[QUOTE="Amigwo"][QUOTE="Killfox"][QUOTE="Amigwo"][QUOTE="Killfox"] I know consoles are far superior than PC. Xenos>8800GTX. Cell>Quad core. 512mb RAM> 2Gb of XMS2 RAM. I just dont see crysis working for PC. I see all these games for 360 and PS3 that look just way to good and better looking than crysis. Which makes we wonder if its even possible on a PC. I bet its not even coming to PC but consoles. Then PC will get the port down the road. Which I know will be completely downgraded.
Killfox
lol i know ur jking around but XDR > DDR2 ok? DDR3 > DDR2 OK? CELL does pwn QUADCORE ok? but yea 8800gtx is faster then all lol
Yeah um cell does not pwn quad core. If a simple core 2 duo can kill 360s triple core CPU. Then a quad core can completely annihilate cell.
umm cell does pwn the cpus of today even ur quad, go do some research and prove me wrong lol
I warned you. The truth wll hurt very badly.
Problems with the Architecture
At the heart of both the Xenon and Cell processors is IBM's custom PowerPC
based core. We've discussed this core in our previous articles, but it is
best characterized as being quite simple. The core itself is a very narrow
2-issue in-order execution core, featuring a 64KB L1 cache (32K
instruction/32K data) and either a 1MB or 512KB L2 cache (for Xenon or Cell,
respectively). Supporting SMT, the core can execute two threads
simultaneously similar to a Hyper Threading enabled Pentium 4. The Xenon
CPU is made up of three of these cores, while Cell features just one.
Each individual core is extremely small, making the 3-core Xenon CPU in the
Xbox 360 smaller than a single core 90nm Pentium 4. While we don't have
exact die sizes, we've heard that the number is around 1/2 the size of the
90nm Prescott die.
IBM's pitch to Microsoft was based on the peak theoretical floating point
performance-per-dollar that the Xenon CPU would offer, and given Microsoft's
focus on cost savings with the Xbox 360, they took the bait.
While Microsoft and Sony have been childishly playing this flops-war,
comparing the 1 TFLOPs processing power of the Xenon CPU to the 2 TFLOPs
processing power of the Cell, the real-world performance war has already
been lost.
Right now, from what we've heard, the real-world performance of the Xenon
CPU is about twice that of the 733MHz processor in the first Xbox.
Considering that this CPU is supposed to power the Xbox 360 for the next 4 -
5 years, it's nothing short of disappointing. To put it in perspective,
floating point multiplies are apparently 1/3 as fast on Xenon as on a
Pentium 4.
Originally from anandtech.com. A very reliable site. http://groups.google.com/group/alt.games.video.sony-playstation2/msg/62ff83d96ea78ea9?hl=en
the core size is ownage. there was an artical on megagames back in 05 that said if either console had gone with a p4 athlon 64 they would have had a huge andvantage.
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