Interplay Claims They Could Take Fallout Back

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danjammer69

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#51 danjammer69
Member since 2004 • 4331 Posts

[QUOTE="killzonexbox"][QUOTE="Cherokee_Jack"]Right. Maybe they should give up their death grip on Fallout and actually try to make something original.blitzcloud

Interplay are just being pathetic. Someone else managed to make your an IP you sold profitable, so now you want it back. Grow up.

it's kinda like giving your child on adoption because you're poor but if the kid gets to be a millionaire you want him back.

No, it's not like that at all. The rights were sold under very specific conditions. That Interplay would retain the right to make the Fallout MMO and that Bethesda had the right to 3 full games and any associated DLC. Now Bethesda is trying to keep Interplay from making their MMO. But it was clearly part of the whole deal. Anyhow, I am going to follow this one as it could get interesting. While Bethesda has done some great things with this IP, and ES: Oblivion, they have become the laughing-stock of the industry by making games that are so riddled with bugs and glitches and then releasing them without any proper testing. Or even worse, the games were tested fully, yet they had insufficient skill to actually iron out the problems. Irregardless, the games are a complete technical mess, which truly sucks as the games really are fun when they work.
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HuusAsking

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#52 HuusAsking
Member since 2006 • 15270 Posts

[QUOTE="killzonexbox"][QUOTE="Cherokee_Jack"]Right. Maybe they should give up their death grip on Fallout and actually try to make something original.DerekLoffin
Interplay are just being pathetic. Someone else managed to make your an IP you sold profitable, so now you want it back. Grow up.

I think you misunderstand the situation. Bethesda is the one being pathetic here. Interplay doesn't want the rights back, but they sold it on condition that they could make their MMO which Bethesda is consistently fighting them on. If the conditions of the sale aren't met, then Interplay is arguing that the sale would thus be reversed.

But Bethesda's firing back that those weren't the terms of the sale. Either that or that it's Interplay who broke the contract first. Barring a public viewing of the sales contract, it's a case of he said-he said, and it'll be up to the courts to get the truth out.

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HuusAsking

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#53 HuusAsking
Member since 2006 • 15270 Posts

I always thought Interplay was in the wrong. They sold the Fallout license to Bethesda in exhange for money and the right to do a Fallout MMO in 2 years. It's been 2 years since the sale of the license...and even Fallout 3 for that matter, and still no sign of the MMO. Basically, Interplay didn't fulfill their end of the bargain and naturally. Bethesda is furious, and threatened to revoke Interplay's right to the MMO due to inability to complete one in 2 years. Now Interplay is using that to their advantage by saying that Bethesda is denying them the right to develop the MMO, and in turn invalidating the sale of the license.

Without taking sides on who is the better developer like most of you guys, Interplay is in the wrong. I have been following Interplay for years, and there was a point in time where they were vey very desperate for money, hence the closure of Black Isle studios, which is now Obsidian Entertainment. They sold their beloved Fallout franchise to stay afloat, and failed to commit to the agreed development time of the Fallout MMO, and now want the license back after taking Bethesda's money. Interplay got cunning. And just for the record, most of Interplay's games which were good were either by Bioware or Black Isle. Interplay had more publishing than development skill. Black Isle was their in-house talent, and they got screwed by Interplay due to lack of funds. I dunno why people even support Interplay.

jhcho2
Don't forget Parallax (the Descent developers) in their heyday.
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HuusAsking

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#54 HuusAsking
Member since 2006 • 15270 Posts

Hmmm seems to me that the judge in the case has given interplay an ultimatum of producing certain documents and proof of things and they've yet to do it on last check.

WilliamRLBaker
I wonder if the judge even has the actual contract of sale. Part of the argument seems to hinge on terms that aren't well-known publicly.
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Espada12

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#55 Espada12
Member since 2008 • 23247 Posts

Bethesda needs to stop being so pathetic about this. Let them do their MMO, they sold you the fallout license for almost nothing, and it's one of your most successful IPs. Geeze.....

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GeneralShowzer

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#56 GeneralShowzer
Member since 2010 • 11598 Posts
[QUOTE="-The-G-Man-"]you made our franchise popular again, and now we want it back.ToScA-
This.

No it's not this, Bethesda is trying to screw Interplay over.
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BigBoss255

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#57 BigBoss255
Member since 2010 • 3539 Posts
Imagine if they only do release one more Fallout, what a waste New Vegas was, it improved on nothing. Obsidian are trash.
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rybe1025

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#58 rybe1025
Member since 2004 • 6362 Posts

Bethesda needs to stop being so pathetic about this. Let them do their MMO, they sold you the fallout license for almost nothing, and it's one of your most successful IPs. Geeze.....

Espada12
Not as pathetic as taking Interplay's side and trashing Bethesda without knowing all the facts. All you heard was just a tiny bit of info from Interplay so know you think they are the heroes while Bethesda is pathetic.
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Espada12

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#59 Espada12
Member since 2008 • 23247 Posts

[QUOTE="Espada12"]

Bethesda needs to stop being so pathetic about this. Let them do their MMO, they sold you the fallout license for almost nothing, and it's one of your most successful IPs. Geeze.....

rybe1025

Not as pathetic as taking Interplay's side and trashing Bethesda without knowing all the facts. All you heard was just a tiny bit of info from Interplay so know you think they are the heroes while Bethesda is pathetic.

I don't get it, you did the exact thing on page two except you took bethesda's side ;s. Either way if the MMO was not part of the deal, how were they able to even start making it in the first place?

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MetroidPrimePwn

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#60 MetroidPrimePwn
Member since 2007 • 12399 Posts

I hope not.

Bethesda letting Obsidian work on New Vegas is the best thing to happen to the franchise since Fallout 2, certainly a lot better than the garbage that was Brotherhood of Steel.

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texasgoldrush

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#61 texasgoldrush
Member since 2003 • 15257 Posts

Would like to see Interplay take it back, Maybe they can release a game that is actually playable for more than 20 minutes without freezing, getting stuck on a rock in the middle of an open field, NPC's walking around with no bodies just eyeballs, dead bodies falling from the ceiling as you enter a house, etc etc etc, I can sit here all day and name bugs and glitches with those 2 craptacular games. Bethesda and Obsidian should be ashamed of themselves for releasing these games as they were.

The_saint1976
Look at Fallout 2....Interplay RUSHED the game and its also an incomplete buggy mess.
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kage_53

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#62 kage_53
Member since 2006 • 12671 Posts

either way

bethesda did a good job of fallout, haters gonna hate but 1 and 2 have aged so poorly compared to other games of that time

HaloinventedFPS
No they haven't. They are way more of an rpg than just about every so called rpg that's been released this gen. All of the side quests and in the first 2 fallout games feel like they are part of the main plot even though they aren't. Can't say the same for Fallout 3 and New Vegas.
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texasgoldrush

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#63 texasgoldrush
Member since 2003 • 15257 Posts
[QUOTE="kage_53"][QUOTE="HaloinventedFPS"]

either way

bethesda did a good job of fallout, haters gonna hate but 1 and 2 have aged so poorly compared to other games of that time

No they haven't. They are way more of an rpg than just about every so called rpg that's been released this gen. All of the side quests and in the first 2 fallout games feel like they are part of the main plot even though they aren't. Can't say the same for Fallout 3 and New Vegas.

New Vegas's sidequests, well most of them, are part of the main plot and the main conflict. In regards, its actuall BETTER than the first two games at tying side quests with the central story.
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texasgoldrush

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#64 texasgoldrush
Member since 2003 • 15257 Posts
[QUOTE="ToScA-"][QUOTE="-The-G-Man-"]you made our franchise popular again, and now we want it back.GeneralShowzer
This.

No it's not this, Bethesda is trying to screw Interplay over.

Interplay screwed the Fallout franchise over.
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jhcho2

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#65 jhcho2
Member since 2004 • 5103 Posts

Most people here don't know jack ****. Interplay was the one who breached their contract agreement, and after being sued, are now claiming that Bethesda is preventing them from finishing the MMO. Read about the whole suit from the start, not take one article out of context as the basis of your judgement.

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DerekLoffin

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#66 DerekLoffin
Member since 2002 • 9095 Posts

[QUOTE="DerekLoffin"][QUOTE="jhcho2"]

I always thought Interplay was in the wrong. They sold the Fallout license to Bethesda in exhange for money and the right to do a Fallout MMO in 2 years. It's been 2 years since the sale of the license...and even Fallout 3 for that matter, and still no sign of the MMO. Basically, Interplay didn't fulfill their end of the bargain and naturally. Bethesda is furious, and threatened to revoke Interplay's right to the MMO due to inability to complete one in 2 years. Now Interplay is using that to their advantage by saying that Bethesda is denying them the right to develop the MMO, and in turn invalidating the sale of the license.

Without taking sides on who is the better developer like most of you guys, Interplay is in the wrong. I have been following Interplay for years, and there was a point in time where they were vey very desperate for money, hence the closure of Black Isle studios, which is now Obsidian Entertainment. They sold their beloved Fallout franchise to stay afloat, and failed to commit to the agreed development time of the Fallout MMO, and now want the license back after taking Bethesda's money. Interplay got cunning. And just for the record, most of Interplay's games which were good were either by Bioware or Black Isle. Interplay had more publishing than development skill. Black Isle was their in-house talent, and they got screwed by Interplay due to lack of funds. I dunno why people even support Interplay.

jhcho2

Actually, only production had to be started in 2 year, it did. The game was supposed to be completed in 4 years, we're not quite there yet, however since Bethesda keeps putting legal challenges in the way of Interplay getting on with the job, it is a wee bit confused.

When Bethesda filed the first suit, Interplay really had it coming. They released a Fallout 1/Fallout 2 bundle knowing that Bethesda owns the IP at that time, and has full rights to the sale of all things 'Fallout'. Bethesda sued Interplay for selling a bundle of an IP which they no longer own at that time, and the suit snowballed into what it is now. Bethesda didn't sue Interplay as a means of preventing the development of the MMO. Interplay literally invited a suit against them.

Unless Bethesda also owns Fallout 1 and 2, then no, it isn't that clear cut. Those were pre-existing products, and unless they were handed over as well, are generally not covered over an IP transfer (same reason CAPCOM could keep selling new version of MvC2 even though they didn't have rights to the Marvel IP at the time).
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DerekLoffin

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#67 DerekLoffin
Member since 2002 • 9095 Posts

Most people here don't know jack ****. Interplay was the one who breached their contract agreement, and after being sued, are now claiming that Bethesda is preventing them from finishing the MMO. Read about the whole suit from the start, not take one article out of context as the basis of your judgement.

jhcho2
Even if so, that doesn't give Bethesda right to breach it as well. You take that sort of thing to court and get it worked out.
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Ace6301

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#68 Ace6301
Member since 2005 • 21389 Posts
[QUOTE="jhcho2"]

Most people here don't know jack ****. Interplay was the one who breached their contract agreement, and after being sued, are now claiming that Bethesda is preventing them from finishing the MMO. Read about the whole suit from the start, not take one article out of context as the basis of your judgement.

DerekLoffin
Even if so, that doesn't give Bethesda right to breach it as well. You take that sort of thing to court and get it worked out.

Which they did. While in court interplay is trying to make an MMO about the contested franchise and Bethsoft is telling them no. They probably would be ok with it if they weren't already in court and such.
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DerekLoffin

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#69 DerekLoffin
Member since 2002 • 9095 Posts
[QUOTE="DerekLoffin"][QUOTE="jhcho2"]

Most people here don't know jack ****. Interplay was the one who breached their contract agreement, and after being sued, are now claiming that Bethesda is preventing them from finishing the MMO. Read about the whole suit from the start, not take one article out of context as the basis of your judgement.

Ace6301
Even if so, that doesn't give Bethesda right to breach it as well. You take that sort of thing to court and get it worked out.

Which they did. While in court interplay is trying to make an MMO about the contested franchise and Bethsoft is telling them no. They probably would be ok with it if they weren't already in court and such.

Save that in itself is a breach of contract, as that contract says they are allowed to do just that, and further puts time limits on it.
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Barbariser

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#70 Barbariser
Member since 2009 • 6785 Posts

Whoever loses, I hope Obsidian wins and gets some cash out of it. Bethesda is a terrible RPG developer and I certainly don't want them dirtying the Fallout series anymore than they already have, or taking the credit for the comparatively good work Obsidian can do.

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#71 NeoStar9
Member since 2003 • 1761 Posts
[QUOTE="jhcho2"]

[QUOTE="DerekLoffin"] Actually, only production had to be started in 2 year, it did. The game was supposed to be completed in 4 years, we're not quite there yet, however since Bethesda keeps putting legal challenges in the way of Interplay getting on with the job, it is a wee bit confused.DerekLoffin

When Bethesda filed the first suit, Interplay really had it coming. They released a Fallout 1/Fallout 2 bundle knowing that Bethesda owns the IP at that time, and has full rights to the sale of all things 'Fallout'. Bethesda sued Interplay for selling a bundle of an IP which they no longer own at that time, and the suit snowballed into what it is now. Bethesda didn't sue Interplay as a means of preventing the development of the MMO. Interplay literally invited a suit against them.

Unless Bethesda also owns Fallout 1 and 2, then no, it isn't that clear cut. Those were pre-existing products, and unless they were handed over as well, are generally not covered over an IP transfer (same reason CAPCOM could keep selling new version of MvC2 even though they didn't have rights to the Marvel IP at the time).

Now this is what I'm interested in finding out. If Bethesda had the rights to create 3 games and their DLC and in turn Interplay could make a Fallout MMO it doesn't sound like Interplay sold the Fallout IP 100% (as in not owning a single bit of it). It sounds like a very long term temporary license sale (just that Bethesda keeps all profits from their games and ownership of the games it actually creates) that would revert when the 3rd game and it's DLC were released. Would this be a correct assumption here? If this is the case then Interplay would still own Fallout 1 and Fallout 2. Otherwise wouldn't Bethesda have laid some claim on them? I've never seen read anything about them doing that. Maybe they took their purchase as meaning they owned those two but if it was under certain conditions, for the 3 games, then they wouldn't own that. Or Interplay releasing Fallout 1 and 2 could be seen by Bethesda as infringing on the Fallout IP as they currently, at least temporarily, have access to it. Not that Interplay doesn't own it just that they might not have been allowed to release it. Though if Interplay still owns Fallout 1 and 2 then maybe they thought they were in the right as they maybe weren't apart of any contract.
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ArchonOver

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#72 ArchonOver
Member since 2010 • 1103 Posts

I just don't want Bethesda touching Fallout anymore. Fallout 3 was an abomination to the Fallout franchise. I'm not sure I want Interplay to have it back either considering Black Isle is gone. So many things to consider.

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Twin-Blade

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#73 Twin-Blade
Member since 2005 • 6806 Posts

I wouldn't mind if they took it back. Fallout would then be forgotten about after Interplay release bad games & Bethesda could focus on Elder Scrolls.

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DerekLoffin

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#74 DerekLoffin
Member since 2002 • 9095 Posts

Now this is what I'm interested in finding out. If Bethesda had the rights to create 3 games and their DLC and in turn Interplay could make a Fallout MMO it doesn't sound like Interplay sold the Fallout IP 100% (as in not owning a single bit of it). It sounds like a very long term temporary license sale (just that Bethesda keeps all profits from their games and ownership of the games it actually creates) that would revert when the 3rd game and it's DLC were released. Would this be a correct assumption here?

If this is the case then Interplay would still own Fallout 1 and Fallout 2. Otherwise wouldn't Bethesda have laid some claim on them? I've never seen read anything about them doing that. Maybe they took their purchase as meaning they owned those two but if it was under certain conditions, for the 3 games, then they wouldn't own that. Or Interplay releasing Fallout 1 and 2 could be seen by Bethesda as infringing on the Fallout IP as they currently, at least temporarily, have access to it. Not that Interplay doesn't own it just that they might not have been allowed to release it. Though if Interplay still owns Fallout 1 and 2 then maybe they thought they were in the right as they maybe weren't apart of any contract.

NeoStar9

Most likely what we have happening here is the sales contract is worded ambiguously. If it was clear cut, either in Interplay's favor or Bethesda's, then a judge would probably have already decided. More likely the wording is iffy enough that the judge has to hear arguments about all the associated discusses, transfers and so forth to work out what was really be transferred between the two parties, and who's got right to what, under what conditions, yada, yada, yada. It sounds an awful lot like Interplay is using the bleeding edge of their rights, and Bethesda feels they overstepped the bounds and have escalated the conflict over such.