Recently, Apple was voted the most influential gaming company in the world. The amazing thing about this is that Apple hasn't put any effort into creating a gaming label, a gaming division, or any sort of exclusive agreements with prolific companies in the gaming realm. They've all come to Apple. With that in mind, look at another trend we're seeing with the smaller, more indie type developers -- a small sample of games available for Apple's iDevices:
Anomaly: Warzone Earth
World of Goo
Avadon: The Black Fortress
Machinarium
Galcon Fusion
Osmos
And next on the list? Frozen Synapse
So at what point do people start to admit the effect Apple has had on gaming? Why are people so adamant to resist what is so clearly in front of them? Shall I continue?
iOS has also become a platform for games long forgotten. Sid Meier's Pirates, Delphine Software's Another World, Spectre VR, The 7th Guest, too many Final Fantasy remakes, Bungie's Marathon, Duke Nukem 3D, a wealth of Pangea Software games including titles like Cro-Mag Rally, Billy Frontier, Nanosaur 2, and Bugdom 2, ChuChu Rocket!, and The Quest. This list goes on and on, we're only scratching the surface.
So, who's ready to join me in the real world?
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