http://forums.halo.fr/viewtopic.php?p=315181
Many people are balk to play an RTS with a game-pad. How did you do to make the game playable with a game-pad ? And what do you want to say to people who didn't want buy the game because it is on Xbox and not on computer?
We spent the first six months of the project looking at the controller and it could work with an RTS game. I think our control scheme actually works better than the keyboard/mouse combo and that we have really gotten past that barrier. I can't wait for everyone to pick up the controller and try the game, I don't think it will be possible to convince some people until after they try it.
Thoughts?
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