I honestly cannot see what was such a big deal about this game but what really caught me was the story.
The combat felt unbalanced, gets repetitive, and boring while you progress through the game. One thing I hated was once you got a new weapeon I felt like it made your past weapon useless. Like the pistol, It barley does any damage and has such a low ammo capacity that its such a waste. And really out of all the stockpile of weapeons I used the most it was the wrench. Really the wrench does insane amounts of damage to regular enemys and since the game is so linear it just makes the game kinda easy. SO I saved up all those weapons and ammo for boss fights and big daddys who become push overs when you get to the middle of the game.
I hated the short frequent hacking sessions you had to do. They really broke the pace of the game and REALLY became repetitve to do. I actually skiped alot of them near the end because I was just so fed up with them.
One thing that really seems overpraised is the story. I must be like the only person on earth who found NOTHING special about this story. It was "decent" but really had nothing going for it. the Twist near the end was just insanely predictable. When the game showed me the twist all I could do was just roll my eyes. learning that the twist was just so weak because how insanely predictable it is and not to mention not surprising in the slightest.
Their were no RPG elements at all or none at least that I can think of. i think the game was great but I just think that it gets way to much priase for so little it did.
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