Interesting read on the power of XBOX ONE's ESRAM + DX 11.2

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tormentos

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#51 tormentos
Member since 2003 • 33793 Posts

@always_explicit said:

This.

See last gen and teh cell. LOL

Yeah because this gen is exactly last one..

Last time i check Cell helped the PS3 actually beat the xbox 360 graphically even that it had a weaker GPU,i guess it serve sony very well.

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clyde46

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#52 clyde46
Member since 2005 • 49061 Posts

I see the king of Damage control is in session.

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#53 StormyJoe
Member since 2011 • 7806 Posts

@tormentos said:

@StormyJoe said:

TC, this is the wrong forum to post things like this. The mad-super-cows are all hardware engineers, didn't you know that? They will flood the boards touting PS4 hardware superiority and graphs that they really don't understand - major development studio contradictions be damned.

Here's the facts: they are both powerful, but the PS4 will have a slightly higher frame rate. If any of these dunderheads in SW really knew anything about technology, they'd know that 30% improvement in performance (which, I have issues with believing) doesn't mean very much.

Have fun getting flamed, though!

Online.

Ryse 900p 30 FPS.

Killzone 1080p 60 FPS

And Killzone SF still looks better,oh and stages have destructibility as well in Killzone SF,i was watching the lasted online gameplay and it showing how bullets actually destroyed wood on some walls.

You flame every one,because no one want to believe your whole silly theories based on pure fanboysm and wishful thinking,you just have to look at the launch games,how many games on xbox one are actually 1080p how many,there will probably be 1 Forza and is a racing game.

Because even Killer Instinct is 720p.

It would be funny watching you defended inferior ports on xbox one,lower frames and lower resolution,less effects or no AA on xbox one..

I am going to break my "ignore the moo-cows" stance, since you resorted to personal attack...

OMG! Bullets in walls? WOW! I haven't seen that since 2002 with Mechassault! And I am the fricken fanboy here? Really? This coming from the same troll who blasted every XB1 launch game, despite what people who have previewed the games have said? Really?

Dude, you are the full of crap fanboy. End of story. And, do not expect further responses from me; just imagine that every time you respond to my threads, my response would be "you are full of crap".

But, take solice - once the consoles are out, and your hardware advantage amounts to a big steamy pile of nothing (like I predict), my taunting of you and the other super cows will be merciless.

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Phazevariance

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#54 Phazevariance
Member since 2003 • 12356 Posts

@tormentos said:

@always_explicit said:

This.

See last gen and teh cell. LOL

Yeah because this gen is exactly last one..

Last time i check Cell helped the PS3 actually beat the xbox 360 graphically even that it had a weaker GPU,i guess it serve sony very well.

Yeah, after 8 years PS3 has like 4 better looking games, but 360 has too many to count better looking multiplats.... i'd rather have the console with the higher number of better looking multiplats.

As for this new gen, ps4 will be better at multiplats.

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Thunder7151

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#55 Thunder7151
Member since 2013 • 456 Posts

@Phazevariance said:

@tormentos said:

@always_explicit said:

This.

See last gen and teh cell. LOL

Yeah because this gen is exactly last one..

Last time i check Cell helped the PS3 actually beat the xbox 360 graphically even that it had a weaker GPU,i guess it serve sony very well.

Yeah, after 8 years PS3 has like 4 better looking games, but 360 has too many to count better looking multiplats.... i'd rather have the console with the higher number of better looking multiplats.

As for this new gen, ps4 will be better at multiplats.

I disagree. The vast majority of multiplats on XBOX 360 and PS3 are identical in graphics and performance.

With next gen, I think it's safe to assume that the vast majority of multiplats on XBOX ONE and PS4 will be identical in graphics and performance. And I think the XBOX ONE is a very capable machine. Its exclusive titles will most likely look just as good as PS4 exclusives.

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deactivated-5ba16896d1cc2

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#56  Edited By deactivated-5ba16896d1cc2
Member since 2013 • 2504 Posts

@delta3074 said:

Whether Cows like it or not there are some things that the XB1 Actually does better than the Ps4, the only Edge the Ps4 has is a more powerful GPU.

It would appear that saying Anything positive about the XB1 to a cow is the Same as exposing a Vampire to direct sunlight.

a more powerful GPU, you know basically the most important thing lmfao, both use the same exact 8 core Jaguar CPU, just a modest bump on the Xbox One, a 150 mhz which doesnt close the gap much

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tormentos

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#57 tormentos
Member since 2003 • 33793 Posts

@StormyJoe said:

I am going to break my "ignore the moo-cows" stance, since you resorted to personal attack...

OMG! Bullets in walls? WOW! I haven't seen that since 2002 with Mechassault! And I am the fricken fanboy here? Really? This coming from the same troll who blasted every XB1 launch game, despite what people who have previewed the games have said? Really?

Dude, you are the full of crap fanboy. End of story. And, do not expect further responses from me; just imagine that every time you respond to my threads, my response would be "you are full of crap".

But, take solice - once the consoles are out, and your hardware advantage amounts to a big steamy pile of nothing (like I predict), my taunting of you and the other super cows will be merciless.

Can you actually point to the part where i personally attack you.? Because i don't see it.

No is not bullets in the wall,is bullets going trough wood that is on several walls and smashing it,the whole Mechassault crap is silly.

Now you see part where you call me troll.? now that is consider trolling and is a personal attack..

Now what does having destructible on stages on Killzone vs non on Ryse had to do with Mechassault.? They are not even the same king of game.

Wow you really are emotionally hurt by my post it most be all that crappy theories i have refute...haha..

How many games are 1080p on xbox one how many.. Make a list...

Like i already told you, Killzone 1080p 60 FPS,Ryse 900p 30 FPS,and to think that you can't even downplay Ryse developers or blame them as been lazy or anything after all this is Crytek we are talking here and not even they can match Killzone SF graphics using the xbox one,you may as well give up they are not on par.

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ronvalencia

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#58 ronvalencia
Member since 2008 • 29612 Posts

@killzowned24 said:

Bad news for the lems. CBOAT,the big MS leaker over at GAF has said some bad things.

"By the way, I hope you aren't fans of 1080p on Xbox One. When the hardware is out in the wild you will see what I meant about issues. Up-clocks too. Risk is everywhere at the moment, this place is nuts. A 2014 release was a better plan."

http://www.neogaf.com/forum/showthread.php?t=696772

Sub1080p and RROD 2.0 incoming!!

Down clock rumour was LOL.

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ronvalencia

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#59  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:

@StormyJoe said:

TC, this is the wrong forum to post things like this. The mad-super-cows are all hardware engineers, didn't you know that? They will flood the boards touting PS4 hardware superiority and graphs that they really don't understand - major development studio contradictions be damned.

Here's the facts: they are both powerful, but the PS4 will have a slightly higher frame rate. If any of these dunderheads in SW really knew anything about technology, they'd know that 30% improvement in performance (which, I have issues with believing) doesn't mean very much.

Have fun getting flamed, though!

Online.

Ryse 900p 30 FPS.

Killzone 1080p 60 FPS

And Killzone SF still looks better,oh and stages have destructibility as well in Killzone SF,i was watching the lasted online gameplay and it showing how bullets actually destroyed wood on some walls.

You flame every one,because no one want to believe your whole silly theories based on pure fanboysm and wishful thinking,you just have to look at the launch games,how many games on xbox one are actually 1080p how many,there will probably be 1 Forza and is a racing game.

Because even Killer Instinct is 720p.

It would be funny watching you defended inferior ports on xbox one,lower frames and lower resolution,less effects or no AA on xbox one..

The Order: 1886 is rendering in 1920x800.

@tormentos said:

Since when ESRAM make GPU more powerful.? hahahaa....

Since Server processors with large on-chip SRAM storage for narrow compute workloads.

@tormentos said:

ESRAM is not a cache on xbox is more like a programable scratch pad,and

yes the GPU most be flush is the reason for all the fight about the xbox

one not been true HSA but say to have something similar.

You are forgetting SPE's 256KB local data storage. SPE's LDS can be used like a software managed cache.

CU's Local Data Storage(LDS, SRAM) is not a "cache" yet it's twice as fast when compared to L1 cache (SRAM).

Also, AMD PRT feature converts fast/small vram into "hardware managed cache" and AMD PRT works on either ESRAM or fast GDDR5.

What is a cache? http://en.wikipedia.org/wiki/Cache_(computing)

You are mixing up cache's functions(e.g. memory subset functions) and memory storage type.

Both SRAM and GDDR refers to memory type. Being a "cache" refers to it's functionality .

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tormentos

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#60 tormentos
Member since 2003 • 33793 Posts

@ronvalencia said:

Down clock rumour was LOL.

Down clock rumors didn't came from Cboat it came from thuway and another poster.

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tormentos

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#61 tormentos
Member since 2003 • 33793 Posts

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

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ronvalencia

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#62  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

For comments like "Yerli should start developing for the PS4 before talking about it..."

Well, CryEngine 3 is available for PS4. http://www.develop-online.net/news/crytek-confirms-cryengine-3-support-for-ps4/0115038

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killzowned24

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#63  Edited By killzowned24
Member since 2007 • 7345 Posts

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

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ronvalencia

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#64  Edited By ronvalencia
Member since 2008 • 29612 Posts

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

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ronvalencia

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#65  Edited By ronvalencia
Member since 2008 • 29612 Posts

@tormentos said:

@always_explicit said:

This.

See last gen and teh cell. LOL

Yeah because this gen is exactly last one..

Last time i check Cell helped the PS3 actually beat the xbox 360 graphically even that it had a weaker GPU,i guess it serve sony very well.

It's a yes and no e.g. BF3 PS3 edition uses SPEs for it's compute shader type functions and it haven't beaten Xbox 360's BF3.

@xboxiphoneps3

a more powerful GPU, you know basically the most important thing lmfao,

both use the same exact 8 core Jaguar CPU, just a modest bump on the

Xbox One, a 150 mhz which doesnt close the gap much

PS4's GPU is more powerful on CU (for ALU and TMU) that doesn't rely on writing results to memory performance. X1 's GPU has more powerful triangle rate and writing results to memory performance. It depends on what you are doing.

All devs statements could be true for their game's workloads.

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killzowned24

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#66  Edited By killzowned24
Member since 2007 • 7345 Posts

@ronvalencia said:

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

lol, what else do you expect them to say? And again,The order runs at a higher resolution and is not scaled.

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ronvalencia

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#67  Edited By ronvalencia
Member since 2008 • 29612 Posts

@killzowned24 said:

@ronvalencia said:

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

lol, what else do you expect them to say? And again,The order runs at a higher resolution and is not scaled.

I'm aware of pixel count between 1920x800p(1,536,000) vs 1600x900p(1,440,000). This is a simple math calcs LOL.

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killzowned24

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#68 killzowned24
Member since 2007 • 7345 Posts

Are you also aware that most xbone games are sub1080? LOL

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tormentos

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#70 tormentos
Member since 2003 • 33793 Posts

@ronvalencia said:

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

For comments like "Yerli should start developing for the PS4 before talking about it..."

Well, CryEngine 3 is available for PS4. http://www.develop-online.net/news/crytek-confirms-cryengine-3-support-for-ps4/0115038

Yes and that pathetic excuse came after the Order was confirmed to be 1920x800 by design and not limitation,what you don't know is that MS actually read neogaf and adjust their responses accordingly.

The design choice Crytek is talking about is about exchanging power for graphics,and they make it clear when they claimed that if the game would be on PS4 it will be 900p because they would use the extra juice for graphics rather that resolution,that is a trade off.

The Order has never ever been 1080p is 1920x800 because the developer want a cinematic experience and the stated that since go,in fact the game will even emulate certain camera filters to achieve a cinematic feel.

According to nearby staff, Ryse is a native 1080p game and the underlying tech is dubbed the "new CryEngine".

http://www.eurogamer.net/articles/digitalfoundry-hands-on-with-xbox-one

Ryse since E3 was say to be 1080p the rest is pure damage control because the game could not hit 1080p with the current graphics and polygon count was drop almost by half.

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tormentos

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#71  Edited By tormentos
Member since 2003 • 33793 Posts

@ronvalencia said:

It's a yes and no e.g. BF3 PS3 edition uses SPEs for it's compute shader type functions and it haven't beaten Xbox 360's BF3.

@xboxiphoneps3

a more powerful GPU, you know basically the most important thing lmfao,

both use the same exact 8 core Jaguar CPU, just a modest bump on the

Xbox One, a 150 mhz which doesnt close the gap much

PS4's GPU is more powerful on CU (for ALU and TMU) that doesn't rely on writing results to memory performance. X1 's GPU has more powerful triangle rate and writing results to memory performance. It depends on what you are doing.

All devs statements could be true for their game's workloads.

Yet Killzone 3 look way better than BF3 on PS3 and xbox 360 while been true 720p not sub HD,

[Update: Having re-evaluated the images, the resolution seems constant - but the edge blur filter is really intense and can impact image quality]. As it stands, the PS3 version maintains a cleaner overall look throughout the run of play giving it the edge in image quality.

Another noticeable point of differentiation is texture quality. Details such as billboards, signs, certain building surfaces, and even weapon textures all exhibit lower resolution textures on Xbox 360 while those same textures feature much more detail on PS3.

http://www.eurogamer.net/articles/digitalfoundry-vs-the-battlefield-4-beta

BF4 is better on PS4 so does that prove Cell actually helped a weaker GPU beat a much stronger one.?

Lets see if the 8% CPU up clock will come even close to closing the gap between the GPU on PS4.

The xbox one has 140GB/s to 150GB/s by MS so yeah the PS4 has 172GB/s now so i am sure it means nothing,is funny seeing try so hard to downplay 600+ gflops difference on GPU which are from the same GCN,and wanting to hype memory writes and something that will change anything..lol

You really want the xbox one to win at something.

Call me when Ryse runs at 1080p and 60 FPS like Killzone SF does.

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always_explicit

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#72 always_explicit
Member since 2007 • 3379 Posts

@tormentos said:

@StormyJoe said:

TC, this is the wrong forum to post things like this. The mad-super-cows are all hardware engineers, didn't you know that? They will flood the boards touting PS4 hardware superiority and graphs that they really don't understand - major development studio contradictions be damned.

Here's the facts: they are both powerful, but the PS4 will have a slightly higher frame rate. If any of these dunderheads in SW really knew anything about technology, they'd know that 30% improvement in performance (which, I have issues with believing) doesn't mean very much.

Have fun getting flamed, though!

Online.

Ryse 900p 30 FPS.

Killzone 1080p 60 FPS

And Killzone SF still looks better,oh and stages have destructibility as well in Killzone SF,i was watching the lasted online gameplay and it showing how bullets actually destroyed wood on some walls.

You flame every one,because no one want to believe your whole silly theories based on pure fanboysm and wishful thinking,you just have to look at the launch games,how many games on xbox one are actually 1080p how many,there will probably be 1 Forza and is a racing game.

Because even Killer Instinct is 720p.

It would be funny watching you defended inferior ports on xbox one,lower frames and lower resolution,less effects or no AA on xbox one..

A fighting game will be better in 720p. Its one genre where consistent FPS is incredibly useful.

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#73 StormyJoe
Member since 2011 • 7806 Posts

@tormentos said:

@StormyJoe said:

I am going to break my "ignore the moo-cows" stance, since you resorted to personal attack...

OMG! Bullets in walls? WOW! I haven't seen that since 2002 with Mechassault! And I am the fricken fanboy here? Really? This coming from the same troll who blasted every XB1 launch game, despite what people who have previewed the games have said? Really?

Dude, you are the full of crap fanboy. End of story. And, do not expect further responses from me; just imagine that every time you respond to my threads, my response would be "you are full of crap".

But, take solice - once the consoles are out, and your hardware advantage amounts to a big steamy pile of nothing (like I predict), my taunting of you and the other super cows will be merciless.

Can you actually point to the part where i personally attack you.? Because i don't see it.

No is not bullets in the wall,is bullets going trough wood that is on several walls and smashing it,the whole Mechassault crap is silly.

Now you see part where you call me troll.? now that is consider trolling and is a personal attack..

Now what does having destructible on stages on Killzone vs non on Ryse had to do with Mechassault.? They are not even the same king of game.

Wow you really are emotionally hurt by my post it most be all that crappy theories i have refute...haha..

How many games are 1080p on xbox one how many.. Make a list...

Like i already told you, Killzone 1080p 60 FPS,Ryse 900p 30 FPS,and to think that you can't even downplay Ryse developers or blame them as been lazy or anything after all this is Crytek we are talking here and not even they can match Killzone SF graphics using the xbox one,you may as well give up they are not on par.

Sigh... The only thing that has me emotional is your stupidity. Again, the proof will be in the games. Good luck.

/thread.

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#74  Edited By Giancar
Member since 2006 • 19160 Posts

Are people still stating that the Xbone is more powerful than the PS4?

Come on, besides power plays a part but not the whole story. See PS2 vs Xbox for reference.

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tormentos

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#75 tormentos
Member since 2003 • 33793 Posts

@StormyJoe said:

Sigh... The only thing that has me emotional is your stupidity. Again, the proof will be in the games. Good luck.

/thread.

Exactly.

Ryse 900p 30 FPS.

Killzone SF 1080p 60 FPS.

And yet Killzone SF still looks better.

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tormentos

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#76 tormentos
Member since 2003 • 33793 Posts

@always_explicit said:

A fighting game will be better in 720p. Its one genre where consistent FPS is incredibly useful.

No it will be not,if there is a game that should be 1080p 60 FPS is Killer Instinct.

Is a fighting game.

Meaning 2 characters on screen,extremely enclosed and small areas.

There is no a single excuse to why this game can't run at 60FPS 1080p on xbox one,other than ESRAM not been enough,crappy developers or under power hardware.

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deactivated-57d8401f17c55

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#77 deactivated-57d8401f17c55
Member since 2012 • 7221 Posts

@SaltyMeatballs said:

@PAL360 said:

@timbers_WSU said:

I think it is fair to say both the PS4 and XB1 are gonna be really good machines. I honestly think we need to quit worrying about specs and start hyping the games....

They are going to be awesome machines (10+ times more powerful than 360/PS3 sounds perfect to me), but good luck trying to convince system wars of that.

Closer to 5x more powerful and 8x more powerful.

Speaking strictly about the GPU's and bandwidth, it's 12x for Ps4 and 8x for Xbox one.

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#78 StormyJoe
Member since 2011 • 7806 Posts

@ronvalencia said:

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

He is not going to listen. That's why I ignore him. ;-)

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killzowned24

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#79  Edited By killzowned24
Member since 2007 • 7345 Posts

@StormyJoe said:

@ronvalencia said:

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

He is not going to listen. That's why I ignore him. ;-)

And why should he? Crytek have no use in saying their game would run better on PS4 ,it would just equal even less copies sold.

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ronvalencia

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#80  Edited By ronvalencia
Member since 2008 • 29612 Posts

@StormyJoe said:

@ronvalencia said:

@killzowned24 said:

@ronvalencia said:

@tormentos said:

@ronvalencia said:

The Order: 1886 is rendering in 1920x800.

Yes and is trying to imitate motion theaters,is a design choice unlike like Ryse that was say to be 1080p,and then was change to 900p because the console could not handle it at that resolution.

The order was never 1080p it is 1920x800 by design and is more than a year away,so you can see that is the target all alone.

By the way 1920x800 > 900p.

Both devs from "The Order" and Ryse has "it's a design decision" excuse. There are Xbox 360/PS3 console games that has black bars e.g. BF3.

Difference is The order is not scaled and is the same as a Bluray disc.

Again, Both devs from "The Order" and Ryse has "it's a design decision" excuse.

Crytek already stated PS4 version wouldn't have 1920x1080p. http://gearnuke.com/crytek-ceo-ryse-wouldnt-have-run-at-1080p-on-ps4-decision-was-choice-not-hurdle/

At 1920x1080p, Crysis 3 at max details smashes 7870 GE level GPU under 30 fps.

He is not going to listen. That's why I ignore him. ;-)

I'm just being consistent for both PS4 and X1.

Anyway, both consoles missed the 1920x1080p bar with BF4.

The performance gap between the two boxes are not large.

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ronvalencia

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#81  Edited By ronvalencia
Member since 2008 • 29612 Posts

@Giancar said:

Are people still stating that the Xbone is more powerful than the PS4?

Come on, besides power plays a part but not the whole story. See PS2 vs Xbox for reference.

PS4 doesn't have Radeon HD R9-280X (the "new" product for 7870 level price segment) for absolute kill.

@tormentos said:

The design choice Crytek is talking about is about exchanging power for graphics, and they make it clear when they claimed that if the game would be on PS4 it will be 900p because they would use the extra juice for graphics rather that resolution, that is a trade off.

"Crytek CEO: Ryse wouldn’t have run at 1080p on PS4; decision was choice, not hurdle"

"Yes as choice wasn't based on a hurdle. Its for efficiency as no perceived visual difference, as final output is 1080p."

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AAllxxjjnn

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#82 AAllxxjjnn
Member since 2008 • 19992 Posts

Hardware is weak compared to the competition, can you Xbone people just accept that nothing is going to change that okay.

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#83  Edited By ronvalencia
Member since 2008 • 29612 Posts

@AAllxxjjnn said:

Hardware is weak compared to the competition, can you Xbone people just accept that nothing is going to change that okay.

"it depends on what you're doing"

http://www.edge-online.com/news/gaijin-games-on-why-war-thunder-isnt-coming-to-xbox-one/

How much more powerful?

AY: It depends what youre doing. GPU, like 40 percent more powerful. DDR5 is basically 50 per cent more powerful than DDR3, but the memory write [performance] is bigger on Xbox One so it depends on what you're doing.

How is that going to translate to on-screen results for the kinds of games you want to make? So to optimise War Thunder on both consoles you could hypothetically make a better, prettier version on PS4?

AY: Yep.

KY: Probably yes. But again, that's not a very big deal.

http://www.edge-online.com/news/power-struggle-the-real-differences-between-ps4-and-xbox-one-performance/

Xbox One does, however, boast superior performance to PS4 in other ways. Lets say you are using procedural generation or raytracing via parametric surfaces that is, using a lot of memory writes and not much texturing or ALU Xbox One will be likely be faster, said one developer