With the way Konami treated him/their employees in general, I don't think it's fair to assume that Kojima is the reason for budget or planning issues. He could be, but even in that case it can still pay off. Besides, he hasn't delayed the game yet and has in fact stated that development was going well.
There’s no definite release date just yet but Kojima did tell fans during the 2016 Tokyo Game Show that Death Stranding would be out before 2019. During a recent interview at the 2017 Game Awards, Kojima seemed to be happy with the development progress of the game, stating that a lot of work had been done with the Decima engine.
In an interview with Dengeki PlayStation (via Wccftech) at the end of 2017, Kojima said that development of the game was going well: “Development on Death Stranding is going well enough that [Sony Interactive Entertainment] told us, ‘We have never before seen a game being created at such a fast pace.’ We are planning an announcement that will further surprise everyone in 2018.”
This bodes well for a late 2018 release.
Basically every AAA game of its caliber gets delayed at least once, so I'm not sure about a 2018 release myself. But I don't see or hear anything that suggests they are burning money in the wrong places. He did make 3 trailers but he also announced the game real early... I bet they are trying to keep the hype on life support throughout the years. Making trailers is one of Kojima's strengths (he is amazing at cinematography) just like CD Projekt RED who have used 7 trailers for the Witcher 3 (excluding the expansion pack trailers) and for good measure an additional trailer to commemorate a one year success.
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