Almost every ad you see on XBL links to something else on XBL :|Just curious.... but which service has more advertisements, Xbox Live or PSN....
Its crazy that you have to pay for Live....and there are still ADs:roll:
Afrikanxl
This topic is locked from further discussion.
Almost every ad you see on XBL links to something else on XBL :|Just curious.... but which service has more advertisements, Xbox Live or PSN....
Its crazy that you have to pay for Live....and there are still ADs:roll:
Afrikanxl
[QUOTE="Cherokee_Jack"][QUOTE="lantus"]Because 360 owners have proven they're willing to pay money, while PC owners said Hell no.lantusIt's easy for PC gamers to say "hell no" when they can play online for free. Xbox owners are at the mercy of MS.I'm positive if 360 owners pulled the same move, and Microsoft's profits were dwindling, they'd make the service for them free aswell, but that's not the case, they're happy to pay them money. Well, I'm not happy about it, and neither is anyone else, but I'll still pay to get full functionality out of my console. If everyone else wants to cut off their subscriptions in protest, I'll join in too, but the people who care that much about fees have already got a PC/PS3 instead.
[QUOTE="Nedemis"][QUOTE="InternetKraken"]it's really because they're cheap but they'll spin it off as being something that should be free. What they don't seem to realize is that there's far more to XBL then MP gaming. While a massive chunk of my time on XBL is spent gaming, the FACT that MS keeps their service running as well as they do let's me know that I'm at least getting a service for my money. No what you are getting for paying is the ability to play online. That's it. A silver user can do everything you can do except play online and he doesn't pay anything. How does it feel knowing you are paying for someone else to use those features? Do you drive? Do you pay insurance to drive? Every had the need to file a claim on your insurance? Wow, how does it feel to know you're paying for others who get into accidents if you've never been in one.It probably has to do with GFWL not supporting as many games as Xbox Live does.
I don't see why people make such a big deal out of paying for Xbox Live.
channtheman1
[QUOTE="Cherokee_Jack"][QUOTE="lantus"]Because 360 owners have proven they're willing to pay money, while PC owners said Hell no.lantusIt's easy for PC gamers to say "hell no" when they can play online for free. Xbox owners are at the mercy of MS.I'm positive if 360 owners pulled the same move, and Microsoft's profits were dwindling, they'd make the service for them free aswell, but that's not the case, they're happy to pay them money. Ok sir. Prove your point. Organize a mass Xbox Live gold user revolt.
Unless people stop paying, MS will keep ripping 360 gamers off.
Personally I dont bother with love gold, i just use PSN, anyway its generally better as the bigger games use dedicated servers. Theres more reason to pay for PSN really since 360 exclusives use P2P which is why we always have people moaning about host advantage on gears games...
Well if some people stop paying, other people may still have months of gold membership left so can't stop, then the ones who stopped paying will renew again. Its impossible to get everyone to stop paying for XBL, it just wont happen. You could never organise it, and people cant be bothered, and at the ned of the day MS has marketed XBL to be incredibly superior to PSN so people think its worth the money... MS has found a way to make huge amounts of moeny at very little cost, I doubt they will ever stop charging.[QUOTE="Eddie-Vedder"]I'm a Gold member and it severly pisses me off, pure greed.InternetKraken
Does no one else understand how much it takes to constantly keep Xbox live reliable and up to date? They have to plunge a lot of resources into it. I think it's personally reasonable for them to make some profit off of it. At least it is worth the money, unlike most DLC.
Did you know that the money they collect for the Gold fees we pay goes to other services too, like MSN etc?Halo has lost its appeal to me so if killzone 2 is good as it look then im making the switch to a ps3.
I didnt choose XBL because it had such "great service", i choose it because it had the games i want on it and i didn't have much of a choose but to pay for it.
[QUOTE="Nedemis"][QUOTE="channtheman1"] No what you are getting for paying is the ability to play online. That's it. A silver user can do everything you can do except play online and he doesn't pay anything. How does it feel knowing you are paying for someone else to use those features?channtheman1there are perks to being a gold member on XBL but you obviously don't know what they are. I don't mind paying only $4.17 a month to have the best online setup for a console and I know many more that don't care either. You see, we're not gonna gripe over something so trivial and affordable. How is it being cheap? :lol: Assumptions for the loss! Way to assume that I don't pay for XBL. I have a PS3, 360, and a Wii and I DO pay for it. What are these advantages to being a gold member? What do you gain, other than the ability to play online, when you pay 50 dollars a year? Please tell.
lol these xbots think that cross games invite and a chatroom is worth 50 dollars.
they think when it lags on xbox live, its the players connection fault but not XBL fault. but if it lags on PSN, its PSN fault and its never the player connection. lmao
[QUOTE="comstrikeiscool"][QUOTE="Nedemis"] there are perks to being a gold member on XBL but you obviously don't know what they are. I don't mind paying only $4.17 a month to have the best online setup for a console and I know many more that don't care either. You see, we're not gonna gripe over something so trivial and affordable. How is it being cheap? :lol:NedemisName 1 perk. First chance to DL new content and demos. May not seem like much to you, but it's something I appreciate. Besides, MS keeps a FAR better tab on how things are going with their service over Sony. I have countless friends that have had firmware updates destroy certain files on their PS3 simply because it wasn't completely tested first. Bash all you want, but XBL is #1 for a reason.
LMAO
silver members used to get demos at the same time as gold member but M$ decide to be shiesty and delay it for the silver members. The gold member do not get any sooner than other outlets.
Xbox owners have simply no choice, it was easy to decide to not pay for Live on PC, there were other much better alternatives and Live didn't have any worthwhile games anyway, 360 users can't do that, there are no alternatives, you want online you need XBLAdrianWernerActually this too is spot on..... Its a bad mixture of having to pay for it... and people being prepared to pay (and justify it) that leads to the constantly looming fees.
I'm guessing it's because PC user's weren't dumb enough to pay for it.:lol:I don't consider myself dumb, and I pay for Live. Five dollars a month is a real bank-breaker ain't it?
And, MS aren't just going to not take money people are willingly handing over.
I guess if LIVE users stopped paying, it would become free.
But, they aren't, so it won't.violent_spinal
I always laugh at these threads about people whining for XBL to be free.
There is one simple reason why XBL Gold is worth the subscription fee: MORE ONLINE GAMES with BETTER ONLINE FEATURES. Period. On XBL, the vast, vast majority of multiplayer games have an online multiplayer mode. Beyond that, the vast majority of XBL online games have premium online features like trueskill matchmaking and robust leaderboards. Only the top-tier PSN games from large publishers get that kind of online support, but with XBL, even the tiniest games with the smallest budgets from tiny developers can offer premium online features.
I always go to one example: Pinball FX. Nobody plays pinball anymore... if you think the arcade industry is dead, well the pinball industry is deader than dead. Worse, no-one makes pinball games for home consoles anymore. Pinball fans get maybe 1 or 2 games per generation, and they don't get online modes because it usually isn't worth it to put them in, even for a full-price $60 title. I don't know how much it cost to make Pinball FX or how much it sold, but what I do know is it only cost me $10 to purchase. And yet it has the best online mode of any pinball game ever, with voice, video, trueskill, leaderboards and DLC.
That's only possible because we pay subscription fees that go into developing, maintaining and supporting the features game developers can then implement in their games.
Even XNA games get the benefits... if you make an XNA game, you don't have to design a networking protocol from scratch. Just use Xbox Live's protocol and send the network packets you want to send. Boom. XBL takes care of all the grunt work... authentication, lobbies, IP addresses. You just take care of sending/receiving the game data.
If you think that isn't worth $4.17 a month, then you really are a cheapskate.
Do you think xbox live is produced and maintained magically with no cost whatsoever? Genuine question.Ninja-HippoI acctually think that. They don't have to maintain costs at all, since most user IP's carries the load of bandwith. All MS people have to do is add features here and there. That's where the hardware sales, and profits come from, you know...
[QUOTE="Ninja-Hippo"]Do you think xbox live is produced and maintained magically with no cost whatsoever? Genuine question.DevilMightCryI acctually think that. They don't have to maintain costs at all, since most user IP's carries the load of bandwith. All MS people have to do is add features here and there. That's where the hardware sales, and profits come from, you know... Features that far outnumber that of the free services of PSN, and Wii's.. Face it people Xboxlive right now is the best multiplayer service for consoles by far.. Which is frustrating how nothing is being done to drastically improve the expreience on the PSN.
I always laugh at these threads about people whining for XBL to be free.
There is one simple reason why XBL Gold is worth the subscription fee: MORE ONLINE GAMES with BETTER ONLINE FEATURES. Period. On XBL, the vast, vast majority of multiplayer games have an online multiplayer mode. Beyond that, the vast majority of XBL online games have premium online features like trueskill matchmaking and robust leaderboards. Only the top-tier PSN games from large publishers get that kind of online support, but with XBL, even the tiniest games with the smallest budgets from tiny developers can offer premium online features.
I always go to one example: Pinball FX. Nobody plays pinball anymore... if you think the arcade industry is dead, well the pinball industry is deader than dead. Worse, no-one makes pinball games for home consoles anymore. Pinball fans get maybe 1 or 2 games per generation, and they don't get online modes because it usually isn't worth it to put them in, even for a full-price $60 title. I don't know how much it cost to make Pinball FX or how much it sold, but what I do know is it only cost me $10 to purchase. And yet it has the best online mode of any pinball game ever, with voice, video, trueskill, leaderboards and DLC.
That's only possible because we pay subscription fees that go into developing, maintaining and supporting the features game developers can then implement in their games.
Even XNA games get the benefits... if you make an XNA game, you don't have to design a networking protocol from scratch. Just use Xbox Live's protocol and send the network packets you want to send. Boom. XBL takes care of all the grunt work... authentication, lobbies, IP addresses. You just take care of sending/receiving the game data.
If you think that isn't worth $4.17 a month, then you really are a cheapskate.
UnnDunn
worst post ever made
Matchmaking is the worst thing to ever happen to online gaming. Truskill works like poop. I much rather have a true optimatch to choose the exact gametype and the exact map I want to play on.
Halo 3 don't have leaderboards.
Cross game invite, truskill matchmaking, leaderboards and a chatroom is not worth $50/year.
Nobody cares about games like pinbal. only the top titles really matter.
now they are just fleecing Xbox players because they're willing to be fleeced, for no reason at all.
Timstuff
I wouldn't say for no reason at all, since without Live, 360 gamers are screwed for onine gameplay. PC gamers on the other hand, have tons of options in that respect. It was utterly ridiculous of MS to charge PC gamers, so it's not surprising that even they finally came to their senses.
It wouldn't even be an issue if 360 gamers resisted the charge on Live, but instead they payed for it in droves. :/
The PC is an open system, there are other ways to get online without GFW live. The Xbox is a closed system and there aren't other competing standards. Consoles and PC's are different markets and people need to stop comparing the two. Take a look at the difference between internet costs in the home market vs. getting internet on your cell phone. On the open market you pay less for comparable speeds where on the cell phones you pay more because if you want the service on the phone you have no choice.I would like to implore of anyone who currently is a subscriber to Xbox Live Gold: does it make you at least a tiny bit PO'd that with Games for Windows Live Gold membership, Microsoft was charging players the exact same fee as with Xbox Live's Gold membership, but then they decided to drop the fee altogether? Does that prove that Xbox Live's subscription fee is essentially paying for-- nothing? Microsoft has already proven that they don't need your subscription dollars to keep an online service running, so now they are just fleecing Xbox players because they're willing to be fleeced, for no reason at all.
So basically, nothing is standing in Microsoft's way if they wanted to drop Xbox Live's subscription fee altogether. However, they are not, and it's because they are essentially making millions of dollars for nothing. What I want to know though, is why are XBL subscribers OK with this? Aren't you at least a little irritated that you are being taxed to play online, and the money you pay isn't used for anything but lining MS's wallets?
Timstuff
What the hell?Its ironic how PC gamers are considered smart because they didn't spend $50. a year on a live subscription that allows you to play all your games online yet PC gamers spend $120. a year to play 1 game online.
EG101
microsoft has xbox users by the balls lol, pc gamers can still play online...xbox users have to pay to play online.
Its ironic how PC gamers are considered smart because they didn't spend $50. a year on a live subscription that allows you to play all your games online yet PC gamers spend $120. a year to play 1 game online.
EG101
real pc gamers dont spend any money to play games online except isp cost.
[QUOTE="EG101"]Its ironic how PC gamers are considered smart because they didn't spend $50. a year on a live subscription that allows you to play all your games online yet PC gamers spend $120. a year to play 1 game online.
Espada12
Because everyone plays mmos? :|
no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it.[QUOTE="Espada12"][QUOTE="EG101"]Its ironic how PC gamers are considered smart because they didn't spend $50. a year on a live subscription that allows you to play all your games online yet PC gamers spend $120. a year to play 1 game online.
Zero5000X
Because everyone plays mmos? :|
no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it. Sorry, but there is a difference. Playing an MMO means your paying to play a game on a server hosting 10,000 people on a DEDICATED SERVER. Microsoft still uses client side servers.I think one of the main reasons for the fee on XBL, but not on GFWL, is because a lot of console gamers are grown men that dont have so much time to lay in gaming anymore. They still want to sit down and game of course, and since most people make a decent amount of cash at that age, they will pay for XBL without a second thaught. This is not so much the case on the PC of course, if you want to game on a PC, you have to put some time in building one yourself. If you don't do that, it will cost you ridiculous amounts, and upgrades are not cheap to make (on prebuilt computers, as these genrally don't follow the ATX case spec, so if you're new GPU is power hungry, a new ATX spec PSU may not fit, and you will need a long list of upgrades). Free online has been the standard on PC for a long time, so devs will try to stay away from soloutions that force users to pay for online. If they dont, it can hurt sales, and people will easily boycott/pirate the game instead of buying it.
[QUOTE="UnnDunn"]I always laugh at these threads about people whining for XBL to be free.
There is one simple reason why XBL Gold is worth the subscription fee: MORE ONLINE GAMES with BETTER ONLINE FEATURES. Period. On XBL, the vast, vast majority of multiplayer games have an online multiplayer mode. Beyond that, the vast majority of XBL online games have premium online features like trueskill matchmaking and robust leaderboards. Only the top-tier PSN games from large publishers get that kind of online support, but with XBL, even the tiniest games with the smallest budgets from tiny developers can offer premium online features.
I always go to one example: Pinball FX. Nobody plays pinball anymore... if you think the arcade industry is dead, well the pinball industry is deader than dead. Worse, no-one makes pinball games for home consoles anymore. Pinball fans get maybe 1 or 2 games per generation, and they don't get online modes because it usually isn't worth it to put them in, even for a full-price $60 title. I don't know how much it cost to make Pinball FX or how much it sold, but what I do know is it only cost me $10 to purchase. And yet it has the best online mode of any pinball game ever, with voice, video, trueskill, leaderboards and DLC.
That's only possible because we pay subscription fees that go into developing, maintaining and supporting the features game developers can then implement in their games.
Even XNA games get the benefits... if you make an XNA game, you don't have to design a networking protocol from scratch. Just use Xbox Live's protocol and send the network packets you want to send. Boom. XBL takes care of all the grunt work... authentication, lobbies, IP addresses. You just take care of sending/receiving the game data.
If you think that isn't worth $4.17 a month, then you really are a cheapskate.
dthach614
worst post ever made
Matchmaking is the worst thing to ever happen to online gaming. Truskill works like poop. I much rather have a true optimatch to choose the exact gametype and the exact map I want to play on.
Halo 3 don't have leaderboards.
Cross game invite, truskill matchmaking, leaderboards and a chatroom is not worth $50/year.
Nobody cares about games like pinbal. only the top titles really matter.
Then go play your gimped PSN and stop whining for XBL to be free.[QUOTE="Zero5000X"][QUOTE="Espada12"]no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it. Sorry, but there is a difference. Playing an MMO means your paying to play a game on a server hosting 10,000 people on a DEDICATED SERVER. Microsoft still uses client side servers. These xbots aren't too informed on the matter, not to mention if you were to play an MMO like WoW on Live you'd have to pay Live fee's plus WoW fee's.Because everyone plays mmos? :|
comstrikeiscool
[QUOTE="comstrikeiscool"][QUOTE="Zero5000X"] no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it.Eddie-VedderSorry, but there is a difference. Playing an MMO means your paying to play a game on a server hosting 10,000 people on a DEDICATED SERVER. Microsoft still uses client side servers. These xbots aren't too informed on the matter, not to mention if you were to play an MMO like WoW on Live you'd have to pay Live fee's plus WoW fee's.
All MMOs can be played on Silver accounts, so you don't have to pay for Live fees on top of the MMO fees.
Talk about being misinformed. :|
[QUOTE="Espada12"][QUOTE="EG101"]Its ironic how PC gamers are considered smart because they didn't spend $50. a year on a live subscription that allows you to play all your games online yet PC gamers spend $120. a year to play 1 game online.
Zero5000X
Because everyone plays mmos? :|
no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it. Not all MMOs require monthly payments. Guild Wars doesn't, and Silkroad Online is entirely free.[QUOTE="Zero5000X"][QUOTE="Espada12"]no, but if you want to play an MMO you have to pay whatever fee is attached to it. kind of like if you wanna play your 360 online you have to pay the fee attached to it. Not all MMOs require monthly payments. Guild Wars doesn't, and Silkroad Online is entirely free.Because everyone plays mmos? :|
mo0ksi
My point is if you believe its worth the $50. to play on live you will pay for it just like the MMO players that pay $120. a year to play.
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