If my Nvidia 560ti is so much more powerful than a 360 or PS3

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Kokuro_Kun

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#1 Kokuro_Kun
Member since 2009 • 2339 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

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DragonfireXZ95

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#2 DragonfireXZ95
Member since 2005 • 26712 Posts
Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.
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painguy1

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#3 painguy1
Member since 2007 • 8686 Posts

With fixed hardware you can always push a bit more.

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Kokuro_Kun

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#4 Kokuro_Kun
Member since 2009 • 2339 Posts
[QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.

You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?
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Vesica_Prime

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#5 Vesica_Prime
Member since 2009 • 7062 Posts

Try getting a community high-resolution texture pack or get more graphics pushing games such as Just Cause 2, Crysis, Metro 2033, Shattered Horizon, Shogun 2: Total War, ArmA II or even Battlefield Badcompany 2.

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deactivated-5cf4b2c19c4ab

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#6 deactivated-5cf4b2c19c4ab
Member since 2008 • 17476 Posts

[QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.Kokuro_Kun
You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?

It shouldn't be, if the game doesn't really have any upgrades for the PC version that doesn't mean it performs the same. Take mass effect on consoles 720p 30fps lots of framerate drops. Your PC should be achieving 1080p with well over 60fps along with all the little upgrades the game has like better shadows, etc.

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savagetwinkie

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#7 savagetwinkie
Member since 2008 • 7981 Posts
[QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.Kokuro_Kun
You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?

well the system is almost 100% dedicated to playing that game, having 1 system like a console means you can fold the layers into 1 program, on a PC your game will talk to directx which will talk to your video cards drivers, which may or may not talk to the kernal layer before finally talking to the hardware. On a console you can almost gurantee things will run when you want them too, not quite deterministic but far better then a pc. The console game gets to talk directly to the hardware basically.
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Inconsistancy

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#8 Inconsistancy
Member since 2004 • 8094 Posts
[QUOTE="Kokuro_Kun"][QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.

You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?

-.- Of course multi-plats dev'ed for consoles first aren't gonna be vastly superior on pc...
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millerlight89

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#10 millerlight89
Member since 2007 • 18658 Posts
Nice games in your OP there TC. Try some PC exclusives and watch your little card piss itself.
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rawr89

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#11 rawr89
Member since 2010 • 1746 Posts

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

i was pplaying NBA Live 2002 on the PC at 1080p back then, but no matter how much AA and resolution you apply to the game, it still looked like a game from the PS2 era (which it was). textures were still bland no matter how much you tinker with settings.

not just that, but with everything else. a 2003 high-end PC can definitely run graphics better than PS2. in 2003 you can have a system that has an Nvidia Geforce 4 that has 256MB of VRAM, a intel P4 at 3.0+ GHz, 2GBs of RAM, etc.

but no matter how much VRAM and RAM by PC had, the animations still were PS2, the AI were still PS2, movements still like PS2. you know what i mean? with 2GB of RAM and 256MB of VRAM anyone could easily achieve animations and AI from PS3/360 games.

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nameless12345

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#12 nameless12345
Member since 2010 • 15125 Posts

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

rawr89

How does that apply to PC exclusive games?

And Dreamcast was on sale in 1999 (1998 in Japan even).

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DragonfireXZ95

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#13 DragonfireXZ95
Member since 2005 • 26712 Posts
[QUOTE="Kokuro_Kun"][QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.

You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?

You didn't read it. Try getting a game that actually TAKES ADVANTAGE of your PC hardware. Not a console game PORTED to the PC.
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aroxx_ab

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#14 aroxx_ab
Member since 2005 • 13236 Posts

This pretty much explain your problem

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millerlight89

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#15 millerlight89
Member since 2007 • 18658 Posts

Do console gamers even try when they bash the PC?

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rawr89

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#16 rawr89
Member since 2010 • 1746 Posts

[QUOTE="rawr89"]

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

nameless12345

How does that apply to PC exclusive games?

And Dreamcast was on sale in 1999 (1998 in Japan even).

as ive said, i had a PC that was capable of running Vice City (a PS2 game), but since PS2 still wasn't around that time, i was playing something like Soul Reaver on the PC which was a PS1 game. see what i mean?

i bet, if i had a Pc with a quad-core i7 at 3GHZ, a Crossfire'd 6970, with 4GBs of RAM, etc. i can run a PS4/Xbox 720 game in terms of AI, fluidity of animation, etc. but even if your rig can do it (memory isn't an issue, so is harddrive, so is graphics card, so is the processor), then how come all the games being released only perform as good as the consoles?

that's like having a 2004 PC playing something like Assassin's Creed. your Pc can already do it in 2004, but you had to wait for 3 more years to play something like AC. in 2004, you were stuck playing games like San Andreas. and believe me, SA and AC had different AI, different animations, etc. you get what i mean??

you get a 2004 high-end gaming rig like no other, yet you're stuck playing San Andreas even if it can play a next-gen game like AC. it's because games, in general, revolve around consoles. graphics, everything.

right now, PC specs are so impressive that PC is gens ahead of consoles. but how come we won't see amazing games until next-gen? see?

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lawlessx

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#17 lawlessx
Member since 2004 • 48753 Posts
You should try buying games that actually take advantage of your hardware :roll: Using console ports isn't the way to go
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millerlight89

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#18 millerlight89
Member since 2007 • 18658 Posts

[QUOTE="nameless12345"]

[QUOTE="rawr89"]

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

rawr89

How does that apply to PC exclusive games?

And Dreamcast was on sale in 1999 (1998 in Japan even).

as ive said, i had a PC that was capable of running Vice City (a PS2 game), but since PS2 still wasn't around that time, i was playing something like Soul Reaver on the PC which was a PS1 game. see what i mean?

i bet, if i had a Pc with a quad-core i7 at 3GHZ, a Crossfire'd 6970, with 4GBs of RAM, etc. i can run a PS4/Xbox 720 game in terms of AI, fluidity of animation, etc. but even if your rig can do it (memory isn't an issue, so is harddrive, so is graphics card, so is the processor), then how come all the games being released only perform as good as the consoles?

that's like having a 2004 PC playing something like Assassin's Creed. your Pc can already do it in 2004, but you had to wait for 3 more years to play something like AC. in 2004, you were stuck playing games like San Andreas. and believe me, SA and AC had different AI, different animations, etc. you get what i mean??

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

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rawr89

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#19 rawr89
Member since 2010 • 1746 Posts

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

millerlight89

even if i max all those, will the enemy AI in Metro 2033 react differently because i have much more RAM and VRAM? no.

will animations from Shogun 2 look that much better than Uncharted 2? no.

see what i mean?

next gen we will probably see AI and animations on a more advanced level...and your high-end PC today can probably run it. but you're stuck with this gen.

that's because games, in general, go with the console flow.

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telefanatic

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#20 telefanatic
Member since 2007 • 3008 Posts

Yeah why in the world console ports be so much differen on PC ? They do have better resolutions, AA, and some effects for example Modern Warfare looks like crap on PS3 and on PC it actually looks good. If you want to check out good graphics play Crysis & Warhead, Metro 2033 , Arma 2 and OA, Just Cause 2, Shogun 2 or Empire Total War, Bad Company 2 in Directx 10 looks awesome ! There is alot more games i havent listed these are the ones that i just remmembered.

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DragonfireXZ95

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#21 DragonfireXZ95
Member since 2005 • 26712 Posts

[QUOTE="millerlight89"]

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

rawr89

even if i max all those, will the enemy AI in Metro 2033 react differently because i have much more RAM and VRAM? no.

will animations from Shogun 2 look that much better than Uncharted 2? no.

see what i mean?

next gen we will probably see AI and animations on a more advanced level...and your high-end PC today can probably run it. but you're stuck with this gen.

that's because games, in general, go with the console flow.

Obviously you don't know much about coding AI and animations. If you did, you'd realize that it doesn't take much hardware power to do so.
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theuncharted34

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#22 theuncharted34
Member since 2010 • 14529 Posts

[QUOTE="rawr89"]

[QUOTE="millerlight89"]

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

DragonfireXZ95

even if i max all those, will the enemy AI in Metro 2033 react differently because i have much more RAM and VRAM? no.

will animations from Shogun 2 look that much better than Uncharted 2? no.

see what i mean?

next gen we will probably see AI and animations on a more advanced level...and your high-end PC today can probably run it. but you're stuck with this gen.

that's because games, in general, go with the console flow.

Obviously you don't know much about coding AI and animations. If you did, you'd realize that it doesn't take much hardware power to do so.

that was his point.

EDIT: never mind lol

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nameless12345

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#23 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="nameless12345"]

[QUOTE="rawr89"]

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

rawr89

How does that apply to PC exclusive games?

And Dreamcast was on sale in 1999 (1998 in Japan even).

as ive said, i had a PC that was capable of running Vice City (a PS2 game), but since PS2 still wasn't around that time, i was playing something like Soul Reaver on the PC which was a PS1 game. see what i mean?

i bet, if i had a Pc with a quad-core i7 at 3GHZ, a Crossfire'd 6970, with 4GBs of RAM, etc. i can run a PS4/Xbox 720 game in terms of AI, fluidity of animation, etc. but even if your rig can do it (memory isn't an issue, so is harddrive, so is graphics card, so is the processor), then how come all the games being released only perform as good as the consoles?

that's like having a 2004 PC playing something like Assassin's Creed. your Pc can already do it in 2004, but you had to wait for 3 more years to play something like AC. in 2004, you were stuck playing games like San Andreas. and believe me, SA and AC had different AI, different animations, etc. you get what i mean??

you get a 2004 high-end gaming rig like no other, yet you're stuck playing San Andreas even if it can play a next-gen game like AC. it's because games, in general, revolve around consoles. graphics, everything.

right now, PC specs are so impressive that PC is gens ahead of consoles. but how come we won't see amazing games until next-gen? see?

You make little sense.

1. You had Quake 3 in 1999 on the PC which looked better than the Dreamcast and PS2 versions

2. There already are PC games that look much better than current console games (see Crysis, Metro 2033, ect.)

3. Doom 3 was overkill for 2004 PCs

4. Again, this only applys to console centric games. PC exclusive games are not limited by console capabilites.

5. Because most people don't have cutting edge PCs

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hartsickdiscipl

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#24 hartsickdiscipl
Member since 2003 • 14787 Posts

A 560Ti has roughly 4 to 5 times the horsepower of the GPUs in the PS3 and Xbox 360. An 8800gt is over twice as powerful as the GPU in the PS3, and nearly twice as strong as that in the X360.

First of all- The consoles are running these games at 720p or below. They are also generally limited to 30fps at best. A GPU like the 560 Ti can run a good console port like ME2 at well over 60fps at 1080p with AA cranked up. Not to mention that the texture are much cleaner on the PC.

Terrible post.

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nameless12345

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#25 nameless12345
Member since 2010 • 15125 Posts

[QUOTE="millerlight89"]

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

rawr89

even if i max all those, will the enemy AI in Metro 2033 react differently because i have much more RAM and VRAM? no.

will animations from Shogun 2 look that much better than Uncharted 2? no.

see what i mean?

next gen we will probably see AI and animations on a more advanced level...and your high-end PC today can probably run it. but you're stuck with this gen.

that's because games, in general, go with the console flow.

If the enemy AI in Metro 2033 and the animations in Shogun 2 aren't impressive that's simply the devs' fault.

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oldkingallant

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#26 oldkingallant
Member since 2010 • 4958 Posts

Try Batman Arkham Asylum or Resident Evil 5. Both are good at best on consoles, but both are phenomenal at max settings on the PC.

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Espada12

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#27 Espada12
Member since 2008 • 23247 Posts

Gears of War looks quite a bit better on PC.. and it actually runs above 30FPS so yeah.. bad example. Same for ME2 it will run at more than 60FPS with your card unlike the console versions.. that's how your GPU is x2 powerful as your console.

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oldkingallant

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#28 oldkingallant
Member since 2010 • 4958 Posts

[QUOTE="millerlight89"]

Ok as he asked. What does this **** have to do with PC exclusives? Go try and max Metro 2033, Shogun 2, STALKER CoP, and I bet you won't be griping about your PC not getting enough workout.

rawr89

even if i max all those, will the enemy AI in Metro 2033 react differently because i have much more RAM and VRAM? no.

will animations from Shogun 2 look that much better than Uncharted 2? no.

If you knew anything about PC gaming you'd know that the AI in games like Crysis is far ahead of any AI in any game on consoles... and Shogun 2's animations are better than Uncharted 2 because the PC hardware can handle it, it's not like they are magically stuck at UC2 level. There's no way the PS3 could do what Shogun 2 does on that big a scale. Maybe the animations in UC2 are just as good, but Shogun 2 has those animations x1,000 all being processed simultaneously. That's where the PC shows that it's ahead of consoles.

And yeah games do go with the console flow... except for, you know, games like Shogun 2 and S.T.A.L.K.E.R. which do things no console can do in regards to either control scheme or available power...

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mitu123

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#29 mitu123
Member since 2006 • 155290 Posts

[QUOTE="DragonfireXZ95"]Maybe it's because you only have Dead Space, Mass Effect and Gears of War? Try getting Just Cause 2, Metro 2033, or another game that actually uses your card's advantages.Kokuro_Kun
You didn't read it. I said i those are the game i have on BOTH systems so that i can actually use as a real comparison. I have a ton of games on Steam but my point is why can 360 games perform almost as well as my 560?

You're using console ports that don't take more advantage of the PC, anyone can slap a port from one system to another, trying to make more use of the hardware is another story. The games he listed will push your PC more, it did on mine.

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BygByron3

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#30 BygByron3
Member since 2003 • 5572 Posts

But can it run Crysis?

Everything can run Crysis 2.

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04dcarraher

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#31 04dcarraher
Member since 2004 • 23857 Posts

But can it run Crysis?

Everything can run Crysis 2.

BygByron3

I see what you did there

:P

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mirgamer

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#32 mirgamer
Member since 2003 • 2489 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun

The games you play are multiplatform...and as multiplatform usually goes, its going to be catered largely around the weakest systems : consoles. Thats why you are not going to see night and day differences...although you still have a pretty noticeable differences from resolutions and AA alone.

Certain multiplatform games that are designed around PC do look significantly superior than its console versions, Metro 2033 comes to mind.

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WhiteTigerXL225

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#33 WhiteTigerXL225
Member since 2011 • 42 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun
Try using games ported to console from the PC, and not vice versa. This is why PC gamers get P***ed off at reading "We are concetrating on the Concole version" for games like Skyrim and Mechwarrior 5 because it translates too "We are making the game less open, with a less friendly control scheme and butt ugly graphics" MY first experience of this was morrind on the Xbox and PC. On the Xbox you couldn't even seen the armor textures from how blurry they were, but on the PC they were crystal clear!
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topsemag55

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#34 topsemag55
Member since 2007 • 19063 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun

Get DMC 4, and start the DX 10 version...Capcom optimized DMC 4 for both DX 10 and 64-bit Windows.

In fact, the graphics look so good (even GS said that in their review), that it is a model showing Square what they could have done with Final Fantasy on the PC, if they had only tried.:o

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juno84

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#35 juno84
Member since 2004 • 1019 Posts

Those are console ports. The game's assets were designed for consoles. It's not like a PC can magic up higher resolution textures, higher polygon counts, etc. I also hope you enjoy a eye-straining, brain fryingly low 30FPS and blur filtering that is standard. As much as I like console games, I literally have to prepare myself for the horrible frame rates.

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ronvalencia

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#36 ronvalencia
Member since 2008 • 29612 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun

Using Metro 2033 example; Xbox 360 uses 1024x1024 texture resolution, while PC version uses 2048x2048 texture resolution. http://www.eurogamer.net/articles/digitalfoundry-metro2033-article?page=2

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Elutheria

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#37 Elutheria
Member since 2003 • 286 Posts
Even disregarding console ports, PC's games are still limited by the broad range of hardware they have to run on. Imagine what a game designed from the ground up to run on a high end graphics card would look like. At the moment if you spent hundreds of dollars on 2 top of the range cards in sli/crossfire all you are really getting for your money is the ability to play games designed to run on much weaker hardware at higher resolutions and frame rates. The next major leap in graphics will come with the next gen of consoles, until then we will just be tinkering with settings and counting pixels.
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JigglyWiggly_

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#38 JigglyWiggly_
Member since 2009 • 24625 Posts

This pretty much explain your problem

aroxx_ab
Yes this is correct. However it is hell from a programming perspective to make sure all the modern, and future GPUs display stuff correctly. That's the whole point of the APIs, you just can't get rid of them. Consoles are all the same hardware, so they can do very low level code and get away with it.
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Bangerman15

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#39 Bangerman15
Member since 2010 • 1978 Posts
i had bc2 on ps3 and then now on pc... the difference is just wow lol
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The__Havoc

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#42 The__Havoc
Member since 2009 • 2350 Posts

Looks like someone is in need of a decent monitor.

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LovePotionNo9

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#43 LovePotionNo9
Member since 2010 • 4751 Posts

Yeah, try some of those exclusives if you want the blown-away effect.

Being able to game on the PC is more of a convenience thing for me really. Can play a few games and not have to get off the computer (yay for me). My first port that I played with was Bioshock. Looks really good on the computer, but then I play it on the PS3 expecting it to look and play like garbage, and much to my surprise the PS3 version looks and plays great. I didn't feel like I was getting a watered down experience at all.

No need to be disappointed. Try some of those exclusives people keep suggesting, and also think of playing console games on your PC as a convenience--you don't have to get off your computer!

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dethroned3

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#44 dethroned3
Member since 2007 • 1104 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun

dude, the 560ti is probably at least four times the power of the gpu in the 360 and ps3. even my ancient 260gtx is at least twice the gpu power compared to the hd twins

many games are made on consoles, then ported to the pc. once in a while a pc game comes out and takes advantage of pc hardware, go play them if you want to test out your pc.

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themagicbum9720

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#45 themagicbum9720
Member since 2007 • 6536 Posts
lol console ports
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ManicAce

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#46 ManicAce
Member since 2009 • 3267 Posts
Twice the power does not translate into twice as good looking games. Doubling the framerate from 30fps to 60 already takes twice the power, doubling the resolution almost takes twice the power as well. And if the assets aren't upgraded on the PC version that's all you get.
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#47 kate_jones
Member since 2007 • 3221 Posts

I dont see how my 560ti, which is probably close to being twice as powerful as the GPU in the 360 is barely able to out perform 360 games. The biggest thing i get is AA and resolutions but overall games dont look much better on the PC, even with the extra hardware i got.

Maybe its just the games i own but as of right now i own Dead Space, Mass Effect and Gears of War on PC and 360. Yet my PC version isn't all that much better looking?

Is it that developers only move graphics up the scale when a new console cycle comes around or what? I dont understand the PC love when developers aren't giving me much of it.

Kokuro_Kun

i dont know what cpu you have, but try metro2033 and crysis with ccc mod they look jaw dropping at 1080p on my 560, dirt 2 also is nice

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FallenAngel-

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#48 FallenAngel-
Member since 2009 • 252 Posts

Playing games like Crysis (with the natural mod) at 1080p on very high settings and getting a consistent 40 - 50 fps blows away any console game I've ever seen and played by such a large margin that there's really no comparison. And I say this as a gamer that loves consoles more than the PC (though that might change in the near future).

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mattuk69

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#49 mattuk69
Member since 2009 • 3050 Posts

Try Batman Arkham Asylum or Resident Evil 5. Both are good at best on consoles, but both are phenomenal at max settings on the PC.

oldkingallant
I got RE5 on PS3 and its a jagg fest. At the start of the game in the street the FPS drops to about 15...
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Lucianu

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#50 Lucianu
Member since 2007 • 10347 Posts

believe it or not, graphics revolve around the consoles.

heck, in 1999 i had a PC that can run GTA 3: Vice City but since the PS2/Dreamcast/Gamecube still were not on sale, i was stuck with PS1/N64/Saturn graphics.

no matter how awesome your PC is today, your graphics will be stuck with console ones.

i was pplaying NBA Live 2002 on the PC at 1080p back then, but no matter how much AA and resolution you apply to the game, it still looked like a game from the PS2 era (which it was). textures were still bland no matter how much you tinker with settings.

not just that, but with everything else. a 2003 high-end PC can definitely run graphics better than PS2. in 2003 you can have a system that has an Nvidia Geforce 4 that has 256MB of VRAM, a intel P4 at 3.0+ GHz, 2GBs of RAM, etc.

but no matter how much VRAM and RAM by PC had, the animations still were PS2, the AI were still PS2, movements still like PS2. you know what i mean? with 2GB of RAM and 256MB of VRAM anyone could easily achieve animations and AI from PS3/360 games.

rawr89

That's because you forgot to add mods to your argument. Without mods, sure, the games will still look better thanks to more options, AA, higher rez. Mods are a PC feature though, fundamentaly.

The mods are actually the tools that permit a game, any game, to use the PC's hardware to it's full capabilities. If you want to see 2 - 3 times generations ahead, you need to use mods, otherwise you wont see such a dramatic difference. And yes, there are pontetial mods for AI also.

There are mods for anything.