're thinking though. They said they wanted to include the JP VO but didn't want to make the 360 inferior, so they didn't include it. The rest of that article, the stuff you are speaking of, is just that writers assumption, nothing more.

i could've swore square said that initially they wanted to have some backtracking but they nixed it in the planning stages once they found out they were going to be using multiple discs on the 360.

Avatar image for RedruM_I
RedruM_I

3051

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#24 RedruM_I
Member since 2009 • 3051 Posts
Not necessarily since design decisions to adapt it for the 360 are done before making the game so those changes will be included in both final versions.
Avatar image for RyuRanVII
RyuRanVII

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#25 RyuRanVII
Member since 2006 • 4257 Posts

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

FFPC

FFCons

Avatar image for 2mrw
2mrw

6206

Forum Posts

0

Wiki Points

0

Followers

Reviews: 23

User Lists: 0

#26 2mrw
Member since 2008 • 6206 Posts
[QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

FFPC

FFCons

you are kidding, right? Dev. never showed a PC pic for a game that isn't on PC, most probably it's PS3 shot, it;s really bad that things went this way.
Avatar image for ItsBriskBaby
ItsBriskBaby

1748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#27 ItsBriskBaby
Member since 2007 • 1748 Posts
[QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

FFPC

FFCons

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.
Avatar image for RyuRanVII
RyuRanVII

4257

Forum Posts

0

Wiki Points

0

Followers

Reviews: 8

User Lists: 0

#28 RyuRanVII
Member since 2006 • 4257 Posts

[QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

ItsBriskBaby

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

Look here: http://www.shacknews.com/onearticle.x/53828

I still think Square-Enix will finish the PC version and release it some months after the PS3/x360 versions, just like Capcom did with Street Fighter 4 and Resident Evil 5. ;)

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#29 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="WilliamRLBaker"]

We know for a fact the game wasn't compromised by the 360 version the game...
But for any one that comes after its a FACT the game hasn't been changed or compromised.

SolidTy

We don't know that for a fact, one way or the other, and we never will know that for a fact, SE will never tell us. They have a product to sell.

You can say it's unlikely or you don't think...but you and I and no one knows for a fact, save for SE internally.

we do know it for a fact, the game didn't change in scope, or graphics from the early stuff we were shown. the game was 3 years in development before the 360 version was announced, do you think the just scraped that and started making the game different for the 360 in mind? Nothing about changing discs will create a problem for the game they originally made, all one has to do is put a keynote in the code saying put in disc 2 here and it continues from where it left off, nothing about of Square at all has made any reasonable doubt stuff was changed, therefor stuff wasn't changed, therefor its a fact the game is the same game they had developed for 3 years before the 360 version was even hinted at.

Avatar image for WilliamRLBaker
WilliamRLBaker

28915

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#30 WilliamRLBaker
Member since 2006 • 28915 Posts

[QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

ItsBriskBaby

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

lol yes because those 2 pictures are so drastically different yes...lol as for that all development begins on pc's dont you know this? you dont just hook the ps3 up to a monitor the pc is the middle man they all their textures and gamebuilding and that is imported into the ps3 development kits, but it doesn't change the fact that certain stuff can be shown straight from the pc and not even have touched the ps3 yet and because the ps3 couldn't handle it they downgraded it. as for that im not seeing any downgrade, that you seem to say yay and nay difference means your a fanboy with fanboy goggles.

the most recent advent children demo has shown the game matches the cgi that we saw at e3 2006 with no downgrade aparent.

Nothing has been said by any one except rampent fanboy sites that the game was downgraded, nothing has hinted at it at all, the gameplay and other interviews have not changed since the game was firsted hinted at which denotes factually the game hasn't changed.

The largest proof is the game was in development for nearly 3 years before the 360 version was announced nothing about a multi disc game should change design not when ff7 and such had quite alot of backtracking the past areas on the cd format and 3 cds. untill some hint is shown changes were made, its a fact the game hasn't changed and the 360 hasn't compromised the game...except in the minds of fanboys.

Avatar image for ItsBriskBaby
ItsBriskBaby

1748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#31 ItsBriskBaby
Member since 2007 • 1748 Posts
[QUOTE="RyuRanVII"]

[QUOTE="ItsBriskBaby"][QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

Look here: http://www.shacknews.com/onearticle.x/53828

I still think Square-Enix will finish the PC version and release it some months after the PS3/x360 versions, just like Capcom did with Street Fighter 4 and Resident Evil 5. ;)

All games are built using a PC then they transfer the data as the code they used on the PC for what system being developed for. All I can say is I'm sure some FF13 fanatic out their has more info on this and what is the truth. From what I've been reading for the past months was that FF13 was built using the PS3 arcitech.
Avatar image for ItsBriskBaby
ItsBriskBaby

1748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#32 ItsBriskBaby
Member since 2007 • 1748 Posts

[QUOTE="ItsBriskBaby"][QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

WilliamRLBaker

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

lol yes because those 2 pictures are so drastically different yes...lol as for that all development begins on pc's dont you know this? you dont just hook the ps3 up to a monitor the pc is the middle man they all their textures and gamebuilding and that is imported into the ps3 development kits, but it doesn't change the fact that certain stuff can be shown straight from the pc and not even have touched the ps3 yet and because the ps3 couldn't handle it they downgraded it. as for that im not seeing any downgrade, that you seem to say yay and nay difference means your a fanboy with fanboy goggles.

the most recent advent children demo has shown the game matches exactly the cgi that we saw at e3 2006 with no download aparent.

You must be blind not to notice any difference, and I don't argue with people like you. Go try to start something with someone else because it's not working with me.

Avatar image for Shinobi120
Shinobi120

5728

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#33 Shinobi120
Member since 2004 • 5728 Posts

[QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

FFPC

FFCons

ItsBriskBaby

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

Wrong.

Avatar image for deactivated-594be627b82ba
deactivated-594be627b82ba

8405

Forum Posts

0

Wiki Points

0

Followers

Reviews: 31

User Lists: 0

#34 deactivated-594be627b82ba
Member since 2006 • 8405 Posts

as if the developpers would just come out and say, yes the ps3 version has been compromised by the 360 version

Avatar image for ItsBriskBaby
ItsBriskBaby

1748

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#35 ItsBriskBaby
Member since 2007 • 1748 Posts
[QUOTE="garland51"]

[QUOTE="ItsBriskBaby"][QUOTE="RyuRanVII"]

The early videos and screenshots showed Final Fantasy XIII running on the PC version of Crystal Tools engine. It had the graphics downgraded to run smoothly on both consoles. So, it's not x360 fault alone, but PS3 as well.

FFPC

FFCons

I don't know where yo got your info from, but FF13 was built from the ground up using the PS3 tech not the PC. Also since the announcement of the 360 version that's when the PS3's graphics went from yay to nay.

Wrong.

Like I said defend defend. PS3 peps know better.
Avatar image for 67gt500
67gt500

4627

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#36 67gt500
Member since 2003 • 4627 Posts
Game critics will likely agree that, like pretty much all multi-plat's, the 360 version is superior...
Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#37 hakanakumono
Member since 2008 • 27455 Posts

A few things

1. Unless developers are incompetent (see Tri Ace), the entire game usually on every single disc of multidisc games - it's only FMV and audio that change.

2. There's no Japanese audio because they're re-animating the lips to fit a better English translation this time.

3. Like all games, FFXIII is built off of the PC utilizing "Crystal Tools" which can be used to create 360/PS3 games. The downgrades are just as much for the PS3 ver as the 360 ver, being that the initial FFXIII demo lagged on the PS3.

Avatar image for Kandlegoat
Kandlegoat

3147

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#38 Kandlegoat
Member since 2009 • 3147 Posts

[QUOTE="Nidget"]So basically, the PS3 gets better quality sound and better quality cutscenes, but the 360 has more AA, better textures and a more stable framerate in game. Hmmm.... i know which im going to choose :wink:Silent-Hal
Wow, you must have done a lot of reaching around before you pulled that out of your ass.

I loled

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#39 Chutebox  Online
Member since 2007 • 51611 Posts

[QUOTE="Chutebox"][QUOTE="z4twenny"]

^ they've actually already said that they had to change the game for the 360 because they wanted to have places people went back and explored (which is a staple in pretty much all final fantasy games) but had to take that out due to it being a 2 disc game. so it's already been compromised, the question now is how much more was compromised? like solid ty stated we'll never really know (unless someone from square wants to fill us in)

z4twenny

No they didn't, I know what you're thinking though. They said they wanted to include the JP VO but didn't want to make the 360 inferior, so they didn't include it. The rest of that article, the stuff you are speaking of, is just that writers assumption, nothing more.

i could've swore square said that initially they wanted to have some backtracking but they nixed it in the planning stages once they found out they were going to be using multiple discs on the 360.

Nah, I know exactly the article you are talking about. It was the writer speculating.
Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#40 Chutebox  Online
Member since 2007 • 51611 Posts

[QUOTE="SolidTy"]

[QUOTE="WilliamRLBaker"]

We know for a fact the game wasn't compromised by the 360 version the game...
But for any one that comes after its a FACT the game hasn't been changed or compromised.

WilliamRLBaker

We don't know that for a fact, one way or the other, and we never will know that for a fact, SE will never tell us. They have a product to sell.

You can say it's unlikely or you don't think...but you and I and no one knows for a fact, save for SE internally.

we do know it for a fact,

Gonna keep this short, we know nothing for a fact.

Avatar image for Gxgear
Gxgear

10425

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#41 Gxgear
Member since 2003 • 10425 Posts

It was compromised when they decided to take out JP voices. English voice acting for a JRPG *shivers*...hopefully it's good.

Avatar image for 110million
110million

14910

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#42 110million
Member since 2008 • 14910 Posts

It was compromised when they decided to take out JP voices. English voice acting for a JRPG *shivers*...hopefully it's good.

Gxgear
No, because they do lip-sync to english audio, so therefore that would be the only language track, when have FFs ever had both audios?
Avatar image for Espada12
Espada12

23247

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#43 Espada12
Member since 2008 • 23247 Posts

I highly doubt it will, but I wouldn't be surprised if the PS3 version was better.

Avatar image for ActicEdge
ActicEdge

24492

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#44 ActicEdge
Member since 2008 • 24492 Posts

To be completely honest, there really isn't anything we can do decides buy it or not. Whether it was or wasn't, I doubt it will be anything big and if it was then well, exercise your right not to buy I spuppose?

Avatar image for toxicmog
toxicmog

6355

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#45 toxicmog
Member since 2006 • 6355 Posts

The game is likely to have been compromised on PS3 due to the 360 version, not neccesarily in graphics, but in the design of the game. Because multiple disks are pretty much required for the 360 version of the game, the game isn't as open ended as it would have been if it were only on one disk. For example, in Final Fantasy IX you couldn't go back to earlier parts of the game later on (i.e. in disk 4) because there isn't enough room on the disk for those areas. Of course, i'm just speculating, but usually games that are designed for multiple consoles at once have to make some sort of compromise if the developers intend for the game to be equal on both consoles.

EDIT: The PS3 version is being compromised in another way; it's not releasing until the 360 version is done.

pretzelmeister
FF7 you can return to evrey old area if it was not blown up.
Avatar image for BlackTragedy
BlackTragedy

1830

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#46 BlackTragedy
Member since 2009 • 1830 Posts

it was confirmed that because of the 360 lack of space on dvd we wouldnt get original voice overs

Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#47 hakanakumono
Member since 2008 • 27455 Posts

it was confirmed that because of the 360 lack of space on dvd we wouldnt get original voice overs

BlackTragedy

No it wasn't.

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#48 Chutebox  Online
Member since 2007 • 51611 Posts

[QUOTE="BlackTragedy"]

it was confirmed that because of the 360 lack of space on dvd we wouldnt get original voice overs

hakanakumono

No it wasn't.

Actually that's the only thing that has been confirmed.
Avatar image for hakanakumono
hakanakumono

27455

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#49 hakanakumono
Member since 2008 • 27455 Posts

[QUOTE="hakanakumono"]

[QUOTE="BlackTragedy"]

it was confirmed that because of the 360 lack of space on dvd we wouldnt get original voice overs

Chutebox

No it wasn't.

Actually that's the only thing that has been confirmed.

We're not getting Japanese voice actors because Square isn't about to push the game back just so they can include two versions of every cutscene.

Avatar image for Chutebox
Chutebox

51611

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#50 Chutebox  Online
Member since 2007 • 51611 Posts

[QUOTE="Chutebox"][QUOTE="hakanakumono"]

No it wasn't.

hakanakumono

Actually that's the only thing that has been confirmed.

We're not getting Japanese voice actors because Square isn't about to push the game back just so they can include two versions of every cutscene.

It was just the voice overs. They themselves said they didn't include it because it would be unfair to the 360 owners.