i rarely ever see d2 mentioned on these boards, particularly when people discuss their favourite games of the gen and i wonder why. it's definitely one of mine.
the vast array of powers and mechanics it serves up is remarkable. the ability to mix and match these to suit your play style and switch at any point to flit between brutal terrorist, silent pacifist or anywhere in between is freedom rarely seen in gaming these days. and the extent of which you can creatively combine powers and mechanics with in-game content is ingenious.
stealthgamerbr is the best youtuber i’ve seen to demonstrate this stuff.
we all love games that reward creativity and you’d be hard pressed to find better examples of this than the dishonored games. the answer to the question of “i wonder if i could do <insert something creative here>” is invariably yes. case in point -
Oh my God, I just discovered I can survive a long fall by creating a doppelganger down there and dropkilling her. What am I. pic.twitter.com/Y8mlu0VpZ0
— Tom Francis (@Pentadact) November 14, 2016
the level design is similarly some of the most imaginative out there. kirin jindosh’s clockwork mansion with its shape shifting, labyrinthine rubik’s cube design and the estate of aramis stilton requiring you to leap back and forth through time with the use of the mystical timepiece thingamabob are triumphs of design and shirley rank up there as some of the best this gen.
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there is some bad stuff too, i’m not so blinkered to suggest otherwise, but i’m keen to hear your thoughts on the game, how you think it compares to the first dishonored and, if you didn’t like it, what would you do to improve it for dishonored 3?
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