@FastRobby: They totally botched the story. So many feels with the whole Cortana storyline, but it was so poorly written. Bungie's Halos weren't legendary in the storytelling department, but at least they could write with some fucking subtext and understand how to illicit a proper emotional response. 4's writing felt very straight-to-video by comparison.
Hmm, it didn't feel like that to me at all. I liked the fact that Cortana sacrificed herself for Master Chief and the emotional way, Halo is going for. In Halo 1 for example (most fresh in memory) it was just saving the human race and being a hero, everything was properly explained why we did what, but there weren't any emotions involved.
I believe that Halo 4 was a good learning experience for 343i, and they'll go all out with Halo 5. But more importantly, they gave more body to Master Chief, it's not just a super-soldier shooting and saving the world, we are getting a better insight in his emotions towards all the things he has done, and the effects it had on his surroundings (Cortana "dying" for example). And this was just the build up to a identity crisis for the Master Chief, and I'm actually looking forward to what they'll do with this
I completely agree with you, the emotional factor in 4 was greater than any of the other entries; what I take issue with is the execution of the narrative. The reason so many people care about the story of Halo, despite it being, as you rightfully highlighted, just another game where an overpowered army dude saves the world, is how skillfully Bungie executed how they delivered that story to us.
Halo 3 was a particularly strong entry, really nailing it on the head with how the Arbiter both starts and ends the game by saying, "Were it so easy?" in vastly different contexts. It's that kind of careful writing that still has me a little teary eyed at the end of 3. Bungie's storytelling was all in the subtleties, where 343 just wanted to beat you over the head with:
343 really threw a hail Mary in how they wanted to kick off this new Halo trilogy, but sadly, as most developers fail to do, they didn't spend the proper amount of time and money to find a writer capable of tackling such an emotional subject; most likely, one of their extremely left-brained programmers.
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