Masterpiece if you're playing the game solo, definitely a bit overrated for multiplayer. So many issues with multiplayer right now, at least on PC, not sure if consoles share the same bugs.
IE: parrying bosses if you've been summoned to help a friend is literally broken. You'll take no damage, but the bosses weapon swing simply continues and goes through your shield. (Yes I'm aware bosses take 2, sometimes 3 parries to stagger).
In many areas of the game, I will experience a connection error within seconds of being summoned by a friend who lives in the same city, with the same broadband as me, my friend with spotty country internet, or my son sitting 5 feet away from me. Doesn't seem to matter.
No matter how powerful your computer is, there are obvious optimization issues. Like...... smooth 60 fps, to zero fps for a half a second, and back up to 60. Especially bad when playing coop.
Needing to exit the game and be resummoned frequently, as the game cannot handle zoning your summoned character inside of a crypt, catacombs, or legacy dungeon.
It is a fantastic game, I just hope they get some of this ironed out soon. I've always wanted an open world soulsborne game like this that was more coop friendly.
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