Intel Nehalem. Consoles, prepare to be left in the dust.

  • 121 results
  • 1
  • 2
  • 3

This topic is locked from further discussion.

Avatar image for aliblabla2007
aliblabla2007

16756

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#101 aliblabla2007
Member since 2007 • 16756 Posts

I hope that PC gaming hardware continues the current trend of reducing in price yet getting more powerful in chip class.

This hardware means nothing to me if I can't afford it. This is, after all, Malaysia, where a Wii can cost somewhere around RM800. And considering the earnings of your average Malaysia......

Avatar image for thegoldenpoo
thegoldenpoo

5136

Forum Posts

0

Wiki Points

0

Followers

Reviews: 5

User Lists: 0

#102 thegoldenpoo
Member since 2005 • 5136 Posts

its 4 cores, hyper threaded.... this is crazy....

Riki101

it was bound to happen, i think consoles were left in the dust when the 8800GT came out.

Avatar image for DSgamer64
DSgamer64

4449

Forum Posts

0

Wiki Points

0

Followers

Reviews: 18

User Lists: 0

#103 DSgamer64
Member since 2007 • 4449 Posts

That's nice and all but how many programs are really going to use up 8 cores? My quad core cpu is more than enough for any game that is out today. I don't even think many folks will be able to afford to upgrade to Nehalem.DaGamingGod

People ask that question but it's really not about using them effectively, assuming the programs are designed to use high end processors, which there are a lot of. Programs like Aperture and the high end versions of Photoshop and many audio recording programs require much faster machines to run well. One of my friends recently bought an 8 core Mac Pro and has 4 GB's of RAM installed, the damn thing boots in like 5 seconds and programs run at insane speeds and there is no backlog in performance because of the dual quad core processors. You wind up improving load times and performance on high end software, there won't be a change in low end stuff though.

Avatar image for Dynafrom
Dynafrom

1027

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#105 Dynafrom
Member since 2003 • 1027 Posts

I'm glad you like to try to convince me of what to do with money that I don't have. PC gaming is the peak of retardation.usmcjdk6

Or maybe you are just a poor little child.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#106 skrat_01
Member since 2007 • 33767 Posts
I'm glad you like to try to convince me of what to do with money that I don't have. PC gaming is the peak of retardation.usmcjdk6
says the guy with I PWN as his sig.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#107 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="WilliamRLBaker"]So I cannot see how the consoles are being left in the dust? not when the next round of consoles will probably use this years tech in pcs, and thats next years tech.Dynafrom

Why would consoles become 10x better then what is out? They abandoned intel for inferior IBM CPU's, and that trend will stay. Fact is, desktop intel processors are too expensive to place in consoles ($200+), unless you don't mind shelling out 3k for a console.

How can it use intels tech if chances are, it won't be using INTEL. It will probably be another 100+ core in-order **** PR-hyped bs CPU like the Cell from IBM.

POWER is not necessarily inferior to x86, seeing as it's still in use today. It's simply different. And as I said before, multicore programming is usually platform-neutral, meaning if you can program for the Xenon, most of the techniques you use there can be translated to a Nehalem CPU.
Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#108 HuusAsking
Member since 2006 • 15270 Posts

Can someone please put the entire OP into laymens terms? I want to understand why it's so impressive and what the heck is hyper threading?Popadophalis
Okay, in layman's terms.

As you know, the Core 2 Q9450's and up currently represent the state of the art for Intel. Nehalem (which will probably become Core 3) represents the next step up--so much so that you'll definitely need new motherboards for these processors (and DDR3 memory). But in return, the Nehalem CPUs will carry with them additional optimizations:

  • DDR3 will be required because Nehalem will be the first Intel CPUs with internalized memory controllers. As shown when AMD went internal, internal memory controllers improves the operating efficiency and thus performance.
  • Nehalem marks the return of HyperThreading, a technique to better employ every part of a CPU by making each CPU core look like two logical cores. Where this stands out is while the core is busy doing floating-point work, the integer unit can still be used for something else.
Avatar image for Virus214
Virus214

2052

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#109 Virus214
Member since 2007 • 2052 Posts

[QUOTE="millwrought"]This is me caring. :|Riki101

dude gtfo, if you dont care, dont click, dont post, your jealous, its obvious... go get rrod...

your calling him jealous ? It seems to me you were a bit quick on the jump.... Console gamers don't give a flying **** about whats happening with PC's... Console gamers just want to play their games.

Avatar image for VoodooGamer
VoodooGamer

1864

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#110 VoodooGamer
Member since 2007 • 1864 Posts

[QUOTE="Riki101"][QUOTE="millwrought"]This is me caring. :|Virus214


dude gtfo, if you dont care, dont click, dont post, your jealous, its obvious... go get rrod...

your calling him jealous ? It seems to me you were a bit quick on the jump.... Console gamers don't give a flying **** about whats happening with PC's... Console gamers just want to play their games.

Don't speak for the rest of us please and thank you. :)

I've been gaming on consoles since I was a wee little lad and while I prefer PC gaming, I still game on consoles and I like to know what's going on on the otherside of the fence.

Avatar image for Innovazero2000
Innovazero2000

3159

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#111 Innovazero2000
Member since 2006 • 3159 Posts
[QUOTE="Riki101"]

its 4 cores, hyper threaded.... this is crazy....

thegoldenpoo

it was bound to happen, i think consoles were left in the dust when the 8800GT came out.

I dunno why people think it's crazy, it was bound to happen. Xenon is a tri-core hyperthreaded...

Avatar image for Yongying
Yongying

1220

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#112 Yongying
Member since 2007 • 1220 Posts

In other news, a car is faster than a bike.

People still enjoy riding bikes though :|

Avatar image for adamosmaki
adamosmaki

10718

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 2

#113 adamosmaki
Member since 2007 • 10718 Posts

[QUOTE="Fusible"]Well this is their next change in Microarchitecture since the introduction of Conroe (C2D)HuusAsking
Any bets Nehalem will be officially known as Core 3?

Bet they gonna name it pentium multicore

Avatar image for ProductNumber49
ProductNumber49

3840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 2

User Lists: 0

#114 ProductNumber49
Member since 2006 • 3840 Posts
[QUOTE="millwrought"]

[QUOTE="Riki101"][QUOTE="millwrought"]This is me caring. :|Riki101


dude gtfo, if you dont care, dont click, dont post, your jealous, its obvious... go get rrod...

Yeah, I'm really jealous because I play PC games too. :|

This me me caring about your reply :lol:


lol you obviously care, you posting proves this, and the fact you came back to post again confirms it...

I've abandoned hope in humanity long ago... :(

Avatar image for HuusAsking
HuusAsking

15270

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#115 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="HuusAsking"][QUOTE="Fusible"]Well this is their next change in Microarchitecture since the introduction of Conroe (C2D)adamosmaki

Any bets Nehalem will be officially known as Core 3?

Bet they gonna name it pentium multicore

They did that for the Pentium D's, the last of the NetBursts.
Avatar image for Pro_wrestler
Pro_wrestler

7880

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#116 Pro_wrestler
Member since 2002 • 7880 Posts

[QUOTE="Pro_wrestler"]And yet consoles are still keeping up in terms of visual fidelity. Ecosystem Optimization optimization optimization. :)skrat_01

They are keeping up because games are made to scale to their hardware, and devs are finding more work arounds :|

Optimisations capabilities is console myth, designed to make people beleive the hardware is still 'powerful', almost like 'unlocking the power of *insert console* '

Thats what I mean, and its not a myth actually. The fact that you have no OS, 3rd party software, drivers and utilities to run on consoles means you can dedicate more resources to games.

An example would be Vista, you can't even run it on 512Mb of RAM, 1Gb is the bare minimum or your going to take a major performance hit. Same with XP, task manager is reading 494 megabytes of RAM dedicated to firefox as I type this.

Developers don't have to develope for the least common denomiator discrete graphics cards that we know are more powerful than whats in consoles, X1950xtx and 7950GT(Using the ones that came out around the 360's launch). Consoles will be runing COD5 or 6 at an equal or higher level than those cards that were once head and shoulders better in terms of performance.

Avatar image for Ket87
Ket87

3840

Forum Posts

0

Wiki Points

0

Followers

Reviews: 4

User Lists: 0

#117 Ket87
Member since 2007 • 3840 Posts
No matter how much faster or more powerfull PCs get they will never become more popular than consoles for gaming. Please Hermits give it a rest. Gaming is a casual thing now, no casual gamer is a PC gamer. PC gaming will never be popular again no matter how pretty the games get or how delusional one is as to the preference of mouse and keyboard.
Avatar image for FunkyHeadHunter
FunkyHeadHunter

1758

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#118 FunkyHeadHunter
Member since 2007 • 1758 Posts

PC's have been more powerful then the consoles for a long time... yet the console are still doing just dandy.

Doesn't this belong in the PC Hardware forum?

Bgrngod

Kind of what im thinking

Avatar image for Kez1984
Kez1984

4548

Forum Posts

0

Wiki Points

0

Followers

Reviews: 9

User Lists: 0

#119 Kez1984
Member since 2007 • 4548 Posts

No matter how much faster or more powerfull PCs get they will never become more popular than consoles for gaming. Please Hermits give it a rest. Gaming is a casual thing now, no casual gamer is a PC gamer. PC gaming will never be popular again no matter how pretty the games get or how delusional one is as to the preference of mouse and keyboard.Ket87

Who argued or wanted that? And since when was pc gaming popular than consoles?

Avatar image for lowe0
lowe0

13692

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#120 lowe0
Member since 2004 • 13692 Posts

- Developers have complete control on games performance and visualsskrat_01
Really, though, that's a good thing. The developers are in the unique position of making the content fit a target resolution and framerate on a fixed hardware platform - they can tune every situation, knowing that what they see is what the player will see at home. PC developers don't have the advantage of knowing exactly what hardware the player has, so they target a performance level - such and such polys, fill rate, shader ops, etc. - and it's up to the player to configure the game to match their hardware.

I'd rather the developers did it - they're the professionals, they have control over more than I would even if the game was on PC, and I don't have to spend my play time on it.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#121 skrat_01
Member since 2007 • 33767 Posts

Thats what I mean, and its not a myth actually. The fact that you have no OS, 3rd party software, drivers and utilities to run on consoles means you can dedicate more resources to games.

An example would be Vista, you can't even run it on 512Mb of RAM, 1Gb is the bare minimum or your going to take a major performance hit. Same with XP, task manager is reading 494 megabytes of RAM dedicated to firefox as I type this.

Developers don't have to develope for the least common denomiator discrete graphics cards that we know are more powerful than whats in consoles, X1950xtx and 7950GT(Using the ones that came out around the 360's launch). Consoles will be runing COD5 or 6 at an equal or higher level than those cards that were once head and shoulders better in terms of performance.

Pro_wrestler

Just because the hardware is set, and the OS has a smaller footprint doesent mean the hardware is going to improce.

As I said developers find workarounds for the hardware, as the games are made for it.

Sure COD5 will run on consoles with their hardware, because the game will be designed with their hardware in mind. And of course its going to run Sub HD, with medium visuals - just like in comparison to the PC version with COD4 - as thats the scaling the developers chose - visuals per performance for the hardware.

The 360s hardware has simply aged terribly, its shared memory in particular, and the Ps3 just the same - even Kojima wasent satisfied with it (surprise surprise).

As for visuals compared to cards that the 360 is head and shoulders at.... Well actually no the visuals are comparable, especially considering Nvidias improvements with driver updates. Big difference is on the PC version of *insert Call of Duty* that system will run the PC version in HD with higher visual settings.... unlike the console version. Overclocking does make it all alot more sweeter though.

Avatar image for skrat_01
skrat_01

33767

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#122 skrat_01
Member since 2007 • 33767 Posts

[QUOTE="skrat_01"]- Developers have complete control on games performance and visualslowe0

Really, though, that's a good thing. The developers are in the unique position of making the content fit a target resolution and framerate on a fixed hardware platform - they can tune every situation, knowing that what they see is what the player will see at home. PC developers don't have the advantage of knowing exactly what hardware the player has, so they target a performance level - such and such polys, fill rate, shader ops, etc. - and it's up to the player to configure the game to match their hardware.

I'd rather the developers did it - they're the professionals, they have control over more than I would even if the game was on PC, and I don't have to spend my play time on it.

Its a double eded sword rather tahn a good thing.

Look at games like Bully, Quake 4, Full Auto, Perfect Dark Zero - which all have framerates that dip and dive, even though the developers designed the game, and set the visuals for the hardware.

Or games like COD4 and Halo 3 that are sub high definition, and have low details - the developers set it for the hardware.

Now on set hardware this practice is logical, but in the PC gaming context the user can adjust the games visuals as they see fit for more performance or better visuals, or enough - both without sacrificing one or the other. Not to mention people can tweak settings as much as they please to find an equilbrium - using many methods.

And PC developers dont know every hardware setup, but gamesa re still optimised none the less, and after later patches, performance can increase out of sight, for many hardware configurations (see The Witcher, Stalker and Crysis).

In the PC context, you cannot change it, and in the console context, well its logical to keep it as it is, it would be silly otherwise...

Avatar image for DAZZER7
DAZZER7

2422

Forum Posts

0

Wiki Points

0

Followers

Reviews: 3

User Lists: 0

#123 DAZZER7
Member since 2004 • 2422 Posts
[QUOTE="skrat_01"]

[QUOTE="Pro_wrestler"]And yet consoles are still keeping up in terms of visual fidelity. Ecosystem Optimization optimization optimization. :)Pro_wrestler

They are keeping up because games are made to scale to their hardware, and devs are finding more work arounds :|

Optimisations capabilities is console myth, designed to make people beleive the hardware is still 'powerful', almost like 'unlocking the power of *insert console* '

Thats what I mean, and its not a myth actually. The fact that you have no OS, 3rd party software, drivers and utilities to run on consoles means you can dedicate more resources to games.

An example would be Vista, you can't even run it on 512Mb of RAM, 1Gb is the bare minimum or your going to take a major performance hit. Same with XP, task manager is reading 494 megabytes of RAM dedicated to firefox as I type this.

Developers don't have to develope for the least common denomiator discrete graphics cards that we know are more powerful than whats in consoles, X1950xtx and 7950GT(Using the ones that came out around the 360's launch). Consoles will be runing COD5 or 6 at an equal or higher level than those cards that were once head and shoulders better in terms of performance.

Sorry you are way wrong. If those cards were running the next versions of Call of Duty or any future multi-plat at the same resolution as the consoles, then I guarantee you will get way more performance out of those cards. (Assuming they are not being held back with a poor cpu or insufficient ram).

Avatar image for jasonharris48
jasonharris48

21441

Forum Posts

0

Wiki Points

0

Followers

Reviews: 0

User Lists: 0

#124 jasonharris48
Member since 2006 • 21441 Posts
PC will always be more powerful than console it's just common sense. It does look like I will be upgradeing my PC this or building a new one.