Infamous Campaign Average 12 Hours

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Spartan070

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#51 Spartan070
Member since 2004 • 16497 Posts

@Pffrbt said:

@Spartan070 said:
12 hour campaign = bad

How? 12 hours is pretty lengthy.

It'll be ok so long as there is some sort of metagame or New Game +. Simply a higher difficulty alone will not suffice for replayability.

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Spartan070

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#52 Spartan070
Member since 2004 • 16497 Posts

@crimsonman1245 said:

12 hours for the Good campaign,a nother 10-15 for sidequests

12 hours for evil campaign, another 10-15 for sidequests and platinum.

So 40+ hours.

You can play this renegade or paragon? Nice.

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GrenadeLauncher

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#53 GrenadeLauncher
Member since 2004 • 6843 Posts

12 hour main campaign is great, certainly more than the five hours lemmings were shitposting about. Same as that "no shadows" crap they were spouting too.

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jun_aka_pekto

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#54 jun_aka_pekto
Member since 2010 • 25255 Posts

@ShepardCommandr said:

About what i expected really.

Hey at least it's not 2< hours like a certain other "game"....

Gee. What game has less than 2 hours of gameplay? Just name it. I mean we're all civilized here, right? ☺

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deactivated-5f19d4c9d7318

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#55 deactivated-5f19d4c9d7318
Member since 2008 • 4166 Posts

@Spartan070 said:

@Pffrbt said:

@Spartan070 said:
12 hour campaign = bad

How? 12 hours is pretty lengthy.

It'll be ok so long as there is some sort of metagame or New Game +. Simply a higher difficulty alone will not suffice for replayability.

If it's anything like the previous InFamous games then you've got the other pathway out of good or bad and another ending. There's a reason alone to replay never mind mopping up all the audio logs and stuff.

That's before you get into the side quests. That's still more content than you'll find in 9/10 games.

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tymeservesfate

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#56  Edited By tymeservesfate
Member since 2003 • 2230 Posts

@PS4TrumpsXbox1 said:

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

And that Titanfall campaign last for a couple hours......

http://www.escapistmagazine.com/news/view/132656-Titanfall-Multiplayer-Campaign-To-Last-A-Couple-Hours

(before you say, people can play both sides to see the whole story of titanfall campaign, the same can be said about infamous when it comes to good vs bad choices, pretty sure there will be seperate endings for good and bad like in previous infamous games).

whats ur point? my point was that the game DOES have a campaign. and it does. the, "well well well...titanfall's campaign is shorter" doesnt really apply here since Titanfall's main focus is online multiplayer. and that is guaranteed to last way longer than Infamous's campaign. even if you play it three times over. the campaign in Titanfall is just a plus to go along with an awesome online multiplayer experience. not the game's main focus like Infamous.

Infamous Second Son with its dull, generic, gameplay, will start getting boring and stale halfway through the second playthrough. infamous ONLY has a campaign. and when you play a story driven campaign only game, its over when its over, its done when you finish. its a rental...multiplayer focused games can last for years though.

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Pikminmaniac

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#57 Pikminmaniac
Member since 2006 • 11514 Posts

@yokofox33 said:

I guarantee I'll spend way more than 12 hours on this game. Hell, it probably took me 12 hours to find all those damn shards in the last games.

Well it takes over 12 hours to find the blast shards in the first game, but only like 12 minutes to find them all with all powers unlocked in the second game. :P

In any case I'll probably be spending a lot of time with this game. Hopefully there's a lot of fun to be had with the new powers in this new city.

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Phazevariance

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#58 Phazevariance
Member since 2003 • 12356 Posts

@tyloss said:

Some other interesting tibidts,

Destruction is completely permanent thanks to that GDDR5 probably.

http://www.dualshockers.com/2014/03/07/infamous-second-sons-lasts-10-12-hours-steel-power-was-discarded-destruction-is-permanent/

Why would permanent destruction be in anyway related to Gddr5 ram? Do you know anything about hardware TC? Faster ram does not mean permanent level damage lol.

12 hours for an open world game is an abomination!

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deactivated-5f26ed7cf0697

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#59 deactivated-5f26ed7cf0697
Member since 2002 • 7110 Posts

12+ hours sound good to me. That's the way SP campaigns should be and more.

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CyberLips

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#60  Edited By CyberLips
Member since 2009 • 1826 Posts

You can complete Fallout 3 in 10 hours or so (main quests), so 12 hours for Second Son's campaign is ok with me.

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PS4TrumpsXbox1

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#61  Edited By PS4TrumpsXbox1
Member since 2013 • 1371 Posts

@tymeservesfate said:

@PS4TrumpsXbox1 said:

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

And that Titanfall campaign last for a couple hours......

http://www.escapistmagazine.com/news/view/132656-Titanfall-Multiplayer-Campaign-To-Last-A-Couple-Hours

(before you say, people can play both sides to see the whole story of titanfall campaign, the same can be said about infamous when it comes to good vs bad choices, pretty sure there will be seperate endings for good and bad like in previous infamous games).

whats ur point? my point was that the game DOES have a campaign. and it does. the, "well well well...titanfall's campaign is shorter" doesnt really apply here since Titanfall's main focus is online multiplayer. and that is guaranteed to last way longer than Infamous's campaign. even if you play it three times over. the campaign in Titanfall is just a plus to go along with an awesome online multiplayer experience. not the game's main focus like Infamous.

Infamous Second Son with its dull, generic, gameplay, will start getting boring and stale halfway through the second playthrough. infamous ONLY has a campaign. and when you play a story driven campaign only game, its over when its over, its done when you finish. its a rental...multiplayer focused games can last for years though.

Well you say 12 hours for a story campaign is short for infamous but then mention Titanfall has a story campaign, sooo my point is Titanfall campaign is a lot shorter since it last only a couple hours (that probably 2 or 3). It kinda does apply cuz some people like story campaigns.... I find it funny you use words like boring, dull and generic to describe infamous but yet fps games are so repititous (people would probably get bored with it after two or three weeks). Titan fall IMO is more of a rental than infamous since you can do all that is offered in the game in a day or two since its just going around killing other players....

Also to respond to your remark about when a story driven game is done is done, well when a mp only game servers are shut off you cant play it any more lol. I think most people would want a single player only game over a multiplayer game. Arent they already talking about making titanfall 2? So in 5 years can you still play titan fall (hope those servers are still active then), Im sure ill be able to play infamous. Just saying.....

Playing this game for years? Your probably talking about people that breathe and love fps games which by the time new cod comes out in 7 or 8 months they would probably switch to that.

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happyduds77

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#62 happyduds77
Member since 2012 • 1688 Posts

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

GTA San Andreas felt tedious after some time. I am glad they narrow it down in GTA V. Correct me if i am wrong but doesn't gta v has a 12 hour campaign as well, without side missions and screwing around.

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bodde1972

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#63 bodde1972
Member since 2013 • 117 Posts

Average of 12 hours sounds good to me..besides you can play it twice (good guy and bad guy)

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deactivated-5b69bebd1b0b6

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#64  Edited By deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

If this was an RPG, I'd expect more. But it's not. 10-20 hours is respectable for this type of game and that's not even including all the side content. Not to mention that the infamous games aren't exactly brimming with variety when it comes to gameplay. It would get old fast if it was anything more than 10-20 hours.

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#65  Edited By deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

@crashnburn281 said:

I guess it depends how many side quests are in the game. 12 hours alone will not cut it for me with an open world game. If I pay 60, I want content to match, especially when companies have put out open world games with 200+ total play time for the same price.

I need to hear more about how much time you would get if you complete everything, and how expansive the world itself is.

Lol what 200 hours? Infamous is not a WRPG. It's not Skyrim or Fallout. Completely different genre.

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tormentos

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#66  Edited By tormentos
Member since 2003 • 33798 Posts

12 hours WTF the first one was much bigger than that,maybe is just ignoring everything and just doing the missions,other wise 12 hours it is way to short for a sandbox game.

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deactivated-5b69bebd1b0b6

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#67  Edited By deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

@tormentos said:

12 hours WTF the first one was much bigger than that,maybe is just ignoring everything and just doing the missions,other wise 12 hours it is way to short for a sandbox game.

Infamous 1

http://www.howlongtobeat.com/game.php?id=4674

Main Story -
15 Hours

Completionist -

30½ Hours

Dude it really isn't that much longer, Infamous 2 clocks about roughly the same 12 hours for the main campaign. The side content is what will really give the game more longevity.

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JangoWuzHere

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#68 JangoWuzHere
Member since 2007 • 19032 Posts

This game still has good and evil choices? DId they learn nothing from the first two games? Presenting players with morally difficult choices is what they should be doing. Giving players two paths to explore in the same game is just a lazy way to pad out the length of a game nowadays.

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Shielder7

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#69 Shielder7
Member since 2006 • 5191 Posts

@gamevet77 said:

Infamous is an open world game. If you go mission, to mission, to mission, then yes most open world games are short. However, most people play in the world, do side quest, etc. I would expect the average person would have fun inbetween the campaign missions and that increases play time.

Not to mention there are 2 paths like with most infamous games.

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Sushiglutton

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#70  Edited By Sushiglutton
Member since 2009 • 10481 Posts
@Shielder7 said:

@gamevet77 said:

Infamous is an open world game. If you go mission, to mission, to mission, then yes most open world games are short. However, most people play in the world, do side quest, etc. I would expect the average person would have fun inbetween the campaign missions and that increases play time.

Not to mention there are 2 paths like with most infamous games.

This right here is the important thing to consider ^^^^

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CrashNBurn281

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#71 CrashNBurn281
Member since 2014 • 1574 Posts

@Crossel777 said:

@crashnburn281 said:

I guess it depends how many side quests are in the game. 12 hours alone will not cut it for me with an open world game. If I pay 60, I want content to match, especially when companies have put out open world games with 200+ total play time for the same price.

I need to hear more about how much time you would get if you complete everything, and how expansive the world itself is.

Lol what 200 hours? Infamous is not a WRPG. It's not Skyrim or Fallout. Completely different genre.

Oh my bad. So because this is a certain genre I shouldn't expect a decent amount of content. Status quo and all. Well, if I should expect less from this genre, I should expect to pay less for it too.

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#72  Edited By deactivated-5b69bebd1b0b6
Member since 2009 • 6176 Posts

@crashnburn281 said:

@Crossel777 said:

@crashnburn281 said:

I guess it depends how many side quests are in the game. 12 hours alone will not cut it for me with an open world game. If I pay 60, I want content to match, especially when companies have put out open world games with 200+ total play time for the same price.

I need to hear more about how much time you would get if you complete everything, and how expansive the world itself is.

Lol what 200 hours? Infamous is not a WRPG. It's not Skyrim or Fallout. Completely different genre.

Oh my bad. So because this is a certain genre I shouldn't expect a decent amount of content. Status quo and all. Well, if I should expect less from this genre, I should expect to pay less for it too.

Exactly, you shouldn't have unrealistic expectations of the action adventure genre, a genre that has been known throughout the ages to be 10-30 hours long. 200 hours is an absurd expectation.

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Flubbbs

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#73 Flubbbs
Member since 2010 • 4968 Posts

12 hours isnt bad.. who goes from mission to mission without getting distracted to do other things in open world games..

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RR360DD

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#74 RR360DD
Member since 2011 • 14099 Posts

lmao what a rip off. No day/night cycle and a 12 hour campaign for an open world game.

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CrashNBurn281

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#75 CrashNBurn281
Member since 2014 • 1574 Posts

@Crossel777 said:

@crashnburn281 said:

@Crossel777 said:

@crashnburn281 said:

I guess it depends how many side quests are in the game. 12 hours alone will not cut it for me with an open world game. If I pay 60, I want content to match, especially when companies have put out open world games with 200+ total play time for the same price.

I need to hear more about how much time you would get if you complete everything, and how expansive the world itself is.

Lol what 200 hours? Infamous is not a WRPG. It's not Skyrim or Fallout. Completely different genre.

Oh my bad. So because this is a certain genre I shouldn't expect a decent amount of content. Status quo and all. Well, if I should expect less from this genre, I should expect to pay less for it too.

Exactly, you shouldn't have unrealistic expectations of the action adventure genre, a genre that has been known throughout the ages to be 10-30 hours long. 200 hours is an absurd expectation.

When games like GTA are pushing 100+, it really isn't absurd to expect more. That's an open world action adventure.

Im not hating on this game, but it is going to be a rental for me. Too many developers are delivering content that actually feels like money well spent.

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GamingGod999

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#76  Edited By GamingGod999
Member since 2011 • 3135 Posts

@RR360DD The inFamous series is known for offering players two distinct play styles - Good or Evil - which affect the story's outcome. Having 24 hours worth of campaign gameplay (on average) is nothing to scoff at; you also have to consider the amount of side missions that'll be available (e.g. Shard collection).

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Cranler

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#77  Edited By Cranler
Member since 2005 • 8809 Posts

@PS4TrumpsXbox1 said:

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

And that Titanfall campaign last for a couple hours......

http://www.escapistmagazine.com/news/view/132656-Titanfall-Multiplayer-Campaign-To-Last-A-Couple-Hours

(before you say, people can play both sides to see the whole story of titanfall campaign, the same can be said about infamous when it comes to good vs bad choices, pretty sure there will be seperate endings for good and bad like in previous infamous games).

Decent sp games are a dime a dozen. Good mp games are a rarity.

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Shielder7

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#78 Shielder7
Member since 2006 • 5191 Posts

@crashnburn281 said:

@Crossel777 said:

@crashnburn281 said:

@Crossel777 said:

@crashnburn281 said:

I guess it depends how many side quests are in the game. 12 hours alone will not cut it for me with an open world game. If I pay 60, I want content to match, especially when companies have put out open world games with 200+ total play time for the same price.

I need to hear more about how much time you would get if you complete everything, and how expansive the world itself is.

Lol what 200 hours? Infamous is not a WRPG. It's not Skyrim or Fallout. Completely different genre.

Oh my bad. So because this is a certain genre I shouldn't expect a decent amount of content. Status quo and all. Well, if I should expect less from this genre, I should expect to pay less for it too.

Exactly, you shouldn't have unrealistic expectations of the action adventure genre, a genre that has been known throughout the ages to be 10-30 hours long. 200 hours is an absurd expectation.

When games like GTA are pushing 100+, it really isn't absurd to expect more. That's an open world action adventure.

Im not hating on this game, but it is going to be a rental for me. Too many developers are delivering content that actually feels like money well spent.

GTA doesn't have mechanics like Infamous where the main character has crazy stupid powers and can run atop of rooftops and blow things up as well as supper villain bosses. IMO infamous play style is closer to DMC than GTA. GTA and infamous are nothing alike besides the open world.

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highking_kallor

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#79  Edited By highking_kallor
Member since 2014 • 594 Posts

@Phazevariance said:

@tyloss said:

Some other interesting tibidts,

Destruction is completely permanent thanks to that GDDR5 probably.

http://www.dualshockers.com/2014/03/07/infamous-second-sons-lasts-10-12-hours-steel-power-was-discarded-destruction-is-permanent/

Why would permanent destruction be in anyway related to Gddr5 ram? Do you know anything about hardware TC? Faster ram does not mean permanent level damage lol.

12 hours for an open world game is an abomination!

Lets hear you name some open world games with a longer single player main campaign only. Put your money where your mouth is.

Im waiting....

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Mozelleple112

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#80 Mozelleple112
Member since 2011 • 11293 Posts

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

If you compare every upcoming game to GTA V - you're going to have a bad time

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deactivated-5fc147aeeb0aa

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#81 deactivated-5fc147aeeb0aa
Member since 2009 • 8315 Posts

@crashnburn281: Yes lets have 50 hours shooter campaign's as well. A 50 hours shooter campaign would not get boring at all. Since that won't happen, maybe we should slash the price of shooters to around half.

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#82 The_Last_Ride
Member since 2004 • 76371 Posts

You should add some hours for sidequests and just plain fun :3

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CrashNBurn281

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#83 CrashNBurn281
Member since 2014 • 1574 Posts
@sherman-tank1 said:

@crashnburn281: Yes lets have 50 hours shooter campaign's as well. A 50 hours shooter campaign would not get boring at all. Since that won't happen, maybe we should slash the price of shooters to around half.

Most shooters longevity comes from multiplayer, not the campaigns. The ones that do not, well I would not see myself buying it for a campaign that lasted 12 hours. That content would be blown through in no time, unless they came up with a system to change how the game progressed based on actions.

If you want to pay 60 dollars for a single player game that will last 12 hours, go ahead. It's your money. Like I said, I would probably rent this if it turns out that it has about 12 hours total play time. Not worth it to me.

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#84 jsmoke03
Member since 2004 • 13719 Posts

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

12 hour completion means its going to be like 16 hours for me. seems fine. gta campaigns are roughly the same time if you dont do any of the side missions and go ham on innocent bystanders

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blamix99

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#85 blamix99
Member since 2011 • 2685 Posts

great news, so it will be like 18+ hours for me to finish this

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#87 Krelian-co
Member since 2006 • 13274 Posts

@RR360DD said:

lmao what a rip off. No day/night cycle and a 12 hour campaign for an open world game.

please do tell me how ryse boring and repetitive 4h campaign is a MUST BUY!!!!!!!

lems hypocrisy is over 9000

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tyloss

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#88 tyloss
Member since 2012 • 846 Posts

@Krelian-co: he's jus trolling

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Link3301

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#89 Link3301
Member since 2008 • 2001 Posts

Might wait til the price drops a bit, just because I know Infamous 2 didn't turn out too great.

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#90  Edited By navyguy21
Member since 2003 • 17952 Posts

12 Hours is pretty good considering that the average playthrough doesnt include may side quests. Infamous always has tons.

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Midnightshade29

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#91 Midnightshade29
Member since 2008 • 6003 Posts

@Cranler said:

@Locutus_Picard said:

@Cranler said:

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

Yep.

And it's a guarantee that the average Titanfall owner will get a lot more bang for their buck than the Infamous owners.

That's a bold statement, explain yourself.

I just shake my head in contempt when the millionth shooter is a must-buy and a beautifully crafted open-world game is only worth a rental. You're only bringing this shooter sausagefest on yourselves.

Mp games/modes are A LOT more re-playable than sp. How many times do you think people will replay Infamous?

Steam stats are dominated by mp games. And if we had real time stats for consoles you would see the same kind of activity. Most sp games are one and done. Even my fav sp games of all time come nowhere near my playtimes of my fav mp games. When I go through players individual stats I see the same scenario.

And this is why we have no Half Life 3....people like you and your multiplayer obsession. Really there are only 2 shooters that anyone should be playing multiplayer on (at least until battlefont 3 comes out) and they are BF4 and Cod,... anything else is ok but it needs a good single player to get my attention (as far as shooters go). I wish valve was still making single player epics like half-life 3 instead of following the bro gamer crowd... ugh.

As for infamous, 12 hours will turn out to be probably around 20 with all side quests, and 2 playthroughs will be about 30-40 hours.... decent. I am interspersed in the permanent damage. That sounds like it will be great! :)

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Cranler

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#92 Cranler
Member since 2005 • 8809 Posts

@Midnightshade29 said:

@Cranler said:

@Locutus_Picard said:

@Cranler said:

@tymeservesfate said:

@Locutus_Picard said:

@Spartan070 said:

12 hour campaign = bad

Like every infamous ever. There are games with a 0 hour campaign sold at a premium for $60, i.e. Titanfail.

Titanfall has an online campaign.

and 12 hours is pretty short. GTA games have campaigns that are immense....no reason why a next gen game's shouldnt be.

the game is a rental.

Yep.

And it's a guarantee that the average Titanfall owner will get a lot more bang for their buck than the Infamous owners.

That's a bold statement, explain yourself.

I just shake my head in contempt when the millionth shooter is a must-buy and a beautifully crafted open-world game is only worth a rental. You're only bringing this shooter sausagefest on yourselves.

Mp games/modes are A LOT more re-playable than sp. How many times do you think people will replay Infamous?

Steam stats are dominated by mp games. And if we had real time stats for consoles you would see the same kind of activity. Most sp games are one and done. Even my fav sp games of all time come nowhere near my playtimes of my fav mp games. When I go through players individual stats I see the same scenario.

And this is why we have no Half Life 3....people like you and your multiplayer obsession. Really there are only 2 shooters that anyone should be playing multiplayer on (at least until battlefont 3 comes out) and they are BF4 and Cod,... anything else is ok but it needs a good single player to get my attention (as far as shooters go). I wish valve was still making single player epics like half-life 3 instead of following the bro gamer crowd... ugh.

As for infamous, 12 hours will turn out to be probably around 20 with all side quests, and 2 playthroughs will be about 30-40 hours.... decent. I am interspersed in the permanent damage. That sounds like it will be great! :)

I'm simply stating facts. No need for you to be a dick to me. Hey, I like sp games too but since you're being a dick I'll be a dick too. Have fun thinking you're a big man with your magic powers against cannon fodder ai while us bro gamers play against real people who have all the same ingame abilities as us.

I almost thought you had made a good point with your HL 3 reference, then I remembered Portal 2 which came out 4 years after the last HL ep.

How is valve following the bro gamer crowd? CS Go is the same old CS and Dota 2 is certainly not a bro game.

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PS4TrumpsXbox1

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#93 PS4TrumpsXbox1
Member since 2013 • 1371 Posts

Some one created a thread posting the trophies for infamous SS. Has about 6 or 7 different collectibles tied to trophies (i.e blast shards, destroy security cameras, collect audio logs etc..) This is easily longer than 12 hours (maybe at least double that for people that do side quests and collect all the collectibles)

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#94 finalstar2007
Member since 2008 • 27952 Posts

12 hour average will mean 30+ hours for me as i take my sweet time playing a game and do a lot of side missions not to mention Good playthrough AND Evil Playtrhough so thats 60-70 hours for one game my god!

why i love infamous games is because to experience the game fully its better to play it in both Good AND evil mode! :D

cant wait!

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#95  Edited By handssss
Member since 2013 • 1907 Posts

@PS4TrumpsXbox1 said:

Some one created a thread posting the trophies for infamous SS. Has about 6 or 7 different collectibles tied to trophies (i.e blast shards, destroy security cameras, collect audio logs etc..) This is easily longer than 12 hours (maybe at least double that for people that do side quests and collect all the collectibles)

not to mention the obligatory 2nd playthrough with the opposite karma choice. this time, it seems more appropriate now that the gameplay styles themselves seem a lot more different between good and evil.

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PS4TrumpsXbox1

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#96 PS4TrumpsXbox1
Member since 2013 • 1371 Posts

@handssss said:

@PS4TrumpsXbox1 said:

Some one created a thread posting the trophies for infamous SS. Has about 6 or 7 different collectibles tied to trophies (i.e blast shards, destroy security cameras, collect audio logs etc..) This is easily longer than 12 hours (maybe at least double that for people that do side quests and collect all the collectibles)

not to mention the obligatory 2nd playthrough with the opposite karma choice. this time, it seems more appropriate now that the gameplay styles themselves seem a lot more different between good and evil.

Yea I think I read somewhere that your karma choices on your first playthrough will impact the game on your 2nd playthrough, although not sure how. Seems interesting enough though

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#97 handssss
Member since 2013 • 1907 Posts

@PS4TrumpsXbox1 said:

@handssss said:

@PS4TrumpsXbox1 said:

Some one created a thread posting the trophies for infamous SS. Has about 6 or 7 different collectibles tied to trophies (i.e blast shards, destroy security cameras, collect audio logs etc..) This is easily longer than 12 hours (maybe at least double that for people that do side quests and collect all the collectibles)

not to mention the obligatory 2nd playthrough with the opposite karma choice. this time, it seems more appropriate now that the gameplay styles themselves seem a lot more different between good and evil.

Yea I think I read somewhere that your karma choices on your first playthrough will impact the game on your 2nd playthrough, although not sure how. Seems interesting enough though

didn't hear about that. i just meant instead of just different powers and a few story choices, they wanted to change how the player plays on the runs with that whole precision thing. kind sucks for me tho. i liked playing as a good guy AND pulling off all the headshots i could do.

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PS4TrumpsXbox1

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#98  Edited By PS4TrumpsXbox1
Member since 2013 • 1371 Posts

@handssss said:

@PS4TrumpsXbox1 said:

@handssss said:

@PS4TrumpsXbox1 said:

Some one created a thread posting the trophies for infamous SS. Has about 6 or 7 different collectibles tied to trophies (i.e blast shards, destroy security cameras, collect audio logs etc..) This is easily longer than 12 hours (maybe at least double that for people that do side quests and collect all the collectibles)

not to mention the obligatory 2nd playthrough with the opposite karma choice. this time, it seems more appropriate now that the gameplay styles themselves seem a lot more different between good and evil.

Yea I think I read somewhere that your karma choices on your first playthrough will impact the game on your 2nd playthrough, although not sure how. Seems interesting enough though

didn't hear about that. i just meant instead of just different powers and a few story choices, they wanted to change how the player plays on the runs with that whole precision thing. kind sucks for me tho. i liked playing as a good guy AND pulling off all the headshots i could do.

I came across some cool information about each karmic playthrough (not sure if its old news, sorry if it is)

"But players may not see all Second Son content if they only play through once. As incentive to bring players back into the game and run Delsin down both good and evil karmic paths, Sucker Punch is tweaking how players build up their ultimate special attacks. Evil Delsin will race against the clock to complete objectives, while good Delsin will earn points based on accuracy of his attacks and lose them for missing targets. These two completely different setups were designed to entice players back into missions to test their skills and view a different side of Delsin."

Forces you to play differently on each playthrough, kinda adds to the replay value

Sorry forgot to add source:

http://www.polygon.com/2014/3/5/5474580/infamous-second-son-wants-players-to-enjoy-being-evil

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#99 PurpleMan5000
Member since 2011 • 10531 Posts

@PS4TrumpsXbox1 said:

@Spartan070 said:

@PS4TrumpsXbox1 said:

And that Titanfall campaign last for a couple hours......

...and the Titanfall multiplayer lasts hundreds of hours...

doing the same thing over and over.....

Yeah, I don't get how people spend hundred of hours playing a few maps over and over, either. I usually play multiplayer shooters until I've seen every map a few times, then move on to something else. I rarely even buy shooters anymore because the singleplayer content rarely lasts more than 3 or 4 hours, and it's not like I'm going to be playing the multiplayer more than a few hours, either.

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#100 hoyalawya
Member since 2014 • 344 Posts

@PurpleMan5000 said:

@PS4TrumpsXbox1 said:

@Spartan070 said:

@PS4TrumpsXbox1 said:

And that Titanfall campaign last for a couple hours......

...and the Titanfall multiplayer lasts hundreds of hours...

doing the same thing over and over.....

Yeah, I don't get how people spend hundred of hours playing a few maps over and over, either. I usually play multiplayer shooters until I've seen every map a few times, then move on to something else. I rarely even buy shooters anymore because the singleplayer content rarely lasts more than 3 or 4 hours, and it's not like I'm going to be playing the multiplayer more than a few hours, either.

Why do people keep playing soccer, football, basketball or any sport in general? It is the same thing over and over again. It is the same size of field, same hoop height, etc. One of the answers is the opponent and your teammates. They are never the same.

Not saying that online shooter is a sport. However, the variety of opponents & teammates and the feeling that you get from besting the ones that you killed (or getting revenge kills) make online games addictive and non-repetitive.